Previous Topics 6/3/2003 Michael Hopcroft: How to advise someone from a Different Industry I got an e-mail over the weekend from a very famous computer game maker. I will not give his name here out of respect for his privacy. Anyway, he was… In Publishing Participants: Michael Hopcroft, Clay, Ron Edwards.
6/3/2003 Matt Wilson: A design and layout question Okay, since this forum says it's also for discussing design and layout, I've got a question in that department.
I'm aiming for something that's going to be downloadable, so I… In Chimera Creative Participants: Matt Wilson, Matt Snyder.
6/3/2003 Matt Wilson: I played Elfs; I feel dirty *wink* Last night was a disturbingly fun game of Elfs run by Clinton at our Monday night gathering.
I played a plain mean Elf named Wype, with (of course) an anal… In Actual Play Participants: Matt Wilson, Ron Edwards, Clinton R. Nixon.
6/3/2003 Jeffrey Straszheim: Love, Demons, and a Desparate Cry for Help Howdy,
I'm starting up a Sorcerer game with my wife. We've done it before, but I'm having a sad case of creative block this time around. Anyhow, I'm going to… In Adept Press Participants: Jeffrey Straszheim, Ron Edwards, Valamir, Mike Holmes, Nev the Deranged.
6/3/2003 Morfedel: My RPG Review Ok, my review is up on RPG.NET.
It wasn't overly positive, and in one area I may have been a bit too harsh, but don't flame me, because overall I… In The Riddle of Steel Participants: Morfedel, Brian Leybourne, Claymore, Noon, prophet118, arxhon.
6/3/2003 Comte: minor blunder deleat me Originaly this started as a question about what you wanted when someone posted thier ideas for a game up here. This is because I didn't notice the sticky. It would… In Indie Game Design Participants: Comte, Mark Johnson.
6/3/2003 Wormwood: Proof of Concept Game Design: Where to post? That's most of the question. But to flesh it out nonetheless:
Let's say I'm designing a game which is intended to be a hypotest of some theory, possibly GNS, possible… In Site Discussion Participants: Wormwood, J B Bell, Jack Spencer Jr, Clinton R. Nixon.
6/2/2003 Emote Control: Using a website I've been doing some thinking about how RPG companies use their websites, and looked at a number of them. The main purposes of the websites are:
1-A place to buy… In RPG Theory Participants: Emote Control, M. J. Young, Mike Holmes, John Kim.
6/2/2003 TheGameBoy: Exile a few months ago, at my first shot at Indie RPG creation, I made a RPG version of the Computer RPG: Exile. It is a simple game, and fairly straightforward.… In Indie Game Design Participants: TheGameBoy, greyorm, Emmett.
6/2/2003 lumpley: Fidelity vs. Integrity Here's an attempt to break apart and clarify this newfangled "fidelity" word.
Characters, Settings, Systems, and probably the other two have integrity. Integrity is something you either uphold or compromise… In GNS Model Discussion Participants: lumpley, C. Edwards, John Kim, cruciel, Mike Holmes, M. J. Young, Walt Freitag, Emily Care, Cassidy.
6/2/2003 Michael Hopcroft: Public Domain Can anyone provide a link or reference that can help me find out whether a given work is in the public domain? In Publishing Participants: Michael Hopcroft, talysman, Michael S. Miller, Jason E. Roberts.
6/2/2003 Wolfen: ReCoil: Layout Well, I'm finally beginning to get ReCoil into something resembling a finished format, but I'm having my doubts with layout. I think it looks alright, but perhaps a little... drab.… In Indie Game Design Participants: Wolfen, Jack Spencer Jr, Matt Snyder, Matt Wilson, Shreyas Sampat, gobi.
6/2/2003 nylle: Using old RQ material in HeroQuest/Hero Wars Hi,
I used to play RQ quite a long time ago, but unfortunately haven't played it for many years. However, this weekend I picked up Hero Wars on an auction… In HeroQuest Participants: nylle, Ron Edwards, simon_hibbs, Tim Ellis, Ian Cooper.
6/2/2003 Jack Aidley: How is D&D magic Karmic? I hope this is the right place for this.
In this article, Ron states that:
AD&D uses Karma for magic and Fortune for combat.
I don't see why D&D… In RPG Theory Participants: Jack Aidley, Shreyas Sampat, Valamir, Jeph, Ron Edwards.
6/2/2003 Mike Holmes: Psyched So I'm watching BBC America as I tend to do on Sunday nights (big Coupling fan), and I slide into watching a show called Faking It. The premise of this… In Errant Knight Games Participants: Mike Holmes, Matt Gwinn, hardcoremoose.
6/2/2003 Ryan Wynne: Police RPG using the Action! System I am looking at putting together a police rpg using the Action! system (which is now OGL and I think is a very good system).
Any input/ideas? In Indie Game Design Participants: Ryan Wynne, Dave Panchyk, John Kim, Mike Holmes.
6/1/2003 Ashren Va'Hale: weapon grabbing How would you mechanicallyaccount for grabbing a weapon? right now I treat it as grappling to trap but you are grappling the weapon but maybe there are som better ideas… In The Riddle of Steel Participants: Ashren Va'Hale, Ashton, Jake Norwood, MrGeneHa.
6/1/2003 cruciel: Where did delete post go? Where did delete post run off to?
Shouldn't you be able to delete during the time you can edit?
I had major mouse slippage and ended up repeating myself in… In Site Discussion Participants: cruciel, Clinton R. Nixon, Ron Edwards.
6/1/2003 kenjib: unlanded noble sorcerer A sorcerer is race pick B. Unlanded gentry is also pick B. What do I do when a character's concept is unlanded gentry that dabbles in the arts -- the… In The Riddle of Steel Participants: kenjib, Shreyas Sampat, Jake Norwood, Ashren Va'Hale, Morfedel, Mayhem1979.
6/1/2003 Morfedel: A Halfling of Stahl I was just thinking... if I made a halfling, that says I have one human parent.
Would it be reasonable to say the halfling also gets the advantages of their… In The Riddle of Steel Participants: Morfedel, Nick Pagnucco.
<< more previous topics | | Subsequent Topics 6/3/2003 Sylus Thane: Reviews of Frontier requested Ok, as I am getting closer to my publishing deadline of September I am facing a few problems.
1. Should my base rule book include all of the rules or… In Indie Game Design Participants: Sylus Thane, Spooky Fanboy, Emmett, Mike Holmes, Kester Pelagius, Zala.
6/3/2003 Morfedel: Interesting lookng game Interesting looking game.
I read the reviews of the game on RPG.Net, and looked over the starting pdf; it looked like a rules-light system with what little I saw, but… In Burning Wheel Participants: Morfedel, Ron Edwards, Valamir, abzu, Bankuei, hatheg-kla, rafial.
6/3/2003 Green: need help for possible future supplements Now that my Kathanaksaya website is complete, and I have managed to playtest it a few times with some on-the-fly games, I believe I would like to continue developing this… In Indie Game Design Participants: Green, Lxndr.
6/3/2003 Walt Freitag: Exploration of System (split) Split from the Beeg Horseshoe Revisited thread:
This topic appeared unresolved but it's tangled among other topics in the original thread. This is an attempted rescue.
I agree that "fidelity… In GNS Model Discussion Participants: Walt Freitag, C. Edwards, clehrich, ADGBoss, Ron Edwards, Wormwood, Valamir, Mike Holmes, John Kim, cruciel, M. J. Young, Emily Care, lumpley.
6/3/2003 Sylus Thane: Does GNS sometimes cloud Indie Design? Although the Forge is home to both, sometimes I wonder if GNS can cloud over questions brought up in Indie design. Based on reading some of the threads here in… In Site Discussion Participants: Sylus Thane, Valamir, Bankuei, Shreyas Sampat, C. Edwards, Ron Edwards, M. J. Young, iago, Mike Holmes.
6/4/2003 linux: Combat System Help I need help in fine-tuning a Combat system i'm developing. I am at an impass:
Combat System 1:
roll of 2d10 (d100%) to determine attack (hit chance v evasion/defense)
compare… In Indie Game Design Participants: linux, Emmett, M. J. Young, Andrew Martin, Jack Aidley, ADGBoss.
6/4/2003 demiurgeastaroth: Fiddling About with Stats (long) First - I don't know if the following is of any interest to anyone else. But I can hope :)
I've read about the problems some people have with STR… In The Riddle of Steel Participants: demiurgeastaroth, gmouser, Morfedel, Wolfen, Noon.
6/4/2003 demiurgeastaroth: Help: New Game Advice It's my first TROS game next Sunday. Can anyone offer advice on the best way to introduce the system to the players?
I'm planning to get them to design characters… In The Riddle of Steel Participants: demiurgeastaroth, Wolfen, ethan_greer, Salamander, Bankuei, Ron Edwards, Brian Leybourne.
6/4/2003 galex: Quick Paladin question Please forgive me if this has been addressed before. I tried to do a search, but did not find the answer I was looking for. I'm curious about Paladin (I… In CRN Games Participants: galex, Michael S. Miller.
6/4/2003 Ron Edwards: GNS and design (split from Site Discussion) Hi there,
Sylus wrote, in the Does GNS cloud Indie Design thread,
Where do you feel if at all GNS could help in design? Or do you feel it is… In GNS Model Discussion Participants: Ron Edwards, Sylus Thane, ethan_greer, M. J. Young, Emmett, WDFlores, Paganini, Mike Holmes, Wormwood, jdagna.
6/4/2003 Wolfen: Artist's site Hi,
I was looking through artist's galleries in the Resource Library, and I remembered that Raven Daegmorgan had a style that might have worked for my purposes.
However, the site… In Site Discussion Participants: Wolfen.
6/4/2003 Lxndr: Mind control redux (split) Yeah, yeah, resurrecting an old thread; is that a bad thing? I know rpg.net sometimes gets all buggered. But I'm new here, and I'm looking through threads from the beginning… In Adept Press Participants: Lxndr, Ron Edwards, Bankuei, Valamir, Bailywolf, Michael S. Miller.
6/4/2003 szilard: Destined: Mechanic/Difficulty issue I've been struggling with some underlying issues in my development of Destined lately.
Here is a brief mechanics recap/update:
Each character has two main attributes: Determination and Destiny
These are… In Indie Game Design Participants: szilard, Walt Freitag, Matt Snyder, Jeph, Hunter Logan.
6/4/2003 Lxndr: Sorcerer & Space redux (split) Did this ever come out? In Adept Press Participants: Lxndr, Ron Edwards, Mike Holmes, Catalyst, Michael S. Miller, Jared A. Sorensen.
6/4/2003 Jeph: "Unpublishable" Games: Where to discuss? The Indie Design forum is a place where we can help each other build games that are, hopefully, going to be eventually published. However, there's a whole class of games… In Site Discussion Participants: Jeph, Ron Edwards.
6/4/2003 Silent Entropy: Apotheosis: Meta-mythical Role-playing (Nar/Sim Hybrid) Apotheosis is a mythic game that floats somewhere between the narrative and simulation models. Apotheosis is a poetic journey through a meta-mythic realm of infinite epic possibilities. This is my… In Indie Game Design Participants: Silent Entropy, Dave Panchyk, Matt Snyder, Jonathan Walton, Shreyas Sampat, RobMuadib, Mike Holmes, xiombarg, Dr. Velocity.
6/4/2003 Jared A. Sorensen: Warning re: Cafepress http://www.giveneyestosee.com/say-no-to-cafepress/
I'll be removing my online store tonight. In Publishing Participants: Jared A. Sorensen, Matt Wilson, Alan, Gordon C. Landis, Nathan, samdowning, rpghost.
6/4/2003 Spooky Fanboy: Based on Feedback from octaNe play Hi.
I like octaNe. I really do. But I had a friend of mine run the game for me, and he came up with a nice elaborate backstory. My six… In Memento-Mori Theatricks Participants: Spooky Fanboy, Jared A. Sorensen.
6/4/2003 Bankuei: Legend of the 5 Rings + Sorcerer = S5R Hi folks,
I'll let it speak for itself:
Sorcerer of the 5 Rings...
What is S5R?
S5R is my personal conversion of AEG’s wonderful setting of Rokugan in their Legend… In Adept Press Participants: Bankuei, Bailywolf.
6/4/2003 jburneko: Question About Demons Confering Abilities. This question is prompted by Mind Control Redux thread but since this isn't specifically about mind control I thought I'd put it in its own thread. There were some examples… In Adept Press Participants: jburneko, Mike Holmes, Ron Edwards, Jeffrey Straszheim, Valamir, Lxndr.
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