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From Day One


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In Indie Game Design

12/30/2005 gabrielg7: Brawler Chapter One - action adventure game
Hello everyone! This is my latest game project.. any comments are welcome download: http://dl.winsite.com/bin/downl?23500000036659 for more about Brawler go to: http://cloudslikecastels.6x.to/
In Indie Game Design
Participants: gabrielg7.


12/30/2005 Ron Edwards: [A Song Without End] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/A_Song_Without_End.php]A Song Without End[/url][/b] by Chris Jackson was a Runner-Up in this round. This is the one with the families and the Man With the Gun. To make sure you…
In Indie Game Design
Participants: Ron Edwards.


12/30/2005 Ron Edwards: [Apocalypse Girl] Ronnies feedback
No one can be more surprised than me that apocalypse girl by Sydney Freedberg gets a Low Ronny. I'll be all up-front: I fucking hate the premise. I used to…
In Indie Game Design
Participants: Ron Edwards, Sydney Freedberg, Ramidel, Kintara, Unco Lober.


12/30/2005 Ron Edwards: [Defenders of the Union] Ronnies feedback
Hello, I am such a sucker for KGB stuff in role-playing games. Defenders of the Union by Malcolm Craig socks right into the Bake It, Betty category, and I really…
In Indie Game Design
Participants: Ron Edwards, Malcolm, Rob MacDougall.


12/30/2005 Ron Edwards: [Stand Off!] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/Stand_Off.php]Stand Off![/url][/b] by Troy Costisick gets rated in the "Great non-RPG" category. Feedback time! But first, ladies and gentlemen, I give you the supreme Ronnies champion of 2005, Troy Costisick.…
In Indie Game Design
Participants: Ron Edwards, TonyPace, Troy_Costisick.


12/30/2005 Ron Edwards: [The Long Patrol] Ronnies feedback
Hello, The Long Patrol by Kingston Cassidy rated a Runner-Up. Here's my feedback. 1. Despite the excellent image on the cover, "mud" as a term isn't central enough. Either bring…
In Indie Game Design
Participants: Ron Edwards, KingstonC, Darcy Burgess.


12/30/2005 klsmith: A Hero's Doom in RPGs
First, a short background on myself.  I have always been interested in designing games and have toyed around with the process for several years.  I worked for year and a…
In Indie Game Design
Participants: klsmith, Iskander, demiurgeastaroth, Ron Edwards, Michael S. Miller, jasonm, Troy_Costisick.


12/30/2005 Ron Edwards: [On the Ecology of the Mud Dragon] Ronnies feedback
Hello, With a certain reluctance, I assigned On the Ecology of the Mud Dragon by Ben Lehman to the Bake It, Betty category. Check out out On the Ecology of…
In Indie Game Design
Participants: Ron Edwards, Ben Lehman.


12/30/2005 Matt: [Covenant]Theme and Mood and being specific
[url=http://www.realms.org.uk/covenant/]Covenant (link)[/url] was one of my "hey what a cool idea" games. Neat ideas left to stagnate. A few months ago I went back to it and realised it was…
In Indie Game Design
Participants: Matt.


12/30/2005 Darcy Burgess: [Domus] Post-playtest development
Domus saw its first playtest last night, and I'm glad to say that it was a lot of fun (that's a fact for me, and a pretty solid conjecture for…
In Indie Game Design
Participants: Darcy Burgess, dindenver, Emily Care, Ron Edwards, Shreyas Sampat, talysman.


12/29/2005 ZeOtter: My Idea for a Pool based RPG
I posted this on my Live Journal at: http://www.livejournal.com/users/zeotter/ The idea just hit me while I was reading the Martial section in the Burning Wheel RPG book (and because of…
In Indie Game Design
Participants: ZeOtter, dindenver.


12/29/2005 komradebob: [minis] Hungry, Hungry Dragon!
[i]This is a plaintext version of a minis game I was working on a while back as a convention one-shot. I recently took another look at this and spiffed it…
In Indie Game Design
Participants: komradebob, Zach, Starblade, MatrixGamer.


12/29/2005 pells: A plea for content
This thread is related to my own project, Avalanche, but, I think, goes way beyond that. It comes from my own reflexion about gaming, especially RPG. I hope it fits…
In Indie Game Design
Participants: pells, dindenver, Noon, John Bromberger, daMoose_Neo, Frank T, Justin Marx, Wolfen, Ron Edwards, sayter.


12/29/2005 Starblade: Gaterunners: Stuff about the plot.
I had another forum over in case people want to discuss more than this forum will allow. It's over at http://p097.ezboard.com/bparadragoncoveentertainment if you want to see it. Basically, it's the…
In Indie Game Design
Participants: Starblade.


12/29/2005 Starblade: My new game.
I was planning on making a game called Gaterunners. I have some of the game mechanics and some of the game settings. The interesting thing about this game will be…
In Indie Game Design
Participants: Starblade, joepub, Justin Marx, daMoose_Neo, Troy_Costisick, dindenver, Blankshield, TonyPace, oneofthesedays.


12/28/2005 mutex: Paper Teetotums (split)
Okay, here's a quick example I was able to make by tracing the "droidel" found at http://www.starwars.com/kids/activity/crafts/f20051216/index.html. I'll try to whip up some practical examples and different side numbers later.…
In Indie Game Design
Participants: mutex, joepub, Ron Edwards.


12/27/2005 Ethesis: re: Structured Game Design (Warning: Long Post) « 1 2 »
It probably wouldn't hurt to lock that post, putting a sticky on it and no lock kind of draws attention to it by people new to the boards and tempts…
In Indie Game Design
Participants: Ethesis.


12/27/2005 Andrew Morris: [The Great Art] Self-regulating Social Status Mechanics
For The Great Art, a good deal of the focus is on social and political conflicts. Currently, I didn't have anything written in about status or respect as a resource,…
In Indie Game Design
Participants: Andrew Morris, WhiteRat, dindenver, Graham Walmsley, TonyLB, Ramidel, Joshua BishopRoby.


12/26/2005 joepub: Using card-based mechanics
Hey guys. I've been thinking a lot lately about how cards (whether CCG or non-collectible) can be most effectively integrated into roleplaying games. I want to know whether you guys…
In Indie Game Design
Participants: joepub, TonyLB, Michael S. Miller, Graham Walmsley, Sydney Freedberg, Dantai.


12/25/2005 WhiteRat: [Ends And Means] Setting the Stakes
All the Stakes threads in Actual Play (but most notably "A Skill to Cultivate: Setting Stakes") prompted me to completely rewrite the "Setting the Stakes" section in my upcoming LARP…
In Indie Game Design
Participants: WhiteRat, Graham Walmsley, TonyLB, Joshua BishopRoby.


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Subsequent Topics
In Indie Game Design

12/31/2005 Ron Edwards: [Here Be Dragons!] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/Here_be_Dragons.php]Here Be Dragons![/url][/b] by Iain McAllister hits very high in the rankings of the Great Non-RPG category. I think it makes a nice partner to [b][url=http://www.anvilwerks.com/?City-of-Brass]City of Brass[/url][/b], and should…
In Indie Game Design
Participants: Ron Edwards, iain.


12/31/2005 Ron Edwards: [White Dragon] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/White_Dragon.php]White Dragon[/url][/b] by Alexander Newman gets a Low Ronny! I think it's notable for its excellent use of the terms, as well as the general humorous take that manages to…
In Indie Game Design
Participants: Ron Edwards, Iskander.


12/31/2005 Ron Edwards: [The Saint's Golem & the Devil's Dragon] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/Golem_vs_Dragon.php]The Saint's Golem and the Devil's Dragon[/url][/b] by Tobias op den Brouw goes squarely into the Great Non-RPG category. See also the [b][url=http://www.indie-rpgs.com/forum/index.php?topic=17627.0][The Saint's Golem vs. the Devil's Dragon] Comments…
In Indie Game Design
Participants: Ron Edwards, Tobias.


12/31/2005 Ron Edwards: [Dirty Virgins] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/Dirty_Virgins.php]Dirty Virgins[/url][/b] by Steve Hickey is a stupendous Game Notion which lit up the eyes among my group members at first mention. We weren't alone; see also [b][url=http://www.indie-rpgs.com/forum/index.php?topic=17737.0][Dirty Virgins] Starting…
In Indie Game Design
Participants: Ron Edwards, hix, Sydney Freedberg.


1/1/2006 Ron Edwards: [October's Shadows] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/Octobers_Shadows.php]October's Shadows[/url][/b] by Tony Pace nets itself a Low Ronny! Yay for Soviet games. This one is another 2nd Directorate Game, again focusing on ideology and directly changing one another's…
In Indie Game Design
Participants: Ron Edwards, James Holloway, TonyPace.


1/1/2006 Ron Edwards: [The Dragon vs. the Gun] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/The_Dragon_vs_the_Gun.php]The Dragon vs. the Gun[/url][/b] by Joe J. Prince got itself a Runner-Up. For those who haven't followed the august participation of Mr. Prince in the Ronnies, well, do yourself…
In Indie Game Design
Participants: Ron Edwards, Sydney Freedberg, Noon, Dantai.


1/2/2006 Aldoth: My Game: Adventures in the second land
I am currently working on a game that is influenced by Alice in wonderland, Mirrormask, Labyrinth, Wizard of Oz, I am at the design stage and am working on the…
In Indie Game Design
Participants: Aldoth, matthijs, Troy_Costisick, jasonm, dindenver, TonyPace, Darcy Burgess, Sydney Freedberg, Mr. Sluagh, Graham Walmsley, Warren.


1/2/2006 MusedFable: Mythasy: A game for bittererest roleplayers
This is a continuation of http://www.indie-rpgs.com/forum/index.php?topic=18060.0. To sum up the thread:  I said "I've played a hole crap load of rpgs over the last 9 years and I don't think…
In Indie Game Design
Participants: MusedFable, sayter, Adam Dray.


1/2/2006 Ron Edwards: [The Other] Pre-playtest questions
Tim Kleinert and I sat down over coffee to check out the playtest version of The Other, by Jeff Diamond. For those of you who don't know, Jeff is a…
In Indie Game Design
Participants: Ron Edwards.


1/2/2006 Ron Edwards: [Serpentine Thunder] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/Serpentine_Thunder.php]Serpentine Thunder[/url][/b] by John Laviolette is the starting draft for a Great Non-RPG. I see it as a boxed set of specialty cards, like the game Titan from Avalon Hill,…
In Indie Game Design
Participants: Ron Edwards, talysman, Sydney Freedberg.


1/2/2006 Ron Edwards: [Stalin's Story] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/Stalins_Story.php]Stalin's Story[/url][/b] by Sydney Gijsberg seems to me a thought-provoking Game Notion. I have never enjoyed a "compete to entertain me" game design, nor been convinced that it's a viable…
In Indie Game Design
Participants: Ron Edwards, Victor Gijsbers, Troy_Costisick, Rob MacDougall.


1/2/2006 Ron Edwards: [Holodomor] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/Holodomor.php]Holodomor[/url][/b] by Sambucus (Zsámboki János) wins a Low Ronny, partly because it has the biggest 'nads ever in role-playing game design. Check out [b][url=http://www.indie-rpgs.com/forum/index.php?topic=17636.0][Holodomor] Not just another Ronnies thread[/url][/b] for…
In Indie Game Design
Participants: Ron Edwards, Sambucus.


1/2/2006 Ron Edwards: [Firestarter] Ronnies feedback
All welcome Firestarter which represents Christopher Peterson's first participation in the Ronnies. As it stands, it's a Game Notion - the set of notes that precedes a start-to-finish sketchy summary…
In Indie Game Design
Participants: Ron Edwards, cpeterso, Victor Gijsbers, Noon, talysman.


1/2/2006 sayter: [Realm] Character "Classes"
Well, I am now at the point where the setting is devised enough that I can start conceptualizing the "classes" of characters in the game. Now, as those keeping up…
In Indie Game Design
Participants: sayter, Bill Masek, dindenver, tygertyger.


1/2/2006 Ron Edwards: [Krasnoarmeets] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/Kpachoapmee.php]Krasnoarmeets[/url][/b] by James Holloway wins a Low Ronny! Check out some earlier discussion in [b][url=http://www.indie-rpgs.com/forum/index.php?topic=17629.0][Kpachoapmee/Krasnoarmeets] Enemy at the Ronnies Gates[/url][/b]. At last, the Stalingrad RPG I was hoping for -…
In Indie Game Design
Participants: Ron Edwards, James Holloway, komradebob, Sydney Freedberg, Doug Ruff.


1/2/2006 Ron Edwards: [Soviet Politics] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/Soviet_Politics.php]Soviet Politics[/url][/b] by Remko van der Pluijm goes into the Great Non-RPG category. It reminds me of [b][url=http://www.gregstolze.com/downloads.html]Executive Decision[/url][/b]. I'm also beginning to see the possibility of a special rack…
In Indie Game Design
Participants: Ron Edwards, Victor Gijsbers, Remko.


1/3/2006 joepub: [Apocalypse Scissorhands] My 24 hour RPG
Hey - I finished writing a 24-hour RPG a little while ago, and it was just posted up today. I had decided to do something akin to Game Chef or…
In Indie Game Design
Participants: joepub, dindenver, Zach.


1/3/2006 Vibilo: [Innkeep] Character Troubles
A few months ago I put up my first draft of Innkeep along with some questions I had about the game. Since I don't dedicate much time a week on…
In Indie Game Design
Participants: Vibilo.


1/3/2006 Ron Edwards: [Bylina & Bogatyr] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/Bogatyr.php]Bylina & Bogatyr[/url][/b] by Jared Sorensen gets itself a Runner-Up, even if it is, as accused by someone close to the Great Man, merely the result of a high-yield Google…
In Indie Game Design
Participants: Ron Edwards, Jared A. Sorensen.


1/3/2006 Ron Edwards: [General Mud] Ronnies feedback
[b][url=http://www.1km1kt.net/rpg/General_Mud.php]General Mud[/url][/b] by Rob Macdougall wins the sole High Ronny for this round Where do I start? This is a beautiful piece of work, specifically because of the diverse possible…
In Indie Game Design
Participants: Ron Edwards, Rob MacDougall, Malcolm, contracycle, Troy_Costisick, James Holloway, TonyPace, Sydney Freedberg, Noon, droog, Ramidel.


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