The Forge Reference Project: Browse Threads

 

To link to this page: http://indie-rpgs.com/reference/index.php/welcome/browse&fromaround=14378

From Day One


Previous Topics

2/17/2005 Tobias: [Groupdesign/Schrodinger's War] My rules
Ok, I mailed Sydney some rules and said I wanted to waited for something to happen first, and then I'd let him post the rules (since he's Foot, and all).…
In Indie Game Design
Participants: Tobias, Andrew Morris, Nathan P., Sydney Freedberg, Doug Ruff.


2/17/2005 azrianni: late to the party
This is a good thread. I was just thinking about the specific scene where the Don is casting blame instead of instigating the gang war. I agree that the player…
In Dog Eared Designs
Participants: azrianni.


2/17/2005 Stickman: PBEM
Tony, have you had any experience running capes via email or an IRC style medium? How did it go? I realise for reactions it's going to be slow going if…
In Muse of Fire Games
Participants: Stickman, TonyLB, efindel.


2/17/2005 Jere: Narrative Character Creation
What responses do people find from their players about the Narrative Method? Do you find it gets used often? Any good strategies to make sure it gets adopted? Jere
In HeroQuest
Participants: Jere, Different Games.


2/16/2005 Noon: [D&D w/circumstance mod] Icecream Hotdog
This was a pleasant dungeon excursion with my five yo, no set GM role. I've run a few games with him before (about eight or so), so this isn't an…
In Actual Play
Participants: Noon.


2/16/2005 Prince of Thieves: [& Sword] Pangaea: Man vs. The Dinosaur Kings
[b][u]Pangaea: Man vs. the Dinsaur Kings[/b][/u] Here is the recent Pulp Fantasy setting my players and I created for our first Sorcerer and Sword story! Hope you enjoy reading it…
In Adept Press
Participants: Prince of Thieves, Valamir, Paka.


2/16/2005 clehrich: Bricolage APPLIED (finally!)
[size=14px][b]RPGs and Bricolage: Theory and Practice[/b][/size] In Jay’s recent thread on a 1/3-baked idea, a surprising (to me, anyway) agreement was reached about Simulationism, reflexivity, and so forth. In many…
In RPG Theory
Participants: clehrich, Eero Tuovinen, Clinton R. Nixon, CPXB, Jere, John Burdick, Nathan P., J. Tuomas Harviainen, Nicolas Crost, Sean, LordSmerf, matthijs, Paul Czege, shaheddy, Harlequin, Walt Freitag, Dobamine, M. J. Young, komradebob, xenopulse, GreatWolf, contracycle, Silmenume, pete_darby, lpsmith, Scrubilicous, GB Steve.


2/16/2005 Mike Holmes: Religion and Homeland
I thought I'd bring this up here. I was going to post it to the rules list, but I'm thinking it's really more speculative than the rules currently cover. Though…
In HeroQuest
Participants: Mike Holmes, Bankuei, Brand_Robins, Ron Edwards, Bryan_T, Donald, James Holloway, joshua neff, contracycle, lightcastle.


2/16/2005 anonymouse: For Near: Presenting.. Moontan Clan!
These would be a tribe of ratkin (or wererats in a traditional D&D-type setting) living in the sewers of maybe a Maldor or Ammeni city (or as close as the…
In CRN Games
Participants: anonymouse, James_Nostack, Clinton R. Nixon.


2/16/2005 ptevis: Is this Forcing?
Last night was the end of my group's Nobilis game, and while it ended the way I wanted, I'm not entirely sure if I'm happy with how it got there.…
In Actual Play
Participants: ptevis, Ron Edwards, Noon, Marco, Wolfen, Paul Czege, Ian Charvill, ADGBoss, Bankuei, Madeline.


2/16/2005 Der_Renegat: Staging Abilities
This is a split from the "Lightsabres and Monomolecular Whips" thread. I think its sometimes really hard how to model something the appropiate way. Like staging cutting. Similar other examples…
In HeroQuest
Participants: Der_Renegat, soru, Jere, Bankuei.


2/16/2005 TonyLB: [Dulcimer Hall] In Search of Angsty Loner Cypher Guy
[i]This thread builds on previous work in [url=http://www.indie-rpgs.com/viewtopic.php?t=14305][Dulcimer Hall] How crazy is this?[/url].[/i] So there is this [i]character[/i] that I have never seen done right in RPGs. Michael, from [i]La…
In Indie Game Design
Participants: TonyLB, Doug Ruff, LordSmerf, Ron Edwards.


2/16/2005 Andy Kitkowski: Questions from the Interim Edition...
I'll make my post quick like a dagger: First offf, LOVE the examples. I think they help a lot. 1) I think that showing the villians doing things to activate…
In Incarnadine Press
Participants: Andy Kitkowski, Michael S. Miller, Kat Miller.


2/16/2005 Matt Wilson: Preparing for TSOY
I'm part of a group that's pretty much limited to D&D, like nothing but D&D for all eternity. Except maybe once they played Deadlands. I gave them all a copy…
In Actual Play
Participants: Matt Wilson, Clinton R. Nixon, Bob Goat, Andy Kitkowski, James_Nostack.


2/16/2005 Eero Tuovinen: [Heroquest] Well of Souls in China, part the second
So, my game of Heroquest continues. Been a couple of sessions since I last wrote about it. The game is going wonderfully well: the lethargy of the first sessions has…
In Actual Play
Participants: Eero Tuovinen, Bankuei, Paul T.


2/16/2005 ffilz: [Cold Iron] The Roller Coaster
On Saturday we had our fourth session of Cold Iron (see First session of Tekumel campaign and Another Tekumel session for the previous writeups). The more I play this campaign,…
In Actual Play
Participants: ffilz, Ron Edwards, Valamir.


2/16/2005 zach20: [Dogs in The Vineyard] New Newriver Ravens tale part 1
Aw hell, I will at least do a something here, and Lance I am not doing the whole thing but just what I remember and from Ravens point of view.…
In Actual Play
Participants: zach20, Ron Edwards, Wolfen, Tim Alexander, lumpley, Vaxalon, TonyLB, xenopulse, Lxndr.


2/16/2005 komradebob: History of theGM?
Kat Miller started a thread (http://www.indie-rpgs.com/viewtopic.php?t=14344) asking why someone would choose to be a GM. I can relate to many of the opinions and experiences posted to that thread. However,…
In RPG Theory
Participants: komradebob, ffilz, clehrich, Sean, Jere, Marco, Ron Edwards, Emily Care, John Kim, Doctor Xero, jerry, Rob MacDougall, Doug Ruff.


2/16/2005 Grover: 1 pt Inspiration
Are they worth anything?
In Muse of Fire Games
Participants: Grover, TonyLB, Stickman, Jonas Karlsson, tigermuppetcut.


2/16/2005 Dauntless: Vietnam Campaign setting suggestions
I was in a nostalgic mood and decided to look at my old Phoenix Command system and I was immediately reminded of my days using this system for my Vietnam…
In RPG Theory
Participants: Dauntless, komradebob, Erick Wujcik, M. J. Young.


<< more previous topics

 

Subsequent Topics

2/17/2005 matthijs: [Draug] Three posts in one
Chris' recent post about applied Bricolage got me thinking about a few things, one of which is a not-so-recent episode in my Draug campaign. And then, when I started thinking,…
In Actual Play
Participants: matthijs.


2/17/2005 Ampere: Getting material reviewed/ PR/ Advert
I looked this one up and didn't see anything in current history so...here goes. Lets say I have a game product (or a few) which are completed and up for…
In Publishing
Participants: Ampere, TonyLB, abzu, Michael S. Miller, Bardsandsages.


2/17/2005 Ampere: Advertising revisited
This is really separate from the previous PR kind of inquiry. Advertising. The con season is coming up and we want to make a splash. Maybe stickers, T-Shirts, flyers... Any…
In Publishing
Participants: Ampere, TonyLB.


2/17/2005 daMoose_Neo: 2Q: Fact or Fiction first? & Mentioning another game...
Hmmkay, two questions (2Q from above): 1) Fact or Fiction first? My latest project is an expansion on my card game Final Twilight. As I'm putting together the book for…
In Publishing
Participants: daMoose_Neo, Bardsandsages, jerry.


2/17/2005 coxcomb: When is a character finished?
I played my first Capes game on Tuesday. I'll go into the session on a separate Actual Play thread, but I gots questions. Two have already been answered (when the…
In Muse of Fire Games
Participants: coxcomb, TonyLB, Vaxalon.


2/17/2005 etherworld: [paid] writing proposals for books ABOUT the RPG industry
Etherworld is expanding its publishing arm and is now accepting writing proposals for books ABOUT the RPG industry and not necessarily FOR the RPG industry. If you are a professional…
In Publishing
Participants: etherworld.


2/17/2005 coxcomb: Introducing new characters in play
The rules say that players can bring additional characters into play at the beginning of the scene by paying a story token for each. In the example of play, a…
In Muse of Fire Games
Participants: coxcomb, TonyLB.


2/17/2005 Victor Gijsbers: [Great Ork Gods] Bloody wedding
As our previous Sorcerer game had ended and we were still waiting for Universalis to arrive, my regular gaming group decided to try a game of Great Ork Gods to…
In Actual Play
Participants: Victor Gijsbers, Jack Aidley, Ron Edwards.


2/18/2005 coxcomb: [Capes!] The first session
So my first try of Capes! took place on Tuesday. It was me and three other players: * Lyle, who has many years of roleplaying experience under his belt *…
In Actual Play
Participants: coxcomb, TonyLB, Miskatonic.


2/18/2005 Black Iris Dancer: [Shadowplay]: On going somewhere and ending where you began
Hello again, The story begins like this: sometime ago, some friends and I began working on a small project (hah). Our goal was to develop a lightweight system for playing…
In Indie Game Design
Participants: Black Iris Dancer.


2/18/2005 Bob Goat: Another Keith Senkowski Interview
Interested in the profane nonsense from my mouth? Curious about the bullshit? Then dig this interview I did with Jasper. Check this shit here. I know if anything it will…
In Bob Goat Press
Participants: Bob Goat.


2/18/2005 Clinton R. Nixon: The 'favorites' section, tags, and the future
Hey! Have you ever used the "Favorites" feature on the Forge? There's a link up top that says "Favorites" and a link at the bottom of every topic that says…
In Site Discussion
Participants: Clinton R. Nixon, Paka, Bob Goat, clehrich, joshua neff, Christopher Weeks, LordSmerf, Ben Lehman, ffilz, bcook1971.


2/18/2005 daMoose_Neo: [Press]Final Twilight - Trinity Premere release!
Final Twilight - Trinity Premere release! Neo Productions is thrilled to announce the release of the new expansion for their exciting modern fantasy card game, Final Twilight! Consisting of nine…
In Connections
Participants: daMoose_Neo.


2/18/2005 Grover: Click-n-Locker
I wrote up a Latex package to create Click-n-Locks. There are 3 new commands: \powers{Name}{Power1}{Power2}{Power3}{Power4}{Power5}{Style1}{Style3}{Style5} \personalities{Name}{Attitude1}{Attitude2}{Attitude3}{Attitude4}{Attitude5}{Style2}{Style4} \mundanes{Name}{Skill1}{Skill2}{Skill3}{Skill4}{Skill5}{Style1}{Style3}{Style5} You don't get the neat pictures, and the fonts are kinda lousy, but…
In Muse of Fire Games
Participants: Grover, TonyLB, Bret Gillan, MikeSands, Christopher Weeks, John Harper, Miskatonic, Stickman.


2/18/2005 TRance Junkie: Alice - looking for feedback
Hi - before I start, just like to say what a fabulous resource this site is. I hope this is the right place to post this (if it ain't please…
In Indie Game Design
Participants: TRance Junkie, Ben Lehman, Ron Edwards.


2/18/2005 John Burdick: Intentional ambiguity and Big Eyes Small Mouth
In response to Chris Lehrich mentioning the idea of ambiguity as a virtue in a game, I suggested that Big Eyes, Small Mouth (BESM) offers a kind of structured ambiguity.…
In RPG Theory
Participants: John Burdick, Noon.


2/18/2005 Sydney Freedberg: [GroupDesign: Schrodinger's War] Michael's History Idea
Michael Brazier came up with an interesting take on linking Passions with the mechanics of changing history, based on the central insight that Passions aren't just a description of a…
In Indie Game Design
Participants: Sydney Freedberg, Tobias.


2/16/2005 btrc: Furniture?
I'm willing to step up to the plate and find us some -good- permanent booth furniture, which I think can be had for about the same one-time price as we're…
In Conventions
Participants: btrc, Ron Edwards, TonyLB, LordSmerf, Christopher Weeks, Matt Wilson, Bob Goat, Paul's Girl, Ben Lehman, Kat Miller, Silent Tamatama, ffilz, daMoose_Neo, Matt Gwinn, Erbage.


2/18/2005 Negilent: [HQ:SW] Moments and Delusions of Grandeur.
As a part of my mental prep for tonights HQ:SW Game: Broken Silence, and spurred on by the Lightsaber thread in the HQ forum, I figured I was going to…
In Actual Play
Participants: Negilent, Ron Edwards.


2/18/2005 Andy Kitkowski: Andy's TSOY game experience
While we're doing the rolling narrative of TSOY experiences, mind if I jump in and lay out what happened at my session last night? PREAMBLE: It was VERY quick. Essentially…
In Actual Play
Participants: Andy Kitkowski, Matt Wilson, Bob Goat, Bankuei, James_Nostack.


more subsequent topics >>