The Forge Reference Project: Browse Threads

 

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From Day One


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12/5/2003 s3kt0r: Superhuman vs. Regular Human Combat Mechanics
I'm in the process of developing a RPG and am getting in a bit of a stick with the combat mechanics. I need a system that allows for superhumanly fast…
In RPG Theory
Participants: s3kt0r, Noon, Andrew Martin, M. J. Young, John Kim, HMT, Marhault, Funksaw, Mike Holmes, Nawara, failrate, happyelf.


12/5/2003 Green: X-mas: a game of mischief, mayhem, and holiday cheer
I gave myself a Yuletide project this year, and that is to design a game based around Christmas. Although I've been working on it off and on since spring, since…
In Indie Game Design
Participants: Green, Nathan, Andrew Martin, James V. West, Doctor Xero.


12/4/2003 Ben Lehman: Chorus d20
Hi all-- This is a post about a 1-shot game I ran recently for two of my gaming friends from Providence (both part of Brown's Gaming group, but neither --…
In Actual Play
Participants: Ben Lehman, Russell Hoyle.


12/4/2003 Ingenious: Nautical stuff.
Okay, lacking in any area of knowledge about nautical stuff if Wyerth, I need some insight into the ships of this realm. How fast do they go, how much cargo…
In The Riddle of Steel
Participants: Ingenious, Brian Leybourne, kenjib, contracycle, Paka, Mike Holmes.


12/4/2003 lictor: Action Tales! System Mechanic
Hello All, I have working on a Pulp themed game 'Action Tales', and due to creative issues have moved from using an open licence System to an in house system…
In Indie Game Design
Participants: lictor, Jeph, Matt Wilson, MachMoth, Mike Holmes, kenjib.


12/4/2003 Krammer: Gotta love the Hef
Recently, someone in my gaming group made a character that was a Hef.... He argued that hem could use it because it was part Gol, which are partially civilized. The…
In The Riddle of Steel
Participants: Krammer, Jake Norwood, Brian Leybourne, Ingenious, Rico, toli, Ben, Paganini, Mike Holmes.


12/4/2003 Krammer: stats for weapons
The stats for these weapons may have been posted somewhere before, but I cant find them. My first question is on the stats for a Katana. What would they be?…
In The Riddle of Steel
Participants: Krammer, Jake Norwood, Ingenious, Ben Lehman, Rico.


12/4/2003 AdAstraGames: Con Support
What I see happening here is a replication of the Tragedy of the Commons. My perspective? I was running the booth directly across from the Forge at GenCon Indy this…
In Conventions
Participants: AdAstraGames, Christopher Weeks, Valamir, Emily Care, Michael S. Miller, Ron Edwards, Matt Wilson, abzu, Troy_Costisick.


12/4/2003 DaGreatJL: Anybody going to Dundracon?
Hey, I know it's a little early, but I was wondering if any other Forgites were planning on going to Dundracon in February. I'd like to get a chance to…
In Conventions
Participants: DaGreatJL, Michael Hopcroft, Dregg, James Holloway, PeterAdkison, Ulmo, tldenmark.


12/4/2003 Paul Czege: Why a new Half Meme Press?
Mostly so there's a single point of access for all my game designs. So check out my redesigned site, and look for:An awesome new Half Meme Press logo, designed…
In Half Meme Press
Participants: Paul Czege, Jonathan Walton, xiombarg.


12/4/2003 bigsimon: A different take on initiative...?
I'm not sure if anyone has tried something like this before. It doesn't completely get rid of "turn based" combat, but changes it a little. ------------------------- Action Pool Initiative is…
In RPG Theory
Participants: bigsimon, HMT, s3kt0r, Mike Holmes.


12/4/2003 Matt Wilson: [Primetime Adventures] Share the Love!
I just posted the latest draft of rules for Primetime Adventures for free public consumption. The pdf is nothing pretty, but I felt like sharing. You can get it here:…
In Indie Game Design
Participants: Matt Wilson, Alan.


12/4/2003 Draigh: Stupid Question
Is the same HeroQuest that Milton Bradley put out? Or did that become WarhammerQuest?
In HeroQuest
Participants: Draigh, pete_darby.


12/4/2003 ULO: Archery round time question
If I have a WIT of 6 and MP of 12 and pull an arow from the ground for 0 rds then knock and draw for 2 rds, do I…
In The Riddle of Steel
Participants: ULO, Jake Norwood, Ingenious, Wolfen.


12/4/2003 MachMoth: Two, two games in one!!!
In my early days of RPG, I quickly became trained in the art of never letting the party split. It was believed, at the time, that attempting to juggle multiple…
In RPG Theory
Participants: MachMoth, Noon, gobi, C. Edwards, Trevis Martin, jdagna, contracycle, Paganini, Ron Edwards, M. J. Young, Ben Morgan, LordSmerf.


12/4/2003 Ashren Va'Hale: Pc cP's
Whats the max cp you have developed for a pc? Max I built a pc up to is 23 so far, my goal is to reach thehuman max for him.
In The Riddle of Steel
Participants: Ashren Va'Hale, Draigh, Jake Norwood, Salamander, Krammer, Ingenious.


12/3/2003 Der_Renegat: Ratings and Masteries
I´ve created this new topic because it somehow connects all the other threads, like „HeroScale2“, „HQ for Cyberpunk and strength ratings of cyborgs“ and especially „HQandLOTR“. Assumption one: a rating…
In HeroQuest
Participants: Der_Renegat, soru, RaconteurX, Scripty, simon_hibbs, Spooky Fanboy, Paul Watson, Calithena, Mike Holmes.


12/3/2003 kalyptein: DnDQuest
With all the threads about porting the HQ system to other games, here's just what you need...another one! I've been DMing a long running game (3 years now). It started…
In HeroQuest
Participants: kalyptein, hix, soru, Scripty, Calithena, Der_Renegat.


12/3/2003 Clinton R. Nixon: Artists for Daedalus project needed
In the Winter 2004 Daedalus magazine, I will be releasing a Sorcerer setting called "Inside." It's a cyberpunk, inside-the-matrix, hacking sort of thing, and I'm looking for a bit of…
In Connections
Participants: Clinton R. Nixon.


12/3/2003 lictor: Fiction for Pulp game wanted.
I am working on a Pulp themed RPG and am in need of multiple fiction shorts and flavor text in the realm of 200-600 words. If this is a genre…
In Connections
Participants: lictor, bowlingm.


<< more previous topics

 

Subsequent Topics

12/5/2003 Krammer: The Other Side Of Weyrth
Some time ago (about 9 months), some friends and I decided to design another part of weyrth, just for fun. I was wondering if anybody else has attempted anything similar.
In The Riddle of Steel
Participants: Krammer, Ingenious, Caz, Jake Norwood, contracycle, Brian Leybourne.


12/5/2003 ZazielsRephaim: Recap Part II or (I hope my memory is good)
Where did I leave off, (and this time I will try to include more details on uses of SA's and such)? So they took the detailed shipping info to the…
In The Riddle of Steel
Participants: ZazielsRephaim.


12/5/2003 Paka: A Different Aging Effect
In a Fae game, aging becomes a big deal, chipping away at their immortality. It is a cup out of the pool of eternity. Its a big honkin' deal, man.…
In The Riddle of Steel
Participants: Paka, Jasper the Mimbo, Jake Norwood, Krammer, Brian Leybourne, Wolfen, Vanguard, Ingenious, Ian.Plumb, kenjib, Ben Lehman, Caz, Mike Holmes, Stephen.


12/5/2003 GreatWolf: [Legends of Alyria] The Bag Strikes Back
The Bag Strikes Again I spent the last week in Erie, visiting family, and one of the planned events was to do some roleplaying. Originally we had intended to pursue…
In Actual Play
Participants: GreatWolf, Jason L Blair.


12/5/2003 GreatWolf: Alyria Actual Play Post!
Hello, everyone! I've just posted an Alyria Actual Play report up in the Actual Play forum. The thread is here. I thought that you would be interested. Seth Ben-Ezra Great…
In Dark Omen Games
Participants: GreatWolf.


12/5/2003 xiombarg: Social Contract Fodder
As we all know, problems with the social contract of the game are often part-and-parcel with overall social problems. Which is why I found this essay particularly interesting: http://www.plausiblydeniable.com/opinion/gsf.html I…
In RPG Theory
Participants: xiombarg, C. Edwards, jdagna, Ron Edwards, Christopher Kubasik.


12/5/2003 Jack Spencer Jr: Darnedest thing from my LGS
I got the flyer from my LGS (www.alteredsts.com, if you're really that curious) and I didn't chuck the collection of D&D anmd Warhammer ads, Magic and Yu-Gi-Oh schedules and such…
In Publishing
Participants: Jack Spencer Jr, Kester Pelagius, madelf, Ron Edwards, Mike Holmes.


12/5/2003 xiombarg: Ivanhoe Mailing List
I dunno if I mentioned this here before or not, but there is a mailing list for people interested in discussing my games. Any of them. Even the stuff written…
In Connections
Participants: xiombarg.


12/6/2003 jdagna: Mystery Mechanic: A Clue Bank
I'm about to start a new campaign for Pax Draconis that will focus around a long-term investigation. The players requested the mystery and investigation parts, and to facilitate it, I'm…
In RPG Theory
Participants: jdagna, Andrew Martin, b_bankhead, M. J. Young.


12/6/2003 John Kim: Anti-my-guy Syndrome
[quote="xiombarg"] One essay is particularly notable: "But I Vas Chust Follwink Mein Character Concept!" by Greg Stolze. In it, Greg posits the "Gamer Nuremburg Defense", characterized by the cry: "Not…
In RPG Theory
Participants: John Kim, Valamir, Jack Spencer Jr, Christopher Kubasik, M. J. Young, RaconteurX, greyorm, epweissengruber, xiombarg, Ron Edwards, Mike Holmes, pete_darby, Gordon C. Landis, eyebeams, contracycle.


12/6/2003 M. J. Young: Toward a Name for the Theory
Ron recently pointed out that it's a mistake to refer to his roleplaying model as "GNS", which is an accident of history and at this point a rather limited (if…
In GNS Model Discussion
Participants: M. J. Young, Tim C Koppang, Ron Edwards, Jonathan Walton, Mark Johnson, xiombarg.


12/6/2003 kwill: quick clarification: loving each CA
in the discussion I've been following about the box model, I want to verify where we're at in terms of "preference" and support for different CAs as I recall the…
In GNS Model Discussion
Participants: kwill, John Kim, Ron Edwards, Emily Care.


12/6/2003 kwill: LARPing: in the boxes?
how do others see LARPing interacting with the model? just another medium for exploration, or a totally different paradigm all together? my initial take is that the differences operate at…
In GNS Model Discussion
Participants: kwill, Eero Tuovinen, kalyptein, Ron Edwards, Tomas HVM, hanschristianandersen, Erling Rognli, M. J. Young, xiombarg, Matt.


12/6/2003 Noon: Computer RPG's and the difference perceived
I was looking at a thread from a few months ago 'Computer RP software' http://www.indie-rpgs.com/viewtopic.php?t=8117 I just wanted to raise a few questions to this quote by an unknown mouse.…
In RPG Theory
Participants: Noon, Calithena, Eero Tuovinen, Jack Spencer Jr, anonymouse, Andrew Norris, M. J. Young, Marhault, John Kim, Mike Holmes, Kataphraktos, Endoperez, Thierry Michel.


12/6/2003 Harlequin: [MLwM] At Seven Bells - Setup
So tonight all the ingredients for the My Life With Master game discussed in this thread have come together - the game book arrived last week, the core players were…
In Actual Play
Participants: Harlequin, Paul Czege.


12/6/2003 Michael S. Miller: Where's the water?
So I’m pushing the snowblower and thinking about RPGs. It occurs to me that there are two distinct parts of the gaming experience: the shared imaginative space and the support…
In GNS Model Discussion
Participants: Michael S. Miller, Jack Spencer Jr, John Kim.


12/6/2003 chade0: bigger/smaller targets
What modifiers do you people use in missile combat when trying to hit smaller/bigger targets? F.ex. How difficult is it to hit an apple with a throwing knife? chade
In The Riddle of Steel
Participants: chade0, StahlMeister, Ingenious.


12/6/2003 Calithena: Hackmaster: The Postmodern RPG
OK, I've been trying to restrain myself on this one for a while, but since HM and KoDT came up in the Actual Play thread on Abused Player Syndrome, I…
In RPG Theory
Participants: Calithena, Jack Spencer Jr, Bill_White, gobi, Noon, ross_winn, ColonelHardisson, Funksaw, eyebeams, Rob MacDougall, Jaif, John Kim.


12/6/2003 gobi: Word Banks / Knowing what a game is "about"
A few months ago, I was listening to music from Ecco the Dolphin 2. I loved that game as a kid, it was one of the few I'd play for…
In RPG Theory
Participants: gobi.


12/6/2003 chade0: Dodging missile fire
If you are aware of an archer that is just about to shoot you, can you both move erratically (-3mp) and throw REF/tn4 to dodge the arrow. And while engaged…
In The Riddle of Steel
Participants: chade0, Brian Leybourne, Ingenious, Jake Norwood.


more subsequent topics >>