The Forge Reference Project: Browse Threads

 

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From Day One


Previous Topics

1/24/2004 Alan: Holding a Spell
In standard TROS magic, is there a way to prepare a spell in advance, then release it later with reduced casting time?
In The Riddle of Steel
Participants: Alan, Jake Norwood, Bob McNamee.


1/24/2004 Ron Edwards: [GenCon 2004] Primary booth organization
Hiya, Deadlines are very early this year and can save us all a lot of money. Right now, what I need are people who are willing to share primary booth…
In Conventions
Participants: Ron Edwards, abzu, ADGBoss, AdAstraGames, Troy_Costisick.


1/24/2004 Kilor Di: Nova Terrani
I've posted my notes on my online resume. Here, at www.geocities.com/greginkelaar/projects.html click on Nova Terrani. Anything I'm thinking of changing or removing should be highlighted in yellow, and any editorial…
In Indie Game Design
Participants: Kilor Di, Alan, Kryyst, Eero Tuovinen.


1/24/2004 Lorenzo Rubbo-Ferraro: The Perfect Role Playing System©
“In general the left and right hemispheres of your brain process information in different ways. We tend to process information using our dominant side. However, the learning and thinking process…
In RPG Theory
Participants: Lorenzo Rubbo-Ferraro, Jack Aidley, Alan, montag, MachMoth, Calithena, Walt Freitag.


1/24/2004 Dev: Environmentally-sound signatures.
I like self-promotion, so a link to my home blog and "imprint" is in my signature: MythPunk. Heh. But I remember Gobi mentioned searching for his "PUNK" system, and that…
In Site Discussion
Participants: Dev, gobi, Ron Edwards, talysman, Jack Spencer Jr, MachMoth, Jack Aidley, Lxndr, M. J. Young, Clinton R. Nixon.


1/24/2004 Silmenume: Why G and N modes are easier for new players to grasp onto
In an earlier thread What is the Dream? the idea was raised that players tend to fall into Gamist or Narrativist play more “easily” than Simulationist play. I…
In GNS Model Discussion
Participants: Silmenume, Ron Edwards, Umberhulk, Paganini, C. Edwards.


1/24/2004 Noon: Periiiillll!
Okay, a rough idea here to face scrutiny and smoothing down for it. Now, we all know that when the full health fighter wanders into the room full of demons,…
In RPG Theory
Participants: Noon, Ron Edwards, Valamir, Bob McNamee, MachMoth, C. Edwards.


1/24/2004 Ingenious: Concering item quality..
Okay, I have not a clue if this has come up in the past or not.. But I did mention it to be discussed in the next IRC chat.. and…
In The Riddle of Steel
Participants: Ingenious, bcook1971, Thanaeon, Salamander, ZazielsRephaim, toli.


1/24/2004 sirogit: Metal Opera One-shot
In a week I'm going to run a one-shot of Metal Opera. My goals with the game is: A) Have the game produce a very meaningful expiereince in the 2-3…
In Actual Play
Participants: sirogit, Zak Arntson, Sigurth, Mike Holmes.


1/24/2004 Silmenume: Thoughts on why details are so important to Sim players
The need for detail in a Sim game is equivalent to someone constantly touching and touching some lost treasure that was lost and found. The act of “touching”, represented in…
In GNS Model Discussion
Participants: Silmenume, Ron Edwards, John Kim, MachMoth, M. J. Young, Gordon C. Landis, contracycle, Walt Freitag.


1/24/2004 Finarvyn: Sorcerer campaign web pages?
I'm a newbie (first post!) but have lurked for awhile. I've searched for Sorcerer campaigns on the web and can't find any. The best I can find are threads within…
In Adept Press
Participants: Finarvyn, Lxndr, Ron Edwards, joshua neff, hix, Michael S. Miller.


1/24/2004 Clinton R. Nixon: AOL users, be warned!
Apparently, AOL is tagging e-mail from phpBB as spam. Several users have let me know that they're not receiving e-mails. If you are an AOL user, and there's a way…
In Site Discussion
Participants: Clinton R. Nixon, gobi, Valamir, orbsmatt.


1/24/2004 arxhon: Ingrained gaming habits (split from Feng SHui thoughts)
This is a split from the thread here: http://www.indie-rpgs.com/viewtopic.php?t=9379&postdays=0&postorder=asc&start=0 (My forge fu is terrible, sorry). If this subject has already been addressed, any linkage would be great. To quickly summarize:…
In RPG Theory
Participants: arxhon, clehrich, Noon, Mike Holmes, urbanpagan, pete_darby, Doctor Xero.


1/23/2004 sirogit: Authentic Anime-style resoloution system
I've been putting together some ideas for a system that would do well at simulating action-centered-anime in the vein of Hellsing, Ghost in the Shell, Fire Emblem, Darkside Blues, etc…
In RPG Theory
Participants: sirogit, anonymouse, Shreyas Sampat, Noon, Doctor Xero.


1/23/2004 Cynthia Celeste Miller: Dual-Statting Headaches
We're currently in the layout stages for Omlevex, our Silver Age setting book which was originally just going to be an M&M Superlink product. A bit later on, it was…
In Publishing
Participants: Cynthia Celeste Miller, jdagna, ADGBoss, Pramas.


1/23/2004 Tim Alexander: [Tom, Dick, and Mary] A game of moral debate for three
Hey Folks, I'm still rolling Devout around in my head, but this little guy has been banging around for a bit and wanted out. Paul's Valedictorian's Death, and MLwM have…
In Indie Game Design
Participants: Tim Alexander, Michael S. Miller, Gwen, Ron Edwards, Tim C Koppang.


1/23/2004 jburneko: Swimming in The Pool is quite refreshing.
Hello Again, As mentioned in a previous post I've decided to use The Pool as the system behind the latest game my weekday group is playing. I thought that donig…
In Actual Play
Participants: jburneko, Jeph, Paganini, Ron Edwards.


1/23/2004 Liz the RPG Chick: A Call for A Gazebo of Games
HI, Liz the RPG CHick here, I have been reading the posts about Wild Gazebo's cons and you all have alot of insite. I am now in charge of running…
In Conventions
Participants: Liz the RPG Chick.


1/23/2004 gobi: Towards Mythic Storytelling and Mythic Role-play
This is a spinoff from the Mysterious Magic thread. They're powerful, but I'm unsure about the heavy emphasis on emotion. To me, that's really not a strong identifier of the…
In RPG Theory
Participants: gobi, Jonathan Walton, Shreyas Sampat, Calithena, greyorm, M. J. Young, clehrich, Harlequin, Bill_White, Mernya.


1/23/2004 Liz the RPG Chick: A Call for A Gazebo of Games
HI, Liz the RPG CHick here, I have been reading the posts about Wild Gazebo's cons and you all have alot of insite. I am now in charge of running…
In Conventions
Participants: Liz the RPG Chick, Ron Edwards, abzu, WGPTrey.


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Subsequent Topics

1/24/2004 chade0: Let's have a new IRC meetting(?)
Hi all, Let's do it again, and hopefully this time with more participants! For those who have not heard of the previous IRC meetting, check this thread: http://www.indie-rpgs.com/viewtopic.php?t=9283&sid=07fb25a4bcdb6a7b5ec5c20f6872bcf8 Now, I…
In The Riddle of Steel
Participants: chade0, Brian Leybourne, Ingenious, Thanaeon.


1/24/2004 Ben Terry: Sorecerer & Sword Q: Spiral Dynamics?
This is just a simple question about a small piece of text at the bottom of page 52 in Sorcerer & Sword. In the description of Xar Demonics, Ron says…
In Adept Press
Participants: Ben Terry, Ron Edwards.


1/25/2004 Jonathan Walton: My New RPGnet Column
Hey folks, Just wanted to plug my new RPGnet column, which is pretty heavily theory-based. There was this misunderstanding earlier where draft versions of my articles got published over the…
In RPG Theory
Participants: Jonathan Walton, clehrich, Umberhulk, neelk, pete_darby, Doctor Xero, Jack Spencer Jr.


1/25/2004 mf_v1: E-fed, Kayfabe, combining the two!
Hey Matt, havnig decided exactly how kayfabe is gonna get played with my group, by using a dedicated site, we've discussed opening it for others to join as an E-Fed.…
In Errant Knight Games
Participants: mf_v1, Matt Gwinn.


1/25/2004 Dregg: Dreamation 2004
Well I'm back from what was a mixed blessing for me. I have to say the Double Exposure people are some of the most attentive people in the Universe. I…
In Conventions
Participants: Dregg, Ron Edwards, AdAstraGames, Helvetian, Mike Holmes, JamesSterrett, E.T.Smith.


1/25/2004 Lxndr: My Setting In Play - Character Creation
(Burning Wheel needs someone as good as Brian Leybourne to wander in and create a character creation/advancement/storage program that'll print out the characters on a real-looking sheet.) I thought aboust…
In Burning Wheel
Participants: Lxndr, taepoong, abzu.


1/25/2004 Green: kathanaksaya: middle earth
After using a group of friends for an on-the-fly Kathanaksaya game, some remarked to me that it would be great to create or adapt Kathanaksaya to a Middle Earth setting.…
In Indie Game Design
Participants: Green, Mike Holmes, Doctor Xero.


1/25/2004 Jeph: EXEMPLAR: 1 part Dune, 1 part Equilibrium.
So, folk's, it's been a while. Since I wrote a kung-fu game, I mean. And now, after giving it a preliminary run-through at RPG.Net, expadning it, and formatting it--and figuring…
In Indie Game Design
Participants: Jeph, Mike Holmes.


1/25/2004 adamsmith: Alternative Character Types?
Just got my copy of TBW in the mail (thanks Luke!) and I'm looking through it at the moment. I may be mistaken, but it doesn't look like it has…
In Burning Wheel
Participants: adamsmith, abzu, Bracken, Negilent.


1/25/2004 angelfromanotherpin: Human Demons
As an example of the kind of thing I'm looking at: Watching Pirates of the Carribean, it struck me that Commodore Norrington is much like a Demon for Elizabeth Swann.…
In Adept Press
Participants: angelfromanotherpin, Ron Edwards.


1/25/2004 John Kim: Rough Draft Essay on Threefold Simulationism
OK, So I have this essay now on Threefold Simulationism (which is IMO distinct from GNS Simulationism). So I wrote this essay delving into the topic. At first I thought…
In GNS Model Discussion
Participants: John Kim, Umberhulk, Ron Edwards, cruciel, M. J. Young, Mike Holmes, ADGBoss, clehrich, Silmenume.


1/25/2004 GreatWolf: Off-Topic: The latest from Dark Omen!
Noah Matthew Ben-Ezra was born on January 25 at 1:54 p.m. He weighed 9 lbs. and was 21 inches long. Mother and baby are both doing well. If you're interested…
In Dark Omen Games
Participants: GreatWolf, Ron Edwards, greyorm, Blake Hutchins, M. J. Young.


1/25/2004 hix: International Orders
Thinking of ordering a copy of Sorceror from New Zealand while the exchange rate's good. I couldn't find any shipping charge info on the Adept Press site, and Paypal didn't…
In Adept Press
Participants: hix, Fabrice G., Ron Edwards, montag, Peter Nordstrand.


1/26/2004 Chairman7w: Skull & Bones Ship-to-Ship Battles Questions - Help!
Hi there, I got the Skull & Bones book and it's AWESOME! I love it. I have a few questions regarding ship-to-ship battles in Skull & Bones. 1 - What…
In Adamant Entertainment
Participants: Chairman7w.


1/26/2004 Lisa Padol: Death Traps and Enemy Bases
So, yesterday, I ran Cthulhupunk. Parts of it went quite well, parts dragged cuz my pacing was off. One plot thread involved Evil Villain Master Mind Hanoi Xan (yes, -that-…
In Actual Play
Participants: Lisa Padol, John Kim, MachMoth, Mike Holmes, clehrich, contracycle, AnyaTheBlue, chadu.


1/26/2004 Drifter Bob: Tactical sophistication of knightly armies
I don't know if this is a better idea or not, but here goes. I was asked to cite examples of knightly European armies making serious, basic strategic blunders dealing…
In The Riddle of Steel
Participants: Drifter Bob, contracycle, A.Neill, Ian.Plumb, toli, silburnl.


1/26/2004 Eric J.: Video Games and GNS, the Great Conflict
Alright. It's been months since I've even visited here, but I'd have everyone know that reformats excepted, the Forge has yet to leave my favorites list. What does it matter?…
In GNS Model Discussion
Participants: Eric J., talysman, contracycle, Alan, Ron Edwards, John Kim, M. J. Young, Umberhulk.


1/26/2004 M. J. Young: Ubercon Demo
Seth, I just submitted a Legends of Alyria demo event to the Ubercon events list, for Friday evening. Let me know if there's anything you want me to have or…
In Dark Omen Games
Participants: M. J. Young, GreatWolf, Mike Holmes.


1/26/2004 mf_v1: My E-Fed', some stuff.
Hi, hi. Originally, I decided that doing kayfabe over the Net would solve some problems with game time and travel. Then we decided to invite some Raw Deal guys we…
In Errant Knight Games
Participants: mf_v1.


1/26/2004 Minx: [d20, sort of...] When d20 becomes something else
I first wanted to post this on rpg.net, but I didn't want to start a possible "We hate\love d20 and we want to kill you for what you've done"-thread, so...…
In Indie Game Design
Participants: Minx, montag, Kryyst, Loki, Umberhulk, timfire, Dotan Dimet, Nuadha, GRIM, Aman the Rejected.


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