Previous Topics 5/31/2003 abzu: Cruft So my first question/topic of my first post goes directly to Clinton. "Tell me about my 'cruft'".
-L In Burning Wheel Participants: abzu, Clinton R. Nixon, Ron Edwards, taepoong, nebulous menace, Bankuei, Valamir.
5/31/2003 Delta1: Scene Framing I have heard this term bandied about in relation to Sorcerer. I have no clue really what it means? Would anyone care to elaborate? Is someone reading a different set… In Actual Play Participants: Delta1, C. Edwards, Bankuei, Bob McNamee, Malechi, clehrich, joshua neff, Valamir, Walt Freitag, Ian Charvill, Alan, Ron Edwards, Mike Holmes, Thor Olavsrud.
5/31/2003 zaal: Cinematic Weapons and Narrating Damage Hi all,
I'm working on an action setting, so right now my mind is on emulating high-flying cinematic butt kicking in RPGs. I'm not posting this in the game design… In RPG Theory Participants: zaal, Garbanzo, iago, Shreyas Sampat, fitheach, damion, WhiteRat, Walt Freitag.
5/31/2003 Michael Hopcroft: Delay to Second Edition: Supplement Request for Diceless I dislkie delaying projects. It makes me feel bad and it makes me look bad. Nontheless, if it turns into a better product at the end 9and hopefully anmore salable… In Seraphim Guard Participants: Michael Hopcroft.
5/31/2003 kenjib: Curses as anti-spiritual attributes I was thinking about curses and a handy mechanic came to mind. Curses could be negative spiritual attributes that are forced upon a character. When you are cursed, you acquire… In The Riddle of Steel Participants: kenjib, Ashren Va'Hale, Rattlehead, Prince of Thieves, Morfedel, Bankuei.
5/31/2003 Michael Hopcroft: Open Call for Mecha Artists Seraphim Guard's newest game, the mecha game MechSpace, needs artists familair with the mecha anime genre fro cover and interior art.
Please contact me privately for more infmration. In Connections Participants: Michael Hopcroft.
5/31/2003 Ashton: Duels I apologize in advance if this has been brought up before but:
Duels- a formal agreement to do bodily harm between two parties. May be for judicial or social reasons.… In The Riddle of Steel Participants: Ashton.
5/30/2003 Palaskar: Need critique/playtesters All right, I've finally refined my house system as far as I can readily go alone. What I need now is some players and a GM to playtest it, as… In Indie Game Design Participants: Palaskar, Mike Holmes.
5/30/2003 gobi: PUNK - GM role help... For the past year or so, I've been working on a genre-universal game system. By that I mean, how Hong Kong Action Theatre is a genre-universal game system for Hong… In Indie Game Design Participants: gobi, Mike Holmes, Tony Irwin, Emmett, lumpley.
5/30/2003 Jeph: NINJA! [b]The Premise:[/b]
When you're more awesome than everything ever, you win.
[b]Characters:[/b]
Ninja have an Awesomeness, a couple Awesomernesses, Ninja Power Points (NPP), and, most of the time, Doing Cool… In Indie Game Design Participants: Jeph, Mike Holmes, Sylus Thane, Dave Panchyk, RobMuadib, Mighty DougHead, s/LaSH, Eric J., Phillip, gobi, Ron Edwards, Gwen, taalyn.
5/30/2003 Paganini: Indie Net-gaming - Come join our playground! Indie-netgaming is an unmoderated discussion forum at Yahoo Groups devoted to the actual play of independantly owned, designed, and published role-playing games. This is not (usually) a forum in which… In Connections Participants: Paganini.
5/30/2003 Ravious: [Donjon] Trouble with First Session Ok we had 4 players.
Strong Guy with: Lift Anything, Bend Metal, Flex Muscles (intimidation), Sit On, and Punch Good
Pirate with: Rape and Pillage, Swashbuckle with a Sword, Sail… In CRN Games Participants: Ravious, Clinton R. Nixon.
5/30/2003 Alan: Players Changing Dice Results - survey and speculation Hi all,
Matt Gwinn's thread on Cheating and GNS triggered some thoughts for me about why I occasionally change dice in a game.
As Matt's thread has wandered into a… In Actual Play Participants: Alan, Valamir, ScottM, Matt Wilson, Christopher Kubasik, rafial, Enoch, jdagna, John Kim, Dr. Velocity, talysman, TheGameBoy, NoShoes, clehrich, Bob McNamee.
5/30/2003 Tim C Koppang: Tim Runs Trollbabe My first Trollbabe session is in the books. After missing DemonCon I had an insatiable desire to run something indie (actually I always have that desire). By the way, I… In Actual Play Participants: Tim C Koppang, rafial, Alan, Bob McNamee.
5/30/2003 Agnar: Questions on TROS and a long story. Ok, the story first.
I've been DM of a D&D 3e game for 2 years (and have been playing for 11 years... damn).
My style of roleplaying (having developed in… In The Riddle of Steel Participants: Agnar, Bankuei, Nick Pagnucco, Eamon Voss, Wolfen, Rattlehead, Jake Norwood, Mayhem1979, Morfedel, SheWolf, Brian Leybourne.
5/30/2003 cruciel: Hi-Fi or Sim Poll (split from Horseshoe 2) I'm really curious about something as it relates to the Beeg Horseshoe Theory Revisited thread.
That said, I was just going to say to Jason that I too tend… In GNS Model Discussion Participants: cruciel, Valamir, Mike Holmes, Paul Czege.
5/30/2003 epweissengruber: Where did the discussion of stances start I tried doing a search to find the first definitions of "Stances, but didn't quite get what I was looking for.
Can anyone help me find the snowball that started… In RPG Theory Participants: epweissengruber, Ron Edwards.
5/30/2003 Jack Spencer Jr: the psychology of getting enjoyment from play (split) This is split from The airplane issue
First, a full recap since it was impossible to split the thread:
More interesting, perhaps, is the question of why an argument… In RPG Theory Participants: Jack Spencer Jr, Bankuei, LordSmerf, Ron Edwards, Emily Care, John Kim, M. J. Young, jdagna, ADGBoss.
5/30/2003 Matt Snyder: 9W Lexicon (long!) Here's a sneak peak at the Lexicon that will tentatively appear in the introduction to the Nine Worlds book:
Aether -- The aether is a cosmic sea of stars and… In Chimera Creative Participants: Matt Snyder, Valamir, Spooky Fanboy, Jonathan Walton, Mike Holmes.
5/30/2003 ADGBoss: Name Game I have a question, being more a student of international political law and not copyright law and all that. As you may or may not know (or have guessed) my… In Publishing Participants: ADGBoss, Jack Aidley, Paul Czege, Matt Gwinn, Mike Holmes, Ben Morgan, Pramas, talysman.
<< more previous topics | | Subsequent Topics 5/31/2003 Clinton R. Nixon: What's next for Burning Wheel? Luke,
I noticed you have been releasing parts of the "Monster Burner," a book of character lifepaths for monster-type races. Since you're releasing it as you complete it, will it… In Burning Wheel Participants: Clinton R. Nixon, abzu, rafial, drozdal, Bankuei, taepoong.
5/31/2003 Michael Hopcroft: Handling Outside Submissions Today, like a bolt out of the blue, someone came to me with a game idea. not a HeartQuest supplement, not a Fuzz, supplement, but a complete game idea. I… In Publishing Participants: Michael Hopcroft, Jack Spencer Jr, Dave Panchyk, Bailey, ADGBoss, pigames, Clay.
6/1/2003 Gwen: I Have No Idea How to Make PDFs I have several RPGs (some one-shot... some longer) on Word. Is there a way to put these in Adobe?
What is the best way to make RPGs available online?
Any… In Publishing Participants: Gwen, C. Edwards, ethan_greer, Dave Panchyk, Michael Hopcroft, Wormwood, ADGBoss, max.lambertini, Mike Holmes, Reimer Behrends, MistHunter.
6/1/2003 TheGameBoy: Aers: The Fallen World I am making a very Narrativist RPG called Aers: The Fallen World that takes place in the world I've created, Aers. I am using a Percentile based system that I… In Indie Game Design Participants: TheGameBoy, talysman, Dave Panchyk, Mike Holmes, Garbanzo, Emmett.
6/1/2003 Peter Nordstrand: Narrativist Scenario Writing Hi,
I hope this topic is appropriate for this forum.
Basically, role-playing writing has no real foundation for Narrativist scenario creation. I've just begun to… In HeroQuest Participants: Peter Nordstrand, MrWrong, bluegargantua, Bankuei, simon_hibbs, Mike Holmes, Palashee, Ron Edwards, Mad-Eye Moody, Ian Cooper, Alai, Christopher Kubasik, Nick Brooke, Valamir.
6/1/2003 Mr Darran Sims: New players for HeroQuest and spreading the Gloranthan word New players for HeroQuest and spreading the Gloranthan word
Hi All,
Last night I narrated a game of Heroquest with a bunch of newbies and I thought that I… In HeroQuest Participants: Mr Darran Sims, Bankuei, Ron Edwards, MrWrong.
6/1/2003 Piers Brown: Questions about the Fidelity Axis (From Horseshoe 2) As a follow-up to the Beeg Horseshoe Theory Revisited thread (http://www.indie-rpgs.com/viewtopic.php?t=6663):
The idea of a separate Fidelity axis is pretty persuasive. The close parallel between it and Sim, however, gives… In GNS Model Discussion Participants: Piers Brown, Bankuei, Mike Holmes, cruciel, M. J. Young, John Kim, Alan, Ron Edwards.
6/1/2003 Spooky Fanboy: Creating the world in 9W Okay, now that that's solved:
A scenario idea popped into my head while reading this thread: some rival bad guy, another Archon, has created a fictional town in Nevada, a… In Chimera Creative Participants: Spooky Fanboy, Matt Snyder.
6/1/2003 Shreyas Sampat: Mridangam: Vedic Superheroic Dance-Drama Mridangam is a game based in Vedic mythology and the classical Indian dance-drama; its play is intended to mimic the traditional structure of a Bharata Natyam performance. As such, it's… In Indie Game Design Participants: Shreyas Sampat, Spooky Fanboy, Jonathan Walton, ADGBoss, Andy Kitkowski, Little_Rat, Palaskar.
6/1/2003 wpbarr: Burn Me As A Heretic, but ... Wouldn't a TROS card game help bring more players into the game and even be helpful as a game tool with regards to running combat? In The Riddle of Steel Participants: wpbarr, Jake Norwood, Brian Leybourne.
6/1/2003 Bankuei: Is this really Nar? Hi folks,
Jason wrote this in the Beeg Horseshoe thread, and I wanted to address his concerns:
Let's think of a Genevieve example, 'cause the Vieve-ster always has something interesting… In GNS Model Discussion Participants: Bankuei, cruciel, jdagna, M. J. Young, talysman, John Kim, Ron Edwards, Gordon C. Landis, Mike Holmes.
6/1/2003 Morfedel: A Halfling of Stahl I was just thinking... if I made a halfling, that says I have one human parent.
Would it be reasonable to say the halfling also gets the advantages of their… In The Riddle of Steel Participants: Morfedel, Nick Pagnucco.
6/1/2003 kenjib: unlanded noble sorcerer A sorcerer is race pick B. Unlanded gentry is also pick B. What do I do when a character's concept is unlanded gentry that dabbles in the arts -- the… In The Riddle of Steel Participants: kenjib, Shreyas Sampat, Jake Norwood, Ashren Va'Hale, Morfedel, Mayhem1979.
6/1/2003 cruciel: Where did delete post go? Where did delete post run off to?
Shouldn't you be able to delete during the time you can edit?
I had major mouse slippage and ended up repeating myself in… In Site Discussion Participants: cruciel, Clinton R. Nixon, Ron Edwards.
6/1/2003 Ashren Va'Hale: weapon grabbing How would you mechanicallyaccount for grabbing a weapon? right now I treat it as grappling to trap but you are grappling the weapon but maybe there are som better ideas… In The Riddle of Steel Participants: Ashren Va'Hale, Ashton, Jake Norwood, MrGeneHa.
6/2/2003 Ryan Wynne: Police RPG using the Action! System I am looking at putting together a police rpg using the Action! system (which is now OGL and I think is a very good system).
Any input/ideas? In Indie Game Design Participants: Ryan Wynne, Dave Panchyk, John Kim, Mike Holmes.
6/2/2003 Mike Holmes: Psyched So I'm watching BBC America as I tend to do on Sunday nights (big Coupling fan), and I slide into watching a show called Faking It. The premise of this… In Errant Knight Games Participants: Mike Holmes, Matt Gwinn, hardcoremoose.
6/2/2003 Jack Aidley: How is D&D magic Karmic? I hope this is the right place for this.
In this article, Ron states that:
AD&D uses Karma for magic and Fortune for combat.
I don't see why D&D… In RPG Theory Participants: Jack Aidley, Shreyas Sampat, Valamir, Jeph, Ron Edwards.
6/2/2003 nylle: Using old RQ material in HeroQuest/Hero Wars Hi,
I used to play RQ quite a long time ago, but unfortunately haven't played it for many years. However, this weekend I picked up Hero Wars on an auction… In HeroQuest Participants: nylle, Ron Edwards, simon_hibbs, Tim Ellis, Ian Cooper.
6/2/2003 Wolfen: ReCoil: Layout Well, I'm finally beginning to get ReCoil into something resembling a finished format, but I'm having my doubts with layout. I think it looks alright, but perhaps a little... drab.… In Indie Game Design Participants: Wolfen, Jack Spencer Jr, Matt Snyder, Matt Wilson, Shreyas Sampat, gobi.
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