Previous Topics In First Thoughts 7/14/2010 horomancer: Simple System Redux Been doing much thinking since I started designing my own game. Below is my heartbreaker for a simpler and more 'realistic' RPG game with an emphasis on combat. I feel… In First Thoughts Participants: horomancer, Magnus Pym.
7/14/2010 Vulpinoid: [Come One Come All] - A new free game For those who might be looking for something a bit different in the role-playing experiences.
For those who might like the idea of simply telling stories rather than rolling dice… In First Thoughts Participants: Vulpinoid.
7/13/2010 HesJohnDeck: 20th Century Underground Railroad d20 Rules First Post I have an idea about an alternate/speculative history RPG set in a world where the South won the U.S. Civil War and slavery was never abolished. The PCs adventures would… In First Thoughts Participants: HesJohnDeck, dugfromthearth, Noon, stefoid, wild_card2007, Vulpinoid.
7/13/2010 mythra: Storyteller Esq System Idea Having played a lot of new White Wolf stuff, my group and I hit a little wall. Namely, that we need so many d10 to play almost any more than… In First Thoughts Participants: mythra, preludetotheend, K.Hoffren, horomancer, Noon, dugfromthearth.
7/7/2010 horomancer: Musings on Metaskills I've been putting some thought into how to make a list of skills as small as possible and still be some semblance of accurate. I'm lazy, and don't like book… In First Thoughts Participants: horomancer, Ar Kayon, dindenver, Noon, preludetotheend, dugfromthearth, stefoid, Garbados.
7/5/2010 Ghilemear: Seeking help with GMless games Namely, I cannot fathom how that would work outside a board game. Can someone help me out here? Where could I find some good examples of GMless mechanics? Thanks in… In First Thoughts Participants: Ghilemear, Eliarhiman6, Trevis Martin, Noon, Necromantis, Paul Czege.
7/5/2010 Malcolm: [Okhrana] The Situation and Character Creation Process After taking on board the excellent feedback in this thread, and from some offline discussions, Okhrana is slowly assuming a more coherent shape.
For those not familiar with the evolution… In First Thoughts Participants: Malcolm.
7/5/2010 Necromantis: A group playing a single character. Has it been done? When I was reading over Flossy's "Group Play" thread an Idea formed in my mind. I am too busy with my design to worry… In First Thoughts Participants: Necromantis, Eliarhiman6, stefoid, Marshall Burns, westcpw.
7/5/2010 Gryffudd: Storage Hi. Sorry for not posting much after my first few posts, but I decided to do more game research before going on with the game design. Then things got busy...… In First Thoughts Participants: Gryffudd, Necromantis, Paul Czege, Trevis Martin, preludetotheend.
7/4/2010 flossy: Group Play I have an idea for how both character creation and play could work. Rather than each player create an individual character, collectively the players create a group. The magnitude of… In First Thoughts Participants: flossy, ravingmalcontent, dugfromthearth.
7/1/2010 ravingmalcontent: Air Battles So I have been working on this system that is fairly simple and I got most of everything hashed out. It is a steam punk themed table top game which… In First Thoughts Participants: ravingmalcontent, preludetotheend.
7/1/2010 Bill: Do these eight base stats look good to you? Hello!
I am working on a pen and paper rpg, and I wanted to get opinions of the eight base stats.
The goal here is to have eight stats that… In First Thoughts Participants: Bill, Necromantis, Noon, Aaron Baker, ravingmalcontent, Ar Kayon, davidvs, Paladin.
6/30/2010 Filip Luszczyk: Advancement mechanics I'm interested in advancement mechanics that meet the following criteria:
* Self-balancing. System automatically compensates mechanical difficulty with adequate mechanical rewards.
* No empty tests. Every instance of resolution should… In First Thoughts Participants: Filip Luszczyk, Aaron Baker, horomancer, contracycle, opsneakie, davidvs, dugfromthearth.
6/29/2010 Aaron Baker: Generic Level-Based system, first thoughts? Concept:
As the title says, level based system, intended to be generic. Takes a lot of the "bones," from the various DnD varieties, but with a "KISS," approach based on… In First Thoughts Participants: Aaron Baker, horomancer, Noon, contracycle, Trevis Martin, davidvs.
6/29/2010 punkbohemian: writer's block: naming a race I'm having trouble naming a race for my game.
Basically, they are mineral in nature (predominantly silicate, elemental metals, etc.). The core of their being is this crystalline material which… In First Thoughts Participants: punkbohemian, Necromantis, Marshall Burns, Ghilemear.
6/29/2010 Necromantis: Layout for my character sheet. see any flaws? Hey guys,
Just trying to get some feedback on the character sheet that I designed for my upcoming RPG
Though I admit I have… In First Thoughts Participants: Necromantis, horomancer, davidvs, thadrine, Tom.
6/27/2010 Draco: [NEED HELP] Condensing Social Skills Hey everyone,
I need your help in shrinking/combining my Social Skill list.
There are just too many, and it's possible to merge them in different ways.
Thanks for all your… In First Thoughts Participants: Draco, Will Edge, Necromantis, charles ferguson, Aaron Baker, Jarrodimus, dugfromthearth, Marshall Burns.
6/26/2010 Will Edge: Seasons: Spring (Introduction and First Draft) Hello there, Forge! I'm Will, and I'm getting into RPG design in a big way, currently (possibly due to the fact that I don't have any real gaming at the… In First Thoughts Participants: Will Edge, Vulpinoid, contracycle.
6/24/2010 Malcolm: [Okhrana] A New First Draft Inspired by a chat with Gregor Hutton, I've decided to re-boot my long moribund game of political radicals and secret policemen, Okhrana. The old system (sort of like Contenders and… In First Thoughts Participants: Malcolm.
6/22/2010 Bloomfield: Driven - representing motivation, obsession, mania I am developing a little homebrew (mostly derivative) set of rules. The starting point is Chronica Feudalis (by Jeremy Keller), which is like FATE using polyhedral dice to rank skills… In First Thoughts Participants: Bloomfield, Noon.
<< more previous topics | | Subsequent Topics In First Thoughts 7/17/2010 smarttman: A Game of Elements (Not what you think) I was thinking of creating an RPG where each character is relatively high powered, and has dominion over a certain element. However, I do not mean elements such as Fire,… In First Thoughts Participants: smarttman, Malcolm, horomancer, Noon, Magnus Pym.
7/18/2010 Aniodia: Problems with differentiating magic systems Hello all. I've been working on a system for a D&D-inspired game I want to run, and I've come to a bit of a problem trying to make the various… In First Thoughts Participants: Aniodia, Somnibus, dugfromthearth.
7/18/2010 bayonder: Monster, welcoming critiques, ideas and better ideas for a title This is a game mainly inspired by Paul Czeges roleplaying game "My Life With Master", and along those lines I'm looking to make a game about "The desperate struggle to… In First Thoughts Participants: bayonder, Noon.
7/19/2010 Asylumrunner: The game of multiple personalities Hello,
I recently thought up what I find to be a pretty neat game concept. The backstory of the game is that once a person dies, their soul (and with… In First Thoughts Participants: Asylumrunner, Garbados.
7/19/2010 watchwaitplot: Let's Talk About Skill Blocks. At the beginning of the summer, a friend and I decided to create a new setting for White Wolf's Hunter game. Eventually we decided to build a new game outright.… In First Thoughts Participants: watchwaitplot, dugfromthearth, stefoid.
7/21/2010 Jarrodimus: Thoughts on a Stamina Mechanic First off, I just wanted to say that I'm loving this forum. I ran across it yesterday while trying to come up with ideas for a game system that I'm… In First Thoughts Participants: Jarrodimus, dugfromthearth, Ar Kayon, Noon, VAgentZero, tj333, Marshall Burns, contracycle.
7/21/2010 Ben: Playtesting Question: How much to give to a group? I have a game that I was hoping to get playtested via soliciting for on the Forge. Having never done this, I was curious as to how much of a… In First Thoughts Participants: Ben, Malcolm.
7/21/2010 dugfromthearth: Super Simple - superhero battle game My idea is to make a simple to design and play game of superhero combat. At this point I am not considering non-combat abilities - just fighting. The idea is… In First Thoughts Participants: dugfromthearth, Noon, Anders Gabrielsson.
7/22/2010 RodjMan: Intrepid! The Idea: Intrepid!, a pulp scifi RPG in the vein of Flash Gordon/Buck Rogers. I plan to use the word "Atomic" liberally.
The inspirations: aside from the conceptual ones mentioned… In First Thoughts Participants: RodjMan, Noon, horomancer, Vulpinoid, dugfromthearth, contracycle, stefoid.
7/23/2010 luizleandro: A generic supernatural powers system Hello guys,
I'm designing an RPG system which is supposed to be generic. Therefore I would like to develop a system for supernatural abilities that could be used for any… In First Thoughts Participants: luizleandro, dugfromthearth, Vulpinoid.
7/23/2010 Marshall Burns: [Heretic Saga] To map or not to map? [i]Heretic Saga[/i] is this Setting-heavy, high-fantasy game I’m working on. When I say “Setting-heavy,” I don’t mean that there’s pages of history you have to wade through or any of… In First Thoughts Participants: Marshall Burns, dugfromthearth.
7/24/2010 FetusCommander: [Cooperative Logic] initial idea I've had an idea for a setting that I've been trying to incorporate into a game. Well, actually that's not exactly true. I have incorporated the setting into various games… In First Thoughts Participants: FetusCommander, flossy, Noon, dugfromthearth, stefoid.
7/26/2010 Gryffudd: Idea for a damage system Still working on part of the system idea I had. Apocalypse World got me thinking in a certain direction and I wanted to see if it looked viable to you… In First Thoughts Participants: Gryffudd, dugfromthearth, Noon, westcpw, Marshall Burns, johnthedm7000, EBKPrim, masqueradeball.
7/27/2010 Necromantis: [A Time of Steel & Staves] aid with Possible Social Combat System I have Been making steady progress on my physical combat system, skills and magic (as well as something called 'actions' but never mind that)
Anyway I have been Keeping Social… In First Thoughts Participants: Necromantis, Ar Kayon, Marshall Burns, Skofflox, johnthedm7000.
7/28/2010 philipstephen: Game Mechanic for my game is similar to Cortex I am creating a game system that I might publish someday.
Since crafting it, I have discovered more about other similar systems - most notable is the Cortex system (Margaret… In First Thoughts Participants: philipstephen, Ar Kayon, greyorm, dugfromthearth, SaintandSinner, Anekanta.
7/28/2010 Ar Kayon: My Dark Fantasy: All of the Crunchy Bits Since my original thread seems to have veered towards philosophical discussion, this thread will be dedicated to discourse on concrete design mechanics. The discussion will have two goals: 1) To… In First Thoughts Participants: Ar Kayon, Necromantis, johnthedm7000, horomancer, Kalandri, mreuther.
7/28/2010 Pelias: New Fantasy Hello, I´m Pelias. I´m a spanish amateur developer of games. Excuse me if my English is not very good I help myself with a translator online for the phrases that… In First Thoughts Participants: Pelias, Ar Kayon.
7/28/2010 greyorm: [eXpendable] Movement & Range (This is a post about eXpendable design: a dark sci-fi action game about criminals drafted into the galactic army as fodder. It is a Sorcerer-style game mechanically, with dice pools… In First Thoughts Participants: greyorm, Ar Kayon, Noon.
7/31/2010 chronoplasm: Logic Puzzle Resolution System Hey guys.
I wanted to draw your attention to this site I found:
http://www.mensus.net/brain/logic.shtml?houses=3&a0=on&a1=on&a2=on&q0=on&q1=on&q2=on&q3=on&q4=on&q5=on&q6=on&q7=on&q8=on&q9=on
I was thinking that this might make a good mechanic for an investigative game.
Here's an… In First Thoughts Participants: chronoplasm, dugfromthearth.
8/1/2010 johnthedm7000: My outline for a fantasy RPG, please P.E.A.C.H I'm currently in the process of developing rules for a pen and paper fantasy RPG that I haven't come up with a name for yet (please, anyone feel free to… In First Thoughts Participants: johnthedm7000, dugfromthearth, Paul Czege, Spooky Fanboy.
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