Previous Topics 4/2/2002 Clinton R. Nixon: Simple Questions 2: What makes a good GM? Now that the "why GM" question has been fully hashed out, I want to move on to another question: what makes a good GM? Even more personally, why do you… In RPG Theory Participants: Clinton R. Nixon, Mytholder, joshua neff, Bankuei, Petter Sandelin, contracycle, Walt Freitag, Valamir.
4/2/2002 Clay: Cheap PDF Solution I just found a great solution for PDFs that doesn't require too much technical know-how. It does, however, require that you have access to a UNIX machine with kde and… In Publishing Participants: Clay, Clinton R. Nixon, Buddha Nature, Reimer Behrends, Chris Passeno, Valamir.
4/2/2002 Galfraxas: In Speckers: A Guide To Playing InSpectres at School Howdy InSpectres Fans,
After looking over the latest version of InSpectres, I became inspired to write a new supplement for the new version of the game. Be prepared for In… In Memento-Mori Theatricks Participants: Galfraxas, Mike Holmes, Jared A. Sorensen, Zak Arntson, Jürgen Mayer.
4/2/2002 Tyrant: The Hive This is still very much in the development phase: and this is just a quick note
The basic premise is that everyones reality is different, that the mind is capable… In Indie Game Design Participants: Tyrant, Mike Holmes, Ron Edwards, George Pletz, Laurel, Jürgen Mayer, contracycle, Wolfen, Garbanzo.
4/2/2002 Mike Holmes: Well Behaved I cannot get over how well behaved this internet forum is.
I may be the worst poster on the site!
What are you and Ron doing right, Clinton? I mean,… In Moderators Participants: Mike Holmes, Clinton R. Nixon, Ron Edwards, Jared A. Sorensen.
4/2/2002 Valamir: True Story I have this non gamer girlfriend. For the last nine years she's been amazingly indulgent of my mistress...er...hobby, and while she occassionaly will join us for a board game or… In Universalis Participants: Valamir, Mike Holmes, hardcoremoose, Ayrizale, joe_llama, Bankuei.
4/2/2002 Christoffer Lernö: A hand-to-hand combat system - good 'nuff? Intention: providing a fast, many-optioned, deadly system for hand-to-hand combat within a fantasy setting which also contains martial arts.
Hand-to-hand combat:
1. You have a general weapon skill rating running… In Indie Game Design Participants: Christoffer Lernö, Bankuei, Mike Holmes, Ron Edwards.
4/2/2002 Dav: Godlike Anybody;
I have been hearing much fanfare regarding this game (and not just in the Profiling thread). I was wondering if anyone had played this game, and would take a… In Actual Play Participants: Dav, Matt Snyder, contracycle, Blake Hutchins, Ron Edwards, Mytholder, Clinton R. Nixon, hyphz.
4/2/2002 OddBodkins: I couldn't believe my eyes... Last Friday, I visited a "new" hobby shop that opened about 2.5 miles from my apartment. (The store had been open since November 2001, but it had only recently posted… In Adamant Entertainment Participants: OddBodkins.
4/2/2002 Clinton R. Nixon: "Fantasy Heartbreakers" by Ron Edwards Everyone -
Ron has a new essay in the Articles section - well worth reading, in my opinion. Post comments here. In Site Discussion Participants: Clinton R. Nixon, Valamir.
4/1/2002 Itay: Little Fears Mini Campaign and Lecture - Debriefing It was quite a while ago that I promised to run a lecture about LF, and a mini campaign in a convention in Israel.
Well, the lecture was passed in… In Key 20 Publishing Participants: Itay, Valamir.
4/1/2002 Jo Anne B.: Pros and Cons of Gaming I need some help. I have an argument essay on gaming to write. I need to have pros and cons of gaming. I have a limited knowledge on the subject.… In Site Discussion Participants: Jo Anne B., Valamir, Ron Edwards, Mike Holmes, Clinton R. Nixon, Laurel, J B Bell, Paul Czege.
4/1/2002 Christoffer Lernö: Dealing with 2 weapon combo in combat system I'm trying to figure out how to deal with the usage of 2 weapons in combination in my combat system.
The main engine of the combat system is all worked… In Indie Game Design Participants: Christoffer Lernö, Matt Steflik, Mike Holmes, Bankuei, Wolfen, Jake Norwood, Brian Hose, Le Joueur, contracycle, Ron Edwards.
4/1/2002 Matt Gwinn: Forum Style Clinton,
When will the old Forge layout be available again?
I miss seeing the forge logo up in the corner and I prefer the old colors.
,Matt G. In Site Discussion Participants: Matt Gwinn.
3/31/2002 amiel: Playtest info I finally got down to it, myself and the space monkeys.
First the social contract, we decided to do a fantasy game. We also decided on few silly elements. Next,… In Universalis Participants: amiel, Valamir, Mike Holmes.
3/31/2002 Ron Edwards: Dust Devils - first session Hi there,
We played Dust Devils yesterday! This represents the first serious foray into a new system for this group after eighteen months of Hero Wars. This group's players are… In Actual Play Participants: Ron Edwards, Mike Holmes, Matt Snyder, Valamir, jrs, Gordon C. Landis, unodiablo.
3/31/2002 Ian O'Rourke: Mystics Can someone describe the rules for Mystic Magic into plain English for me? I'm either missing something or the Mystics don't do much?
Also, how are people using Magic generally?… In HeroQuest Participants: Ian O'Rourke, Ron Edwards, Mike Holmes, Valamir, Seth L. Blumberg, J B Bell, contracycle, Blake Hutchins, Clinton R. Nixon.
3/31/2002 Bailey: Font creation I've used Gimp for my font creation, but I'm not too good so I just download all the fonts a can. In Publishing Participants: Bailey, Wolfen, Jason L Blair, Michael Bowman, Adam, Clay.
3/31/2002 Wolfen: A new face with a new game Um, Hi.
Name's Lance, and I just found my way to the Forge a few days ago. However, I've been working on my own roleplaying game for a couple years,… In Indie Game Design Participants: Wolfen, Bailey, Mike Holmes, Ron Edwards, Brian Hose, Valamir.
3/30/2002 Valamir: Version 6.1 Well, it took me almost a week longer than I thought it would, but that was primarily because I decided to go back in and add alot of the stuff… In Universalis Participants: Valamir.
<< more previous topics | | Subsequent Topics 4/3/2002 John Wick: WP Update Hi folks.
For those who don't know, WP.com will be down for about a week. I'm in the process of moving and the server is in a box. When it… In Wicked Press Participants: John Wick, wyrdlyng, Valamir, Paul Czege, Jürgen Mayer, hardcoremoose, mearls, Matt Snyder, barna284, Dav, Akos Szederjei.
4/3/2002 Max Tangent: What to Expect Allright, I've done it. I've gone and made a game system, and a setting. I would put a year between now and I finishing it, that is, put enough of… In Publishing Participants: Max Tangent, Ron Edwards, Eugene Zee, GMSkarka, Jerry D. Grayson, Dav, Misguided Games.
4/3/2002 Jürgen Mayer: The Son of Profiling Comments [quote="wyrdlyng"][b]What are the last three role-playing games that you actually, really played?[/b]
3rd Edition D&D, Blue Planet v2, Worldtree[/quote]
Can you tell me a bit about your Worldtree experiences? I… In Actual Play Participants: Jürgen Mayer, wyrdlyng.
4/3/2002 Matt Gwinn: Cheap Short Run Printing HI everyone,
While searching high and low for an affordable way to get kayfabe printed I came across this site
http://www.greenepublicationsinc.com/
They can print perfect bound books for less than… In Publishing Participants: Matt Gwinn, Tyrant, Eugene Zee, Chris Passeno, Ron Edwards, Clinton R. Nixon, Clay.
4/3/2002 Walt Freitag: My Dream Game [quote]Last night I had that dream again. I dreamed I had to take a test in a Dairy Queen on another planet. And in this dream I looked around, and… In Indie Game Design Participants: Walt Freitag, Mike Holmes, Ron Edwards, J B Bell, Petter Sandelin, amiel, Demonspahn.
4/3/2002 Valamir: Refreshment I'd like to ask playtesters to really look hard at the Refreshment mechanic because as it is completely new to V6 it has never been tested. Particularly the amounts given… In Universalis Participants: Valamir.
4/3/2002 contracycle: pure visuals This is a fairly out-there thought I had a while ago and I just want to ask what people think of the idea. This has to do with the Matrix… In Publishing Participants: contracycle, Mike Holmes, Ron Edwards, Tyrant, Le Joueur, Laurel, Eugene Zee, Seth L. Blumberg, RobMuadib, Misguided Games.
4/3/2002 Zak Arntson: RPG in Progress - Victorian Monsters Talking with Jared about Victorian-era Monster Roleplaying, he came upon the name SuperFiends. I am going to use this name for another game, though this game started out as SuperFiends.… In Indie Game Design Participants: Zak Arntson, Valamir, Matt Steflik, quozl, Blake Hutchins.
4/3/2002 Paul Czege: Real life partners, in-game depravity Hey Dav,
So, my girlfriend just produced an incredibly creepy Whispering Vault character for our upcoming game, a surprisingly visceral character that kind-of took me by surprise. And it got… In Actual Play Participants: Paul Czege, jrs, S'Nora, Mike Holmes, Dav, Ron Edwards, Clinton R. Nixon, J B Bell, Bankuei, contracycle, Gordon C. Landis, Clay, Valamir.
4/4/2002 Buddha Nature: What have people used The Pool for? Seeing how versatile The Pool (and of course to a certain extent TQB) I have been just wondering what different types of games (genres, etc) have people used it for?… In Random Order Creations Participants: Buddha Nature, Paul Czege, James V. West, Ron Edwards, Blake Hutchins.
4/4/2002 Tyrant: Forum Logo Hey Guys,
Just wondering if you were ever gonna slam a Forge Logo up there as opposed to the PHBBB one currently in place?
If so I could whip up… In Site Discussion Participants: Tyrant.
4/4/2002 Christopher Kubasik: The New Guy Has a Question Over in another thread, Brian wrote:
*****
Hi guys,
Name's Brian and I'm fairly new around these cyber-parts. Your discussion really twigged my interest cos I'm developing a game of… In GNS Model Discussion Participants: Christopher Kubasik, contracycle, Brian Hose, Mike Holmes, Valamir.
4/4/2002 Brian Hose: Objective/super-objective and the role Hi,
Brian here. This comes from the "New guy has a question" thread. I have no idea about how to create links back and forth. If someone wants to tell… In GNS Model Discussion Participants: Brian Hose, Laurel, Ron Edwards, Mike Holmes, Danny Cline, contracycle, Wolfen, Christopher Kubasik, Valamir, Gordon C. Landis, lumpley.
4/4/2002 Christoffer Lernö: Fantasy setting, probably not good enough :) I mailed a few things from my rules so far and now I finally decided to make the step to actually mail anything about my setting. My main reason is… In Indie Game Design Participants: Christoffer Lernö, Matt Steflik, Mike Holmes, Ron Edwards, Bankuei, Wolfen, contracycle, Garbanzo.
4/4/2002 quozl: Modern Monsters No, it's not a game about terrorists.
Here's the idea:
Modern Monsters: A roleplaying game by Jonathan Nichol
In Modern Monsters, you take the role of a movie monster such… In Indie Game Design Participants: quozl, Zak Arntson, Ron Edwards.
4/4/2002 Clinton R. Nixon: The Game Formerly Known as Panels A long time ago, I started work on a superhero game based off of relationships instead of lists of powers called "Panels." To tell the truth, it was a complete… In Indie Game Design Participants: Clinton R. Nixon, mahoux, Zak Arntson, J B Bell, Jared A. Sorensen, Walt Freitag, Bailywolf, Matt Steflik, Matt, Andrew Martin.
4/4/2002 Green: Designing game based on fairy tales I'm designing a game that is centered around fairy tales (literally). It takes place in a realm known as The Land, and I'm thinking about making it a 2d6 system.… In Indie Game Design Participants: Green, Tyrant, Walt Freitag, Mike Holmes, Matt, Sidhain.
4/4/2002 Steve Dustin: Lost Pangea roleplaying game Ok, I've been tinkering with prehistoric 'lost world' game in my head for awhile, and thought I'd unveil what I've got. Instead of one long post, I'm gonna break it… In Indie Game Design Participants: Steve Dustin, Valamir, contracycle.
4/5/2002 J B Bell: Drawing the line, drawing the veil In another thread, Valamir brings up the salient point that there are different lines to be drawn as far as different kinds of depiction. Famous in the culture I was… In Actual Play Participants: J B Bell, Ron Edwards, Balbinus, contracycle, Valamir, Seth L. Blumberg, Bankuei, hyphz, Daredevil.
4/5/2002 J B Bell: Handy generic dungeon (Donjon Krawl) [url=http://www.hubris-games.com]Hubris Games[/url], the makers of [i]Story Engine[/i] and [i]Maestrom[/i], reviewed on this site, have a few plug-ins for their games downloadable for free. I just poked through [url=http://www.hubris-games.com/pdf/dtomb.pdf]Dublin's Tomb[/url], a… In CRN Games Participants: J B Bell.
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