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From Day One


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11/21/2002 paulmjessup: SONOVABITCH
Jason-it's paul.(yknow, little old geneva boy who writes stupid fubar'd novels), anyway, i found this today -] http://www.rpg.net/news+reviews/reviews/rev_7551.html I was planning on a rewrite of dreamdancer in the past week…
In Key 20 Publishing
Participants: paulmjessup, Jason L Blair.


11/19/2002 Maurice Forrester: Mainstream media
[quote="Ron Edwards"] So now for the point: what alternate venues exist (in addition to the Good Stores) for people (anyone) to encounter the facts that (a) role-playing might be nifty…
In Actual Play
Participants: Maurice Forrester, Ron Edwards, GreatWolf, Valamir, Jack Spencer Jr.


11/21/2002 lumpley: Meg, Emily & Vincent's Playtest
Our Master: Pharus Oriens (Collector Brain) Let's see. Pharus believes that he's the Antichrist, destined to rule the Earth in apocolyptic fury. He's the third son of a like fundy…
In My Life With Master Playtest
Participants: lumpley, Mike Holmes, Paul Czege, Emily Care, xiombarg, Paul's Girl, hardcoremoose.


11/21/2002 talysman: Symbolic-Language Gamemastering (from Chunk Theory, from El
not sure if this will be helpful, but here's a sort of crude version of a potential "chunk" language that is not quite as crude as the "36 story types"…
In RPG Theory
Participants: talysman, Emily Care, Mike Holmes, Le Joueur, M. J. Young, JMendes.


11/20/2002 mattcolville: The importance of play [split from Mainstream]
[quote="Jack Spencer Jr"]One thing that seems to be overlooked in this discussion which I think should not be is that RPGs are very different from comic books. That is, COmics…
In Publishing
Participants: mattcolville, Ron Edwards, Matt Wilson, jrients, James Holloway, Valamir, wyrdlyng, b_bankhead, Bankuei.


11/21/2002 Lucien Black: bit of a rant....
Honesty: what in all the possible worlds happened to it???? I accidently left my copy of TROS in one of the study rooms in my university's library at closing time…
In The Riddle of Steel
Participants: Lucien Black, Jake Norwood, Valamir, Mokkurkalfe, Lyrax, Mask-of-Winters, Bogie_71.


11/21/2002 Demonspahn: Aware - 2nd playtest/another hideously self-serving post :)
OK, so playtest session #2 for Aware: Roleplaying in the Age of Reason is in the books. In case anyone’s interested, a slightly dated write up of the game and…
In Actual Play
Participants: Demonspahn, C. Edwards, Christoffer Lernö.


11/20/2002 Brian Leybourne: Signing off..
I'm off to the sunny shores of Sydney, Australia in a few hours (it had BETTER be sunny) for a long weekend, back next Wednesday sometime. I'll be investigating the…
In The Riddle of Steel
Participants: Brian Leybourne, Irmo, Jake Norwood, Valamir, Ryuuko, Lyrax, Rattlehead.


11/20/2002 paulmjessup: sleepless : a one nighter insomniac horror game concept
Hey all. New to this board and all that natch. I've recently gotten back into doing table top RPG's (I've done tons of video game RPG's, and even created a…
In Indie Game Design
Participants: paulmjessup, Jonathan Walton.


11/20/2002 Matt Snyder: Nine Worlds & Five threads
Let's talk Nine Worlds. See, at this point it's floundering a bit, as I "wait" for artists to reply, a.k.a. procrastinating. Maybe that's a good thing, because Ron has brought…
In Indie Game Design
Participants: Matt Snyder, Ron Edwards.


11/20/2002 Zak Arntson: Thord of Relings
Okay, so that's a lousy name for my game, but it's still in development. I'll come up with a good name later. It's a fantasy game inspired by a certain…
In Indie Game Design
Participants: Zak Arntson, Valamir, Blake Hutchins, szilard, Tony Irwin.


11/20/2002 Robert Leal: Status Check
Jeff-- I ws home with my family over Veterans' Day weekend, and my brother and I were chatting about science-fiction--he was selling me on Cowboy Bebop; we discussed Firefly; and…
In Orbit
Participants: Robert Leal, JSDiamond, Spooky Fanboy, Bailywolf.


11/20/2002 Christoffer Lernö: Myth-flow - a basic mechanic for Yggdrasil
I'm working on something. Unfortunately it's going pretty slowly, so I'm presenting it here and hope that maybe someone has a suggestion. Introduction (Skip this part if you want) It's…
In Indie Game Design
Participants: Christoffer Lernö, RobMuadib, Emily Care, Demonspahn, Shreyas Sampat.


11/20/2002 S.Lonergan: Bindings -- Thoughts and Musings
First off, let me introduce the kind of binding im talking about. Im not sure of the technical name for it, but its the homemade type were its just one…
In Publishing
Participants: S.Lonergan, DaR, Chris Passeno, Pramas, Matt Snyder, talysman, Seth L. Blumberg, Christoffer Lernö, JSDiamond, Mike Holmes, Mark D. Eddy, KeithBVaughn.


11/20/2002 RobMuadib: TMW:COTEC - "Butchering the GM..."
Hi All I have been plugging away at the Game Concepts: Shared Play chapter for TMW, and have layed out the basic idea of the Game, and what you do…
In Indie Game Design
Participants: RobMuadib, Mike Holmes, Gwen.


11/19/2002 lumpley: Pervy in My Head
This would just be clutter in Ron's thread. The way I think of pervy: high Exploration of System would be kinky. A pervy gamer would a. only like kinky games…
In GNS Model Discussion
Participants: lumpley, Ron Edwards, jrs, M. J. Young, Bob McNamee, RobMuadib.


11/19/2002 Ron Edwards: Gay culture / Gamer culture [Social Context]
Hello, I was wondering whether anyone wanted to discuss the parallels between closeted gay culture and gamer/role-player culture. I don't suppose those parallels are hard to perceive. Or is it…
In RPG Theory
Participants: Ron Edwards, greyorm, Matt Snyder, Valamir, Jack Spencer Jr, Jake Norwood, Clinton R. Nixon, talysman, erithromycin, jrs, Anthony, Le Joueur, Mike Holmes, J B Bell, cruciel, M. J. Young, Clay, contracycle, b_bankhead, Manu.


11/19/2002 Ron Edwards: Vanilla and Pervy [thread #4 of the Five]
Hello, This thread re-examines the terms Vanilla and Pervy, which have been kind of loosely used at the Forge so far, much like "Illusionism" until recently. Here's where I'm laying…
In GNS Model Discussion
Participants: Ron Edwards, lumpley, Valamir, Matt Snyder, Alan, Walt Freitag, Mike Holmes, C. Edwards, talysman, Seth L. Blumberg, Mark D. Eddy, J B Bell, Steve Dustin, Stuart DJ Purdie, M. J. Young, GreatWolf.


11/19/2002 Stuart DJ Purdie: An unusual (?) approach to stats
This is a little sketchy at present, an unnamed, but I hope you find it interesting. There has been a few games recently looking at the power of belief, and…
In Indie Game Design
Participants: Stuart DJ Purdie, Le Joueur, Wormwood, szilard, Aelios, Ron Edwards, damion, Don Lag, M. J. Young.


11/19/2002 Alan: Narrative Premise based on setting?
Hi, I've come to understand how narrative premise works when based on character - and what sort of mechanics work for that. However, I'm not clear on how narrative premise…
In RPG Theory
Participants: Alan, Mike Holmes, Ron Edwards.


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Subsequent Topics

11/21/2002 Jake Norwood: TROS- Legnds of the Fey
I don't really want to make this into a long post, so if I leave out something you want to know, then ask. The last two wednesdays we've been playing…
In Actual Play
Participants: Jake Norwood, Ron Edwards, Brian Leybourne.


11/21/2002 gentrification: 7th Sea: Illusionism in practice
One of the topics I follow with great interest here is anything to do with Illusionism, since that's the style I tend to identify most strongly with and, indeed, would…
In Actual Play
Participants: gentrification, Seth L. Blumberg, Valamir, Ron Edwards, Mike Holmes, Blake Hutchins, Gordon C. Landis, contracycle.


11/21/2002 gentrification: 7th Sea: Illusionism in practice (session 1)
I decided to start the session right in the middle of the action, so as not to get bogged down with planning and legwork before we'd even started. I also…
In Actual Play
Participants: gentrification.


11/21/2002 Matt Wilson: How long are your game sessions?
Another post got me thinking about this. How long are your game sessions? When I started the game I recently wrapped up, I planned it for week nights, for about…
In Actual Play
Participants: Matt Wilson, Paul Czege, Ron Edwards, jrients, Maurice Forrester, gentrification, Zak Arntson, Seth L. Blumberg, b_bankhead, Eric J., Jake Norwood, Shadeling, Enoch, Ace, Jack Spencer Jr, Ian Cooper, Chris Passeno, wyrdlyng, Mike Holmes, Christopher Kubasik, Thor Olavsrud, Jabberwocky, greyorm, Brian Leybourne, Ziriel, JSDiamond, Irmo, Matt Gwinn, contracycle, jdagna, vegasthroat.


11/21/2002 gentrification: 7th Sea: Illusionism in practice (session 2)
I wanted to start this session with another bang, and at the same time demonstrate an example of drama points (see my first post in this series) in action. So…
In Actual Play
Participants: gentrification.


11/21/2002 gentrification: 7th Sea: Illusionism in practice (session three)
By this time I was beginning to see a pattern emerge. It struck me that "What price, vengeance?" would make a fine theme for this campaign. There was Gabriel's vengeance…
In Actual Play
Participants: gentrification.


11/21/2002 gentrification: 7th Sea: Illusionism in practice (session 4)
I have a confession to make. Although I made every effort to not anticipate the players or shoehorn them into a specific course of action, though I refused to write…
In Actual Play
Participants: gentrification, Brian Leybourne.


11/21/2002 Jake Norwood: The Fey in Actual Play
Go to the Actual Play forum to see some details from our last 2 sessions of Siehe-only TROSing. Jake
In The Riddle of Steel
Participants: Jake Norwood, Sneaky Git.


11/22/2002 Christoffer Lernö: Help me with IntCon facilitating mechanics
I'm looking for help investigating how to write mechanics to facilitate certain types of IntCon play within Sim systems. I'm familiar with two different basic approaches of IntCon: Drama->Mechanics->Effect…
In RPG Theory
Participants: Christoffer Lernö, Andrew Martin, Le Joueur, M. J. Young, Kenway.


11/22/2002 Wulf: Sharp pointy things
I've just noticed something about the weapon rules in Donjon. Sharp weapons get +1 die to damage. Fair enough. This makes them more expensive. Fair enough. However, unless I'm misinterpreting…
In CRN Games
Participants: Wulf, Clinton R. Nixon, jdagna.


11/22/2002 Christoffer Lernö: What does the box cost?
I'm a sucker for the old format - You know 2+ saddle stiched books in a box with a few fliers and maybe dice thrown in for good measure. (Hello…
In Publishing
Participants: Christoffer Lernö, Jared A. Sorensen, Ron Edwards, Valamir, Ted E. Childers, Steve Dustin, John Wick, Henry Fitch, Michael S. Miller, geekspeakweekly, szilard.


11/22/2002 quozl: Really small hardcovers
Let's say I want to publish a book about the size of the Baron Munchausen book (24 pages) but I want it to have a spine so people can actually…
In Publishing
Participants: quozl, Jared A. Sorensen, wyrdlyng, Jonathan Walton.


11/22/2002 RamblingMan: Spell-ing
I just mailed off for the Donjon pdf, and so I've been thinking about it as of late (and pondering possible characters), and a glaring omission in my knowledge occurred…
In CRN Games
Participants: RamblingMan, catenwolde, Valamir.


11/22/2002 Christoffer Lernö: Translate rating to a full fledged NPC on the fly?!
Sorry for the many threads but this problem is really, really driving me crazy. Any hints how to get started would be greatly appreciated. The situation is this: imagine you…
In RPG Theory
Participants: Christoffer Lernö, Ron Edwards, GreatWolf, Marco, Walt Freitag, Mike Holmes, JMendes, Jack Spencer Jr, C. Edwards.


11/22/2002 epweissengruber: Gloranthacon ?
How many of your Forge types are headed to Gloranthacon? It would be great to pick your actual fleshy brains instead of your electronic simulacra.
In HeroQuest
Participants: epweissengruber, Mike Holmes, Christopher Kubasik, Ian Cooper.


11/22/2002 ShaneNINE: Great Taste, Less Deadly
Ok, no denying TROS is way super keen. Haven't had a chance to play it yet, but we've run a few mock combats and stuff. Very cool. Lots of fun…
In The Riddle of Steel
Participants: ShaneNINE, Sneaky Git, Mike Holmes, Jake Norwood, toli, Lucien Black, Wolfen, Mokkurkalfe, Bob Richter, Rattlehead.


11/22/2002 ShaneNINE: Dark Ages: Mage / Exalted
[puts on flame proof bunny suit] Do you think it's feasable to convert Dark Ages: Mages spells and/or Exalted charms and sorcery for use with TROS? Just wondering since they…
In The Riddle of Steel
Participants: ShaneNINE, Sneaky Git.


11/21/2002 Seth L. Blumberg: Self-image (split from Gay / Gamer)
Perhaps Jake is failing to see how gamers feeling proud of themselves would cause 300-pound men to refrain from dressing up as Sailor Moon. Perhaps I am as well. (Do…
In RPG Theory
Participants: Seth L. Blumberg, Jake Norwood, Mike Holmes, James Holloway, M. J. Young, Ron Edwards, paulmjessup, Enoch, Eric J., Mark D. Eddy, Clinton R. Nixon, greyorm, Bankuei, damion, Irmo, contracycle, C. Edwards.


11/22/2002 jburneko: Spaceships, Sixguns & Sorcery (Final Session)
Hello All, How Things Turned Out: The Sherif teamed up with his outlaw father. They made one last push in an attempt to pre-empt the planned bandit raid on the…
In Actual Play
Participants: jburneko, Christopher Kubasik, Ron Edwards, GreatWolf, Mike Holmes, b_bankhead.


11/22/2002 szilard: Narrativism and Premise: a question or two
Okay... I'm still new here. I've read the GNS essay(s) and been reading through some posts. I am still not sure I understand the model. I understand that Narrative games…
In GNS Model Discussion
Participants: szilard, C. Edwards, jburneko, Ron Edwards, Mike Holmes.


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