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From Day One


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2/18/2005 Negilent: [HQ:SW] Moments and Delusions of Grandeur.
As a part of my mental prep for tonights HQ:SW Game: Broken Silence, and spurred on by the Lightsaber thread in the HQ forum, I figured I was going to…
In Actual Play
Participants: Negilent, Ron Edwards.


2/16/2005 btrc: Furniture?
I'm willing to step up to the plate and find us some -good- permanent booth furniture, which I think can be had for about the same one-time price as we're…
In Conventions
Participants: btrc, Ron Edwards, TonyLB, LordSmerf, Christopher Weeks, Matt Wilson, Bob Goat, Paul's Girl, Ben Lehman, Kat Miller, Silent Tamatama, ffilz, daMoose_Neo, Matt Gwinn, Erbage.


2/18/2005 Sydney Freedberg: [GroupDesign: Schrodinger's War] Michael's History Idea
Michael Brazier came up with an interesting take on linking Passions with the mechanics of changing history, based on the central insight that Passions aren't just a description of a…
In Indie Game Design
Participants: Sydney Freedberg, Tobias.


2/18/2005 John Burdick: Intentional ambiguity and Big Eyes Small Mouth
In response to Chris Lehrich mentioning the idea of ambiguity as a virtue in a game, I suggested that Big Eyes, Small Mouth (BESM) offers a kind of structured ambiguity.…
In RPG Theory
Participants: John Burdick, Noon.


2/18/2005 TRance Junkie: Alice - looking for feedback
Hi - before I start, just like to say what a fabulous resource this site is. I hope this is the right place to post this (if it ain't please…
In Indie Game Design
Participants: TRance Junkie, Ben Lehman, Ron Edwards.


2/18/2005 Grover: Click-n-Locker
I wrote up a Latex package to create Click-n-Locks. There are 3 new commands: \powers{Name}{Power1}{Power2}{Power3}{Power4}{Power5}{Style1}{Style3}{Style5} \personalities{Name}{Attitude1}{Attitude2}{Attitude3}{Attitude4}{Attitude5}{Style2}{Style4} \mundanes{Name}{Skill1}{Skill2}{Skill3}{Skill4}{Skill5}{Style1}{Style3}{Style5} You don't get the neat pictures, and the fonts are kinda lousy, but…
In Muse of Fire Games
Participants: Grover, TonyLB, Bret Gillan, MikeSands, Christopher Weeks, John Harper, Miskatonic, Stickman.


2/18/2005 daMoose_Neo: [Press]Final Twilight - Trinity Premere release!
Final Twilight - Trinity Premere release! Neo Productions is thrilled to announce the release of the new expansion for their exciting modern fantasy card game, Final Twilight! Consisting of nine…
In Connections
Participants: daMoose_Neo.


2/18/2005 Clinton R. Nixon: The 'favorites' section, tags, and the future
Hey! Have you ever used the "Favorites" feature on the Forge? There's a link up top that says "Favorites" and a link at the bottom of every topic that says…
In Site Discussion
Participants: Clinton R. Nixon, Paka, Bob Goat, clehrich, joshua neff, Christopher Weeks, LordSmerf, Ben Lehman, ffilz, bcook1971.


2/18/2005 Bob Goat: Another Keith Senkowski Interview
Interested in the profane nonsense from my mouth? Curious about the bullshit? Then dig this interview I did with Jasper. Check this shit here. I know if anything it will…
In Bob Goat Press
Participants: Bob Goat.


2/18/2005 Black Iris Dancer: [Shadowplay]: On going somewhere and ending where you began
Hello again, The story begins like this: sometime ago, some friends and I began working on a small project (hah). Our goal was to develop a lightweight system for playing…
In Indie Game Design
Participants: Black Iris Dancer.


2/18/2005 coxcomb: [Capes!] The first session
So my first try of Capes! took place on Tuesday. It was me and three other players: * Lyle, who has many years of roleplaying experience under his belt *…
In Actual Play
Participants: coxcomb, TonyLB, Miskatonic.


2/17/2005 Victor Gijsbers: [Great Ork Gods] Bloody wedding
As our previous Sorcerer game had ended and we were still waiting for Universalis to arrive, my regular gaming group decided to try a game of Great Ork Gods to…
In Actual Play
Participants: Victor Gijsbers, Jack Aidley, Ron Edwards.


2/17/2005 coxcomb: Introducing new characters in play
The rules say that players can bring additional characters into play at the beginning of the scene by paying a story token for each. In the example of play, a…
In Muse of Fire Games
Participants: coxcomb, TonyLB.


2/17/2005 etherworld: [paid] writing proposals for books ABOUT the RPG industry
Etherworld is expanding its publishing arm and is now accepting writing proposals for books ABOUT the RPG industry and not necessarily FOR the RPG industry. If you are a professional…
In Publishing
Participants: etherworld.


2/17/2005 coxcomb: When is a character finished?
I played my first Capes game on Tuesday. I'll go into the session on a separate Actual Play thread, but I gots questions. Two have already been answered (when the…
In Muse of Fire Games
Participants: coxcomb, TonyLB, Vaxalon.


2/17/2005 daMoose_Neo: 2Q: Fact or Fiction first? & Mentioning another game...
Hmmkay, two questions (2Q from above): 1) Fact or Fiction first? My latest project is an expansion on my card game Final Twilight. As I'm putting together the book for…
In Publishing
Participants: daMoose_Neo, Bardsandsages, jerry.


2/17/2005 Ampere: Advertising revisited
This is really separate from the previous PR kind of inquiry. Advertising. The con season is coming up and we want to make a splash. Maybe stickers, T-Shirts, flyers... Any…
In Publishing
Participants: Ampere, TonyLB.


2/17/2005 Ampere: Getting material reviewed/ PR/ Advert
I looked this one up and didn't see anything in current history so...here goes. Lets say I have a game product (or a few) which are completed and up for…
In Publishing
Participants: Ampere, TonyLB, abzu, Michael S. Miller, Bardsandsages.


2/17/2005 matthijs: [Draug] Three posts in one
Chris' recent post about applied Bricolage got me thinking about a few things, one of which is a not-so-recent episode in my Draug campaign. And then, when I started thinking,…
In Actual Play
Participants: matthijs.


2/17/2005 Lord_Steelhand: Spooked By Canon
Let me say upfront that I enjoy the idea of HeroQuest. The rules seem to be very empowering and I have no trouble with the weaker guy who has the…
In HeroQuest
Participants: Lord_Steelhand, Bryan_T, joshua neff, Bret Gillan, Bankuei, Mandacaru, Ron Edwards, nellist, Ian Cooper, Mike Holmes.


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Subsequent Topics

2/18/2005 Andy Kitkowski: Who is planning on publishing their TSOY worlds?
Next week I begin running TSOY for my group. The campiagn world is one of those things where I wrote it years ago for D&D, brushing the dust off of…
In CRN Games
Participants: Andy Kitkowski, urbwar, Valamir, inthisstyle.


2/18/2005 Tim Alexander: [Sorcerer] Ordinary Tragedies, flashpoint play
Hey Folks, We played another session of our ongoing Sorcerer game last night, and I made a lot of effort to try and use Ron's "flashpoint" technique during play. I've…
In Actual Play
Participants: Tim Alexander, Peter Nordstrand.


2/18/2005 Uccisore: [Martial-Arts Horror Game] A Change of Heart about Magic
I just had either an extreme good, or extremely bad idea. It feels very good to me right now, but I'm under the influence of Saw, House of 1000 Corpses,…
In Indie Game Design
Participants: Uccisore, xenopulse, Ron Edwards, FzGhouL, daMoose_Neo, Brendan.


2/18/2005 lumpley: My Sad, Down Website
Yes, it's down, it's not just you. It does this sometimes. I don't know when it will be back. Soon, I'm sure! Pretty sure. Meanwhile we can have conversations here,…
In lumpley games
Participants: lumpley, Clinton R. Nixon, xenopulse, pfischer.


2/18/2005 LordSmerf: Eidetic Reduction, is it only for LARPs?
Split from Bricolage APPLIED (finally)! A Husserl-derivative way of describing the difference between tabletop rpg (and larps very much like it) and experience-creation larps. In the former, the…
In RPG Theory
Participants: LordSmerf, J. Tuomas Harviainen, humis, clehrich, Walt Freitag, M. J. Young, Sean.


2/18/2005 Andy Kitkowski: Indiestry creating a new "Class" of hobbyist?
Just a quick thought I had the other day, wanted to throw it out there and see what it means. In the traditional Gaming Industry, there were pretty much two-three…
In RPG Theory
Participants: Andy Kitkowski, Ron Edwards, Nathan P., Valamir, Halzebier, daMoose_Neo, Vaxalon, b_bankhead, Noon, jerry, JMendes, Bob Goat, pete_darby.


2/19/2005 zobmie: system idea - got feedback?
I want to trim the fat, so to speak, from a fantasy rpg type system... without making it rules - lite I want it to be rules - fun so…
In Indie Game Design
Participants: zobmie, TonyLB, Doug Ruff, Andrew Morris, pyro_alexander.


2/19/2005 anonymouse: TSOY: beastie stats?
I didn't see any either on the wiki, or in the online rules. I'm trying to get a feel for what constitutes strong vs weak beasts, as far as their…
In CRN Games
Participants: anonymouse, James_Nostack, Clinton R. Nixon, sirogit.


2/19/2005 TracerFox: Discovering Design Goals (Long)
Okay folks. I was on IRC last night, and someone over on the Indie RPG channel pointed me to a post over on the forge: http://indie-rpgs.com/viewtopic.php?t=1896 Basicly the post suggests…
In Indie Game Design
Participants: TracerFox, LordSmerf, xenopulse, TonyLB, Harlequin, Ron Edwards.


2/19/2005 daMoose_Neo: [Final Twilight] Another attempt to bridge the gulf...
- Final Twilight TCG Rules -Divergence Customization Rules Okay, I'm back at it with Twilight and trying to do something with CCGs and RPGs, gotta love it! After abandoning an…
In Indie Game Design
Participants: daMoose_Neo, KeithBVaughn.


2/19/2005 Roger Eberhart: Bonus dice & key scenes questions
The rules state you cannot add bonus dice to a roll made with penalty dice. What if the player first cancels the penalty dice using dice from his pool or…
In CRN Games
Participants: Roger Eberhart, timfire, Clinton R. Nixon.


2/19/2005 StalkingBlue: [Midnight HeroQuest] A Dornish Crown 3
This was our third session since we converted our ongoing campaign from D&D to HeroQuest. (The first and second sessions of this scenario were solos for Lucy.) Both Lucy…
In Actual Play
Participants: StalkingBlue, randomling, Ian Cooper, Mike Holmes, Bankuei.


2/19/2005 JmeC: Deception a rough draft
hi this is my first post ive created a game called deception that you play in the time of the renaisence there are four stats that you split youre 35…
In Indie Game Design
Participants: JmeC, TonyLB.


2/19/2005 hix: Lessons from playing Uni on Wiki?
Hi, I haven't seen a thread that covered this, so ... Most of the Universalis-Wiki games I've monitored/played in seem to have petered out. I'm wondering whether participants and observers…
In Universalis
Participants: hix, Mike Holmes, Valamir, ScottM, Trevis Martin, MatrixGamer.


2/19/2005 Uccisore: [Martial Arts-Horror Game] At long last, the Damage System
This is just the damage system, and enough of the skills system to justify it. Actual combat task resolution is not included here, but I could include it if someone…
In Indie Game Design
Participants: Uccisore.


2/20/2005 James_Nostack: [Alternity] Conflict Resolution saved my game!
My campaign was dying a slow, slow death... until Conflict Resolution brought it back to life! Hallelujah! Examples to follow, when I have time. My campaign has mostly been a…
In Actual Play
Participants: James_Nostack, TonyLB, Jasper, Noon, Scripty.


2/20/2005 Realmer X: Artist for Hire
[url]http://led-ninja.deviantart.com/[/url] Rates are negotiable...ask me how!!
In Connections
Participants: Realmer X.


2/20/2005 signoftheserpent: setting ideas?
Can these be discussed here (sans systems) or is this primarily a mechanics forum?
In Indie Game Design
Participants: signoftheserpent, TonyLB, Ron Edwards.


2/20/2005 Owl: Let me get this straight...
A while back, when it came out actually, I bought Heroquest. I think I preordered it actually. Anyways, I read it, shrugged and then kept running the campaigns I always…
In HeroQuest
Participants: Owl, Eero Tuovinen, CCW, Gelasma, Jane, Bryan_T, Valamir.


2/20/2005 rayblayxxx: killing puppies for satan
you are not killing puppies for satan--you are killing puppies for your own sick, warped mind--Get a life you jerk--San Quentin is where you belong-You are one of them low-…
In lumpley games
Participants: rayblayxxx, Ron Edwards, nikola, Clinton R. Nixon, Leningrad, Wolfen, ejh, joshua neff, Chris Geisel, Brand_Robins, Bret Gillan, lumpley, jrs, quozl, Miskatonic.


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