The Forge Reference Project: Browse Threads

 

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From Day One


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12/8/2003 jeffd: Fancy-Schmancy Character Backgrounds
This is something I've noticed in a lot of my play group up here. It's something I'm wondering about so I'm bringing it to the Forge to discuss. I GM…
In Actual Play
Participants: jeffd, Ron Edwards, Valamir, anonymouse, MachMoth, Ben Morgan, Loki, John Kim.


11/27/2003 Bob McNamee: Wiki Actual Play
Just a note to folks who might be interested in the Universalis Arena Wiki-based game. We've moved into 'World building' phase, creating a few components prior to scene play. From…
In Universalis
Participants: Bob McNamee, hix, Christopher Weeks, Mike Holmes, Valamir, ScottM, kwill.


12/8/2003 MrWrong: Heroic Tales competition
Apologies in advance if this is an inappropriate place to post this. Heroic Tales is a new section on the Ring of HeroQuest Narrators' website( http://www.rhqn.com) which features Adventure seeds…
In HeroQuest
Participants: MrWrong, Brand_Robins.


12/8/2003 marcus: The Problem With Sorcerer Is...
... that there is simply too much you can do with it! With most RPGs, there is a particular world being presented, or at least a particular genre, so it…
In Adept Press
Participants: marcus, qxjit, Christopher Weeks, Ron Edwards, ross_winn, Clinton R. Nixon, jburneko, Paka, Valamir, joshua neff, Roy.


12/8/2003 Andrew Martin: What is "realism"?
I've seen and read a lot of posts on various RPG forums and mailing lists, where the designer of a new RPG states that they wanted the design to be…
In RPG Theory
Participants: Andrew Martin, Christopher Kubasik, John Kim, contracycle, timfire, Thierry Michel, Ron Edwards, Valamir, Noon, pete_darby, Mike Holmes, Jack Spencer Jr, Ian Charvill, ADGBoss, M. J. Young.


12/8/2003 Shadeling: Hello to All
Hello to all. Been a while since I have posted...been laying low. Of course there was that 2 week period of evacuation due to the california wildfires, but I am…
In The Riddle of Steel
Participants: Shadeling, Brian Leybourne.


12/8/2003 Charles Smith: TROS Historical Style
Guys (and gals!)~ I'm not too new here, but I hardly ever post, so technically I'm new at this. Go easy on me :) I've owned the game (TROS) pretty…
In The Riddle of Steel
Participants: Charles Smith, Jake Norwood, Ingenious, Wolfen, Brian Leybourne, Mechavomit, contracycle, Jeda, Sneaky Git, Malechi.


12/7/2003 lumpley: Adventures in Shared Character Vision
[b]It's over a year ago...[/b] "Hey, has everybody else noticed that Vincent's not playing any of the covenfolk?" Meg says. "Y'know, I had noticed that," says Emily. "I've been wondering…
In Actual Play
Participants: lumpley, Valamir, Meguey, Matt Wilson, bluegargantua, Emily Care, Ron Edwards, Mike Holmes, cruciel, Gordon C. Landis.


12/7/2003 Krammer: Looking for people
Out of curiosity, I would like to know if there are any people in the Davis county, Utah area that play TRoS (aside from those I know about) It would…
In The Riddle of Steel
Participants: Krammer, Rico.


12/7/2003 John Burdick: Bumpy Exalted game
I'm thinking about developing a situation for my Exalted group. We've had some false starts with player dropouts, and I've lost my mental momentum. I'd like to talk about how…
In Actual Play
Participants: John Burdick, Eero Tuovinen, wyrdlyng, greyorm, Ron Edwards, Thor Olavsrud, Mike Holmes, Blake Hutchins.


12/7/2003 Paka: Introducing Players to TROS
I've gone over the threads in the sticky at the top of the forum. They are tremendously helpful and led to an epiphany concerning Sorcerery. What I would like in…
In The Riddle of Steel
Participants: Paka, Brian Leybourne, Valamir, Mike Holmes.


12/7/2003 Ingenious: Drug-cartels anyone?
Okay, here's the low-down on what I want my character's future to be. He's currently, and forever will be most likely... and opium addict. So, he's already gotten people to…
In The Riddle of Steel
Participants: Ingenious, Camillus, Brian Leybourne, Mike Holmes, Paka, Draigh, Ian.Plumb, Anthony I, ZazielsRephaim.


12/7/2003 ZazielsRephaim: NPC idea Duran Fehin, (minor spoiler for my players)
Ok, not a major spoiler, they have almost all of it figured out. But there are a few details they might have missed. Duran Fehin, a gifted Fey, and a…
In The Riddle of Steel
Participants: ZazielsRephaim, Krammer.


12/7/2003 Russell Hoyle: Why do I keep having to Log In nowadays?
Has some setting changed? I didnt have to log in before (and I even checked the bit that says log me in automatically) - but now I do, every time!!…
In Site Discussion
Participants: Russell Hoyle, Jack Spencer Jr, Rob MacDougall.


12/7/2003 amper: Best/Most Popular Universal Systems?
I have been wondering lately about indie universal systems--which systems are considered the best and/or most popular out there these days? I've been away from gaming for a while, but…
In RPG Theory
Participants: amper, Bob McNamee, M. J. Young, peejay, Mike Holmes, cruciel, hawklord2112, Dev.


12/7/2003 Wolfen: Advice and commentary
Advice: Do not, do NOT go red-red with a Walking Dead, then attack with a thrust. Thrusts do nothing to Walking Dead (with the possible exception of pinning them to…
In The Riddle of Steel
Participants: Wolfen, Salamander, Ingenious, ZazielsRephaim, Camillus, Krammer, Brian Leybourne, Mayhem1979, Jake Norwood, Caz, Draigh, Jasper, Valamir, Mike Holmes, MassMartyr.


12/7/2003 Rico: Sorcery Concept
Here is another conceptual question rather than a rule question: When casting a spell do you first think about what your going to do and then release the spell and…
In The Riddle of Steel
Participants: Rico, Jasper the Mimbo, Ingenious, Paka, Jake Norwood, Krammer.


12/7/2003 doubtofbuddha: Greetings and Campaign Notes....
Hello, I just wanted to send my greetings to the forum, as I just joined. :) I am a big fan of HeroQuest (and was of Hero Wars before it)…
In HeroQuest
Participants: doubtofbuddha, Donald, Mike Holmes, simon_hibbs, Calithena, Russell Hoyle, Paul Watson, Valamir, Scripty, Ron Edwards, J B Bell.


12/7/2003 Jonathan Walton: Creative Agenda only retroactive?
Hey guys, Need a clarification for this paper on aesthetic theory in roleplaying. Creative Agenda is something that can only be retrospectively said to exist, correct? Isn't that part of…
In GNS Model Discussion
Participants: Jonathan Walton, Mark Johnson, Silmenume, Alan, Christopher Kubasik, Ron Edwards, John Kim, M. J. Young, Andrew Martin, Eero Tuovinen.


12/7/2003 Rico: Combat Concept
I have a petty little question with combat that wouldn't really affect the gameplay but It would answer a lot of questions. When a character uses all their dice it's…
In The Riddle of Steel
Participants: Rico, Jasper the Mimbo, Salamander.


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Subsequent Topics

12/8/2003 thomcat: Dur Garon's battleaxe
Picked up the game, both books, on strength of reviews and nominations. To demonstrate combat, I pulled "Dur Garon" and "Tiberius Damarisk" from the OBAM "Rouges' Gallery", and they battled…
In The Riddle of Steel
Participants: thomcat, Ashren Va'Hale, Brian Leybourne, Wolfen.


12/8/2003 Anthony I: Starting New Players
This is split off from Manuver Declarations During Combat thread as it is off-topic for that post. This is in response to: It's a really slick and elegent system,…
In The Riddle of Steel
Participants: Anthony I, Ashren Va'Hale, Brian Leybourne, Wolfen.


12/8/2003 Ashren Va'Hale: anti climactic endings
I have found that what makes a good climactic battle in tros is not thelength but the setting and sa's, the fights themselves tend to be less flashy and moreanti…
In The Riddle of Steel
Participants: Ashren Va'Hale, Brian Leybourne, Draigh, Wolfen, Jake Norwood, Jasper the Mimbo.


12/9/2003 Spooky Fanboy: Enlightenment devours you: Mage the Ascension a la Sorcerer
So, I ask myself, since I like Mage the Ascension (with all it's faults) and I like Sorcerer, is there a way to get two great tastes that taste great…
In Adept Press
Participants: Spooky Fanboy.


12/9/2003 Gazoo: Rpg stuff (Art & Book) Promo
Have a Graphics Character Pack now listed at Rpgnow plus our E-book Next month will post Dragons Pack and then the Fantasy Women pack in Feb. Get a free preview…
In Connections
Participants: Gazoo.


12/9/2003 gobi: Percentile probability question...
Say the task resolution is a percentile roll vs. another person's percentile roll, whoever is higher wins. Now consider that it is possible to roll several d10s and only take…
In RPG Theory
Participants: gobi, Dev, Brian Leybourne, John Kim, MachMoth, Ron Edwards, timfire.


12/9/2003 JSB: problems with TROS software
In general, I like them and they are useful. However, I found some problems. They didn't install correctly. I use a double partition, with winME and win2k. I attempted to…
In The Riddle of Steel
Participants: JSB, Brian Leybourne, Richard_Strey, kenjib, Mike Holmes, Thanaeon.


12/9/2003 Mikaboshi: Online TROS game.
Hey first post to this forum but have been lurking and reading it for a week or two now. First off I would like to thank Jake for writing the…
In The Riddle of Steel
Participants: Mikaboshi, kenjib, Paka, Trevis Martin, Wolfen, November Kilo, Half-Baked, Krammer.


12/9/2003 marcus: Why Should the Narrativist Premise be Pre-Set in Sorcerer?
Although on searching for it in the basic rules I cannot see it explicitly said, I gather that the "Premise" is supposed to be a pretty important thing to be…
In Adept Press
Participants: marcus, Ron Edwards, Valamir, Calithena, jburneko, Christopher Kubasik, Mike Holmes, fahdiz, M. J. Young, greyorm, Peregrine Dace, Ian Charvill, A.Neill, Clinton R. Nixon.


12/9/2003 Christopher Weeks: Scene definition and division
Hi all, Over at The Universalis Arena we have a scene where there might be a lull in the action, but there might be more action to happen in a…
In Universalis
Participants: Christopher Weeks, Mike Holmes, Bob McNamee, Valamir.


12/9/2003 signoftheserpent: roll lowest sweet chariot
From a review for a boardgame the name of which escapes me now on rpg.net comes this idea which strikes me as very simple and very effective. Ilike simple idaas.…
In Indie Game Design
Participants: signoftheserpent, Christopher Weeks, Mike Holmes, SarimRune, Andrew Martin.


12/9/2003 Harlequin: Space Dogfights - TROS mechanic (split)
I'm starting a fresh thread here because there's some really interesting worldbuilding going on in the original Space Dogfights thread and I'd like to somewhat divorce the mechanical discussion from…
In Indie Game Design
Participants: Harlequin, MachMoth, Brian Leybourne, Wolfen, Jake Norwood, LordSmerf, Mike Holmes, contracycle, Overdrive.


12/9/2003 btrc: Cheap card game option
Some of you may remember the obscenity-based card game I mentioned in passing at GenCon and had some Forge members involved in the playtest of. Well, "F*ck This!" is now…
In Publishing
Participants: btrc, Dev, Ron Edwards, Mike Holmes.


12/9/2003 lumpley: Further More Adventures in Improvised System
Here's one that went really well! Our characters are young, inexperienced, politically radical outsider mages we've never played before. We brainstorm: they're Gypsies, they've turned their back on the Order…
In Actual Play
Participants: lumpley, Paul Czege, Emily Care.


12/9/2003 jeffd: Love Noir Sorcerer - Pregame
[b]Background[/b] I've decided to take the plunge and run Sorcerer. I've also decided I'm going to chronicle the progress of the game from my intitial conception and ideas (which I'll…
In Adept Press
Participants: jeffd, Ron Edwards, Paka.


12/9/2003 MachMoth: TROS: Tanks, Guns, and Giant Robots.
Split from TROS mechanic (split): http://www.indie-rpgs.com/viewtopic.php?t=8950 Yeah, I get off track way too easily. Anyways, everyone's talkin' about making TROS in space, and I was wondering how capable it would…
In The Riddle of Steel
Participants: MachMoth, LordSmerf, Wolfen, Caz, Draigh, Krammer, Ingenious, Harlequin, Mechavomit, Melkor.


12/10/2003 Benjamin: the mini-supplement of adventures that never was
Hey all, A while ago I thought it would be great fun to write a mini-supplement; and while I still think that it would be so to do so, I…
In Adept Press
Participants: Benjamin, Ron Edwards, Mike Holmes.


12/10/2003 ethan_greer: Wanna play Thugs & Thieves?
That's right, folks. The Thugs & Thieves playtest version is ready to go! All you have to do is tell me you want it. Drop me an email at ethan_greer@yahoo.com…
In SimplePhrase Press
Participants: ethan_greer, Mike Holmes.


12/10/2003 Space Cowboy: Level of Detail of Corebook (v. Supplement)?
Hey all, How's it going? I hope that everything is well with you. The writing for Wild Sphere is in the final phase. As a result, an interesting issue has…
In Indie Game Design
Participants: Space Cowboy, M. J. Young, Roy, Andrew Martin, Ron Edwards.


12/10/2003 Ben Lehman: Charnel Gods
"Escape the sorrow and restraint of mortal cities..." (If you are one of my players for this game, please don't read. It will spoil some surprise.) Hi all-- I'm prepping…
In Actual Play
Participants: Ben Lehman, hardcoremoose, Valamir, Ron Edwards.


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