The Forge Reference Project: Browse Threads

 

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From Day One


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6/9/2003 Tony Irwin: Halfling PCs
Hi Luke, I couldn't find any rules for halfling PCs which surprised me because your game looks like it would run a great Lord of the Rings campaign. With all…
In Burning Wheel
Participants: Tony Irwin, taepoong, Bankuei, Valamir, abzu, inthisstyle.


5/29/2003 Tony Irwin: Legacy of the Ages: GM dice
Folks I'm having a bit of a problem thinking about conflicts in Legacy of the Ages, and how many dice the GM should be bringing to the table. The problem…
In Indie Game Design
Participants: Tony Irwin, Mike Holmes, ADGBoss, Valamir, Palaskar.


3/27/2003 Tony Irwin: Release details
Hi Seth, I read Ron Edward's review of your game and am keen to buy it when it gets released. Are you at the point yet of establishing a release…
In Dark Omen Games
Participants: Tony Irwin, GreatWolf.


3/25/2003 Tony Irwin: Universalis with minatures
I'm not joking! I've been ill recently and have used the time (never knew just how bad daytime tv really is) to paint up some old Games Workshop stuff I…
In Universalis
Participants: Tony Irwin, Valamir, Paganini, GreatWolf, Mike Holmes.


3/4/2003 Tony Irwin: Author Stance
Folks I need some help, I'm trying to read up on games that encourage players to take author stance rather than actor stance. I'm especially interested in games that make…
In RPG Theory
Participants: Tony Irwin, Valamir, Mike Holmes, Bankuei, Ron Edwards, M. J. Young, Bruce Baugh, Ben Morgan.


2/5/2003 Tony Irwin: Theme-Chaser rewrite
I've rewritten my text for Theme-Chaser. It was from reading (and rereading) the rules for Universalis and Paladin that I think I've gleaned a few tips for how better to…
In Indie Game Design
Participants: Tony Irwin, ThreeGee.


2/4/2003 Tony Irwin: Universalis Simulationist or Narrativist?
I just read Ron Edward's essay "Simulationism: The Right to Dream". Is Universalis simulationist? Every time I think I have this stuff figured out I realise I don't have a…
In Universalis
Participants: Tony Irwin, xiombarg, Valamir, Mike Holmes, Paganini, Ron Edwards.


1/20/2003 Tony Irwin: Paladin First Session
First a bit of background, some friends of mine who play mainly White Wolf products had invited me to make up the numbers for their vampire game. My usual L5R…
In Actual Play
Participants: Tony Irwin.


1/15/2003 Tony Irwin: Paladin Questions
Hey folks, I ran a character/world creation session for two friends last week for Paladin. We improvised a couple of scenes to try out the mechanic (which went great, we…
In CRN Games
Participants: Tony Irwin, Clinton R. Nixon.


1/6/2003 Tony Irwin: Theme-Chaser: PDF
ohmigod its finally here!!!! I've provided a link to the PDF version of the extremely sketchy/preview/drawing-board file for the Theme-Chaser game I've been working on. I've been stuffing this down…
In Indie Game Design
Participants: Tony Irwin, Drew Stevens, Shreyas Sampat.


12/12/2002 Tony Irwin: Universalis: Fellowship of the Coins
With Lord of the Rings: The Two Towers, only a few days away I’ve been thinking desperately about how to play in a game like that. I was trying to…
In Universalis
Participants: Tony Irwin, Valamir, Mike Holmes.


11/18/2002 Tony Irwin: Uncontested Complications
Guys what happens when I initiate an event targetting a pc (or in fact any component controlled by another player) and they've no interest in contesting it? Its never actually…
In Universalis
Participants: Tony Irwin, Valamir, Mike Holmes.


11/15/2002 Tony Irwin: Theme Chaser: Rolling Dice
Actually I suppose this isn't really an issue about rolling dice, more of identifying with characters. There came a point in our playtest last night (while fighting the fire spiders)…
In Indie Game Design
Participants: Tony Irwin, thoth, Le Joueur, Jonathan Walton, Mike Holmes, Matt Wilson.


11/15/2002 Tony Irwin: Theme Chaser: first game
Tried a first play test of Theme Chaser last night. Its a story telling game but I've tried to just retell the bare bones of it so you can see…
In Actual Play
Participants: Tony Irwin, Mike Holmes.


11/8/2002 Tony Irwin: Narrativist vs Director Stance
Hey folks, have I got this right? That you can have a narrativist game where the players have no director stance at all? I suppose that the premise would automatically…
In GNS Model Discussion
Participants: Tony Irwin, Ron Edwards, Paganini.


10/16/2002 Tony Irwin: Starting Donjon
Just bought Donjon and am looking forward to running it with my group. Got stacks of old D&D material I could get a second run out of, but have asked…
In CRN Games
Participants: Tony Irwin, Valamir, Zak Arntson, jdagna, Bailywolf, Mike Holmes.


10/3/2002 Tony Irwin: Theme Chaser: Story telling game
My apologies for this incomplete submission. I enjoyed Kester Pelagius's thoughts on character switching during a game and it really got me thinking. It occured to me that this would…
In Indie Game Design
Participants: Tony Irwin, Valamir, Kester Pelagius, Jonathan Walton, soundwave, Walt Freitag, scobie, Ron Edwards.


10/2/2002 Tony Irwin: Newbie: The Desperation
I can't hold back any longer, I must post! But first I was hoping one of y'all could fill me in with some nettiquette conventions for posting on this page?…
In Indie Game Design
Participants: Tony Irwin, kevin671, Valamir, Kester Pelagius, Jonathan Walton, Clay, Ron Edwards.


9/13/2002 Tony Irwin: Tony's first game
Greetings from Scotland folks. You'll be pleased to know that you now have 6 "Universalis Otaku" on the other side of the world. Nice (and perhaps a little weird) to…
In Universalis
Participants: Tony Irwin, Valamir, Mike Holmes.


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Subsequent Topics

7/1/2003 Tony Irwin: Sim game: Exploring the City
After writing some thoughts and questions about resolution mechanics for sim games in this thread, here's my sketch of a sim game that has a resolution system that focuses on…
In Indie Game Design
Participants: Tony Irwin, scobie, Dave Panchyk, Mike Holmes, Marco.


7/30/2003 Tony Irwin: John Wick on Universalis
Every now and then I make a holy pilgrimage to John Wick's online diary, to offer a silent prayer of thanks for L5R and 7th Sea. "I got to play…
In Universalis
Participants: Tony Irwin, Valamir, Mike Holmes.


8/13/2003 Tony Irwin: Organising text
I hate polls on discussion boards, but... What game book can you recommend to me for its outstanding clarity and organisation? I've got loads of instructional text crammed into word…
In Publishing
Participants: Tony Irwin, gobi, cruciel, Emily_Dresner, Paul Czege, Clay, iago, jdagna, Rob Donoghue, Alan, abzu.


8/15/2003 Tony Irwin: Thanks
This has been an amazing thread, I've found it very useful. Serious thanks to everyone who contributed. I won't do a quote by quote run down of all the good…
In Publishing
Participants: Tony Irwin.


8/15/2003 Tony Irwin: Universalis is already a card game
[url=http://www.indie-rpgs.com/viewtopic.php?t=7611]This thread[/url] got me thinking. The way that everything (not just PC stats) in Universalis is recorded as facts, kind of matches card games where every game entity is defined…
In Universalis
Participants: Tony Irwin, ethan_greer, Valamir.


9/22/2003 Tony Irwin: 4 possible outcomes
Hi folks, I have a question related to a very early thread on this board, where Ron mentions 4 possible outcomes in Sorceror scenarios. You can see the thread here…
In Adept Press
Participants: Tony Irwin, Mike Holmes, Ron Edwards.


10/13/2003 Tony Irwin: Men are from Universalis (split Adventure in Impro'd System)
Hey Folks, I split this myself from the Adventures in Improvised System Thread as my questions are quite off topic. Hey Vincent, First off, I agree that Universalis is…
In RPG Theory
Participants: Tony Irwin, simon_hibbs, Jonathan Walton, Valamir, Emily Care, Jack Spencer Jr, LordSmerf, Paul Czege, lumpley, Mike Holmes, Green, hix, Ron Edwards, Bob McNamee, M. J. Young.


6/12/2004 Tony Irwin: Universalis - what does it do best?
Below I've typed out some paragraphs from Robert McKee's book "Story". By this point in the book he's already defined story conflicts in terms of inner conflict (with the mind,…
In Universalis
Participants: Tony Irwin, Bob McNamee, Mike Holmes, Christopher Weeks, Valamir.


6/13/2004 Tony Irwin: Ramshead playtesting
I had never heard of Universalis until it was already a gorgeous little blue book with lovingly drawn, kooky fantasy art pics of robot pirates and laser artillery on lizard…
In Universalis
Participants: Tony Irwin, Bob McNamee, Valamir.


7/30/2004 Tony Irwin: PDF size
Last night I emailed Shojuo Story to my dad who was good enough to create a pdf on his home pc. The pdf is about 15 meg in size, as…
In Publishing
Participants: Tony Irwin, Jasper.


8/9/2004 Tony Irwin: Risk in Sim play.
I was hoping people could help me understand the role of risk in sim play. I really like recent definitions I've seen of how risk is used in gamist play:…
In GNS Model Discussion
Participants: Tony Irwin, Ron Edwards, Valamir, Marco, ErrathofKosh, timfire, bcook1971, Walt Freitag, M. J. Young.


8/9/2004 Tony Irwin: Risk in C/As
[color=darkblue]Folks, I'm trying to understand risk in Sim play, so that I can write a really great sim RPG! I'm trying to really nail down what I enjoy most about…
In GNS Model Discussion
Participants: Tony Irwin, ErrathofKosh, John Kim.


10/6/2004 Tony Irwin: Shoujo Story: Actual Play
[i][b]Background[/b] [url=http://apricot-ink.co.uk]Shoujo Story[/url] is a playing card based roleplaying game centred on the world of shoujo manga and anime. The game's influences include [url=http://universalis.actionroll.com/]Universalis[/url] for Gm responsibilties flowing back and…
In Actual Play
Participants: Tony Irwin, TonyLB.


10/6/2004 Tony Irwin: Featured Effect
Hey, I like the "Featured Effect" discussion at the bottom of the new Actual Play reports on the web-site. Looks like a really good way of teaching people about the…
In Universalis
Participants: Tony Irwin, Valamir, Mike Holmes.


10/13/2004 Tony Irwin: [Wonderful Imaginary] First play
I had a lot of fun playing Wonderful Imaginary on Monday night. Delisha had noticed it lying out in my living room and we ran through the world creation and…
In Actual Play
Participants: Tony Irwin.


11/5/2004 Tony Irwin: Read Japanese?
[b]Here's what people are saying about Shoujo Story![/b] [quote]Those of the title,Shojuo Story were found. Being the Shoji ・・ being the mistake, or it does and the ・・・・・・ Virgin Story?…
In Connections
Participants: Tony Irwin, Mike Holmes, greedo1379, Andy Kitkowski.


11/30/2004 Tony Irwin: Setting Premise Narrativism
Can anyone summarise and help me understand setting premise narrativism? I've already read this thread but would really appreciate some help with the idea. Many thanks! Tony
In GNS Model Discussion
Participants: Tony Irwin, timfire, Paul Czege, Sean.


12/6/2004 Tony Irwin: Edge mechanic
The edge mechanic for when you draw in successes during a complication... Am I right in thinking that because this rewards players who draw in complications, that its encouraging you…
In Universalis
Participants: Tony Irwin, Valamir.


1/4/2005 Tony Irwin: Samurai Badges: Actual play
I wrote Samurai Badges with Step On Up! play in mind. It is a GMless game where players take turns to propose challenges for each other’s samurai characters. The competition…
In Actual Play
Participants: Tony Irwin, Yokiboy, Tim Alexander.


3/13/2005 Tony Irwin: Robots & Rapiers download
I was just able to download R&R for free, is that what you intended? It looks outstanding! I love the blend of caligraphy style text and more "mechanical" text. Art's…
In Universalis
Participants: Tony Irwin, Valamir.


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