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From Day One


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6/20/2003 Bailywolf: More Real World Sorcery
Does this not soundl like a cool twisted Sorcerer game to you: http://www.metro.co.uk/metro/weird/live/index.html?in_page_id=4 Girl marries dog A NINE-YEAR-old girl has married a stray dog in front of more than 100…
In Adept Press
Participants: Bailywolf, Bankuei.


6/20/2003 Spooky Fanboy: Nitpick: "Sleeper" in 9W
In your lexicon, it gives "Sleeper" as the term for those who remain ignorant of what's really going on. Mage uses the same word for the same thing. This game…
In Chimera Creative
Participants: Spooky Fanboy.


6/20/2003 abzu: Unlisted Skills
Lately, couple of folks have mentioned missing skill descriptions. Frankly, there are just too many skills to describe. Skills that I felt needed no further description aside from their name…
In Burning Wheel
Participants: abzu, rafial.


6/19/2003 gobi: Tentative cover concept for PUNK
I was reading through some old threads about RPG cover art and I noticed someone mentioned that the "collage" theme of old-school movie posters, like Indiana Jones and Star Wars,…
In Publishing
Participants: gobi, greyorm, Jared A. Sorensen, quozl, samdowning, Lxndr.


6/19/2003 Jared A. Sorensen: octaNe: revved up and revised rules
After playing octaNe once and running it twice, I'm a bit concerned with how things work. Not game play, per se...I think that the game itself is pretty cool and…
In Memento-Mori Theatricks
Participants: Jared A. Sorensen, Spooky Fanboy, Robert Leal.


6/19/2003 rafial: FoRKs in Melee
So I've noticed that all the melee weapons skills list brawling, martial arts and each other as FoRKs. Does this mean that if I have both Sword skill and Brawling…
In Burning Wheel
Participants: rafial, taepoong, nebulous menace, abzu.


6/19/2003 xiombarg: Pretender Revised
IIRC, this is the correct forum for "open comments" on a game, because Indie Design is for talking about more specific design questions. Well, I incorporated the proposed changes, and…
In RPG Theory
Participants: xiombarg, lumpley, Mike Holmes.


6/19/2003 Jack Spencer Jr: mainstream appeal: What, exactly, does it mean to roleplay?
from No More Incoherence! - A Rant Call me strange; call me an outsider, someone who doesn't understand the hobby. But allow me this much: role playing games…
In RPG Theory
Participants: Jack Spencer Jr, Matt Wilson, Marco, Ian Charvill, Dr. Velocity, Fairie Princess, jdagna, contracycle, Michael S. Miller, Bankuei, ethan_greer, Paganini, M. J. Young, Comte.


6/19/2003 jburneko: Trollbabe Comic Stuck?
Is my computer just being weird or has the Trollbabe comic not updated at all this week? Jesse
In Adept Press
Participants: jburneko, lumpley, greyorm, Clinton R. Nixon, Ron Edwards.


6/18/2003 taalyn: Reward factors
I'm just looking for people's ideas for how they reward players with experience points and the like. For example, one factor I've seen is the "cool feat" point, granting the…
In RPG Theory
Participants: taalyn, Lxndr, jdagna, cruciel, M. J. Young, Mad-Eye Moody, Ben Morgan, Matt Wilson, Hunter Logan, Mike Holmes, Jack Spencer Jr.


6/18/2003 Matt Snyder: Nine Worlds sample chapter
I've uploaded a sample chapter for the upcoming Nine Worlds print edition (the PDF will look much the same, just at letter-size). Chapter 1: Archons (400k+ PDF document) I've labored…
In Chimera Creative
Participants: Matt Snyder, Mike Holmes, Spooky Fanboy, Chris Passeno, Kester Pelagius.


6/18/2003 rafial: Why script Block?
Here's my latest head scratcher. Why would you ever want to script Block, as opposed to Counterstrike? Counterstrike works against all the things that Block works against, and a lot…
In Burning Wheel
Participants: rafial, taepoong, abzu, nebulous menace, inthisstyle.


6/18/2003 Jack Spencer Jr: Incoherent kit-bashing
From this thread What always puzzles me is that people who assert that incoherent game design is a good thing, because apparently it's desirable to tinker rules to taste,…
In GNS Model Discussion
Participants: Jack Spencer Jr, Marco, Mike Holmes, Valamir, Ron Edwards, Wormwood, contracycle.


6/18/2003 Marco: Gamist Essay -- GOOD!
This isn't a post with a hella-lot of content--but I got finished with the gamist essay and ... it's *good!* The split of the challenge sections is insightful. The language…
In GNS Model Discussion
Participants: Marco, Ron Edwards, Ted E. Childers, xiombarg, Mike Holmes.


6/18/2003 Ron Edwards: help requested
Hi there, Can someone take a quick peek inside all three print supplements and then email their ISBN numbers to David Seaward, at adams.west@saol.com? Many thanks! My computer access will…
In Adept Press
Participants: Ron Edwards, Trevis Martin, kwill.


6/18/2003 Le Joueur: No More Incoherence! - A Rant
Hey there, First off, let me apologize that this may be quite likely the last thing I ever post here, my life recently having been turned upside down (in the…
In GNS Model Discussion
Participants: Le Joueur, Wormwood, Ron Edwards, Anon LeBlanc, Bankuei, ethan_greer, Marco, Jack Spencer Jr, Mike Holmes, John Kim, M. J. Young, Jake Norwood, C. Edwards, Green, Valamir, cruciel, Matt Snyder, contracycle, WDFlores, xiombarg.


6/18/2003 WDFlores: Iron City: Secrets & Subversives - A Working Draft
For reference, my initial and somewhat confused stab at all this is here: The Iron City. I started off on this project with the GNS model in the forefront of…
In Indie Game Design
Participants: WDFlores, Paul Czege.


6/18/2003 Jack Spencer Jr: Thoughts on kibitzing.
kibitz n 1. To look on and offer unwanted, usually meddlesome advice to others. 2. To chat; converse. kibitz v 1. make unwanted and intrusive comments I noticed something in…
In Actual Play
Participants: Jack Spencer Jr, cruciel, Julie, Matt Gwinn, Mike Holmes, Emmett, inthisstyle, jdagna, Comte, Ben Morgan, xiombarg, Jack Aidley, Paul Czege, mikeryan, Ian Charvill, Dave Panchyk, Ron Edwards.


6/18/2003 Green: seeking playtesters for IRC kathanaksaya
I am looking for between 3 and 6 playtesters for my game, Kathanaksaya. I prefer IRC because it is closest to the table-top and LARP roots of the game, but…
In Connections
Participants: Green, Lxndr, taalyn.


6/17/2003 demiurgeastaroth: Anti-Gamist, or Pro-what?
I enjoyed the gamist essay, but one thing Ron said puzzles me. And, completely differently, "balance" is often invoked as an anti-Gamist play defense, specifically in terms of not permitting…
In GNS Model Discussion
Participants: demiurgeastaroth, Bankuei, jdagna, Ron Edwards, John Kim, Wormwood.


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Subsequent Topics

6/20/2003 zeke023: Any Swordsman on this list? SCA? etc?
I started doing SCA heavy weapons combat about a year ago. One of the reasons I was so impressed with TROS was the real research that they did into actual…
In The Riddle of Steel
Participants: zeke023, Salamander, Wolfen, Bankuei, Eamon Voss, Jake Norwood, Valamir, Ashton, Thorbrin, Krammer.


6/20/2003 Palaskar: An history of CRPGs (LONG)
Ron Edwards said: Then again, perhaps my surprise is a matter of my own subcultural limitations, if related hobbies are considered. Gamism remained alive and well among computer games like…
In RPG Theory
Participants: Palaskar, Wolfen, anonymouse, Comte, MadTinkerer, talysman, Hunter Logan, Eric J., Jeff Klein, Jack Spencer Jr, Mike Holmes, Caldis, M. J. Young, contracycle, Walt Freitag, damion, efindel, Tavish.


6/20/2003 Ben Morgan: Riddle of the Five Rings?
Okay, I did a search, but I couldn't find anything about the possibility of a Legend of the Five Rings to Riddle of Steel conversion. I thought it had been…
In The Riddle of Steel
Participants: Ben Morgan, Paka, Jake Norwood, Claymore, Waiwode, Marc Hameleers.


6/21/2003 M. J. Young: A question about the function of the forum new posts reset
Well, that's probably a confusing title, but it was the best I could do. (I hate titles--it's always the hardest part in everything I write, and I'm always asking other…
In Site Discussion
Participants: M. J. Young, Jack Spencer Jr, Lxndr.


6/21/2003 Stuart DJ Purdie: Mind control and protagonisation
It's a staple of superhero type games. Player A has mind control powers, and uses them on NPC's to various gains. But the moment an NPC uses such an ability…
In RPG Theory
Participants: Stuart DJ Purdie, Andrew Martin, John Kim, Lxndr, M. J. Young, Jared A. Sorensen, Michael S. Miller, Mike Holmes.


6/21/2003 xiombarg: Lusting After Jesus, Part II: To Hell (Pretender Playtest)
A while back, I ran a second session of Pretender, with some rules modes I suggested in the previous thread, which you might want to check out to refresh your…
In Actual Play
Participants: xiombarg.


6/21/2003 Claymore: Adapting TRoS Combat to Burning Wheel
I realize that my words may (and probably will) be considered blasphemy, but has anyone considered adapting Riddle of Steel's combat mechanics to Burning Wheel. I happen to like most…
In Burning Wheel
Participants: Claymore, Valamir, abzu, Bankuei, Mike Holmes, Anton_Duelant, Ron Edwards, Durgil, rafial, Bracken, Poleaxe, Baron Guthwulf.


6/21/2003 Jack Spencer Jr: Gamist design invites repetition?
I was fiddling with some old video games when I noticed that it was doing the same thing over and over. This is not to say there isn't variety to…
In GNS Model Discussion
Participants: Jack Spencer Jr, Christopher Kubasik, jdagna, Mike Holmes, WDFlores, damion, John Kim, Marco.


6/21/2003 Christopher Kubasik: The Game Between the Rules
Hi, After reading John Kim and Marco (and many others) going at it on another thread, I was thinking of starting a thread called, The Game Between the Rules. It…
In RPG Theory
Participants: Christopher Kubasik, Jack Spencer Jr, M. J. Young, Dr. Velocity, Mike Holmes, Marco, Valamir.


6/21/2003 talysman: rogue-like games and their influence on pen-and-paper RPGs
I've been pretty busy lately with other projects, so I haven't been around much, but I have been thinking about some questions Ron raised in his Gamism essay; specifically, questions…
In RPG Theory
Participants: talysman, Jack Spencer Jr, Jeff Klein, Mike Holmes, John Kim.


6/21/2003 Rob MacDougall: question re: future HeroQuest releases
Hi all. Ron's preview of HeroQuest over at Pyramid (link will work for subscribers only) may have kicked up a little hand-wringing on the discussion boards about the difference between…
In HeroQuest
Participants: Rob MacDougall, Tim Ellis, Nick Brooke.


6/22/2003 Jack Spencer Jr: Interactive Entertainment
The recent threads struck me that the advent of both RPGs and computer/video games was a step in the evolution of interactive entertainment. Unlike passive entertainments; like stage, screen, and…
In RPG Theory
Participants: Jack Spencer Jr, talysman, Michael S. Miller.


6/22/2003 J B Bell: The Twice-Forsaken Earth redux
This damned thing has been gestating for months. I think it's finally a game that is play-testable. The Twice-Forsaken Earth J B Bell What is this game about? The Twice-Forsaken…
In Indie Game Design
Participants: J B Bell, greyorm, Spooky Fanboy.


6/22/2003 Comte: To experience is to know CRPGs
Okay it is hard not to notice the recent surge of interest in CRPGs and thier history. While lots of us are talking about them I realized it would be…
In RPG Theory
Participants: Comte, Dr. Velocity, Jack Spencer Jr, Wolfen, Eric J., contracycle, Walt Freitag, lumpley, John Kim, Marco, WDFlores, Ian Charvill.


6/22/2003 Claymore: The riddle of steel with Burning Wheel
I've make a post over on the Burning Wheel forum about adapting the Riddle of Steel combat and spiritual attribute mechanics to the Burning Wheel RPG. Anyone who has both…
In The Riddle of Steel
Participants: Claymore, Durgil, Jake Norwood, abzu, Bracken.


6/22/2003 Norbert: CAH has made it to real stores in Germany
I am happy to announce that yesterday, on June 21st (*happy Beltane, Summer Solstice, by the way!*), I got my envelope with a copy of the CAH rulebook in the…
In Cartoon Action Hour
Participants: Norbert, Cynthia Celeste Miller.


6/22/2003 Spooky Fanboy: Divination in 9W
How does divination or or "detect (fill in the blank)" magic work in 9W? Also, is it possible to combine Urges to alter the current reality?
In Chimera Creative
Participants: Spooky Fanboy, Matt Snyder.


6/22/2003 Lxndr: Sorcerer Dice Pool Odds
Has anyone ever done calculations to suggest the rough odds for sorcerer dice pools based on the # of dice in each pool, and the # of sides used? I'd…
In Adept Press
Participants: Lxndr, rafial, Valamir, Mike Holmes.


6/20/2003 Jason Aaron: Species/Race/Culture (split)
This is my first post at the Forge, so my apologies if it is somewhat off topic (and heavily biased). I think that something that may help designers, authors, or…
In RPG Theory
Participants: Jason Aaron, M. J. Young, contracycle, Matt Wilson, Bankuei, John Kim, Garbanzo, damion, simon_hibbs.


6/23/2003 xiombarg: fantasy heartbreakers: a theory
[url=http://www.rpgnews.com/article.php?sid=2509]Working at rpgnews.com[/url] has gotten me thinking about [url=http://www.indie-rpgs.com/articles/9/]Fantasy Heartbreakers[/url] again. Slap me down if this insight is trivial and/or someone already popped out with it and I missed the…
In RPG Theory
Participants: xiombarg, Valamir, Bankuei, Ron Edwards, WDFlores, Cadriel, Marco, John Kim, M. J. Young.


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