Previous Topics 7/26/2006 c: [MFUC] First shot at situation + Setting (adult language + blasphemy) So I've been thinking about how I would like My Fucked Up Childhood to be played. I would like it to be good for one-shot's or short campaigns. This seems… In First Thoughts Participants: c, coldblackwind, Ron Edwards, slavemind.
7/26/2006 Sindyr: Awarding tokens: another possible flaw in Capes? Please don't all start with the hating, but I may have discovered another possible flaw in Capes, which may also be fixed in post via the Social Contract.
When you… In Muse of Fire Games Participants: Sindyr, joshua neff, Vaxalon, Doyce, Gaerik, Hans, Tuxboy, TonyLB, Valamir, Bret Gillan, xeperi, Sydney Freedberg, LemmingLord.
7/26/2006 boredoom: Double-targeting in conflicts Another question about conflicts: can a character target the same character with more than one action in the same round? It doesn't seem to be specifically prohibited, but could lead… In Galileo Games Participants: boredoom, inthisstyle, Nathan P..
7/26/2006 Hans: Gloatable conflicts and appearances Jason posted this little gem in another thread, and it dripped so much with coolness, I thought it worthy of separate discussion...my additions are in italics.
quote author=R. Jason Boss… In Muse of Fire Games Participants: Hans, Vaxalon, Gaerik, TonyLB.
7/26/2006 coldblackwind: Of Gods and Men Role-Playing Gods at the Dawn of Civilization Hello Again,
I went back to the drawing board and wanted to throw my idea for a RPG again. I do not have all the rules down, but a good… In First Thoughts Participants: coldblackwind, c, Thunder_God, Czar Fnord.
7/26/2006 slade the sniper: A narrative of my playtest Greetings,
some questions concerning my playtest(s) have come up concerning the length/quantity of them. This is a (hopefully small) narrative of how each of the three playtests went.
The first… In Playtesting Participants: slade the sniper, Valamir, Thunder_God, andrew_kenrick, abjourne, Ron Edwards.
7/26/2006 bigpumpkin: Apprentice game plans I'm in the process of starting up a Heroquest game with a deliberately restrictive premise for player characters and I'd be grateful for some input and feedback on the approach… In HeroQuest Participants: bigpumpkin, Mike Holmes, Mandrake, Vaxalon, Bryan_T, nellist, sebastianz.
7/26/2006 Ben Cassidy: TSOY Steampunk Hey all, this is my first post on the forum. I have read the rules to TSOY, and think they are both clever and innovative. If I can get my… In CRN Games Participants: Ben Cassidy, Glendower, xjermx, Matthew Glover, Valamir, shadowcourt.
7/25/2006 klaveshy: Sin Progression on DitV Hehehe. I'm quoting myself, so I'll just make like it's new, but I really want this answered, so I could use some help, guys. ;)
"I'm trying to assemble a… In lumpley games Participants: klaveshy, jburneko, Brand_Robins.
7/25/2006 ZenDog: [& Sword] Tir Nan Og - Onesheet Hmm, it's a onesheet but it's longer than one sheet. Any thoughts and feedback would be welcome.
The Land of the Young
Welcome to The Land of the Young,… In Adept Press Participants: ZenDog, Frank T.
7/25/2006 LemmingLord: The Exciting Challenge of Retcon in Capes [quote author=Valamir link=topic=20398.msg214245#msg214245 date=1153867689]
[quote]This is incorrect. At least in one way: If winning a conflict is to have meaning, it must create at least in the moment a truth. … In Muse of Fire Games Participants: LemmingLord, TonyLB, Bret Gillan, Gaerik, xeperi, Sindyr, Asperity.
7/25/2006 Mandrake: Gamism in Balazar I've got the impression that the general character of this board leans towards the narrative agenda
As stated elsewhere, I run a (previously) combat centric gamist campaign set in Balazar… In HeroQuest Participants: Mandrake, Harshax, Mike Holmes.
7/25/2006 TonyLB: [Theory] What goes into a plot thread? Now I hope that most of us understand that an actual plot is something that will be ripped to shred by the demonic bacchantes that are players in Capes. If… In Muse of Fire Games Participants: TonyLB, Sydney Freedberg, Matthew Glover, Hans.
7/25/2006 oliof: [DiTV] Actual Play: Hurricane I had the opportunity to play Dogs with Vincent this weekend when he was in Berlin, and it was the first time for me not to run the game but… In lumpley games Participants: oliof, lumpley.
7/25/2006 slade the sniper: A few questions on overall design of a new game Greetings,
I have made my first post in the Connections area and have gotten quite a bit of useful feedback so far, but I am now on a different track.… In Publishing Participants: slade the sniper, Willow, MatrixGamer, Selene Tan, Jake Richmond.
7/25/2006 joewolz: [tSoY] Call me ignorant, but I have a question. This is a question for the man himself (Mr. Nixon):
Your game is avvailable as open or creative commons. I was wondering what the parameters are for publishing derivitive work? … In CRN Games Participants: joewolz.
7/25/2006 coffeestain: [Mortal Coil] Conflict Example Hey! I've just read through the book briefly and I've got a couple of questions regarding conflicts.
1 - When are individual actions in a conflict round announced? I suspect… In Galileo Games Participants: coffeestain, inthisstyle, bluegargantua, Nathan P., boredoom.
7/25/2006 Jonathan Walton: Push is for sale, baby! I am very pleased to announce (having just recieved the final, beautiful copies from the UPS man) that Push vol 1 is now available. Copies can be purchase from the… In Publishing Participants: Jonathan Walton, jasonm.
7/25/2006 Tindalos: (DitV) Walker's End - First Town Attempt Hey guys! I've been lurking around here a lot, reading various towns, replying to a couple of threads. So I finally decided to give my own try at writing a… In lumpley games Participants: Tindalos.
7/25/2006 Lxndr: Outside Playtesters Wanted [b]Ensemble[/b] has been getting a lot of playtesting, much of it very good. However, I think it's time for it to go through some rigors in groups that don't happen… In Connections Participants: Lxndr.
<< more previous topics | | Subsequent Topics 7/26/2006 c: [MFUC] Mechanical ideas. So I've got a thread about the initial ideas for setting and situation for My Fucked Up Childhood right here.
Here's the few mechanical ideas I have so far. I'd… In First Thoughts Participants: c, Ron Edwards.
7/26/2006 Sindyr: Unfortunate side effect: Abbreviations. AFFECTS ALL THREADS. I am now currently trying to have conversations with what seems to be over a dozen people simultaneously, who are posting quite rapidly.
Unfortunately, it is not possible to devote… In Muse of Fire Games Participants: Sindyr, Valamir, joshua neff, Bret Gillan, TonyLB, Gaerik, John Harper.
7/26/2006 abzu: Thor Blogs about Burning Empires Thor's writing an article about the production of BE on his blog:
http://urdwell.blogspot.com/
Scroll down for Part 1. (Damn chronological blogs) In Burning Wheel Participants: abzu, Thor Olavsrud, Paka, Matt, Durgil, Jason Coplen, Iskander.
7/26/2006 Bret Gillan: [DitV] "Send 'em to Four Bridal Falls!" This is a spin-off of a conversation I had with Jeremy Lahnum about his game, but I'm a little bothered by the "Send 'em to Four Bridal Falls" judgment that… In lumpley games Participants: Bret Gillan, lumpley, baron samedi, Paka, Blankshield, Vaxalon, Liminaut, JMendes, Claudia Cangini, Valamir, Wolfen.
7/26/2006 David Laurence: [DitV] Actual Play, third session: You has some good days, and you has some bad. Here's the AP report for the second session this group played, to give some context.
http://www.indie-rpgs.com/forum/index.php?topic=20414.0
The third session was Monday, and, well, it wasn't bad, but it certainly wasn't… In lumpley games Participants: David Laurence, lumpley, baron samedi, Claudia Cangini.
7/24/2006 Sindyr: Retcon: Threat or Menace? [color=Red]Moderation: What I thought was going to be a momentary tangent on [url=http://www.indie-rpgs.com/forum/index.php?topic=20398.0]Bodiless, Persona-less character[/url] turned into a great big wonderful discussion in its own right. I was too slow… In Muse of Fire Games Participants: Sindyr, TonyLB, joshua neff, xeperi, Sydney Freedberg, Valamir, Tuxboy.
7/26/2006 Bret Gillan: The Capes Dojo For reference for this thread, the capes Tournament formula for scoring is:
((Story Tokens Earned x 2) - Debt Remaining) x Inspirations Earned)
So since Capes has officially gone competitive… In Muse of Fire Games Participants: Bret Gillan, TonyLB, Vaxalon, Hans, TheCzech, drnuncheon.
7/26/2006 drnuncheon: Capes in Game Stores? Tony,
Do you (or do you plan to) make Capes available to traditional retail outlets like game stores? I've thought about demoing at our FLGS, but I think it'd be… In Muse of Fire Games Participants: drnuncheon, Vaxalon, TonyLB, Matthew Glover, Alex Fradera, Tuxboy.
7/26/2006 thwaak: Hard Choices Would you rather...
a) Get paid upon printing (for the purpose of this question, assume anywhere between one and three thousand dollars) and have someone else worry about production, warehousing,… In Publishing Participants: thwaak, andrew_kenrick, lumpley, Justin D. Jacobson, MatrixGamer, Joshua BishopRoby, Ron Edwards.
7/26/2006 Frank T: [& Sword] Elder Isle Onesheet So I played Sorcerer & Sword with Ron this weekend and now I'm all jazzed about it and want to play it with my girlfriend straight away. Maybe one on… In Adept Press Participants: Frank T, ZenDog, Sydney Freedberg.
7/26/2006 Jon Scott Miller: [The Long Dark] Sins and Motivations Hello.
I am working on a game focused on the perils of sin. The rules are based on BRP (modified beyond recognition) with two important additions: Sins and Motivations. Every… In First Thoughts Participants: Jon Scott Miller, anders_larsen, sean2099, Joshua BishopRoby, TonyLB.
7/26/2006 Garvey: [Mortal Coil] Invoking Magical Aptitudes For NPCs Does the GM have to spend a magic token to invoke the magical aptitude of an NPC? Or to have an NPC invoke the magical abilties of a supernatural item?… In Galileo Games Participants: Garvey, inthisstyle.
7/26/2006 MegaMinis: FREE Modern ZOMBIE illustrations Mega Miniatures
20 different Free MODERN ZOMBIE illustrations in TIFF format newly posted. Mega Miniatures website http://www.MegaMinis.com launched a FREE artwork database last month and will be adding to… In Connections Participants: MegaMinis.
7/27/2006 Emily Care: [Shooting the Moon]New Love among the Old Gods Hey there,
On Monday I did a full playtest of the final version of Shooting the Moon. My friends Laura & David agreed to help me out. David coming from… In Playtesting Participants: Emily Care, Andrew Morris, jasonm, Gregor Hutton.
7/27/2006 Andrew Craig: [TSOY] How do I run a con-style short demo? Hey folks,
I understand that TSOY gets the twenty-minute demo treatment at cons, and since it seems like a much more efficient and effective way of encouraging people to play… In CRN Games Participants: Andrew Craig, Gaerik, Clinton R. Nixon, r_donato, Eero Tuovinen.
7/27/2006 baron samedi: (DITV) Understanding the mysteries of the d4 Hi fellow Dog lovers,
To better get a grip on DITV's system, I have a very narrow question regarding the construction of d4 Traits.
I do understand that more d4s… In lumpley games Participants: baron samedi, Vaxalon, ffilz, Valamir, Gaerik, Glendower, Warren.
7/27/2006 Hans: The Player Internationale! [quote author=Sydney Freedberg link=topic=20597.msg214626#msg214626 date=1153960248]
freeform "commie" roleplaying [/quote]
Role-players of the world, unite! You have nothing to lose but the chains the bourgeois GM's have placed on you! Gamemastering… In Muse of Fire Games Participants: Hans, joshua neff, TonyLB, TheCzech, Bret Gillan, Gaerik, Valamir.
7/27/2006 WNightBlade: The Weird Howdy all. This is my first time here (a friend referred me when I started thinking about doing a game). Anyway... I'd appreciate any feedback on my system/world idea.
I… In First Thoughts Participants: WNightBlade, Ron Edwards, slavemind, Joshua BishopRoby, apeiron, Mcrow.
7/27/2006 Rob Donoghue: [Mortal Coil] The City of Alexander I don't usually do AP, but I figure it's a good habit.
So, Mortal Coil got played last night. Everyone had fun, I think, but it was a bit of… In Actual Play Participants: Rob Donoghue.
7/27/2006 boredoom: Inappropriate actions The thread about double-targeting of actions brings up another question: what do I do as GM if a player declares an action that is inappropriate to the stated goal? Say… In Galileo Games Participants: boredoom, inthisstyle.
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