Previous Topics 8/1/2005 Adam Dray: [Trapped!] 24 Hour Submission for critique I recently completed Trapped!, my submission for the 24 Hour RPG challenge. I'd love to get a critique and recommendations. Here's a summary:
Trapped! is a comedic horror role-playing game.… In Indie Game Design Participants: Adam Dray, garapata.
8/1/2005 Black Iris Dancer: [Logos] When you look at enough character sheets, they become... words... It's been a while since my last post here. Suffice to say, I have not failed to be working on game-related stuff in the interim.
My current project is Twilight,… In Indie Game Design Participants: Black Iris Dancer, brainwipe, Clinton R. Nixon, Matt Wilson, Joshua BishopRoby.
8/1/2005 Miskatonic: What ever happened to Points of Contact? Okay, so I think this is an "Ask Ron" thread.
Ron,
Regarding Infamous Five #4, what's the current state of things Vanilla and Pervy? A quick seach reveals not much… In GNS Model Discussion Participants: Miskatonic, Eero Tuovinen, Ron Edwards, drnuncheon, Simon Marks, cruciel, Adam Dray, M. J. Young, Noon, Silmenume, daHob, Alan.
8/1/2005 Negilent: [Solar] Tales of the Gnostic Avenger, Sci Fi pilot and a curve ball. [i]This is an Actual Play post. I just need to clear something from my mind first.[/i]
It’s been a while. I once promised a post about a Battered Player Recovery… In Actual Play Participants: Negilent.
7/31/2005 Sifolis: Blood Bounty description Game Name:
Genre: Bloody sci-fi action comedy.
Published: no
Years in development or since published 10-13 depending on what you count as played.
Pages: now 200, thought to be in… In Indie Game Design Participants: Sifolis.
8/1/2005 abzu: [Dogs] Red Creek Runs Red Look at me, joining the hip crowd and posting an AP for a Dogs in the Vineyard game. I figure it's worth it for two reasons. First, I so rarely… In Actual Play Participants: abzu, lin swimmer, Victor Gijsbers, Valamir, lumpley, b_bankhead, Sydney Freedberg, Thor Olavsrud, TonyLB, Da_Killah, inthisstyle, Eero Tuovinen, rafial, Miskatonic, jason-x, mtiru, Andrew Morris, daMoose_Neo, Andrew Norris, cruciel, demiurgeastaroth, James Holloway, GB Steve, Ron Edwards.
8/1/2005 TonyLB: Example of play: Unfinished preview Work continues painfully but surely on the Flash example of play. I've gotten it to the point where I'm no longer utterly ashamed to show the in-progress files. So hopefully… In Muse of Fire Games Participants: TonyLB, Andrew Morris, Stickman, Doc Blue, Anders Gabrielsson, Andrew Norris, Halzebier, ScottM, James_Nostack.
7/31/2005 Andy Kitkowski: Gaming Theory Blogs That You Should Bookmark Hey all, over on RPGNet I threw out a line to get links to several gaming theory blogs. Since it sounds like some of the Forge's theory speak will (hopefully!)… In RPG Theory Participants: Andy Kitkowski, chadu, Miskatonic, Paka, John Kim, Jonas Karlsson, haiiro, Grover, Ron Edwards, jaw6, Joshua BishopRoby.
7/31/2005 Erik Ny: Narrativist examples of play? Hi,
First time poster, who's been lurking for about a month or two by now, trying to soak up the Forge ideas like a sponge. Anyway...
I read a post… In HeroQuest Participants: Erik Ny, StalkingBlue, Mike Holmes, Mandacaru, Gelasma.
7/31/2005 garapata: SWITCH - a game of changing genres Okay, here's the game I have playtested and though of expanding here, to one day share as a free PDF online.
SWITCH : Is a role-playing game meant to be… In Indie Game Design Participants: garapata, matthijs, Sifolis, Ice Cream Emperor.
7/31/2005 elgorade: d4 as trouble? Why is a d4 considered to give you trouble? Mechanically it seems less likely to help you, but certainly better than no dice. And since you don't have to use… In lumpley games Participants: elgorade, Eero Tuovinen, Warren, nikola.
7/31/2005 Jonathan Walton: How to Sell Out So I was talking with Rich Forest today (since I'm currently in Hong Kong) and halfway through the conversation I realized some very important things about myself and my goals… In Publishing Participants: Jonathan Walton, Michael S. Miller, TonyLB, guildofblades, Ron Edwards, Ben Lehman, Andrew Morris, Miskatonic.
7/31/2005 PlotDevice: Game Chef 2005: Winner announced! Hi all!
A few years ago the Game Chef challenge grew out of the Forge Boards. This year, it took a step into the larger world and the competition took… In Indie Game Design Participants: PlotDevice, Miskatonic, ADGBoss.
7/31/2005 Levi Kornelsen: Desire, Action, Effect Okay, simple challenge. Pick something you did to change your game, and write it up something like this:
1. The change I wanted in my game was: Name something that… In RPG Theory Participants: Levi Kornelsen, ephemere, Adam Dray, Nathan P..
7/31/2005 tldenmark: Playtesters needed for the Dungeoneer role-playing game Hello folks,
The Dungeoneer role-playing game has been going through rounds of playtest, and we've recently done an extensive (and messy) re-write. The game is in a state that we… In Connections Participants: tldenmark.
7/31/2005 daMoose_Neo: [Imp] Pick-up game, Werewolves on Pot Out of the blue, I ended up running a session of the Imp Game for a few pals I haven't gamed with in YEARS- last time we gamed was a… In Actual Play Participants: daMoose_Neo.
7/31/2005 cruciel: A Dice Mechanic Riddle So, I'm sitting around my house eating lentils and praying for divine punishment on whatever dark force is both preventing me from sleeping and denying me the lucidity of wakefulness,… In RPG Theory Participants: cruciel, demiurgeastaroth, Matthew Chan.
7/31/2005 Paganini: Social Functionality In this thread: http://www.indie-rpgs.com/forum/index.php?topic=16180
Ron wrote:
When games like The Great Ork Gods and The Mountain Witch are seen as revolutionary, whereas in fact they merely accord with the bare… In RPG Theory Participants: Paganini, Noon, Jack Aidley, Justin A Hamilton, Ron Edwards.
7/30/2005 Levi Kornelsen: Why This? I've spent a couple of hours now paging through the theory discussions here. I asked a question on design a week or so back, since I'm doing some. But I… In Site Discussion Participants: Levi Kornelsen, Noon, Eero Tuovinen, Bankuei, Michael S. Miller, demiurgeastaroth, Miskatonic, Gaerik, daMoose_Neo, contracycle, Ron Edwards.
7/30/2005 leegarv: Tales From The Floating Vagabond is looking for publishing partners Greetings and salutations!
Reality Cheque, the rights-holder of Tales From The Floating Vagabond, is planning on publishing a second edition of the game in time for the 15th anniversary! The… In Publishing Participants: leegarv, Eero Tuovinen, Vaxalon, Ron Edwards, Miskatonic, Andrew Morris, lumpley, Paul Czege, guildofblades, Albert of Feh, greyorm, Sydney Freedberg, Wolfen, jdagna, MatrixGamer, ADGBoss, Jake Norwood.
<< more previous topics | | Subsequent Topics 8/1/2005 Lisa Padol: Shopping List I'm heading off to Scotland tomorrow, flying in the Wednesday of GenCon, then heading out for GenCon on Thursday. Having polled my friends, here is the Forge portion of my… In Conventions Participants: Lisa Padol, Andrew Morris, Ron Edwards.
8/2/2005 StrongBadMun: Something fun I'd like to get together with one or more other people and just toss together a fun little RPG just for the practice and opportunity to meet other designers. Probably… In Connections Participants: StrongBadMun, Adam Dray, Andrew Morris.
8/2/2005 jason-x: Br. Phillip's confession.... Hey guys-
I'm Jason. I played Br. Phillip in Red Creek. Anyways...Yeah so, it was kind of problematic. Luke, your town was brimming with all sorts of cool shit. There… In Actual Play Participants: jason-x, Eero Tuovinen, Adam Dray.
8/2/2005 timfire: The samurai have plotted, and now are ready to strike! Hi everyone,
I've alluded to this couple of times, but I thought I would make an official announcement. At long last I have finished The Mountain Witch! The book is… In Publishing Participants: timfire, Paka, pfischer, Yokiboy.
8/2/2005 BeZurKur: [Rules Q] Creating Conflicts -- Event or Goal On page 22 it states that players may spend a Story Token during -- what I call -- the Claim Phase to add a Conflict. Just to be sure: it… In Muse of Fire Games Participants: BeZurKur, TonyLB.
8/2/2005 Lycaon_wolf: character creation: random or point allocation I would like to know everyones opion on character creation. When you sit down with a game and start designing your characters do you prefer to use random (D&D) or… In Indie Game Design Participants: Lycaon_wolf, Nathan P., Sifolis, Ben Lehman, Jack Aidley.
8/2/2005 Paka: The Cult of Cults [i]My group is gathering in New Vendelmark, a kind of New Amsterdam analogue in my Pirates Fight Lovecraftian Evil. They have called a gathering of everyone unhappy with the people… In Bob Goat Press Participants: Paka, Bob Goat.
8/2/2005 Melciber: [Visions of Gaslight] Character Sheet Draft, for Critique and Suggestions. Title says most of it actualy, here is a link to the image(keep in mind I have a High res version still inPhotoshop, and this is a draft, so its… In Indie Game Design Participants: Melciber, Nathan P., Jack Aidley, Balbinus, Joshua BishopRoby.
8/2/2005 gsoylent: Fate - phobia question So here I am, rolling my first Fate character for Thursday. The setting is classic , cinematic pirates (arrr!) and I figure my priate character should have a phobia of… In Evilhat Productions Participants: gsoylent, demiurgeastaroth, iago.
8/2/2005 Silmenume: Regarding the "actual moment(s)” of Role-play. Looking at the Big ModelTM we note that “play” is said to have actually commenced at the level described as “Exploration.” So what has changed when the players switch from… In RPG Theory Participants: Silmenume, Alan, Nathan P., Justin A Hamilton, Simon Marks, Ron Edwards, Caldis, Joshua BishopRoby.
8/2/2005 btrc: Forge booth: Posters, etc. A few questions regarding booth organization, etc.
1) How much space (dimensions, please) do we have for posters and other self-promotion?
2) Should we each start saving up our grocery… In Conventions Participants: btrc, Ron Edwards, LordSmerf, Bob Goat, TonyLB, Matt Gwinn, Jasper the Mimbo, Allan, Paul Czege, abzu, daMoose_Neo, nikola, Andrew Morris.
8/2/2005 iago: Spirit of the Century Here's a preview page for Spirit of the Century -- a project we hope to have published in PDF/POD form in Fall of this year:
http://www.evilhat.com/spirit/ In Evilhat Productions Participants: iago, Spooky Fanboy, Lord_Steelhand.
8/2/2005 Paul Czege: Half Meme Press First Annual Unplanned Contest I just approved the proof of a roleplaying game. And the printer is tracking to have books to me for Gen Con. So I'm geeked, and decided to have a… In Half Meme Press Participants: Paul Czege, matthijs, Ben Lehman, TonyLB, Uzzah, ejh, quozl, Andrew Morris, Clinton R. Nixon, GB Steve, lumpley, ethan_greer, Mike Holmes, Gordon C. Landis, Miskatonic, Eero Tuovinen, Sean, Victor Gijsbers.
8/2/2005 inoir: [DitV] Tannin Ridge - Transcript + asking for comments www.brandonparigo.com/tanninridge.html
This link is to a transcript of the beginning of a game of Dogs. I would love for some comments about it... what we did wrong, what we… In lumpley games Participants: inoir, Solamasa.
8/2/2005 Dilan W.: i need tons of help hey,
I am new at this and dont know how to start, i want to make a rpg for the internet. I already know what I want it to be… In Indie Game Design Participants: Dilan W., Jack Aidley, Justin Marx, Sifolis, Adam Dray.
8/2/2005 Grover: Joining a conflict already in progress. As I understand it, it's impossible. In other threads, I've seen the suggestion that the appropriate thing to do when another character wants to join is to give immediately, and… In lumpley games Participants: Grover, ScottM, lumpley.
8/2/2005 BeZurKur: [Errata] Suggestions For Clarifications I’m new to the Forge and its ideas. Capes is the first game I’m trying that puts the theories discussed here into practice. As such, I think I was more… In Muse of Fire Games Participants: BeZurKur, TonyLB.
8/2/2005 TonyLB: Forge Booth: Price List I've taken the price-list from IGE2 at DEXCON, and butchered it around a bit to make a starting price list for GenCon.
You can see the evolving list here.
I'll… In Conventions Participants: TonyLB, Bob Goat, daMoose_Neo, Paul Czege, Matt Gwinn, Ben Lehman, Clinton R. Nixon, timfire, Allan, Blankshield, Malcolm, Emily Care, Matt Wilson, Matt Snyder, jrs, Valamir, abzu, ShawnHel.
8/2/2005 daMoose_Neo: Physical Product requireing online access? Final Twilight's getting a little kick in the butt with the release of Divergence, a set of rules for creating your own cards for use with the core Final Twilight… In Publishing Participants: daMoose_Neo, Veritas Games, btrc, madelf.
8/2/2005 Gaerik: Including Social Issues in the Rulebook. I've noticed that many "mainstream" RPGs tend to ignore the fact that role-playing is a social activity and that if the social context the game is built on is flawed… In Indie Game Design Participants: Gaerik, Adam Dray, Andrew Morris, Jack Aidley, Frank T, Miskatonic, btrc, Bankuei, xenopulse, AlexGrim, Alan, Jake Richmond, Marco, Joshua BishopRoby, James Holloway, timfire.
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