Previous Topics 1/5/2002 Spawn: Actually finishing your RPG After the game design thread I started (that was VERY helpful thanks guys! :) ) Ive been working on my stuff, the only problem is, that now I have 6… In Indie Game Design Participants: Spawn, Jack Spencer Jr, Zak Arntson, Logan, Ben Morgan, unheilig, Ron Edwards, Cynthia Celeste Miller, Paul Czege, hardcoremoose, Mithras.
1/4/2002 Clinton R. Nixon: New forum version Well, the upgrade's done. I'll be changing the colors and what not over the weekend. Post questions and comments here. In Site Discussion Participants: Clinton R. Nixon, Joe Murphy (Broin), Mytholder, Paganini, Zak Arntson, Ranko, Marco, Paul Czege, greyorm, joshua neff, Logan, Tim C Koppang, Ben Morgan, Chris Passeno, Armin D. Sykes.
1/4/2002 Zak Arntson: One-Shot Gaming I've been thinking about the way our (about to be rekindled) group plays games, and the intent is to play a single indie game for a weekend or two.
Thing… In Indie Game Design Participants: Zak Arntson, unodiablo, Mike Holmes, Paul Czege, Julian Kelsey, Garbanzo, hardcoremoose, James V. West.
1/4/2002 GreatWolf: Time to Ride the Train I had a thought bouncing around in my head, which I thought I would share with all of you.
This was actually prompted by a comment of Jesse's.
That… In Actual Play Participants: GreatWolf, jburneko, Mike Holmes.
1/4/2002 Ian Freeman: Burning Legends: of Blood, Romance and the Will of a People Before I start I just want to thank everyone who gave me comments in the other short little post. I have incorporated pretty much all the recommendations and I think… In Indie Game Design Participants: Ian Freeman, Mike Holmes.
1/4/2002 Clinton R. Nixon: Request for comments (and return of the Forge R2) I noticed yesterday that a new version of the forum software we use here was out. So, I downloaded the forum database, loaded it up at home, and tried out… In Site Discussion Participants: Clinton R. Nixon, Zak Arntson, joshua neff, Mike Holmes, Ian O'Rourke, Paul Czege, Joe Murphy (Broin).
1/4/2002 furashgf: Cut-Scenes and Narritivist Technique Inventory There's a good amount of material on starting up a narritivist centered game on the site and, for example, in Ron's book on starting a narritivist game. SOAP gives you… In RPG Theory Participants: furashgf, Ron Edwards.
1/4/2002 Paganini: [Cornerstone] Outline Today I made a list of all the things I have rules for and made an outline. Here's what I came up with:
Definition of Descriptors (GM: Using Descriptors for… In Indie Game Design Participants: Paganini.
1/4/2002 Paganini: Eh? How does one delete a message (such as this one, which is now in the process of being heavily edited :wink: that has been, for example, posted multiple times?
font… In Indie Game Design Participants: Paganini.
1/3/2002 Ben Morgan: Profiling, Part Two Okay, here's a good one: What's the most influential game you've ever played? Or the two most? And in what way(s)? What game(s) were (or still are) most Important(tm) to… In Actual Play Participants: Ben Morgan, Jared A. Sorensen, James V. West, Ron Edwards, Ian O'Rourke, unodiablo, Mike Holmes, Marco, Laurel, Blake Hutchins.
1/3/2002 Ravnos83: "Little Fears" to be premiere game reviewed by Digital Llama On February 1st, "Little Fears" will be the first game featured in an online radio show by Digital Llama Productions. "Digital Llama's Player's Guide" will air at http://www.digitalllama.com and will… In Key 20 Publishing Participants: Ravnos83, Chicanery.
1/3/2002 contracycle: Using Kickers & Bangs Question: do kickers strinctlyn have to occor BEFORE PLAY BEGINS? Is the kicker necessarily the fist instance of play?
I would say not. Working on an experimental scenario, I was… In RPG Theory Participants: contracycle, Paul Czege, jburneko, Ron Edwards, Ben Morgan, hardcoremoose, Mike Holmes, Daredevil.
1/3/2002 Ryan Ary: Seeking Christian Moore Hey anybody know how to reach this guy? He was the owner of Last Unicorn Games. Sold it to WoTC. I want to talk to him about a copyright. All… In Publishing Participants: Ryan Ary, Le Joueur.
1/2/2002 Ian Freeman: High Fantasy System Hey everybody, long time no see.
I've just slammed out a rather interesting little high fantasy system that is designed specifically to feel like high fantasy. The whole system is… In Indie Game Design Participants: Ian Freeman, Skippy, Garbanzo, Thededine.
1/2/2002 Ravnos83: New Review Show Hits the Net February 1st Digital Llama Productions (www.digitalllama.com) has announced they will begin broadcast of an online radio show to review independant games beginning February 1, 2002. The show will be done much the… In Review Discussion Participants: Ravnos83.
1/2/2002 Le Joueur: Part V: Peeling Back the Layers - The Real Deal January 24th, 2002 -
At the behest of my friends here on the Forge, I will present Scattershot at the point I have it. Even though this is a work-in-progress… In Scattershot Participants: Le Joueur, contracycle, RobMuadib, Rob.
1/1/2002 James V. West: The Iron Devils Quandary I’m writing a game based on the Sword and Sorcery sub-genre of fantasy. Its called Iron Devils and its primarily based on the style and atmosphere of stories written by… In Indie Game Design Participants: James V. West, Uncle Dark, hardcoremoose, Paganini, Cynthia Celeste Miller, Matt Snyder, Laurel, Bankuei, Blake Hutchins, Paul Czege, greyorm, Jared A. Sorensen.
1/1/2002 Paganini: RPG Layout For Cindi, a bit, but also I want to present an idea I had for the layout for Cornerstone. :smile:
Cindi, and anyone who's interested, I have an RPG Layout… In Indie Game Design Participants: Paganini, Cynthia Celeste Miller, Ron Edwards, James V. West, Laurel, Matt Snyder, Jack Spencer Jr, J B Bell, Bailey.
12/31/2001 Zak Arntson: Harlekin-Maus monthly: Fungeon I'm officially releasing my GM-less Dungeon Crawling game.
Fungeon
The holidays kicked me upside the head, so I wasn't able to make it super-amazing by the end of the… In Indie Game Design Participants: Zak Arntson, James V. West.
12/31/2001 Cynthia Celeste Miller: The Whole Website Ordeal Okay, I now have a website created, but it's not on my own domain yet. The designer just put it on his account until I can get my own.
Now,… In Publishing Participants: Cynthia Celeste Miller, greyorm, Tim Gray, Ian O'Rourke, J B Bell, Matt, Clay.
<< more previous topics | | Subsequent Topics 1/5/2002 erithromycin: Sorcerers of the world The posts on anime sorcery got me wondering. Now, somewhat of a fan of fair nippon, I sat down and thought about a 'typically japanese' view of sorcery .
So,… In Adept Press Participants: erithromycin, Bailywolf, J B Bell, greyorm, lumpley, Bankuei.
1/5/2002 Ferry Bazelmans: SOAP again Hi people,
Mike Holmes was the onlyone to react to my previous attempt at getting input from you guys, so I'm going to be an asshole and post again. :)… In Indie Game Design Participants: Ferry Bazelmans, Ian Freeman.
1/5/2002 Jared A. Sorensen: Sex & Violence: Roleplaying in the Darkest of Places I'll post the address when it's done. Just a heads up -- Sin City/Andrew Vachss-style crime fiction roleplaying. Uses playing cards. Kinda cool. Have no idea if it works. :)… In Memento-Mori Theatricks Participants: Jared A. Sorensen, hardcoremoose, unheilig, Ron Edwards, reptile2k1, Matt Steflik, Ace.
1/5/2002 greyorm: The Road to Narrativism... I've lately grown disenchanted with my 3E game. Some thought on the issue leaves me with the impression this dissatisfaction arises from not knowing what the players want and thus… In Indie Game Design Participants: greyorm, James V. West, Joe Murphy (Broin), Paul Czege, lumpley.
1/7/2002 Paganini: [Cornerstone] Death I've run into a bit of a problem with my cornerstone mechanics. My current rule is as follows:
"A character is out when he runs out of positive descriptors. Out… In Indie Game Design Participants: Paganini, Gordon C. Landis, Laurel, efindel.
1/7/2002 James V. West: HOF: an idea for a game (long) This is an idea I’m working on (and I apologize for the length and the typos in advance):
Hof- a game of swords, devils, and family.
In a nutshell: Players… In Indie Game Design Participants: James V. West, hardcoremoose, Zak Arntson, Paganini, joe_llama, Skippy, Garbanzo.
1/7/2002 greyorm: Page 85 Okay everyone, grab your copies of S&S and flip to page 85. Now reach in and tear that sucker right out of there. Now go frame it and put it… In Adept Press Participants: greyorm, Ron Edwards, Jason L Blair, Uncle Dark, Gordon C. Landis, Blake Hutchins.
1/7/2002 Clinton R. Nixon: New forum features: instructions and more First, the FAQ for the site covers posting and all that jazz. It's quite good, and well worth reading. You'll note it mentions avatars and ranks and smilies. I've cut… In Site Discussion Participants: Clinton R. Nixon.
1/7/2002 Laurel: Elements of a Great Cover This goes along with a game design thread. I've always felt like the most important piece of art an RPG book can have is the cover. Unless I'm looking for… In Publishing Participants: Laurel, Jason L Blair, Tim C Koppang, mahoux, Ron Edwards, Joe Murphy (Broin), Matt Snyder, Jack Spencer Jr, Matt, Bankuei, Bailey, James V. West, rafael, Clinton R. Nixon, Jared A. Sorensen, Valamir.
1/7/2002 Tim C Koppang: Stroking Ron's Ego So I was in the game store the other day and I saw a copy of Sword on the shelves and I thought to myself, "Hmmm... that sounds familiar." So… In Adept Press Participants: Tim C Koppang, Ron Edwards, Jason L Blair.
1/7/2002 efindel: A Simulationist Thinks About Narrativism Reading the recent threads about Simulationism and Narrativism, and also reading over my copies of Sorcerer and Sorcerer and Sword that I just got last week, it seems to me… In GNS Model Discussion Participants: efindel, Tim C Koppang, Ron Edwards, Gordon C. Landis, jburneko, Marco, contracycle, Daredevil, Mike Holmes.
1/7/2002 Jason L Blair: If I'm crazy, how come I can do _this_? I N S T I T U T I O N E I G H T Y E I G H T
http://www.key20.com/institution88
As always, a work in progress. I88… In Indie Game Design Participants: Jason L Blair, Thededine, Matt, Mike Holmes, Laurel, Clinton R. Nixon.
1/8/2002 Epoch: Goblin's Liberation Front Okay, time to get some work done on this thing.
Bringing you all up to date:
An as-yet untitled game, set "someplace else," an arcadian locale with no humans and… In Indie Game Design Participants: Epoch.
1/8/2002 Uncle Dark: S&S Literary Sources One of the things that (finally!) recieving &Sword did for me was get me reading Conan again. I decided to revisit the stories that Ron picked as the best Conan… In Adept Press Participants: Uncle Dark, hardcoremoose, Ron Edwards, joshua neff, Gordon C. Landis, Mike Holmes.
1/8/2002 joe_llama: Triad - Just another RPG... Hi again,
I know I haven't even passed 10 posts in this forum, so this next message is kind of a bold move on my side.
I just finished reading… In Indie Game Design Participants: joe_llama, Paganini, Laurel, Mike Holmes, James V. West, Logan, Garbanzo, Ron Edwards, Le Joueur, Paul Czege.
1/8/2002 Jared A. Sorensen: InSpectres v2.0 Hi, folks.
Well, version 2.0 is finally available...you should all have a copy.
So except for stuff like submitting questions for a FAQ/errata download, this forum is now dedicated to… In Memento-Mori Theatricks Participants: Jared A. Sorensen.
1/8/2002 J B Bell: Examples of Fortune-in-the-Middle? Hello all,
I've had one character-making session with my players for our spanking-new Sorcerer game, and it went really swimmingly. The players surprised me with their innovativeness, not to mention… In Actual Play Participants: J B Bell, Jared A. Sorensen, GreatWolf, Mike Holmes, Clinton R. Nixon, Ron Edwards, jburneko, Paul Czege, Le Joueur, contracycle.
1/9/2002 furashgf: Defining "Pulp" Both Sorcerer and Sword and Sorcerer have (or can be played with) a "pulp" feel.
What the heck is "pulp" (in a setting/mood sense)?
Gary Furash In Adept Press Participants: furashgf, Clinton R. Nixon, hardcoremoose, Uncle Dark.
1/9/2002 James V. West: Alrighty then, let's smurf! I don't know why I did it, but here it is:
www.geocities.com/randomordercreations/smurf.html
May Peyo forgive me. In Indie Game Design Participants: James V. West, Cynthia Celeste Miller, Uncle Dark, joe_llama, Laurel, Mike Holmes, lumpley, Zak Arntson, Matt Snyder, Mithras.
1/9/2002 Zak Arntson: www.harlekin-maus.com Okay, the only way I can justify posting basically an ad ... is that I'm taking down my old site and putting it up (with some revamping) at
www.harlekin-maus.com… In Indie Game Design Participants: Zak Arntson.
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