Previous Topics 2/14/2003 Jack Spencer Jr: Types of Players One of the neater things I've noticed about discussion on the Forge is how it helps cut through the typical RPG theory dogma, which rarely get you anywhere. Things such… In RPG Theory Participants: Jack Spencer Jr, Ron Edwards, Mike Holmes, ADGBoss.
2/14/2003 Matt Wilson: wound effects Do wounds affect rolls like reflex tests? We were playing last night and only found evidence that wounds affect combat pools. Seems sensible that a character would be less quick… In The Riddle of Steel Participants: Matt Wilson, Fallen_Icarus, Bankuei, Shadeling, Jake Norwood.
2/14/2003 Ron Edwards: [Dread] Questions about spells Hi there,
After a couple of sessions of Dread, here are some nit-picky spell questions that cropped up during play.
CASTIGATE: if the first roll is failed, are the demon… In Actual Play Participants: Ron Edwards, rafael.
2/14/2003 Ron Edwards: Universalis in the classroom Hi Ralph & Mike,
I just finished a class session for my course "Evolutionary Biology at the Movies," in which I used a slimmed-down version of Universalis for the 20-person… In Universalis Participants: Ron Edwards, Valamir, Mike Holmes.
2/14/2003 arxhon: Now that I have it, my thoughts. Well, I've had the mainbook for a couple of days now, and read it from cover to cover (including acknowledgements and the index).
The combat system is all i hoped… In The Riddle of Steel Participants: arxhon, Valamir, Shadeling, Michael Tree, Mike Holmes, Jake Norwood.
2/14/2003 Jake Norwood: Life, the Universe, and Everything (con) This weekend at BYU (my local University) there's a Sci-fi/Fantasy Symposium. It's where I ran the second-ever demo of TROS last year with great success. Anyway, our own Seth (Ashren… In The Riddle of Steel Participants: Jake Norwood, Ashren Va'Hale, RN3G8 4E.
2/14/2003 DaGreatJL: Games with lots of people? First, let me start out by stating the more or less obvious: I'm new to these forums, and I'm not nearly as verbose as some of those on here. I'm… In RPG Theory Participants: DaGreatJL, Andrew Martin, Mike Holmes, xiombarg, Matt Gwinn, M. J. Young.
2/14/2003 xiombarg: Faster, Better, Cheaper is Back! As a break (and to clear my palete, as it were) from Unsung, I finally incorporated Mike's playtest comments into Faster, Better, Cheaper.
Everyone, new and old, please check it… In Indie Game Design Participants: xiombarg, James V. West.
2/14/2003 Eldrad: Hey new to the game! Just wanted to say hi!
I am very impressed so far by tRoS!
I read the back of the book and looked through it a few weeks ago.
I could… In The Riddle of Steel Participants: Eldrad, Brian Leybourne, Jake Norwood, Noon, arxhon, Shadeling, Spartan, Rattlehead.
2/14/2003 Darth Tang: War pick I haven't been able to find an illustration of this in any of my books on period weapons. I'm extremely hesitant to include a weapon for which I've no reliable… In The Riddle of Steel Participants: Darth Tang, Shadeling, Irmo, Salamander.
2/14/2003 Darth Tang: Weapon images (Pole Arms) Its important to give players a visual image of what their gear looks like. In my current campaign, I have the Janes pocket books so players can see. One of… In The Riddle of Steel Participants: Darth Tang, Mike Holmes, Michael Tree, Jake Norwood, Shadeling, arxhon.
2/14/2003 clehrich: Aurora: New Book and Forthcoming Species References So over here at Aurora, we've just finished the Ships Book, which is some 400-odd pages of game material on ships -- design, specs, stats, shipboard life, etc.… In Indie Game Design Participants: clehrich, greyorm, Mike Holmes, ADGBoss, Dave Panchyk, Ron Edwards, Walt Freitag.
2/14/2003 RobMuadib: TMW:COTEC - Where Does He Get Those Wonderful Toys? "Where does he get those wonderful toys?"
-- The Joker, Batman (The Movie)
Hey all, I am still procrastinating over the Game Concepts: Shared Play
chapter. I have finished outlining… In Indie Game Design Participants: RobMuadib, Mike Holmes, Le Joueur, Ron Edwards.
2/13/2003 arxhon: What are Kickers and Bangs? I see these terms kicked around here frequently, and haven't been able to really find anything defining them. Could someone give me a quick overview? In RPG Theory Participants: arxhon, Mike Holmes, Ron Edwards.
2/13/2003 Fallen_Icarus: Glamour as a physical force On page 107, under the heading of Glamour lvl 2, it mentions that the illusion can be made solid but lacking real sound or tactile componants. In one of my… In The Riddle of Steel Participants: Fallen_Icarus, Bob Richter, Shadeling, Brian Leybourne.
2/13/2003 jburneko: Revisiting Relationship Between Humanity and Premise I was just rereading Christopher's description of Biliomania and a very weird thought occured to me. Doesn't defining Humanity simultaneously define the Premise AND Answer it? Obviously, the answer is… In Adept Press Participants: jburneko, Christopher Kubasik, Jared A. Sorensen, Bankuei, Ron Edwards, Alan, Michael S. Miller, Le Joueur, clehrich, szilard, Mike Holmes, Gordon C. Landis, Ian Charvill.
2/13/2003 Bankuei: Manuever Mods... Ok, so here's some modified and new manuevers... most have been simplified or are not very different from the book.
Bash/Bind/Check/Toss/Weapon Hooking/Expulsion
Gamewise, all these things are basically either distracting… In The Riddle of Steel Participants: Bankuei, Aaron, arxhon, Jake Norwood, Brian Leybourne.
2/13/2003 Ben Lehman: Thoughts on RoS mass combat I don't know if Brian Gleichman is a dirty name around here (he has said some mean and nasty things about RoS) but I have just been reading his articles… In The Riddle of Steel Participants: Ben Lehman, toli, Brian Leybourne, Darth Tang, arxhon, Noon, Jake Norwood, Calder, svenlein, Bob Richter, Wolfen, Nick Pagnucco.
2/13/2003 Shadeling: There is a Quickstart Review on RPGnet I just saw it! In The Riddle of Steel Participants: Shadeling, Stephen, Irmo, Blake Hutchins, wpbarr, arxhon, Noon.
2/13/2003 Le Joueur: The Official Scattershot Reading List This is The Official Scattershot Reading List. As a Forum 'topper,' I intend to keep modifying it's content to keep it as up-to-date as possible; feel free to add comments… In Scattershot Participants: Le Joueur.
<< more previous topics | | Subsequent Topics 2/15/2003 Drew Stevens: Amazonian Zombies on a Far Distant Desert Planet! Alright, this game is really weird :) I like it bunches.
We started with the tenets
1) The story would involve zombies.
2) Who are all amazonian.
3) And have… In Universalis Participants: Drew Stevens, Valamir, Bob McNamee, Mike Holmes, Tony Irwin, Ron Edwards.
2/15/2003 arxhon: The assorted moons What are the various colors of the moons? Do they have Imperial names?
Or can i just make up my own stuff....e.g. One of each color of the rainbow except… In The Riddle of Steel Participants: arxhon, Jake Norwood, Ashren Va'Hale.
2/15/2003 Delta1: Praise Just a short message to say what a brilliant job Clinton has done with both Paladin And Donjon. I bought my first three pdf games this past week and I… In CRN Games Participants: Delta1.
2/15/2003 Delta1: Serious Donjon :-) Who here is running serious Donjon sessions? How are they going? In CRN Games Participants: Delta1, Clinton R. Nixon, quozl, Bailywolf, John Harper, Jason L Blair, lumpley, anonymouse.
2/15/2003 Jasper: The West Wind: Structuring Play and "Feel" Okay, so the new (and very largely complete -- as in no holes) version of my current game is up here:
The West Wind v.0.3
Magic is written up:… In Indie Game Design Participants: Jasper, Mike Holmes.
2/15/2003 Jack Spencer Jr: Player/Character...to-may-to/to-mo-to This may be little more than a side note but I've noticed that in many RPG texts and discussions that the terms Player and Character are often used interchangably as… In RPG Theory Participants: Jack Spencer Jr, Mike Holmes, Ron Edwards.
2/15/2003 Shreyas Sampat: Complex Systems > Play Focus? I've been wondering this one for a while. Why do complex subsystems (like the WW combat system, say, or the vehicle creation rules in so many technological rpgs) focus play… In RPG Theory Participants: Shreyas Sampat, Jasper, Mike Holmes, Rob MacDougall, Ron Edwards, Marco, clehrich.
2/15/2003 Mike Holmes: Mike's Standard Rant #2 - Species/Race/Culture/ As with all my Standard Rants, I put this down here as a sort of shorthand to which I can refer people so as not to have to repeat the… In RPG Theory Participants: Mike Holmes, clehrich, Ron Edwards, M. J. Young, ADGBoss, Bob McNamee, Jack Spencer Jr, Le Joueur, C. Edwards, simon_hibbs, JMendes, Drew Stevens, xechnao, Christoffer Lernö.
2/15/2003 otherchaz: What do you need to play? I'm curious about how different groups run Uni.
Questions for Uni players about your Uni groups:
How many players do you have?
What do you use for coins (poker chips?… In Universalis Participants: otherchaz, Dave Versace, Bob McNamee, Mike Holmes, Grex.
2/16/2003 Vanguard: People's games This being such a recent game, and having only played a few sessions so far, I'd love to hear how the system has worked for other people - what kinda… In The Riddle of Steel Participants: Vanguard, arxhon, Darth Tang.
2/16/2003 Paka: Riddle of the Dark Sun Okay, some day I'd love to run Planescape with the Riddle but right now I am intrigued with Riddling the ole boxed set, Dark Sun.
I'll have to tinker with… In The Riddle of Steel Participants: Paka, prophet118, arxhon, Drew Stevens, Clinton R. Nixon, Michael Tree.
2/16/2003 Darth Tang: RoS: When Pets Attack OK, animal attacks (and non-humaniod monsters, for that matter): what sort of manuvers are you working up for them? Leaping? Dart to hamstring? Or is it simply Jump & Bite?… In The Riddle of Steel Participants: Darth Tang, Brian Leybourne, b_bankhead, Jake Norwood.
2/16/2003 RobMuadib: TMW:COTEC - IV, SA, and the Joy of SeX "Sometimes you gotta stop and smell the roses."
- Anonymous
Hey all, I am still plugging away on the Game Concepts shared play
chapter, and in enumerating the various elements… In Indie Game Design Participants: RobMuadib, Ron Edwards.
2/16/2003 James V. West: Apologies... Hey
I was just working on the (hopefully) final draft of The Questing Beast when I realized I had left out several playtesters from the credits of both TQB and… In Random Order Creations Participants: James V. West.
2/16/2003 Mordacc: Campaigns My friend is going to run his first ROS campaign and he will be GMing me in a solo game. Hes having some trouble with adventure ideas and we were… In The Riddle of Steel Participants: Mordacc, Jake Norwood, Russell Hoyle, arxhon, Mike Holmes.
2/16/2003 ThreeGee: octaNe == Sim: Color ? Hey all,
In Ron's recent review of Jared's octaNe, he states that the game falls into the Sim camp, specifically as a Sim: Color-facilitating game.
My personal reaction is, "WHAT!?!"… In GNS Model Discussion Participants: ThreeGee, Clinton R. Nixon, Ron Edwards, Bankuei, Maurice Forrester, Jared A. Sorensen, Mike Holmes, Tim Gray.
2/16/2003 Bankuei: Tzaul writeup Well, Jake, you thought it'd be interesting to see what people came up with...
I see Tzaul sorta like what would happen to an eastern european group, like the Hungarians… In The Riddle of Steel Participants: Bankuei.
2/16/2003 Bankuei: Kudara writeup And here's a Kudara writeup. I see Kudara as a Warring States China (Romance of the 3 Kingdoms/Heroes of the Water Margin) kinda place.
Kudara
Geography
The Red River that… In The Riddle of Steel Participants: Bankuei.
2/16/2003 Bankuei: Broken Lands-campaign idea [b]Little Hope
Less Time
No Peace
Unite or Die[/b]
The premise is that Tzaul, finally united and still under the chokehold of Otamarluk, seeks to expand its power to the… In The Riddle of Steel Participants: Bankuei.
2/16/2003 Ashren Va'Hale: full evade, dual strikes and multiple opponents now, if my character wants to make a full evade against a mug doing a dual strike with two weapons do I need to make two different rolls, one for… In The Riddle of Steel Participants: Ashren Va'Hale, Spartan, Brian Leybourne, Jake Norwood, Mokkurkalfe, Irmo.
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