Previous Topics 8/2/2002 Zak Arntson: Development/Release Cycles It's frustrating to have a great game that I want to share (at the moment, it's fully playable and fun), but it seems to have so much opportunity for improvement!… In Publishing Participants: Zak Arntson, Jared A. Sorensen.
8/2/2002 Brad: Will there be Maneuvers for Missile Weapon Proficiencies? Just wondering if any are planned and what they might be? In The Riddle of Steel Participants: Brad, Jake Norwood, Enoch, Lyrax, Mokkurkalfe.
8/2/2002 jburneko: Something I just noticed.... Hello,
In the Reunion Demo and all the scenarios (I think) in Sorcerer's Soul the "villain" at the heart of each Scenario is always a demon. Usually a demon who's… In Adept Press Participants: jburneko, Uncle Dark, Ron Edwards.
8/2/2002 Wolfen: TRoS get-together on OpenRPG Hey all,
Rattlehead and I have mentioned this a time or two, as has Bob Richter (I believe he coined the phrase OpenRPG folx), but here I go again.
We… In The Riddle of Steel Participants: Wolfen, Mokkurkalfe, Sneaky Git, Bob Richter, Jaif, Rattlehead, Russell Hoyle.
8/2/2002 Bailywolf: Wuxia- I need some help (and might get to play!) It looks like I might get to play (well, run) a Sorcerer game fairly soon. The players voted for a wuxia style S&S fantasy... all scheming eunuchs, waring clans, secret… In Adept Press Participants: Bailywolf, Zak Arntson, Valamir, Ron Edwards.
8/2/2002 Kenway: Playtest of Tim Denee's Final Stand [continued from indie rpgs forum]
Energy vs Actions Points: My friend and I concentrated on Action Points, thinking initiative was important to victory. The way we played, starting first allowed… In Actual Play Participants: Kenway, Tim Denee.
8/2/2002 Kenway: Solo rpgs? Besides the typical Tunnels & Trolls/ Fighting Fantasy/Choose Your Adventure "solo" adventures, are there any real solo rpgs? In RPG Theory Participants: Kenway, Zak Arntson, Ron Edwards, jrs, Uncle Dark, Jack Spencer Jr, James, unodiablo, efindel, Eric J..
8/2/2002 Sneaky Git: Money! I have several questions relating to money and the cost of living/items..
1)
Coinage within Angharad and Picti is mentioned as being "rare, gold and other precious metals do hold… In The Riddle of Steel Participants: Sneaky Git, Mokkurkalfe, Mike Holmes, Wolfen, Valamir.
8/2/2002 ShaneNINE: Which proficiencies existed in Britain between 200AD & 8 My campaign setting is based on dark ages britain, roughly between 200AD and 800AD. It's NOT set in Britain, just modelled after the Celt/Saxon time period - anyone read Katherine… In The Riddle of Steel Participants: ShaneNINE, Valamir, Lyrax, Jaif, Jake Norwood.
8/2/2002 Ozymandias: Trying to Encourage Player Proactivity Alright, I’ve been reading these boards for quite some time now, and now I’ve finally gotten around to registering and posting in the hopes that I might be able to… In Actual Play Participants: Ozymandias, Jake Norwood, Andrew Martin, Michael S. Miller, Mike Holmes, hardcoremoose, Clay, Ron Edwards.
8/2/2002 Riddlemaster: More Question Just got a few questions I know will pop up in game play
1. Say im using Rapier and Poinard style.. during first exchange i parry with my Rapier can… In The Riddle of Steel Participants: Riddlemaster, Mike Holmes, Valamir, Sneaky Git, Ron Edwards, Lyrax, Jaif, Jake Norwood.
8/2/2002 Michael Hopcroft: Controlling the Effects of Bad Press As some of you may know, GamingReport.com gave me a less than glowing review. In fact, they were savage.
This is not the end in itself -- there will be… In Publishing Participants: Michael Hopcroft, Demonspahn, Chris Passeno, Ron Edwards, Le Joueur, Valamir, hardcoremoose, Matt Gwinn, Roy, Reimer Behrends, Clay, Marco, Jack Spencer Jr, pigames, tdenmark, John Wick.
8/2/2002 Marco: A note on GNS and scale ... From the "Why Sim" Thread.
As to the original question:
I like different gaming styles (make different decisions in my gaming) at different times for a variety of reasons.
… In GNS Model Discussion Participants: Marco, Andrew Martin, Ron Edwards, Daredevil, Thededine, Jeremy Cole, Mike Holmes, jdagna, contracycle, Walt Freitag.
8/2/2002 Gordon C. Landis: Interesting General Game Design Just noticed that back in March, some new stuff went up on www.costik.com - PowerPoint presentations that are quite fascinating. More computer game (of various stripes) oriented, but "Game Design… In RPG Theory Participants: Gordon C. Landis.
8/2/2002 Zak Arntson: (Chthonian) Campaign Play [quote="Bailywolf"]Any thoughts on campaign structure? It seems brilliantly suited for one-shots....but what about something more long term? The TV model works pretty well (with source material abounding- Buffy, Angel, X-Files,… In Indie Game Design Participants: Zak Arntson, Valamir, Bailywolf, Ron Edwards, Blake Hutchins.
8/2/2002 Bob McNamee: Paladin Setting / Game ideas I've had a few sketchy thoughts for Paladin settings...
I've been scouting Supers games ideas for the last few months looking for systems to match different game tones...here's my attempt… In CRN Games Participants: Bob McNamee, Jared A. Sorensen, Lee Torres, mahoux.
8/1/2002 Enoch: Tips for Running in not-so-historical Europe I don't own tRoS yet, but reading the boards and everything has really gotten me excited about it. I will be buying it at Gen Con, and, if they are… In The Riddle of Steel Participants: Enoch, Valamir, Jaif, Jake Norwood, Mike Holmes, Ron Edwards, Wolfen, Mokkurkalfe, Lyrax.
8/1/2002 Zak Arntson: Paladin Inspiration - Soul Reaver video game It occured to me last night how similar the Soul Reaver game's world is to the default Paladin world. Only from the point of view of a semi-repentant Undying.
Quick… In CRN Games Participants: Zak Arntson, wyrdlyng, Mike Holmes.
8/1/2002 Matt Gwinn: Need Sorcerer Logo I'm doing the layout for Charnel Gods, but I don't have the font used for the sorcerer logo.
Can someone hook me up with a hi-res B&W image of the… In Adept Press Participants: Matt Gwinn, Ron Edwards, Matt Snyder, Clay, Chris Passeno.
8/1/2002 Mokkurkalfe: Requests/suggestions for the Combat Simulator Oy, Brian!
I have now played a little with your excellent tRoS simulator, and have a few suggestions/requests/whatever.
First, please include the optional rules of fatigue, hit location modifiers and… In The Riddle of Steel Participants: Mokkurkalfe, Brian Leybourne, Lyrax, Ace.
<< more previous topics | | Subsequent Topics 8/3/2002 Riddlemaster: Last ones I promise Sorry just got a few more.. Im doing a demp atthree diffrent game stores here in Jacksonville and i figure the way to get all the premade characters togther is… In The Riddle of Steel Participants: Riddlemaster, Jaif, Jake Norwood, Mokkurkalfe, Wolfen, Sneaky Git, Brian Leybourne, Valamir, Durgil, Anthony I.
8/3/2002 Tim Denee: new draft of final stand [url=http://homepages.paradise.net.nz/timdenee/FinalStand.pdf]Final Stand again[/url]
Not a whole lot changed. Added in a "basic resolution section", put in the skill mechanics devised by Bailywolf. Cleaned up a typo or two (incidentally, if… In Indie Game Design Participants: Tim Denee, Bailywolf, Kenway.
8/3/2002 Ron Edwards: Trollbabe debut at GenCon Hello,
Well, Trollbabe's ready for GenCon. I have a bunch of sales copies and the original printout for backup.
The website's not ready yet, though - it has some features… In Adept Press Participants: Ron Edwards, Jared A. Sorensen.
8/4/2002 Silent Tamatama: Paladins of Gen-Con inquiry Paul Czege recommended the Paladin rpg as something that might be up my alley today and I was wondering if anyone who had a copy of the game was going… In CRN Games Participants: Silent Tamatama, hardcoremoose, Paul Czege, Bob McNamee, Ron Edwards, Jake Norwood, Clinton R. Nixon.
8/4/2002 Riddlemaster: Armor ans Encumbrance Does armor count toward total encumbrance or do you just ignore that and use the CP pentaties it garners by itself? Just wondering becuase seems a guy in PLate Armor… In The Riddle of Steel Participants: Riddlemaster, Wolfen, Jake Norwood.
8/4/2002 Daredevil: Heart of Darkness [i]"I realized they were stronger than we because they could stand it. These men fought with their hearts, who have families, children, who were filled with love, but they have… In Indie Game Design Participants: Daredevil, Robert K Beckett, damion, xiombarg.
8/4/2002 Ashren Va'Hale: WOO HOO!!!! Demo Time! All right, the local RPG store in Falls Church VA finally is carrying TROS! I bugged them and bugged them, now I finally can do a demo! Me and a… In The Riddle of Steel Participants: Ashren Va'Hale, Jake Norwood, Valamir, Lyrax.
8/5/2002 Matt Snyder: GenCon promotion This is directed mainly at Ron and Jason, but read on, oh brainstormers and fellow GenCon Forge booth sellers ...
What, if any, kind of promotion can we do at… In Publishing Participants: Matt Snyder, Jason L Blair, Jared A. Sorensen, Ron Edwards, Michael Hopcroft.
8/5/2002 Jared A. Sorensen: GenCon Swag 4 Sale After some crazy "run around like a chicken wit his head cut off" antics, I'm finally getting 'round to finishing up pre-Con preparations.
To wit, I'll have the following swag-in-tow… In Memento-Mori Theatricks Participants: Jared A. Sorensen.
8/5/2002 Christoffer Lernö: Using the tool of "Character Class" There's already a discussion on character classes, but this is not going into the theoretical stuff. I want to sort out how character classes can be used to assist in… In RPG Theory Participants: Christoffer Lernö, kamikaze, ADGBoss, M. J. Young, Paul Czege, simon_hibbs, Bob McNamee, jdagna, Mike Holmes, Jeremy Cole, Le Joueur.
8/5/2002 jburneko: Lincoln High Sorcerer Demo So, I ran the Lincoln High demo for a subset of my weekend group. The results were well, revealing. This post is divided into two parts. The first are my… In Actual Play Participants: jburneko, Jared A. Sorensen, Bob McNamee, Ron Edwards, A.Neill, Uncle Dark.
8/5/2002 Michael Hopcroft: Last-MInute GenCon Advice This year's genCon will the the first time I run a booth at a convention. It will be 26 hours before I leave to go to SeaTac airport and fly… In Publishing Participants: Michael Hopcroft, Matt Gwinn, GreatWolf, Mike Holmes, Ron Edwards.
8/5/2002 Tim Denee: paladins of hip-hop I'm doing a paper on the history of african american music, and we had a lecture today about early (old-school) hip-hop.
The Paladins of Hip-Hop (large parts ripped from "Wave… In CRN Games Participants: Tim Denee, Bob McNamee, Seth L. Blumberg, Silent Tamatama.
8/5/2002 Matt Gwinn: GENCON Flyers I'm trying to work up a Kayfabe flyer for GENCON.
Which do you think is more effective:
- big pictures with minimal text about the game
- minimal pictures with… In Publishing Participants: Matt Gwinn, Jason L Blair, Jared A. Sorensen, Ron Edwards, Paul Czege.
8/5/2002 Mokkurkalfe: The tRoS Compendium I'm wondering if anyone's interested in a tRoS "compendium", similar to what
Blizzard(www.blizzard.com) has on their webpage to all their games. TRoS
combat system alone is deep enough to warrant… In The Riddle of Steel Participants: Mokkurkalfe, Nick Pagnucco, Jake Norwood, Sneaky Git, Wolfen.
8/5/2002 Sneaky Git: Vikings and their toys.. Here's a question.. many Vikings (circa 1000 CE) used a broad axe as a personal weapon (rather than a sword). Supposedly, a warrior armed with this weapon was capable of… In The Riddle of Steel Participants: Sneaky Git, Jake Norwood, Mike Holmes, Blake Hutchins, Mokkurkalfe, kviksverd, Valamir, Jaif, Wolfen.
8/5/2002 Bailywolf: Defining Humanity Through Play Perhpas this is in 'Soul, but I don't have a copy (perhaps I should...). Defining Humanity always seems like one of the cornerstones set during the conception process of a… In Adept Press Participants: Bailywolf, Ron Edwards, Uncle Dark.
8/5/2002 Blake Hutchins: Ron credited for Kickers at Skotos Hey all,
Unsure which forum is the appropriate place to put this, but for what it's worth, Travis Casey has credited Ron for the concept of Kickers in the latest… In Adept Press Participants: Blake Hutchins, efindel, Ron Edwards, Ben Morgan.
8/6/2002 Andy Kitkowski: It Has Begun... (aka Sorcerer at other upcoming cons thread) So there's this local "speculative fiction" convention here in Durham, NC which is actually about half gaming and half literary SF (in other words SF authors and industry folk, not… In Adept Press Participants: Andy Kitkowski, Ron Edwards.
8/6/2002 Jaif: A few options Just some options that I've been considering. I apologize if any of these have been covered on the boards before - I don't remember seeing them.
1) New advantage: Nimbleness(minor/major).… In The Riddle of Steel Participants: Jaif, Sneaky Git, Jake Norwood, Brian Leybourne.
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