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From Day One


Previous Topics

7/30/2001 jdrakeh: New things to play...
I've noticed as of late that many game designers have taken a step away from using common genre tropes and mechanics to lure new players into the hobby. Specifically, I've…
In Indie Game Design
Participants: jdrakeh, Jack Spencer Jr.


7/30/2001 Gordon C. Landis: Wicked Press at Conquest?
As I was just forced to admit in a private msg, there will be no last minute miracle - I am not going to GenCon. So in a desperate attempt…
In Wicked Press
Participants: Gordon C. Landis, John Wick, Dav, James Holloway.


7/29/2001 Clinton R. Nixon: Site changes
In case anyone's wondering, I'm changing the site look and feel today. I'll let you know when I'm finished.
In Site Discussion
Participants: Clinton R. Nixon, joshua neff, Jack Spencer Jr, Jared A. Sorensen, Paul Czege, John Wick, Zak Arntson, Ron Edwards.


7/29/2001 Supplanter: Dice Again
When I learned about Fading Suns' die method I was really high on it. To recap: 1) You perform operations on some number of trait values and get a tally.…
In Indie Game Design
Participants: Supplanter, Epoch.


7/29/2001 Supplanter: Sources of Narrativism
Most narrativist games seem to draw their structural principles from movies and TV. The two most worked out theories of narrativist gaming, Berkman's and Edwards', specifically reference screenplay writing manuals.…
In GNS Model Discussion
Participants: Supplanter, joshua neff, Ron Edwards, Paul Czege, Jack Spencer Jr, Knight, hardcoremoose.


7/29/2001 Supplanter: The World and Other Stories
One of the basic distinctions in RPG theories is between world-oriented and story-oriented games. We come up with a set of design principles, decision modes and play procedures to support…
In GNS Model Discussion
Participants: Supplanter, Ron Edwards.


7/29/2001 kwill: flyeraid at Dragonfire 2001
inspired directly from Nathan and taking Ron's option #1... if anyone would like to email me electronic format flyers I would be happy to distribute them to gamers and display…
In Connections
Participants: kwill.


7/29/2001 Ron Edwards: Suggestions for Indie Manifesto?
Among other things, I hope to get a little Indie-RPG Manifesto pamphlet ready for GenCon. It might be no more than a two-sided sheet; time is short. Any suggestions for…
In Publishing
Participants: Ron Edwards, joshua neff, kwill, Supplanter, John Wick, Dav, Jack Spencer Jr, Le Joueur, Clinton R. Nixon, Zak Arntson, Anon LeBlanc, Jeffrey Straszheim.


7/29/2001 Ron Edwards: News 2
Hello, I hold in my hands the first book copy of Sorcerer to be touched by a human after the printers'. There's a box of them here, to be taken…
In Adept Press
Participants: Ron Edwards, Uncle Dark, Jason L Blair, Dav, Misguided Games, Ian O'Rourke, Mike Holmes, joshua neff.


7/29/2001 Paul Czege: FitM and bonus dice for roleplaying
Hey Ron, One of the things I think we've handled awkwardly in Scott's Sorcerer game is fortune-in-the-middle in conjunction with bonus dice for roleplaying. As a player, you want to…
In Adept Press
Participants: Paul Czege, Ron Edwards.


7/29/2001 tldenmark: Your opinion please
Just put up the web page for the latest game I'm illustrating, and I'm curious if this looks appealing or not to YOU. http://www.dungeoneer.net Feedback and discussion appreciated. Thanks! tldenmark
In Indie Game Design
Participants: tldenmark, Clinton R. Nixon, Levekius, Jamie Thomas Durbin, Epoch, James V. West, Gordon C. Landis, Peter, greyorm, jdrakeh, unodiablo.


7/28/2001 Levekius: The test...
I took M.J Young's test about 15 minutes ago. I know, I know. This test has been out there for a long time, but somehow I never had the time…
In GNS Model Discussion
Participants: Levekius, Ron Edwards.


7/27/2001 jburneko: Scene Framing
You know, I often get torn between posting in the RPG Theory Forum and the Actual Play Forum. If I want to discuss, say a GMing technique, is that Actual…
In Actual Play
Participants: jburneko, Paul Czege, Ron Edwards.


7/27/2001 Nathan: Issue Six Is Up!
And guess what - just for the heck of it - we are going to updates on Fridays. Actually, this should be easier on all involved. Anyway... I am still…
In Mystic Ages Online
Participants: Nathan, Ryan, Ian O'Rourke.


7/27/2001 Jared A. Sorensen: The Code
"The Code" is the name of a project I may be starting. Nothing fancy, and it'll be free (because it's way un-commerical). The gist of the game is that you…
In Memento-Mori Theatricks
Participants: Jared A. Sorensen, Damocles, sdemory, Ron Edwards, Clinton R. Nixon, Dav, Uncle Dark, archangel_2, Paul Czege, Epoch.


7/27/2001 unodiablo: Madison, WI - Gamers sought
Hey Forgers, Like the title says, I'm looking for 2 or 3 people to game with weekly, or every-other-week. I'm on Madison's west side, so you need transpo, and I…
In Actual Play
Participants: unodiablo.


7/27/2001 Mytholder: Wow....
Leisure Games just dropped my copy in this morning. Only glanced at it at lunchtime. Wow. Seriously. Wow. Review forthcoming.
In Key 20 Publishing
Participants: Mytholder.


7/27/2001 Philippe Tromeur: Introducing myself
Hello I'm Philippe Tromeur and I'm living in France (in Brest, the city at the end of the world). In fact, I'm French, which explains some bizarre grammar & style…
In Site Discussion
Participants: Philippe Tromeur, Levekius, joshua neff, Dav, Paul Czege.


7/27/2001 John Wick: Wicked Press Gets Wyrd
WICKED PRESS is proud to announce WYRD, a new roleplaying game by SCOTT KNIPE. While fans can download a free version at http://speardanes.homestead.com/main.html and obtain an ashcan version this year…
In Wicked Press
Participants: John Wick, hardcoremoose, joshua neff, Valamir, archangel_2, Uncle Dark, Jack Spencer Jr, Mike Holmes.


7/26/2001 Jason L Blair: RPGNet/Mystic Ages Chat Tonight!
Hey all, I'll be at irc.magicstar.net #GuestChat at 9pm EST (10pm CST) if you want to stop by and ask questions about Little Fears, my chinchilla, or future games by…
In Key 20 Publishing
Participants: Jason L Blair.


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Subsequent Topics

7/30/2001 Jack Spencer Jr: Set-up time
OK, trying to look at things from another angle. Taken to the extreme, in at least one direction anyway, gamist can require a lot of set-up time. Games such as…
In GNS Model Discussion
Participants: Jack Spencer Jr, Ron Edwards, Gordon C. Landis, Ian O'Rourke.


7/30/2001 John Wick: A Smell Arrives from the Printers
What's That Smell is scheduled to appear at Wizard's Attic a week from today. You can expect to see it in stores a week later. Or... if you absolutely must…
In Wicked Press
Participants: John Wick.


7/31/2001 Ian Freeman: MICE model
This little post could go in either the GNS model discussion or here, but I have actually posted here before so I might as well put it here. It stems…
In Indie Game Design
Participants: Ian Freeman, james_west, Ron Edwards, Le Joueur.


7/31/2001 james_west: My first sorceror session (sort of).
I ran a session Saturday the 28th that mostly used Sorceror rules and genre, although I threw in a whole bunch of other stylistic weirdness. For instance, scenes were rarely…
In Actual Play
Participants: james_west, Ron Edwards, Valamir, Paul Czege, Dav, hardcoremoose, Ferry Bazelmans, greyorm.


7/31/2001 james_west: Why are all the reviews by Ron Edwards?
The topic pretty much says it all. You might put something about how one goes about submitting a review and who may do so in the Review Philosophy Page.
In Review Discussion
Participants: james_west, Jared A. Sorensen, Ron Edwards.


7/31/2001 Jack Spencer Jr: Adversarial RPG
If you haven't seen The Emperor's New Groove you should. It's a hoot. It starts a little slow and David Spade is a little annoying at first, but after he…
In Indie Game Design
Participants: Jack Spencer Jr, Damocles, Jared A. Sorensen, Le Joueur.


7/31/2001 jdrakeh: Small worlds...
"What an immensely clever plan it had been! To destroy every human being on the earth above the age of six - and then to leave as quickly as they…
In Indie Game Design
Participants: jdrakeh, Jared A. Sorensen, archangel_2, contracycle, Gordon C. Landis, FilthySuperman, Thededine, Mike Holmes.


7/31/2001 Dav: Some whining and begging...
This may be humiliating for those of you reading this. If so, picture me writing it. I WANT TO READ THE OTHER MINI-SUPPLEMENTS!!!! I've got Jared's, which, if there are…
In Adept Press
Participants: Dav, Clinton R. Nixon, Mike Holmes, Ron Edwards, Jared A. Sorensen, greyorm.


7/31/2001 Jack Spencer Jr: Hooking the players across the model
In the Set up time thread on this forum I've mentioned a judgement issue I've been having, for many reasons. Here's a major one. There have been techniques to hook…
In GNS Model Discussion
Participants: Jack Spencer Jr, joshua neff.


7/31/2001 Dav: Human Wreckage
This one is for Scott Knipe: Human Wreckage was fun. But, as Ron mentions in the review, it needs an end-game. One of the alternative methods that was floating through…
In Review Discussion
Participants: Dav, hardcoremoose.


7/31/2001 Paul Czege: Servitude for Wuthering Heights
Hey Philippe, everyone, In the Wuthering Heights review, Ron wrote: I think that the idea behind Wuthering Heights’ resolution method should be developed and applied to a lot of…
In Indie Game Design
Participants: Paul Czege, Philippe Tromeur.


7/31/2001 Uncle Dark: Defining Simulatonism
I was thinking while grocery shopping this morning... A working definition for simulationism as I understand it might be written like this: A simulationist wants a game where: a) Everything…
In GNS Model Discussion
Participants: Uncle Dark, Ron Edwards, Valamir.


8/1/2001 John Wick: Necronomonopoly
http://www.wickedpress.com/games/necro.html 'nuff said.
In Wicked Press
Participants: John Wick, tldenmark.


8/1/2001 hardcoremoose: The Heebie-Jeebies...
I shouldn't be posting this now...not on the evening before heading to GenCon, and certainly not at 2:00 AM. But oh well, here I am, so what the hell... I've…
In Indie Game Design
Participants: hardcoremoose, Mike Holmes, Gordon C. Landis.


8/1/2001 tldenmark: game design dillema
I'm working on an RPG of Zombie Horror Survival in a Futuristic setting. The dillema I'm having is this...what system to use? I can look at it a few ways.…
In Indie Game Design
Participants: tldenmark, Epoch, Mytholder, Jack Spencer Jr, unodiablo, jdrakeh.


8/1/2001 Jack Spencer Jr: Gamist examples and redefinition
OK, Ron says Gamist is the least understood branch of the GNS model, an odd comment since it's the branch most people seem to think they understand completely. This probably…
In GNS Model Discussion
Participants: Jack Spencer Jr, Logan, jburneko, Valamir, Supplanter, Gordon C. Landis, Clinton R. Nixon, joshua neff.


8/2/2001 DaR: Thoughts on Elfs
So I finally bit the bullet and bought Elfs the other day, and I thought I'd share some thoughts and observations. Presentation and Content The book…
In Adept Press
Participants: DaR, Ron Edwards.


8/3/2001 Mytholder: Gamestudies.org
http://www.gamestudies.org is an attempt to set up an academic journal about computer games. I had a quick glance over their first issue. Most of it went over my head by…
In RPG Theory
Participants: Mytholder, Gordon C. Landis.


8/4/2001 Galfraxas: Hello/Question
Hello Everybody, I'm new to the forums here, and I just thought I'd see if I could get some advice out of my first post here. I'm starting a campaign…
In Actual Play
Participants: Galfraxas, james_west, Ian O'Rourke, Uncle Dark, Ron Edwards, Valamir, Damocles, Henry Fitch, Mike Holmes.


8/4/2001 MARS: Miniatures
What is everyones thoughts on minatures? Either metal or card board stand-ups like pinnacle has done? I for one would like to see the Kings done in metal, myself, but…
In Key 20 Publishing
Participants: MARS, trelliz, Jason L Blair, jburneko, Clinically Insane, peteramthor, Laura Bishop, Ron Edwards, Devil's child, Silvertig.


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