Previous Topics 8/14/2003 HinterWelt: PDF Previews of Sahdes of Earth Hey folks,
Apologies if this is not the place for this but I would like your opinions also. I have generated some PDF previews for our 1930s RPG called Shades… In Publishing Participants: HinterWelt, Kester Pelagius.
8/14/2003 jeffd: Practical Examples of GNS I'm a newbie here, so forgive me if I'm asking something utterly foolish...
I've read through most of the articles posted on GNS and I've skimmed the forum some. GNS… In GNS Model Discussion Participants: jeffd, jdagna, Eric J., Mike Holmes, Marco, Alan, Walt Freitag.
8/13/2003 Matt Snyder: (Slightly) revised Nine Worlds playtest PDF I just uploaded a new version of the playtest PDF that corrects some (alas, not all) typos and a couple other minor issues. It also now includes a lovely cover… In Chimera Creative Participants: Matt Snyder, WDFlores, Shreyas Sampat, ethan_greer.
8/13/2003 Tim Alexander: Inconspicuous demons and cloak Hey all,
This one is mostly for Ron, but I figured most people would be interested in the response. In another thread you said:
As written, the only ability… In Adept Press Participants: Tim Alexander, Ron Edwards.
8/13/2003 sirogit: Duality: Action Resolution Plan -----
Action Resolution is done in Scenes, after the GM describes the situation, players decide what they want their characters to do and the GM decides what other characters do.… In Indie Game Design Participants: sirogit, Mike Holmes.
8/13/2003 Hunter Logan: The problem with published rpgs (rant, long) I've been following some of the more recent threads in rpg theory and I haven't really wanted to say anything. Then, over the weekend, I went with my friend to… In RPG Theory Participants: Hunter Logan, Dr. Velocity, Alan, John Kim, pete_darby, Bankuei, Mike Holmes, Jack Spencer Jr, contracycle, WDFlores, Gordon C. Landis, Wolfen, M. J. Young, Jeph, Clinton R. Nixon.
8/13/2003 Hunter Logan: Benefits and Uses for Metaplot I think the ongoing discussion of metaplots is pretty counterproductive. Metaplots are tools, and they can serve a purpose. They can provide a more dynamic background for a game world,… In RPG Theory Participants: Hunter Logan, xiombarg, AnyaTheBlue, Valamir, contracycle.
8/13/2003 Brian Leybourne: Book & PDF Hey Paul,
When you get the second printing off the ground, are you planning to offer a "if you bought the PDF, you get that cost off the book" kind… In Half Meme Press Participants: Brian Leybourne, iago, Paul Czege.
8/13/2003 Krammer: Character Comparison I have been wondering about what other people's characters would be like. I want to know just how much they vary from the ones in my group. mine usually dont… In The Riddle of Steel Participants: Krammer, Brian Leybourne, Ashren Va'Hale, Swordmagnet, Charles Smith, Lyandar, Rico, Dan Sellars, Salamander, Ben Lehman, sgtnasty.
8/13/2003 anonymouse: Smacked Upside the Head with a Guitar: or, FLCL-inspired play design.
(FLCL - pronounced 'Fooly Cooly' - is a six-episode anime series from Gainax. i watched it again after a space of a few years this past… In RPG Theory Participants: anonymouse, Paul Czege, Mike Holmes, gobi.
8/13/2003 Nick Pagnucco: Bought it, Love it Hi. I'd like to say more, but the subject line says it all. MLWM is disturbingly cool.
For some reason, when I got done reading it, I wanted to use… In Half Meme Press Participants: Nick Pagnucco, Paul Czege.
8/13/2003 xiombarg: The Setting Split off from the playtest thread:
Yup. I'm gonna have big trouble with that. It makes little sense to me. If I as an Archon want to prove the sun… In Chimera Creative Participants: xiombarg, Valamir, Matt Snyder, Mike Holmes, Jason L Blair, AnttiK.
8/13/2003 Mike Holmes: 9W: Card Mecahnics The last thread got all tied up with the philosophical ramifications. So I talked to Matt, and he agreed that it would be cool to talk about some of the… In Chimera Creative Participants: Mike Holmes, Lxndr, Matt Snyder, MathiasJack, Valamir.
8/13/2003 Marc Hameleers: More on Grit and La famiglia? Jake/Brian
can you give us a little mor einfo on these games, now that i heardof their comming into existence on RPGnet?
Marc In The Riddle of Steel Participants: Marc Hameleers, Jake Norwood, Brian Leybourne.
8/13/2003 simon_hibbs: Born of the Blood playtest PDF available I've been working on Born of the Blood for a while now. I've discussed some elements of the game system on The Forge, but this is the first time the… In Indie Game Design Participants: simon_hibbs, Spooky Fanboy, Lxndr, Andrew Martin.
8/13/2003 Tony Irwin: Organising text I hate polls on discussion boards, but...
What game book can you recommend to me for its outstanding clarity and organisation?
I've got loads of instructional text crammed into word… In Publishing Participants: Tony Irwin, gobi, cruciel, Emily_Dresner, Paul Czege, Clay, iago, jdagna, Rob Donoghue, Alan, abzu.
8/13/2003 Gary Ciaramella: The Font in the Quick Start Rules! I love that font... what is the name of it and where can I get it?? :) please please! :) In The Riddle of Steel Participants: Gary Ciaramella, Ben Morgan, Jake Norwood.
8/13/2003 Simon W: It's a dog's life Ok guys, I'm looking for more inspiration here.
My free rpg It's a dog's life is basically playable as it stands, but I want to at least double it's size… In Indie Game Design Participants: Simon W, Alan, English.
8/13/2003 Jaeger: NINJAS!!! If it takes place in a feudal Japan like setting then it has to have ninjas.
And if your gonna have Ninjas in your game it should be done right.… In The Riddle of Steel Participants: Jaeger, Jake Norwood, Brian Leybourne, prophet118, Tony Irwin, Rattlehead, Salamander, tralese, DaGreatJL, Dan Sellars, Vanguard, Krammer, Ron Edwards, Bloodstryke, spunky, casinormal, tauman, Mike Holmes.
8/13/2003 Mad-Eye Moody: Horror RPG - protagonist focus and the fear of the unknown I've begun the preliminary work on a project I've been meaning to do for quite some time. I'm putting together a rpg in pdf format. I'm quite aware that everyone… In Indie Game Design Participants: Mad-Eye Moody, Ron Edwards, Julian Kelsey, Clay, jdrakeh.
<< more previous topics | | Subsequent Topics 8/14/2003 Mark Galeotti: HeroQuest Voices Did you order the deluxe hardback edition of HeroQuest, but haven't yet received details on how to download your advance copy of the splendid HeroQuest Voices collection, compiled by Nick… In HeroQuest Participants: Mark Galeotti, Nick Brooke, MarkAdri, Mike Holmes, Peter Nordstrand, Wolfhead.
8/14/2003 Matt Snyder: Nine Worlds website now online I just put the finishing touches on the Nine Worlds web site. You can find links to the downloads and the introduction text there. More will be updated as I… In Chimera Creative Participants: Matt Snyder, Mike Holmes, Lxndr, WDFlores.
8/14/2003 simon_hibbs: Born of the Blood PDF format The playtest/preview version of the game (available here) is A4 two-column text. I know that's not ideal for reading online though. I'm considering a 2/3 width column for main text… In Publishing Participants: simon_hibbs, Clay, Brian Leybourne.
8/14/2003 Draigh: General Stupidity... A senechal's reminiscence Stupid things I've seen PCs do in TRoS:
1: Fighting a 9' tall enraged Grizzly. On horseback... with a dopplehander.
That one didn't work out too well for the PC.… In The Riddle of Steel Participants: Draigh, Jaeger, Dan Sellars, Ashren Va'Hale, Noon, Krammer, Rico, Swordmagnet, Mike Holmes, Mitchy.
8/14/2003 WDFlores: Difficulties Advocating Forge Schtuff Hiya folks,
I've just had my first experience introducing other gamers to some Forge terminology (on a mailing list of gamers here in the Philippines). And, man oh man, did… In Site Discussion Participants: WDFlores, Valamir, Marco, pete_darby, Bankuei, cruciel, Clay, Kester Pelagius, Jeffrey Miller, iago, Ron Edwards, ethan_greer, Jack Spencer Jr, Maurice Forrester, gentrification.
8/14/2003 Lxndr: Roulette So, strange person that I am, while looking over a site for dice to buy, I came across a miniature roulette wheel. After some thinking, I decided to purchase it… In Twisted Confessions Participants: Lxndr, Paul Czege, Shreyas Sampat, Mike Holmes, iago, simon_hibbs.
8/14/2003 Eric Kimball: Multiplicative vs Additive damage Well the combat system of our little color game is broken. The whole vitality bar thing is far to complicated for the relatively simple game. So we are redoing it… In Indie Game Design Participants: Eric Kimball, Mike Holmes, Lxndr, Thomas Tamblyn, Jeph, chikoppi, M. J. Young.
8/14/2003 tralese: About Maneuvers... I was readin up on maneuvers and I wasn't quite sure what the text was saying. Are you able to know any and all maneuvers up to the weapon proficiency… In The Riddle of Steel Participants: tralese, Wolfen.
8/14/2003 GB Steve: Expanding the franchise - MLwM the card game Or, Turning art into moolah.
MLwM would make a cracking card game.
Each player would be a minion. In front of them on the table they would collect Villagers with… In Half Meme Press Participants: GB Steve, Mike Holmes, John Harper, iago, Brian Leybourne.
8/14/2003 GB Steve: Narrative rpgs make good card games In this thread, I propose that MLwM would make a cracking card game.
Now thinking about this a bit more, it seems apparent that much the same could be said… In RPG Theory Participants: GB Steve, Mike Holmes, Valamir, Wolfen, iago, Ron Edwards, gobi, contracycle, simon_hibbs, RaconteurX.
8/15/2003 John Kim: Handling Detail and What it Means In the thread on escalation, Gordon thought that the stuff on detail escalation should be split into a separate thread. So here it is... Going back to the comment that… In RPG Theory Participants: John Kim, Alan, Jack Spencer Jr, Windthin, M. J. Young, Mike Holmes, Gordon C. Landis.
8/15/2003 MonkeyWrench: Magical Weapons in TROS Here's something I pulled from the Masterwork weapons thread.
Draigh wrote:
Wolfen's right there... hell, even with magic, I would find a sword with -2 to ATN or DTN hard… In The Riddle of Steel Participants: MonkeyWrench, Brian Leybourne, Draigh, Jaeger, Irmo, Overdrive, Krammer, Rico.
8/15/2003 Ashton: The High Cost of Mercenaries So I was playing around and doing some calculations for a mercenary company that I want the PCs to have dealings with while in Fauth. Oustenreich captain, has fought Stahl… In The Riddle of Steel Participants: Ashton, Caz, Brian Leybourne, Dan Sellars, Draigh, Salamander, Mike Holmes, toli, contracycle.
8/15/2003 Lxndr: The tRoS character generator First, thank you Brian for that wonderful program, and Jake for hosting (and allowing) it. That said...
(a) Could you set up the next release to be able to be… In The Riddle of Steel Participants: Lxndr, Brian Leybourne.
8/15/2003 gobi: WTF? - A Game of Competitive Storytelling Inspired by the FLCL thread in RPG Theory. Here's a link to the game as it stands: A very brief rough sketch.
The way it's turning out is sort of… In Indie Game Design Participants: gobi, Mike Holmes, anonymouse.
8/15/2003 joshua neff: Actual Play: Castle of Spiders I began a MLWM run this past Wednesday, with myself GMing & Mike Holmes, Julie, & our friend Ryan running the PCs. Here's what we ended up with:
The Master:… In Half Meme Press Participants: joshua neff, Russell Hoyle, Jason L Blair, Mike Holmes.
8/15/2003 Aaron: OBAM queeries Two quick queries for those who have access to OBAM
Firstly..I can't seem to find Puncture or thursting blunt damage tables for Back/Spine or Belly. but there is a 'non… In The Riddle of Steel Participants: Aaron, Brian Leybourne, Overdrive, Sneaky Git, contracycle.
8/15/2003 Cynthia Celeste Miller: I'm back...and I bring a bit of news! I was going to wait to send this tomorrow/this morning, but I woke up at about 2:00 am and figured I'd fire it off before I head back to bed.… In Cartoon Action Hour Participants: Cynthia Celeste Miller.
8/15/2003 sirogit: Personality mechanics that work(for you) Thanks to Ron for the GNS essay which I grabbed this phrase out of and may even have have mislabeled for something else entirely. Thanks Ron!
I've always found personality… In RPG Theory Participants: sirogit, Alan, gobi, Valamir, Mike Holmes, Rob Donoghue, Ron Edwards, John Kim, talysman, AgentFresh, M. J. Young, Windthin, Emily Care, Zheng He, Jack Spencer Jr, Andrew Martin, James Holloway, kamikaze, Walt Freitag, Lxndr, Hunter Logan, Paul Czege, RaconteurX.
8/15/2003 Shreyas Sampat: Torchbearer: Help simplify conflict resolution? For those of you that are not aware, Torchbearer is my game of mythic fantasy, in a world where symbols and themes are obvious, tangible, and powerful. Three threads most… In Indie Game Design Participants: Shreyas Sampat, talysman, Mike Holmes, Jonathan Walton.
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