Previous Topics 4/14/2004 bergh: Merits/gift and flaws collection project. Sorry yet another idea of mine just came up!
I wanna be inspired to make a complete merit/gift and flaws list.
What i need you to do, is to make… In The Riddle of Steel Participants: bergh, Ingenious, [MKF]Kapten, Stephen.
4/13/2004 Tigerclaw: Few things. (Everyone, please HELP. esp historical fencers) First, let me tell you guys how glad I was to find Riddle of Steel game. I was always a big fan of realism and combat, and this game delivers… In The Riddle of Steel Participants: Tigerclaw, Jake Norwood, Emiricol, tauman.
4/13/2004 Tomas HVM: Force, feeding techniques and scene framing Walt Freitag wrote:
I'm one of the Forge's most outspoken advocates and (if I do say so myself) innovative practitioners of high-Force techniques. I'd love to participate in discussion such… In RPG Theory Participants: Tomas HVM, M. J. Young, Walt Freitag, Eero Tuovinen, Bankuei, hanschristianandersen.
4/13/2004 bcook1971: [Sorcerer] Various Questions Good news! My group has agreed to let me run a four-session Sorcerer campaign. Now the pressure's really on to understand the wormy details. Or at least be 70%+ settled… In Adept Press Participants: bcook1971, Ron Edwards, kwill.
4/13/2004 stingray20166: "Old Schol D&D" Played real "old schol D&D" the other night. And yeah, that is misspelled -- at one point in the game my fellow Forge reader and I just looked at each… In Actual Play Participants: stingray20166, DannyK, clehrich, Ron Edwards, Mike Holmes, CPXB, kwill, greyorm, John Kim, jrients.
4/13/2004 cruciel: Missing Lobe Shift as Gamist Tell Wow, that subject title doesn't make any sense, does it?
(Everything contained herein subject to the disclaimer that I am not a neurologist, psychiatrist or anything else remotely knowledgeable in… In GNS Model Discussion Participants: cruciel, Eero Tuovinen, montag, beingfrank, Rob Carriere, John Kim, M. J. Young.
4/13/2004 cruciel: Conflict Resolution and Gamism This is a lot of junk all strung together. Hopefully it'll make sense at the end.
*****
Once upon a time I started to shift my play more towards conflict… In GNS Model Discussion Participants: cruciel, coxcomb, M. J. Young, ethan_greer, Ron Edwards.
4/13/2004 Lxndr: Character Improvement in Sorcerer, or What Is Lxndr Missing? Reading through the Sorcerer main book, character improvement seems to be tied to "the end of a story" (which may or may not have anything to do with a kicker).… In Adept Press Participants: Lxndr, Ron Edwards, Sean, jburneko.
4/13/2004 Zak Arntson: Design - What does the player/character/gm do? Just in case someone isn't familiar with it, I'll open with one of the standard questions you give a designer: The idea's great and all, but what do you do?… In RPG Theory Participants: Zak Arntson, Astrivian.
4/13/2004 ulfhiden: Destiny! I have a question about Destiny. Do these dice get to be used in situations were the destiny might fail.
For instance lets say you have the Destiny become a… In The Riddle of Steel Participants: ulfhiden, Mike Holmes, Stephen, Valamir, Wolfen, Lxndr.
4/13/2004 Paganini: Pag's Standard Rant - Scene Framing It seems like we're always getting posts in the various forums about Scene Framing. What it is, how to do it. These questions are invariably met with links to old… In RPG Theory Participants: Paganini, coxcomb, FredGarber, C. Edwards, Mike Holmes, Jonathan Walton.
4/13/2004 Doyce: [Paladin] Where do you drift (or do you)? Hi all.
I'm involved in Brian Bankhead's nascent Paladin game on IRC (see his recent post in this forum, and I highly recommend stopping in and joining play if you're… In CRN Games Participants: Doyce, Trevis Martin, tetsujin28.
4/13/2004 Lxndr: GenCon Business/Tax Questions If I go to GenCon as "Alexander Cherry, Sole Proprietor of Twisted Confessions" instead of as "Private Citizen Alexander Cherry", what sorts of things are generally considered deductible? (Yeah yeah,… In Conventions Participants: Lxndr, Valamir, Bob Goat, jdagna, daMoose_Neo, Paul Czege.
4/13/2004 ethan_greer: PDF articles You know what would be cool? If the Forge articles were available both as HTML (as they appear now) and as downloadable, printer-friendly PDFs. In Site Discussion Participants: ethan_greer, xiombarg.
4/13/2004 montag: [Whispering vault] unsatisfying first session Short-version:
So I ran my first game of Whispering Vault and it sucked. IMO that is, players said it was ok. I take most of the blame, though I think… In Actual Play Participants: montag, Valamir, GreatWolf.
4/13/2004 GreatWolf: [InSpectres] Winging InSpectres, Part 2 Well, the third session of InSpectres went much better. The advice from the previous thread helped greatly.
In addition to rolling up the client for the week, I came up… In Actual Play Participants: GreatWolf, ScottM, Ron Edwards, Valamir, Mike Holmes.
4/13/2004 The Fiendish Dr. Samsara: Contest Checks: 2/3rds of a Mechanic Hi all. Long-time lurker; first-time poster. I’d like to post, for general review and comment, the very basics of my system. If there’s any interest (and I mean “any”), I… In Indie Game Design Participants: The Fiendish Dr. Samsara, coxcomb, BPetroff93, Mike Holmes.
4/13/2004 Der_Renegat: Modern Firearms in HQ Im still working on how to use HQ for a cyberpunk setting and started with the obvious: combat and modern weapons, because most of the rest is pretty obvious.
Vehicular… In HeroQuest Participants: Der_Renegat, Donald, soru, Peter Nordstrand, Mike Holmes, MikeSands, buserian.
4/12/2004 jburneko: Small Sorcery Question Hello,
I've owned TROS for some time now and I've read parts of it in bits and pieces but only recently took the plunge and read the entire book cover… In The Riddle of Steel Participants: jburneko, Edge.
4/12/2004 Peter Nordstrand: GothCon Report I ran HeroQuest at GothCon (Gothenburg, Sweden). A drop in event. I had brought a number of different scenarios, but I ended up running mostly The Assassin (described very briefly… In HeroQuest Participants: Peter Nordstrand, Henrix.
<< more previous topics | | Subsequent Topics 4/14/2004 Ingenious: Split upon the alternate priority system for Middle Earth.. Okay.. now that I've sorted out reality at the present time...
I can move on to my point, if I ever had one.
An alternate priority system as it pertains… In The Riddle of Steel Participants: Ingenious, bergh, Krammer, Jake Norwood, Kaelin, Tash, bottleneck, GaGrin, Caz, Sneaky Git, Turin.
4/14/2004 Tash: Rapier vs. Chain/Plate? After our first session of sparring duels my group and I learned some interesting things about the system. One of these is that rapiers are ungodly....ATN5, STR+2 damage (on a… In The Riddle of Steel Participants: Tash, Caz, Wolfen, [MKF]Kapten, Salamander, tauman, Ashton, Sneaky Git, Richard_Strey, Dain.
4/14/2004 abzu: NPA Art -- Time's Up! So I did the preliminary layout last night for Snowball and Discernment in the NPA. It looks good.
All I need in order to get this ball really rolling is… In Publishing Participants: abzu, xiombarg, Ben Lehman, Jeph, Matt, Mike Holmes, Jonathan Walton.
4/14/2004 eldaen: Ethelea - a simple little game Greetings, all!
I would like some of your appreciated feedback on the rules for my own system. These are still drafts and not finished by far. Maybe you would care… In Indie Game Design Participants: eldaen, montag, Ravien, RaconteurX, Juicetyger.
4/14/2004 Alan: Big always on Hi all,
Last year, when I played Charnel Gods, I had to come up with several beasts (Imanent Demons) for the game. When I read Ron's comment about Sorcerer powers… In Adept Press Participants: Alan, Ron Edwards, Mike Holmes.
4/14/2004 Bob Goat: [Conspiracy of Shadows] Looking for Playtesters Hello all,
We just finished our 1st go round of edits for the game I wrote, Conspiracy of Shadows and are looking for playtesters and second opinions. It is a… In Connections Participants: Bob Goat, Peter Nordstrand, TonyLB, Ville Takanen, Maelstrom, Neylana.
4/14/2004 ptevis: [Unknown Armies] Am I driving with Bangs? So recalling that Bangs are Introducing events into the game which make a thematically-significant or at least evocative choice necessary for a player, I'm wondering whether or not I've… In Actual Play Participants: ptevis, Ron Edwards, DannyK, Lisa Padol, TonyLB.
4/14/2004 Prothall81: Username Troubles Hello there; when I tried to register for the Forge previously, I had a little trouble with the registration email; that account has remained inactive to this day, and I'd… In Site Discussion Participants: Prothall81, Shreyas Sampat, Steve Samson.
4/14/2004 Palaskar: The next stages in RPG evolution? (longish) After reading the post on game evolution at rpg-create, I've tried to extrapolate the next stages in RPG evolution. I would appreciate it if people could critique and help me… In RPG Theory Participants: Palaskar.
4/14/2004 Palaskar: Playtesters still needed for Signature RPG (long) Signature is a generic RPG. It uses neither point-based nor random character generation. Instead, you simply describe your character and assign appropriate Traits. Traits can be attrbutes, skills, perks, disadvantage,… In Connections Participants: Palaskar, Juicetyger.
4/15/2004 Lisa Padol: Artemisian Bangs? So, Avram, who plays Laura, technoshaman recently become a werewolf, decided to give me a heads up about what he's planning next session. He told me that Laura is going… In Actual Play Participants: Lisa Padol, TonyLB, clehrich, contracycle, Storn, Seth L. Blumberg, Ron Edwards.
4/15/2004 Dev: [PUNK] CyberBiblePunk in Judea:20X6!! I sat down with three friends, we played PUNK.
(This post is a ruse to distract Gobi from Iron Game Chef.)
Picking Genre: First, we picked the genre. Biblepunk won… In Actual Play Participants: Dev, gobi.
4/15/2004 Thagorod Alynsson: Stats for a swordbreaker - anyone? In our campain I recently bought a swordbreaker (at the GMs permission), but I have some problems figuring out the stats for such a weapon.
I use the "cut and… In The Riddle of Steel Participants: Thagorod Alynsson, bergh, Caz, Salamander, Wolfen, Blankshield, Jake Norwood, ulfhiden.
4/15/2004 BPetroff93: Sorcerer and Sword Hi Ron,
I'm prepping for my first S&S game. Do you recommend using R-maps for S&S prep, or just Sorcerer Prep? In Adept Press Participants: BPetroff93, Ron Edwards.
4/15/2004 Ron Edwards: [Great Ork Gods] Gunch! Squish! Arrgh! Hello,
This time it was with the campus group, including a new fellow. Same scenario, from the current rules.
1. Much to my pleasure, the players didn't notice the halfling… In Actual Play Participants: Ron Edwards, Mike Holmes, Seth L. Blumberg, Ben Morgan, Jack Aidley, MattIndeed, Paul Czege.
4/15/2004 Simon Bray: Sons of Kargzant at the Printers. Comrades!
SoK is at the printers now. We don't yet have a firm release date,
because the company which handles the preparatory work for the fine
colour covers is closed… In HeroQuest Participants: Simon Bray, Mike Holmes, Mark Galeotti, joshua neff.
4/15/2004 DannyK: Free-standing Passer Demons? [quote]
Ron Edwards said in a different thread about why Demons don't just kill their sorcerers:
1) is the demon's Need. A demon Bound to a dead sorcerer does not… In Adept Press Participants: DannyK, Lxndr, Ron Edwards.
4/15/2004 Ben Morgan: Director Stance Reposted from my Livejournal upon Xiombarg's advice:
Just taking a moment to read posts on The Forge, and a memory popped in my head.
This was about a year and… In Actual Play Participants: Ben Morgan, C. Edwards, Emily Care, orbsmatt, Emiricol, Mike Holmes, Ron Edwards, John Kim, Andrew Norris.
4/15/2004 Emily Care: Rolling up some Dogs Salutations,
A Vacation in Godsland
Taking a break from our main campaign, Vincent, Meguey and I did some playtesting of Dogs last night. We just did character creation. Meg promised… In lumpley games Participants: Emily Care, lumpley, nikola, Meguey, bluegargantua.
4/15/2004 James Wages: Newbie Post I hate these kinds of posts, but here it goes. Yes, I'm new here and I do plan on trying to create an RPG. This wouldn't be the first time… In Indie Game Design Participants: James Wages, Matt Wilson, Mike Holmes, Dav, daMoose_Neo, Zak Arntson, Eero Tuovinen, Ravien, orbsmatt, Juicetyger.
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