Previous Topics 2/13/2003 ThreeGee: DRAGON SUN : JAZZ NINJA Hey all,
I have finally typed my scrawled notes on DRAGON SUN : JAZZ NINJA into something vaguely resembling English, and I would appreciate impressions. This is only the rough… In Indie Game Design Participants: ThreeGee, ADGBoss, Jeph.
2/13/2003 Paul Czege: building community via blog Hey everyone,
I've been thinking a lot about Nathan's recent call to arms for indie folks to start promoting themselves better. And he's right, Jared really is outpacing most… In Publishing Participants: Paul Czege, Le Joueur.
2/13/2003 Mortaneus: Tri-level GNS play & Tron Hmm....I can think of a possible way to incorporate all three into a game design...don't know if this would work or not...but....
Concept: TRON (the movie)
Play the users from… In GNS Model Discussion Participants: Mortaneus, Ron Edwards, contracycle, Mike Holmes, Walt Freitag, Jack Spencer Jr, szilard, Stuart DJ Purdie.
2/12/2003 clehrich: Interpersonal reward system I actually think the Pavlovian system can be made to work well, but the trick is to do it without it becoming the GM and all his dogs. A trick… In GNS Model Discussion Participants: clehrich, Paul Czege, Le Joueur, Mike Holmes, John Kim, Ron Edwards, contracycle, Bankuei, Wulf, Valamir.
2/13/2003 Jamie: Chargen to fit the setting First 'New Topic'. Be gentle...
This question has arisen as I ponder the chargen system in a game I'm working on. I have basically opted for a twist on the… In Indie Game Design Participants: Jamie, szilard, Ron Edwards, Bankuei, Comte.
2/13/2003 Dave Versace: First game, now with dinosaurs... At last, at last! Simon, Chris, Linda and I got together for our first game of Universalis last night. Despite the usual uphill battle of explaining concepts and rules, it… In Universalis Participants: Dave Versace, Valamir, Mike Holmes.
2/13/2003 Mordacc: A Question about damage Ok, i have some questions on damage. First, in the appendix it will say for some weapons that it has a damage of, say, ST + 2c. Now i take… In The Riddle of Steel Participants: Mordacc, Brian Leybourne, Jake Norwood, Valamir, Noon, arxhon, Fallen_Icarus, Ashren Va'Hale.
2/13/2003 Aaron: Spoiler? Any chance or a spoiler on the pack animal rules?
I was almost embarresed when I set a couple of war dogs on my guys. Looking at their stats they… In The Riddle of Steel Participants: Aaron, Brian Leybourne, Valamir.
2/13/2003 Noon: G'day G'day, a few Q's Heya all, I've run some of these through the search engine here already. Didn't find much so I thought I'd ask. Scuse me if I screw up some terms, just… In The Riddle of Steel Participants: Noon, Brian Leybourne, Jake Norwood, Ashren Va'Hale.
2/13/2003 greyorm: "Revelations" background Over in Revelations: an Immortal Inspired Adaptation of Sorcerer the follwoing was requested:
Personally, I'd like to see an Actual Play thread on the Immortal LARP that spawned this, explaining… In Actual Play Participants: greyorm, xiombarg.
2/13/2003 Ashlin_Evenstar: Ember Twilight: Setting vs. System Greetings!
I believe this is my first time to start a thread here, so forgive my nervousness. :) But I've run into a dilemma and I'd very much like your… In Indie Game Design Participants: Ashlin_Evenstar, ethan_greer, peteramthor, clehrich, ADGBoss.
2/13/2003 Le Joueur: All Things in Moderation It's about time I got around to posting the Scattershot Forum's moderation guidelines. Without further ado:There are no 'dead threads' (unlike the remainder of the Forge). If you have any… In Scattershot Participants: Le Joueur.
2/12/2003 Scott_Lynch: A GenCon Noob Asks About Booths Howdy all--
So, I was looking at booth photos from the '02 con and trying to construct a mental image of what mine will look like this year. I'm after… In Publishing Participants: Scott_Lynch, Jason L Blair, Ron Edwards, Mike Holmes.
2/12/2003 Andy Kitkowski: Comments from the Masters: How do you avoid Using It All? So one of my biggest design hurdles these days (aside from throwing something together, running it with friends, seeing how it flies, taking notes and doing it again ;^) )… In Indie Game Design Participants: Andy Kitkowski, Jasper, Jack Spencer Jr, Mike Holmes, Clinton R. Nixon, Jeph, Zak Arntson, clehrich, Mark Johnson, Stuart DJ Purdie, M. J. Young, Paul Czege.
2/12/2003 Fallen_Icarus: Lefthandedness Excuse me if this has been covered in a previous thread. As you can see I am new to the forum.
I've been playing a very by the book adventure… In The Riddle of Steel Participants: Fallen_Icarus, Shadeling, TAROT, Mike Holmes, deltadave, Valamir, Jake Norwood, Brian Leybourne, arxhon, Bob McNamee, prophet118, spunky.
2/12/2003 Matt Snyder: Deathwish -- Back in Action! Deathwish, Espionage Role-playing on the Edge, is now available for FREE!
Deathwish is super-spy modification of Dust Devils, a critically acclaimed indie RPG. Where Dust Devils finds inspiration in the… In Chimera Creative Participants: Matt Snyder, Rob MacDougall.
2/12/2003 Treves: Sales #'s Hey there folks,
This is about publishing a CD rather than music - I'm investigating the possibility of selling a CD of background music for horror gaming. I plan to… In Publishing Participants: Treves, Mike Holmes, Jared A. Sorensen, GMSkarka, Matt Gwinn.
2/12/2003 Darth Tang: Fighting nets Still working on my application of RoS to the War Hammer world.
Now, the Goblins, among others, use nets. Good idea, think it'll prove interesting.
Problem is, how to apply… In The Riddle of Steel Participants: Darth Tang, Jake Norwood, Shadeling, Valamir, Mike Holmes, Brian Leybourne.
2/12/2003 Ron Edwards: Comparison: Dread / kill puppies for satan Hello,
I've now played two pretty intensive sessions of Dread, and I've just completed yet another guffaw-punctuated read-through of kill puppies for satan, in prep for an upcoming game.
So… In RPG Theory Participants: Ron Edwards, Maurice Forrester, Clinton R. Nixon, rafael.
2/12/2003 Jack Spencer Jr: How does one Explore Colour? I think I understand at least some of the possible ways to Explore the other elements of roleplay: Character, Setting, Situation, System; but Colour eludes me. Perhaps it's because I… In GNS Model Discussion Participants: Jack Spencer Jr, Ron Edwards, Le Joueur, Emily Care.
<< more previous topics | | Subsequent Topics 2/13/2003 Shadeling: There is a Quickstart Review on RPGnet I just saw it! In The Riddle of Steel Participants: Shadeling, Stephen, Irmo, Blake Hutchins, wpbarr, arxhon, Noon.
2/13/2003 Ben Lehman: Thoughts on RoS mass combat I don't know if Brian Gleichman is a dirty name around here (he has said some mean and nasty things about RoS) but I have just been reading his articles… In The Riddle of Steel Participants: Ben Lehman, toli, Brian Leybourne, Darth Tang, arxhon, Noon, Jake Norwood, Calder, svenlein, Bob Richter, Wolfen, Nick Pagnucco.
2/13/2003 Bankuei: Manuever Mods... Ok, so here's some modified and new manuevers... most have been simplified or are not very different from the book.
Bash/Bind/Check/Toss/Weapon Hooking/Expulsion
Gamewise, all these things are basically either distracting… In The Riddle of Steel Participants: Bankuei, Aaron, arxhon, Jake Norwood, Brian Leybourne.
2/13/2003 jburneko: Revisiting Relationship Between Humanity and Premise I was just rereading Christopher's description of Biliomania and a very weird thought occured to me. Doesn't defining Humanity simultaneously define the Premise AND Answer it? Obviously, the answer is… In Adept Press Participants: jburneko, Christopher Kubasik, Jared A. Sorensen, Bankuei, Ron Edwards, Alan, Michael S. Miller, Le Joueur, clehrich, szilard, Mike Holmes, Gordon C. Landis, Ian Charvill.
2/13/2003 Fallen_Icarus: Glamour as a physical force On page 107, under the heading of Glamour lvl 2, it mentions that the illusion can be made solid but lacking real sound or tactile componants. In one of my… In The Riddle of Steel Participants: Fallen_Icarus, Bob Richter, Shadeling, Brian Leybourne.
2/13/2003 arxhon: What are Kickers and Bangs? I see these terms kicked around here frequently, and haven't been able to really find anything defining them. Could someone give me a quick overview? In RPG Theory Participants: arxhon, Mike Holmes, Ron Edwards.
2/14/2003 RobMuadib: TMW:COTEC - Where Does He Get Those Wonderful Toys? "Where does he get those wonderful toys?"
-- The Joker, Batman (The Movie)
Hey all, I am still procrastinating over the Game Concepts: Shared Play
chapter. I have finished outlining… In Indie Game Design Participants: RobMuadib, Mike Holmes, Le Joueur, Ron Edwards.
2/14/2003 clehrich: Aurora: New Book and Forthcoming Species References So over here at Aurora, we've just finished the Ships Book, which is some 400-odd pages of game material on ships -- design, specs, stats, shipboard life, etc.… In Indie Game Design Participants: clehrich, greyorm, Mike Holmes, ADGBoss, Dave Panchyk, Ron Edwards, Walt Freitag.
2/14/2003 Darth Tang: Weapon images (Pole Arms) Its important to give players a visual image of what their gear looks like. In my current campaign, I have the Janes pocket books so players can see. One of… In The Riddle of Steel Participants: Darth Tang, Mike Holmes, Michael Tree, Jake Norwood, Shadeling, arxhon.
2/14/2003 Darth Tang: War pick I haven't been able to find an illustration of this in any of my books on period weapons. I'm extremely hesitant to include a weapon for which I've no reliable… In The Riddle of Steel Participants: Darth Tang, Shadeling, Irmo, Salamander.
2/14/2003 Eldrad: Hey new to the game! Just wanted to say hi!
I am very impressed so far by tRoS!
I read the back of the book and looked through it a few weeks ago.
I could… In The Riddle of Steel Participants: Eldrad, Brian Leybourne, Jake Norwood, Noon, arxhon, Shadeling, Spartan, Rattlehead.
2/14/2003 xiombarg: Faster, Better, Cheaper is Back! As a break (and to clear my palete, as it were) from Unsung, I finally incorporated Mike's playtest comments into Faster, Better, Cheaper.
Everyone, new and old, please check it… In Indie Game Design Participants: xiombarg, James V. West.
2/14/2003 DaGreatJL: Games with lots of people? First, let me start out by stating the more or less obvious: I'm new to these forums, and I'm not nearly as verbose as some of those on here. I'm… In RPG Theory Participants: DaGreatJL, Andrew Martin, Mike Holmes, xiombarg, Matt Gwinn, M. J. Young.
2/14/2003 Jake Norwood: Life, the Universe, and Everything (con) This weekend at BYU (my local University) there's a Sci-fi/Fantasy Symposium. It's where I ran the second-ever demo of TROS last year with great success. Anyway, our own Seth (Ashren… In The Riddle of Steel Participants: Jake Norwood, Ashren Va'Hale, RN3G8 4E.
2/14/2003 arxhon: Now that I have it, my thoughts. Well, I've had the mainbook for a couple of days now, and read it from cover to cover (including acknowledgements and the index).
The combat system is all i hoped… In The Riddle of Steel Participants: arxhon, Valamir, Shadeling, Michael Tree, Mike Holmes, Jake Norwood.
2/14/2003 Ron Edwards: Universalis in the classroom Hi Ralph & Mike,
I just finished a class session for my course "Evolutionary Biology at the Movies," in which I used a slimmed-down version of Universalis for the 20-person… In Universalis Participants: Ron Edwards, Valamir, Mike Holmes.
2/14/2003 Ron Edwards: [Dread] Questions about spells Hi there,
After a couple of sessions of Dread, here are some nit-picky spell questions that cropped up during play.
CASTIGATE: if the first roll is failed, are the demon… In Actual Play Participants: Ron Edwards, rafael.
2/14/2003 Matt Wilson: wound effects Do wounds affect rolls like reflex tests? We were playing last night and only found evidence that wounds affect combat pools. Seems sensible that a character would be less quick… In The Riddle of Steel Participants: Matt Wilson, Fallen_Icarus, Bankuei, Shadeling, Jake Norwood.
2/14/2003 Jack Spencer Jr: Types of Players One of the neater things I've noticed about discussion on the Forge is how it helps cut through the typical RPG theory dogma, which rarely get you anywhere. Things such… In RPG Theory Participants: Jack Spencer Jr, Ron Edwards, Mike Holmes, ADGBoss.
2/15/2003 ghoest: indigames.com Hello,
I've just found this website today... I'm the administrator of www.indigames.com and I am building a community based on independent game development and although in the end, i hop… In Site Discussion Participants: ghoest, Ron Edwards, Walt Freitag, Mike Holmes.
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