Previous Topics 11/1/2004 Matt Snyder: Get out the vote .. for game design! On Election eve, I want to take this opportunity to earn your vote.
I'm in a game design rut. Lost my mojo. So, I've created a process to help me… In Connections Participants: Matt Snyder.
11/1/2004 Bob Goat: Promotion, Promotion, Promotion Hey Folks,
Outside of GenCon, my sales of CoS have pretty much been non-existant and I am at a loss at what to do to get things going.
I was… In Publishing Participants: Bob Goat, Yokiboy, Ed Cha, anonymouse, jdagna, daMoose_Neo, Michael S. Miller, inthisstyle, GregS, abzu, smokewolf, Vincent R. Venturella, urbwar, James Holloway, GB Steve, Ron Edwards, Ria, Eero Tuovinen.
11/1/2004 Matt Snyder: Get out the vote On election day, Chimera Creative invites to vote .. for its next game! It will not, I hope, be a vote for the lesser of two evils. Tuesday, Nov. 2,… In Chimera Creative Participants: Matt Snyder.
11/1/2004 Vaxalon: Haven't been in for a few days, but everything is "read I haven't read any posts over the past few days, but everything here is marked "read". In Site Discussion Participants: Vaxalon, Tobias.
11/1/2004 Andy Kitkowski: DAEDALUS: Halloween edition 2 Questions:
1) Will there be a PDF downloadable version?
2) How come you haven't yet promulgated the availability of the latest Daedalus from here to Heaven? :-)
-Andy In Chimera Creative Participants: Andy Kitkowski, Matt Snyder, hix.
11/1/2004 Matt Snyder: Daedalus Halloween issue online! The Halloween special edition of Daedalus launched this weekend. All articles are now available! Including ...
the farm
A game of horror by Jared Sorensen
Let Them Eat War… In Connections Participants: Matt Snyder.
11/1/2004 matthijs: DitV review up at RPG.net My first review at rpg.net everrrr... and you can read it here! In lumpley games Participants: matthijs.
11/1/2004 eruditus: "Dogs in the Vineyard" meets "Blade of the Im Check out my post on this subject and please tell me your thoughts...
http://www.livejournal.com/users/eruditus/ In lumpley games Participants: eruditus, nikola.
11/1/2004 Matt Wilson: Primetime Adventures retroactively makes Gaming Guru list In his latest LJ post, Robin Laws lists Primetime Adventures among his picks of new stand-out products at GenCon 2004, even though he got the book after the Gurus panel. In Dog Eared Designs Participants: Matt Wilson, John Harper.
11/1/2004 Eric J.: Do PCs ever talk to eachother? This is not really a split from the Red-Box D&D Example of Play thread.
Here's my question? Is it just me where it seems that PCs don't talk to eachother… In RPG Theory Participants: Eric J., Darksmith, timfire, John Uckele, clehrich, Shreyas Sampat, madelf, M. J. Young, Dr. Velocity, TonyLB, neelk, nellist, TheLHF, Noon, John Kim, Emily Care, contracycle, GB Steve, GreedIsGod.
10/31/2004 greyorm: Typhoid Mary in Action? Over in Frustrations with 3E, Callan said: For example, recently I pitched a very low key problematic situation to a player so he could address the premise (A guy with… In GNS Model Discussion Participants: greyorm, Victor Gijsbers, Ron Edwards, sirogit, Noon.
10/31/2004 Doyce: Everyone has SP 1? In this brilliant thread, Lxndr said:
I'm also wondering what sort of episode would erupt if everyone had 1s. Would that wind up being like "Superstar" from Buffy Season… In Dog Eared Designs Participants: Doyce, Ron Edwards, azrianni.
10/31/2004 Leningrad: Spring River Branch Here's my little town. I'm having a little trouble with some spots. I will make notes at the end with my concerns.
1a) Pride
- Steward Edwin Goodson has come… In lumpley games Participants: Leningrad, jasonm, lumpley.
10/31/2004 Tav_Behemoth: [Masters and Minions] Statement of Intent This is from a draft of the intro of Horde Book 3. Comments appreciated.
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WHAT IS MASTERS AND MINIONS?
It’s 2004, and the children of fantasy roleplaying are thirty… In Indie Game Design Participants: Tav_Behemoth, abzu.
10/31/2004 Dracos: Playtesters wanted for Arcane The Dragon's Forge Game Craft is looking for experienced groups willing to try our fantasy RPG called Arcane. Features of the system include:
Completely points based system.
Archetypes are… In Connections Participants: Dracos.
10/30/2004 damiller: Prime Time Adventures Rockford Files Looking for some players for a Play By Post.
pm me or em me. (dm52082@hotmail.com)
d :D In Connections Participants: damiller.
10/30/2004 damiller: Can I... I was wondering if this would be the appropriate board here at the Forge to let people know I am wanting to run a PTA Rockford Files Play By Post… In Dog Eared Designs Participants: damiller, Matt Wilson, DannyK.
10/30/2004 TonyLB: Functional Roles and Narr In "GM is God"...
I'm all for taking some of the duties off of a GM and see Narr games like Sorcerer and its deriviatives as putting some of the… In RPG Theory Participants: TonyLB, timfire, Noon, Scripty, M. J. Young.
10/30/2004 Trevis Martin: Big, penalities and absorbtion in combat Hey Ron,
I've done some searching through the threads for clarification on an issue that came up in an actual game tonight.
Let me refer to Big Trouble... Where you… In Adept Press Participants: Trevis Martin, Ron Edwards.
10/30/2004 Hobbitboy: N&R for dummies Does anyone know where I can find examples of scenarios/adventures designed/written with narrativism in mind? Especially ones aimed at introducing the narrative style to players who have not encountered it… In HeroQuest Participants: Hobbitboy, Brand_Robins, Bankuei, Mike Holmes.
<< more previous topics | | Subsequent Topics 11/2/2004 Nathan P.: [Scarlet Wake] The Other Extreme So I finally got to play Scarlet Wake again. You can see the results of my first attempt here, if you care to.
This time I was playing with just… In Actual Play Participants: Nathan P., Ravien.
11/2/2004 Chris Goodwin: Special: the RPG This is something I've been working on recently. I feel like I'm opening up my aorta and letting it drain into this posting (sorry for the imagery, folks) but I'm… In Indie Game Design Participants: Chris Goodwin, Tomas HVM, TonyLB, Nathan P., Sydney Freedberg, Dangerboy, Spooky Fanboy, Rick James, daMoose_Neo.
11/2/2004 Simon W: preview It's a Dog's Life 2nd Edition cover art This is not yet complete, but it is a preview of the new edition cover art
http://www.geocities.com/dogs_life2003/preview.jpg
The snake will be a rattler in the finished version (the artist had… In Publishing Participants: Simon W, Paul Czege.
11/2/2004 Matt Snyder: VOTE FOR CHIMERA CREATIVE'S NEXT GAME! Election day is here.
Vote for Chimera Creative's next game project. Your vote counts!
It's easy. Simply visit the link below to view my LiveJournal post to view the 5… In Chimera Creative Participants: Matt Snyder, Valamir, Mike Holmes.
11/2/2004 Dangerboy: [The Myan Hotel] Monster encounter mechanic Hello, Everyone.
I'm trying to find a way to generate monsters for a horror game I'm designing.
The layout of the game is that one player (the GM) controls the… In Indie Game Design Participants: Dangerboy, TonyLB, Vaxalon, daMoose_Neo, GregS, zephyr_cirrus, Mike Holmes, Thor.
11/2/2004 Pilgrim: 2 New Organization Ideas for 9 Worlds Argus: Where Zeus has Aegis, Hera has Argus, its slightly nicer more public cousin agency. Named for the legendary watchmen, Argus is a public police and safety agency, with a… In Chimera Creative Participants: Pilgrim, Matt Snyder, Ron Edwards.
11/2/2004 TonyLB: Social Contract and upset players (Split) In GM is God,
The socalled "social contract" is an agreement on what to do and how to do it. When someone shouts out about injustice or malpractise the… In RPG Theory Participants: TonyLB, Tomas HVM.
11/2/2004 daMoose_Neo: [Dunegons/Dummies]Rough Draft 1: The Imps After playing around with some mechanics, I think I have the D/D basics down!
Players roll 2d6 less than a Target Number, which starts for ALL challenges at 2. By… In Indie Game Design Participants: daMoose_Neo, KeithBVaughn, Tobias.
11/3/2004 Michael S. Miller: Indie RPG Explosion at Dreamation 2005 In this thread, we'll be putting together the Indie RPG Explosion at Dreamation '05 in January in New Brunswick, NJ.
What are our goals?
As Double Exposure has generously offered… In Conventions Participants: Michael S. Miller, timfire, Helvetian, Clinton R. Nixon, Matt Wilson, TonyLB, abzu, inthisstyle, Dregg, Tav_Behemoth, lumpley, Jared A. Sorensen, Bill_White, LordSmerf, Eero Tuovinen, devilbunny, Ron Edwards.
11/3/2004 Shreyas Sampat: Towards a More Flexible Sword of Damocles [url=http://www.indie-rpgs.com/viewtopic.php?t=13242]The Sword of Damocles,[/url] as depicted by contracycle, is a fairly exciting [b]move toward highly abstracted but tactical conflict systems,[/b] if the concept of the "sword" is allowed to be… In RPG Theory Participants: Shreyas Sampat, Jonathan Walton, LordSmerf, Sydney Freedberg.
11/3/2004 LordSmerf: [Capes] Breakin' the rules So, we played Capes tonight at my local university RPG club. The group was small (me and two others). The club itself is decently sized, but attendence is pretty bad.… In Actual Play Participants: LordSmerf, Vaxalon, TonyLB.
11/3/2004 Adorame: Formatting job Anyone interested in a formatting job please email me at adorame1111@yahoo.com
please include an example or link to your work.
Compensation determined by ability and experiance. In Connections Participants: Adorame.
11/3/2004 Adorame: Lead Beta tester for hire This job announcement is for qualified PNP Beta testers with experiance using a variety of PNP game systems. The assignment will be to organise and manage Beta testing teams throughout… In Connections Participants: Adorame.
11/3/2004 Eero Tuovinen: Running Day of the Dupes It happened by accident, I get to play Sorcerer. In a couple of weeks, we'll play Sorcerer set in 17th century France, starting with the scenario depicted in the Sorcerer's… In Adept Press Participants: Eero Tuovinen, Ron Edwards, Tim Alexander.
11/3/2004 Victor Gijsbers: [Shades] Way over the edge While playtesting the game Shades I'm working on, I had a strange roleplaying experience which I'd like to share with you. The Sorcerer book mentions Jonathan Tweet's concept of 'over… In Actual Play Participants: Victor Gijsbers.
11/3/2004 caio_maximino: Silven articles on indie RPGs and politics and RPG It may be of interest that the new Silven Trumpeteer issue is now online, featuring the first part of the indie publishing article, by J. Carpio (http://www.silven.com/articles.asp?case=show&id=140); and the debut… In Connections Participants: caio_maximino.
11/3/2004 Andy Kitkowski: Anyone get a chance to playtest yet? Looking to see if anyone wants to share some vignettes yet. I haven't had time to playtest myself, but it's 3 down on my list.
Good stuff? Bad stuff?
-Andy In Polaris Playtest Forum Participants: Andy Kitkowski, Rich Forest, Ben Lehman.
11/3/2004 Picador: New Sorcerer setting: The Metamorphosis My copy of Sorcerer just arrived, although I've been lurking here at The Forge for about a year. I'm giddy. I just wrote up a new setting which I'd been… In Adept Press Participants: Picador, Clinton R. Nixon, Roger, DannyK, Mike Holmes, Rob MacDougall, Ron Edwards.
11/4/2004 OnyxFlame: Gameplay idea I don't have the game yet, but I must say I'm totally drooling over it lol. I did have a nifty idea though...
What if you used random stuff off… In Universalis Participants: OnyxFlame, Tobias.
11/4/2004 scobie: [Casefile ZODIAC] Looking for playtesters OK, I have messed around, delayed and procrastinated enough. I have what I hope is a playestable version of Casefile: ZODIAC ready to go and I was wondering if anyone… In Connections Participants: scobie.
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