Previous Topics 11/25/2001 Paul Czege: frustration with "enigmas" So this evening my girlfriend and I sat down to create our characters for Eloran's forthcoming Mage scenario. And maybe recent games of The Pool, Sorcerer, and Theatrix have me… In Actual Play Participants: Paul Czege, jburneko, Matt Gwinn, Ron Edwards, joshua neff, hardcoremoose, Blake Hutchins, Clinton R. Nixon, Epoch, contracycle, Mytholder, Le Joueur, Mike Holmes, Gordon C. Landis.
11/24/2001 Zak Arntson: Fungeon - Secret Webpage Okay, I've since hammered out the Preliminary Game design (thanks, Mike!), and put the thing up at a webpage. I haven't linked to it from my main site, so it's… In Indie Game Design Participants: Zak Arntson, xiombarg, James V. West.
11/24/2001 Demonspahn: What scared you when you were a child? First post here, so Hi everyone.
I'm sure this has been discussed before but I couldn't find it on the archives. There has been a lot of talk lately it… In Key 20 Publishing Participants: Demonspahn, Jared A. Sorensen, Uratoh, peteramthor, Ron Edwards, Ben Morgan, unodiablo, nEo, joshua neff, Mike Holmes, Zak Arntson, mahoux, Bret, Tim Denee, Bog-fiend, J B Bell, Dios-Flakk, JimmyB, MK Snyder, Comte, matsuhito, Enoch, Antekvist, magistrate, Shreyas Sampat, Paka, Julie, Slant, greyorm, anonymouse, Jason L Blair, FatesPuppet, Neylana, Heather Manley, Jan_Schattling.
11/22/2001 James V. West: The Beast Hey all.
I want to share a little of what I'm doing with my game.
THE QUESTING BEAST is a game of Arthurian romance done with anthropomorphics. Instead of being… In Random Order Creations Participants: James V. West, Blake Hutchins, Ron Edwards, Ben Morgan.
11/21/2001 Paul Czege: The World, the Flesh, and the Devil has need of you Some of you are aware I'm planning to put The World, the Flesh, and the Devil into pamphlet format for distribution at GenCon. Basically, I'm going to write it… In Indie Game Design Participants: Paul Czege, Ben Morgan, Blake Hutchins, Matt, contracycle, xiombarg, Ron Edwards.
11/21/2001 Epoch: Charm I've been meaning and meaning to put up a web page for this game concept, but essentially, I just won't get around to it with my current web-load.
So here… In Indie Game Design Participants: Epoch, Ron Edwards, Mithras.
11/21/2001 greyorm: Heads Up Just your friendly neighborhood raven knock, knock, knocking on your chamber door to let you know I got up off my rear-end and posted two old, unfinished gaming systems on… In Indie Game Design Participants: greyorm, Bret, Mike Holmes, Nathan, razgon, Le Joueur, Gordon C. Landis, Julian Kelsey, contracycle, John Wick, Jack Spencer Jr, Spiral, Marco.
11/20/2001 unodiablo: Dead Meat - Game Design and Publishing Journal Wow. My very own Game Designer's journal. Never thought I'd be writing one of these back when I started checking out GO every day…
11/19/2001 Start the Journal…
The initial… In Destroy All Games Participants: unodiablo, Ron Edwards, hardcoremoose.
11/20/2001 Ian O'Rourke: I've just dug myself a hole... We are about to finish our twice monthly 3e game - and very much it has been, an epic campaign in the Star Wars tradition. Anyway, that leaves a gaming… In Actual Play Participants: Ian O'Rourke, Ron Edwards, joshua neff, Tor Erickson.
11/20/2001 Ron Edwards: Sorc & Sword news again Due date from the printer is November 26.
Ship to the warehouse should be November 28.
Shipping from the warehouse should start immediately, and that's when orders begin.
M apologies… In Adept Press Participants: Ron Edwards, Bailywolf, Time, joshua neff, unodiablo, greyorm, Blake Hutchins, Zak Arntson, Tundra, Jared A. Sorensen.
11/19/2001 unodiablo: Dead Meat - step by step - Interested? Hey All,
I'm far enough along in the planning and production of the printed version of Dead Meat that I thought I'd post here and ask if any of you… In Publishing Participants: unodiablo, Paul Czege, Mike Holmes, hardcoremoose.
11/19/2001 Xil: For those of you who dont have the book yet... Hope this isnt out of line, but some people mentioned not having the little fears book yet, and I recently wound up with two of them, so I posted one… In Key 20 Publishing Participants: Xil, Ron Edwards, Jason L Blair.
11/19/2001 Tor Erickson: Southern Fried System Comments Hi All,
There was another combat in our game on Saturday, and it turned out really nicely. The scene basically involved Cole (a PC) accidentally insulting Junior, a big, mean,… In Adept Press Participants: Tor Erickson, Ron Edwards.
11/18/2001 lumpley: My Firstest Relationship Map I just mail-merged our master list of all the wizards in our Ars Magica world (in which various people have been playing since 1990) onto stickers and stuck them to… In Actual Play Participants: lumpley, Tor Erickson, Ron Edwards, Mike Holmes, Mytholder, Stivven.
11/16/2001 Jared A. Sorensen: GenCon '02 This question is not, "Who is going?" or "Are you going?"
Nay, the question is, "What are you going to be doing while you're there?"
We (and by "we" I… In Indie Game Design Participants: Jared A. Sorensen, Paul Czege, Mike Holmes, Nathan, Ron Edwards, Jason L Blair, Galfraxas, hardcoremoose, Mytholder, Jack Spencer Jr, Ferry Bazelmans, unodiablo.
11/16/2001 Ron Edwards: Help with Nobilis prep Hello,
I am interested in playing Nobilis with a very appropriate group. We've done a hell of a lot of Hero Wars, The Window, and Amber, for instance, and they've… In Actual Play Participants: Ron Edwards, Epoch, Mytholder, Paul Czege, Jared A. Sorensen, Philippe Tromeur.
11/16/2001 Ron Edwards: Going on a link hunt - help requested Hi there,
I'm revising Sorcerer's links page. I'm also thinking that I want to branch it out into non-gaming circles.
So far, I've found some stuff about the following:
-… In Adept Press Participants: Ron Edwards, Jared A. Sorensen, hardcoremoose, Dav, Time.
11/16/2001 Zak Arntson: Chill Companion - Worth Buying? I've heard that the old Chill (with the crazy covers) is an amazing product, especially it's sense of horror.
I saw the Chill Companion book at the store, by Ray… In Indie Game Design Participants: Zak Arntson, hardcoremoose, Ron Edwards.
11/16/2001 Jared A. Sorensen: Ars Mechanica Here's a peek at the mechanics for Ars Mechanica. Trying to emphasize fun and action (for the players) during combat. One of the problems I've had with this game is… In Memento-Mori Theatricks Participants: Jared A. Sorensen, sdemory.
11/16/2001 Don Lag: Refining the Highest-Die roll mechanic When I began thinking of a funky new way to create probability distributions for my game, it didn't take long to stumble upon the idea in which you roll a… In Indie Game Design Participants: Don Lag, Jared A. Sorensen, lumpley, Paul Czege, kwill, Ron Edwards, Matt.
<< more previous topics | | Subsequent Topics 11/26/2001 Manu: Stormbringer redux Hello all,
I had an idea but I thought first to use this forum to pick your brains before launching into a detailed analysis.
I suppose everyone is familiar with… In Adept Press Participants: Manu, furashgf, Uncle Dark, Ron Edwards.
11/27/2001 Bailywolf: Harry Potter meets Animal House
I posted this over at RPG.net... then realized- this is perfect Sorcerer material!
I wish my brain could sit still long enough for me to acualy finish something...
so here… In Adept Press Participants: Bailywolf, Jared A. Sorensen, Mike Holmes.
11/27/2001 Marco: Reflections on a game from this weekend [quote]
Cold Light was the codename for a soviet telepathic assassination project during the cold war. A rather spectacular psychological warfare success: the US spent millions of dollars trying to… In Actual Play Participants: Marco, Epoch, Ron Edwards.
11/27/2001 jburneko: Valid Premises This was said down in the "big three you never see thread." I have a question about it that I thought deserved its own thread. I *DO NOT* want this… In RPG Theory Participants: jburneko, Epoch, Marco, joshua neff, Ben Morgan, contracycle, Mike Holmes.
11/27/2001 Mads Jakobsen: Gamism is not competition. I know it’s been discussed a thousand times, but I must say it…
Gamism is not competition.
Most games are competitions (chess, football, warhammer). But a few is not (solitaire,… In GNS Model Discussion Participants: Mads Jakobsen, Gordon C. Landis, contracycle, Ron Edwards, Marco, Matt, greyorm, Paul Czege, jburneko, Tor Erickson, Clinton R. Nixon.
11/28/2001 Laurel: Romance, Happiness, and Expectation (building off of Valid Premises thread)
Taking as a premise the validity of Gareth's statement "{Romance} has become the default filler of nearly anything made for TV.... as a way… In RPG Theory Participants: Laurel, mahoux, Ron Edwards, Mike Holmes.
11/29/2001 archangel_2: WYRD (?) I haven't been around in a while, but I see that there hasn't been too many updates either. Any news? (A more firm publication date, information on the game, ANYTHING?)… In Wicked Press Participants: archangel_2, hardcoremoose, greyorm, mahoux, Balbinus.
11/29/2001 Paul Czege: The "general" system I've never seen Hey Ron,
In Chapter 5 of your "GNS and Other Matters..." essay, you describe a "general" system as holding "constant one or two of the listed elements of role-playing (Character,… In GNS Model Discussion Participants: Paul Czege, Ron Edwards, jburneko, Mike Holmes, Joe Murphy (Broin), Demonspahn, Bret.
11/30/2001 lumpley: Matchmaker the rpg [FONT SIZE="+3"]Matchmaker[/FONT]
[FONT SIZE="+1"]a roleplaying game for four players[/FONT]
So okay, four players. One is Cupid. Two are the Destined Lovers, and it's Cupid's job to get them together. The… In Indie Game Design Participants: lumpley, joshua neff, Zak Arntson, Paul Czege, Matt, Jeffrey Straszheim, Ron Edwards, Gordon C. Landis, Bret.
11/30/2001 Gordon C. Landis: Sim to Nar "drift" in actual play Ron mentions me in the acknowledgements of the GNS essay as contributing thoughts on "drift" (thanks, Ron). I'm not sure exactly which posts of mine he found useful, but as… In Actual Play Participants: Gordon C. Landis, Mike Holmes.
11/30/2001 Ron Edwards: Raw pain Hello,
I should like to direct the attention of anyone interested in role-playing publishing here for a nice insight into the process.
For those who've been through the process… In Publishing Participants: Ron Edwards.
12/1/2001 Jason L Blair: Where I've Been... Prison.
Okay... just kidding. My day job swallowed my life and only just today shat it back out. Many thanks to those who have kept the forum active. It's especially… In Key 20 Publishing Participants: Jason L Blair, Ron Edwards.
12/1/2001 Zak Arntson: Superpets - Harlekin-Maus November RPG [A HREF="http://zaknet.tripod.com/hmouse/index.html"]Superpets[/A]
The RPG of Animal Super Heroes, with pictures!
Indie Game Design notes:
* Check out the forceful use of Fortune in the Beginning and a single narrator for… In Indie Game Design Participants: Zak Arntson, lumpley, Mike Holmes.
12/2/2001 Demonspahn: Web Page Content (revisited) Hi. I was wondering what the rules were for listing game conversions on a commercial web site. Specifically, what I mean is that if you have your own system, could… In Publishing Participants: Demonspahn, Ron Edwards, Marco, Paul Czege, greyorm.
12/2/2001 Ranko: Web design comments and stuff Following chimera I’d like to offer my services as a web designer to my gaminig equivalents from the Forge. If you are interested in what I can or could do… In Publishing Participants: Ranko, Marco.
12/3/2001 Jack Spencer Jr: A cautionary tale for the whole family. Part of this story is true, part of it is based on a worse-case scenerio speculation. Names are withheld, but I suspect a few Forge members know who I'm talking… In Publishing Participants: Jack Spencer Jr, hardcoremoose, Ranko, Jared A. Sorensen, Ron Edwards, Marco, canisPRIME, greyorm, JSDiamond, Ian O'Rourke, Joe Murphy (Broin), Ryan Ary, James V. West.
12/3/2001 Nathan: Eldritch Ass Kicking (renamed) Alright, I've typed this up and thrown it up for giggles.. It is not at all related to Dragonball Z, but it reminds me of that tone. Basically, the point… In Indie Game Design Participants: Nathan, mahoux, Bret.
12/4/2001 jburneko: Deadlands and Trial Hello All,
So, Saturday was my monthly Deadlands game. Somewhere around here there is a post about the previous session. We're still involved in the same scenario using the same… In Actual Play Participants: jburneko, mahoux, Ron Edwards, Mike Holmes, Tor Erickson.
12/4/2001 Bret: Article MIA Clinton R. Nixon's "Publishing Your Web-Based Indie Game for Under $100" article gives me a 404 when I click on it, which is a bummer because it sounds like a… In Site Discussion Participants: Bret, Clinton R. Nixon.
12/4/2001 Bret: RPG Idea Concept: Sci-fi setting where humanity is being attacked by a constantly evolving alien race. The mainstay of the alien forces are enormous creatures dubbed "Behemoths" - large, bony monstrosities that… In Indie Game Design Participants: Bret, Joe Murphy (Broin), erithromycin, Jared A. Sorensen, Ron Edwards, Mike Holmes, mahoux, Ryan Ary.
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