Previous Topics 2/18/2006 Tyberious Funk: Another alternative setting - seeking opinions I read through the alternative settings thread and was surprised that there wasn't really mention of any cop show styled games. I think the conflict resolution mechanics would be really… In lumpley games Participants: Tyberious Funk, Vaxalon, Levi Kornelsen, lumpley, HenryT, Liminaut.
2/18/2006 Michael S. Miller: [Mortal Coil] Arthurian enthusiasm Last night, Kat, Michele & I went to Brennan's. We met his friends Jason, Bill & Sandy (who'd I'd met at conventions years ago). The six of us and Brennan's… In Playtesting Participants: Michael S. Miller, Nathan P., inthisstyle.
2/18/2006 Adam Dray: [DitV] Big Rock Fork I ran Dogs in the Vineyard for the first time a few weekends ago with three players who don't have much indie game experience. Some really bizarre things happened and… In Actual Play Participants: Adam Dray, Everspinner, jlarke, jlathomas, lumpley.
2/18/2006 dyjoots: [Manaka] Power 19 Power Nineteen for Manaka (Actual Play here: http://www.indie-rpgs.com/forum/index.php?topic=18737.0)
What is your game about?
Manaka is about the conflicts, stories, and characters that the players want it to be about. It's… In Indie Game Design Participants: dyjoots, dwilsonh, TonyLB, Troy_Costisick.
2/18/2006 ChrisJaxn: [Madness Descends] Very Rough Draft, Questions about Character Creation Okay, I've finished a (rather rough indeed) draft of my vaguely-Call of Cthulhu based game.
here.
The questions I have at the moment are as follows:
Firstly, is the graph… In Indie Game Design Participants: ChrisJaxn, Bryan Hansel, knicknevin, Artanis, Sempiternity.
2/18/2006 Bryan Hansel: [Judge Judy RPG] The Dice of it all Okay, so I was working on the rewrite of Waitress today when Judge Judy came on the TV. I thought it might be pretty fun to have a Judge Judy… In Indie Game Design Participants: Bryan Hansel.
2/17/2006 Nev the Deranged: Dave's MLWM Quickref Hiya. My quick-referencing ways continue with My Life With Master. I am submitting this for critiquing and troubleshooting before finalizing it. Please let me know if anything needs correcting or… In Half Meme Press Participants: Nev the Deranged, RdGkA.
2/17/2006 timfire: [Mexican Standoff] I was shot, but I got the money Hi y'all,
I finally got a chance to playtest my game, with the updated rules. As I said in my , twice I playtested the game, but… In Playtesting Participants: timfire, Ron Edwards, Peter Nordstrand, John Hyland.
2/17/2006 Brian Newman: [TSOY] Glorantha Has anyone tasted these two great tastes together? It seems to me like a perfect match -- Gloranthan cultures already have keys and secrets (just not so formalized), cults obviously… In CRN Games Participants: Brian Newman, Paka, newsalor.
2/17/2006 TheTris: Crazy Days Apparently it's National PTA Founders Day.
Just thought everyone should know. In Indie Game Design Participants: TheTris.
2/17/2006 John Wick: "It's up to you to decide where you stand..." After talking to Ron last night and answering a few personal e-mails, I've heard this phrase stated multiple times:
"It's up to you to decide where you stand."
Can someone… In Site Discussion Participants: John Wick, jburneko, Paka, Clinton R. Nixon, greyorm, Ron Edwards.
2/17/2006 Calithena: [S&S] Ask How I just roughed out the following text for the game I'm writing. It's an attempt to formalize the play-procedures associated with certain variations on the 'realism' question. Feedback would be… In Indie Game Design Participants: Calithena, Sempiternity.
2/17/2006 Bailywolf: [At the Threshold] Formalizing the Community
For Threshold, all the action takes place in or around (either literally or thematically) the shared Community that all the player characters serve and inhabit. I wanted a different word… In Indie Game Design Participants: Bailywolf, Arturo G., dindenver.
2/17/2006 Czar Fnord: [GLASS] Power 19 As a possible reinforcement to the existing content in GLASS v0.9beta (http://www.davidartman.com/GLASSv0-9.pdf), here is the GLASS Power 19:
1) What is your game about?
"About" is a bit of a… In Indie Game Design Participants: Czar Fnord, Andrew Morris.
2/17/2006 Peter Nordstrand: Combatr combat combat Hi there,
I'm going to put up a couple of combat examples here to discuss or study.
I'm having a devil of a time figuring rollover… In Adept Press Participants: Peter Nordstrand, Julian, Ron Edwards, Paka, Valamir, ubergeek2012, ijonchrist, Hisho, angelfromanotherpin.
2/17/2006 ffilz: [DitV] Portland Independent RPG play Joe has named our group the Portland Independent RPG players...
We got to our first town last night. I forgot to bring my notes to work with me, so I'll… In Actual Play Participants: ffilz, ScottM, Barlennan.
2/17/2006 Vaxalon: What do your Dogs sound like? I have noticed that many of my players, not only in my current game but in other FTF games I have run in the past, have affected a Texas drawl… In lumpley games Participants: Vaxalon, lumpley, Levi Kornelsen, Adam Dray, Iskander, Technocrat13, Frank T, Arturo G., Ben Lehman, Blankshield, James Holloway, Krista E, drnuncheon, Graham Walmsley.
2/17/2006 Vaxalon: [DitV] Repentance Crossing One of my players (the marvelous Dorothea Salo) posted a session summary to our private list today.
Preface:
The Dogs had discovered a town where the following events had occurred:… In Actual Play Participants: Vaxalon.
2/17/2006 signjc: [D53] - Critical feedback before rewrite I have written a humorous role-playing game, D53, and require some feedback before I do my next rewrite (current version is 5.5). I am particularly interested in the organization of… In Indie Game Design Participants: signjc, Czar Fnord, Justin Marx, Bryan Hansel.
2/17/2006 Marco: Telekinesis So I've got this character with a brain tumor named Amanda Averice (that's the tumor's name, not my character's name) and it talks to me and gives me TK.
The… In Adept Press Participants: Marco, Ron Edwards.
<< more previous topics | | Subsequent Topics 2/18/2006 reaction: [Burn (Working Title)] - 19 Questions All right, obviously I'm incredibly new here, but I'd like a little bit of feedback on my game. So far I've gotten a little positive feedback, but no actual criticism,… In Indie Game Design Participants: reaction, Marus, dwilsonh, joepub, knicknevin, Czar Fnord.
2/19/2006 preludetotheend: Wardrobe (working title) Wardrobe is a relatively universal role play game that focuses on overcoming your short comings by covering them up with what you continue to learn. It also provides shortcoming mechanics… In Indie Game Design Participants: preludetotheend, TonyLB, Troy_Costisick.
2/19/2006 Andy Kitkowski: 2006 Game Chef Event Announced! Tell your friends, post on your blogs, get the word out!
We're pushing ahead in 2006 with the next Game Chef contest!
The dates have been set: March 11th-19th. The… In Endeavor Participants: Andy Kitkowski, joepub, Ron Edwards.
2/19/2006 Paul Czege: needed: situation to start After two sessions of playtest, I've been thinking Acts of Evil needs some kind of collaborative situation fabrication prior to play. (And Michael S. Miller's Arthurian enthusiasm post… In Acts of Evil Playtest Board Participants: Paul Czege, Eero Tuovinen.
2/19/2006 Karasu: [PTA] Nation Here's a show I'm thinking of pitching to my group. Think of a cross between Battlestar Galatica and the book of Exodus as you read the following:
----
"Our motley… In Dog Eared Designs Participants: Karasu, ScottM, Paka.
2/19/2006 beingfrank: [Trollbabe] Acting towards goals after losing a conflict Today I went through the rules and did character creations for two players I'm running Trollbabe for. The first session will be in a fortnight, but we all wanted to… In Adept Press Participants: beingfrank, Eero Tuovinen, Calithena, Ron Edwards, Alan, James_Nostack.
2/19/2006 Ben Lehman: [Bliss Stage] Looking for an artist Hello
<i>Bliss Stage: Love, Sex, and Giant Robots</i>, which is one of my forthcoming games, needs an artist. I'm pretty picky about the requirements for this, just so you're warned… In Connections Participants: Ben Lehman, TonyLB.
2/19/2006 ijonchrist: Spawn Question OK, maybe this has been gone over before, but I didn't see it in the first dozen pages so I thought I'd make a new topic. Two players in my… In Adept Press Participants: ijonchrist, Ron Edwards.
2/19/2006 Plotin: Cover and Possessors Hello!
I have got a question pertaining to Possessors and the “Cover” ability. Its description on page 53 of the rulebook says:
Possessor demons automatically have this ability.
Are we… In Adept Press Participants: Plotin, Arturo G., Ron Edwards.
2/19/2006 Plotin: Hint question Hello!
The description of “Hint” on page 53 of the rulebook says:
The demon rolls Power vs. the Will of the target, and if that is successful, the target rolls… In Adept Press Participants: Plotin, Eero Tuovinen, Ron Edwards.
2/19/2006 Iskander: [DitV] Player conflict resolved in play. I wrote about a player conflict that came up in the Czege'n'Bake(r) series I am running at the GGG.
The first conflict of last Friday night's session was a neatly… In lumpley games Participants: Iskander.
2/19/2006 tj333: Convention Gaming as Advertising Here's the situation. A local anime convention is looking for people to be running games at it this year. They just want more games and have additional space set aside… In Publishing Participants: tj333, TonyLB, abzu, MatrixGamer, Joshua BishopRoby, VirtualBasement, Czar Fnord.
2/19/2006 Calithena: My Hangup/Grist for the Mill I was just reading Paul's starting situation stuff and I see the problem he needs to solve.
Every time I think about this game, I imagine the characters are all… In Acts of Evil Playtest Board Participants: Calithena, Paul Czege.
2/19/2006 Paul Strack: [WGP] Hero game filler at DundraCon, CA I ran a quick game of "With Great Power..." at DrudraCon in California for a couple friends of mine. It was a great success. I'd prepped some rules sheets and… In Actual Play Participants: Paul Strack, Michael S. Miller.
2/19/2006 Paul Strack: [WGP] Alternate Card Mechanics I've had a chance to run the game now. I posted the Actual Play in the appropriate forum.
One thing I tried out in the game was a modified conflict… In Incarnadine Press Participants: Paul Strack.
2/19/2006 fastswimmer: Dev's wanted Alot of people here love to play MMORPG's. Have you ever wanted to help make one? Here's your chance. I am the sound developer at Addition Gaming Entertainment. We are… In Connections Participants: fastswimmer, Eero Tuovinen.
2/19/2006 nikola: Under the Bed T-shirt now available! Hey, everyone, the first bit of Under the Bed fanwear is now available over at the glyphpress store!
Check out the other glyphpress goodies, too:
Know Your Copyrights: a shirt… In glyphpress Participants: nikola.
2/19/2006 Iskander: I have been bad. Again. [url=http://forum.rpg.net/showthread.php?t=246977&page=3]I couldn't help myself.[/url]
Sorry, ecb. In Black and Green Games Participants: Iskander, Emily Care.
2/19/2006 Brendan: [DitV] Whitevein, via AIM It turns out instant messenger is a lot slower than talking! This is an account of my first time running Dogs, which I did over AOL Instant Messenger with players… In Actual Play Participants: Brendan.
2/19/2006 joepub: [Carry] But, I want endgame now! A few weeks ago, me and a group of people played Carry.
I'm going to skip around a bit in this thread, partially because I am cloudy on parts, and… In Playtesting Participants: joepub, Nathan P..
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