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From Day One


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In lumpley games

10/28/2010 JMendes: [AW] How to shoot people in the face, or elsewhere
Hey, :) Quick question: how does one resolve the simple act of a PC shooting an NPC in the face when we don't really want anything from them? Three choices…
In lumpley games
Participants: JMendes, Adam Dray, lumpley.


10/17/2010 robotsunshine: [DitV] Gunfighting questions
If I missed this somewhere, apologies! I couldn't find it in the book or skimming the forums. When do you roll Acuity + Will for gunfighting versus just rolling a…
In lumpley games
Participants: robotsunshine, lumpley, Noclue.


10/11/2010 RedPissLegion: [AW] Question about healing
Hi :) So I’ve started playing AW a couple of weeks ago and yesterday we kind of got stumped at something. We’ve been using the harm and healing move rules…
In lumpley games
Participants: RedPissLegion, Noclue, lumpley, mreuther, VAgentZero, JMendes, Paul T.


10/9/2010 Cottonmouth: questions
1. What happens when you run out of dice in a conflict? Do you lose? 2. What happens when both players burn out each others dice at the same time? …
In lumpley games
Participants: Cottonmouth, Noclue, lumpley.


9/24/2010 Chroma: [DitV] Fallout from Ceremony used against other Dogs
Introduced another group of friends to Dogs recently and they're loving it!  (And I'm still loving it!) Something odd came up and I just wanted some other people's thoughts/input on…
In lumpley games
Participants: Chroma, lumpley.


8/31/2010 VAgentZero: [AW] SMG text ambiguity
It's probably too late to fix now, but I'll ask the question anyway.  In the character playbooks, the SMG is listed as 2-harm close area loud.  In the crap chapter,…
In lumpley games
Participants: VAgentZero, lumpley.


8/31/2010 Mantisking: [Mechaton] Best Sets for Parts
I've been looking at the new line of Lego games and they have a lot of cool parts and interesting colors that might be good for parts sets for Mechaton.
In lumpley games
Participants: Mantisking, lumpley, David Artman.


8/26/2010 Paul Czege: broadcasting, listening, channels, clouds, dice, arrows, and moves
Vincent, if you were to explain Moves to video game guy Randy Smith, knowing his concerns from this article, how would you explain them? Paul
In lumpley games
Participants: Paul Czege, Marshall Burns, stingray20166.


8/25/2010 jburneko: [Apocalypse World] Specialized Language
Over on twitter I made a comment about Apocalypse World and Vincent asked me to "say more."  I figured here is a good place.  First, understand that I have not…
In lumpley games
Participants: jburneko, lumpley, Paka, Chris_Chinn.


8/10/2010 Shoo: Mechanic questions
Recently I had a chance to play DitV as a player (I also GMed once before, so this is my second time). The game was good, but there were a…
In lumpley games
Participants: Shoo, Motipha, Binny-UK.


7/24/2010 brycedeline: [DitV] A first attempt at a town
So I came up with this idea for a town... let me know what you think, and what can be improved. I took a couple ideas from already written towns…
In lumpley games
Participants: brycedeline.


7/23/2010 SAW: Salvaging certain Afraid mechanics for Dogs
So, I know that Vincent isn't happy with the state of Afraid, however, I think that some of the rule adjustments from Afraid could work really well in Dogs, so…
In lumpley games
Participants: SAW, Falc.


7/23/2010 brycedeline: [DitV + Afraid] Monsters, etc.
So I was just looking at the various rules for NPC/ monster/ slave/ acolyte/ victim creation and I am wondering: will these mesh with the DitV rules as they are?…
In lumpley games
Participants: brycedeline, Artanis.


7/19/2010 Artanis: [DitV] Relationship coming for help
Hello I did a search for this question and haven't been able to locate any thread talking about it, so here goes: A friend of mine played DitV and complained…
In lumpley games
Participants: Artanis, lumpley.


7/18/2010 Neil the Wimp: [Stroming the Wizard's Tower] Prognosis
Does anyone have any ideas on the prognosis for Storming the Wizard's Tower? Vincent released a playtest version of the low-level game, but I'm ignorant about what's happening with it…
In lumpley games
Participants: Neil the Wimp, lumpley, Paul T.


7/14/2010 juliusz: [Poison'd] Question about rules
It seems to me that this question was already answered somewhere, but can't find it at the moment. When I spend three Xs to kill an NPC before the fight,…
In lumpley games
Participants: juliusz, lumpley.


7/9/2010 Binny-UK: [Apocalypse World] Text Error
Not sure if this is the right place to put this, but reading through my pre-print PDF of Apocalypse World I have found an error. Page: 15 Section: Harm And…
In lumpley games
Participants: Binny-UK, lumpley, Artanis.


7/2/2010 Noclue: [DitV] Second Town - Little Cainan
Just finished our second town. It went well, although I was tired during the first half of the session and the game drifted for a bit. I had trouble getting…
In lumpley games
Participants: Noclue.


6/29/2010 Kordeth: [DitV] A funny thing happened on the way to Anders' Crossing.... (AKA a town)
Last night I sat down to work up a second town for my Dogs in the Vineyard game (we'll be kicking it off Wednesday night with Tower Creek out of…
In lumpley games
Participants: Kordeth, lumpley, Binny-UK, rntz.


6/21/2010 lumpley: Apocalypse World preorders
Hey everybody. Apocalypse World preorders and pre-print PDF sales are live! They're here on the unstore: Apocalypse World preorders -Vincent
In lumpley games
Participants: lumpley.


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Subsequent Topics
In lumpley games

11/16/2010 Judaicdiablo: [Minions, Inc.] a new AW hack
Minions, Inc. is an Apocalypse World hack for playing henchmen in a world of costumed aggression.  This game was inspired by the Venture Bros., The Tick, The Incredibles, and just…
In lumpley games
Participants: Judaicdiablo, Chroma, David Artman.


11/24/2010 kendrick_h: Storming the Wizard's Tower?
Reading over the old playtest book again has gotten me very excited for this! Any word on when we can look forward to updates? Are you accepting open playtesters like…
In lumpley games
Participants: kendrick_h, revenant.


12/19/2010 Chroma: [DitV] *Finally* some killin' in Dogs!
I've run about 15 sessions of Dogs, for three different groups of players, and *today* was the first session where a Dog killed someone... actually, two Dogs shot the same…
In lumpley games
Participants: Chroma, lumpley, Falc.


12/26/2010 Eldir: [In a Wicked Age] Setting-Independent Tarot Oracle
As the title says, I made an IAWA tarot oracle (tarocle?) that does not have a specific setting. You can make up or decide on a setting after the cards…
In lumpley games
Participants: Eldir.


12/28/2010 Eliarhiman6: [DiTV] NPC healing a PC
Hi! Today in the Italian DitV forum someone asked about a wounded Dog (fallout > 16) healed by a NPC. I quoted the rule at page 65 of the DitV…
In lumpley games
Participants: Eliarhiman6, lumpley.


1/14/2011 The Dragon Master: [Poison'd]Number of Players
I'm expecting to be running a one-shot (or something) of Poison'd for my group soon, and want to be prepared. I'm getting some character sheets printed up, and don't know…
In lumpley games
Participants: The Dragon Master, lumpley.


1/26/2011 facey: [DitV] need tips on Gm'ing and my town
Hello I played DitV some years ago, and finally bought the book, and I'm looking forward to getting my Rp group started playing this wonderful game. but as i was…
In lumpley games
Participants: facey, Falc.


1/28/2011 davidberg: [Apocalypse World] uncertainty and immersion
So, my friend Matt has been running an AW for me and 3 other friends.  He's itching to play a character, and mine is nicely poised to retire to safety…
In lumpley games
Participants: davidberg.


1/31/2011 David Artman: [IAWA] Oracle Generator app for Android
I wanted to play with App Inventor, but I didn't want to, you know, actually INVENT an app. So I lobbed, with this: <a href="http://davidartman.com/design/iawa-oracles-for-android">IAWA Oracles for Android</a> Any typos…
In lumpley games
Participants: David Artman, lumpley, Artanis.


2/2/2011 .:. Lupo .:.: [DitV] Advice for long-lasting campaign
Hi, I am new here. Hello to everybody, and thanks to Vincent Baker for his wonderful game. It was a privilege to be able to buy it directly from its…
In lumpley games
Participants: .:. Lupo .:., lumpley, Eero Tuovinen, dindenver.


2/16/2011 robotsunshine: Mechaton Rules Questions
So the book says when calculating VPP, for ties, both people bump. So if we both have the most mechs, we both bump down one. Cool. What about in a…
In lumpley games
Participants: robotsunshine, lumpley, Mantisking, Robert Beckett.


3/10/2011 Narmical: The RPG Theory of GMing Style?
I just started GMing Apocalypse Word. When I was reading through the GMing section I realized something. Apocalypse world isn't "that game about a world after civilization goes to shit"…
In lumpley games
Participants: Narmical.


3/12/2011 baxil: [DitV] I just murdered the first PC of my 20-year GMing career
I'd be a liar if I said this was the first PC DEATH at my hands. But it was my very first MURDER. The character is gone, beyond possible recovery.…
In lumpley games
Participants: baxil, pkalata, ScottM.


3/21/2011 SAW: [DitV] A Mod: Tension in place of Demonic Influence
So, I've been making way my through some RPG books lately, including Wolsung and Mouse Guard, and as I've been doing that, I couldn't help but have a couple of…
In lumpley games
Participants: SAW.


3/22/2011 Melinglor: Poison'd: cooperative pirates, and fleshing out NPCs?
So, I GMed my first (one-shot) game of Poison'd a couple of weeks ago. I'm planning on running a con game this week, so I thought I'd take a look…
In lumpley games
Participants: Melinglor, hix, lumpley, Ron Edwards.


4/4/2011 abjourne: A Noobs Impression
I've recently played a few games of Dogs (as a player) & found the concept & setting to be fascinating but, I noticed that the systems decidedly vague trait mechanics…
In lumpley games
Participants: abjourne, Eero Tuovinen, baxil, Chris_Chinn, Adam Dray.


4/12/2011 Josef Wilhelm: [DitV] Play-by-Post
I recently picked up DitV, and ran a couple of RL sessions, which were fantastic. Now I'm planning to attempt to run one over on http://www.myth-weavers.com/forumhome.php, and was wondering if…
In lumpley games
Participants: Josef Wilhelm, Eliarhiman6.


4/18/2011 Vanoj: [Poison'd] Hugely successful first session
I was a bit anxious about running Poison'd. I'd read a lot of threads in which seasoned indie folks expressed befuddlement. But, from reading those, I figured that there was…
In lumpley games
Participants: Vanoj, lumpley.


4/24/2011 two_fishes: Dogs in the Vineyard Modern Cop Drama
It occurred to me that DitV would be a great vehicle for a Detective Drama RPG, like The Wire, Lethal Weapon, or maybe even the Dirty Harry movies. Two players…
In lumpley games
Participants: two_fishes, Josef Wilhelm.


5/17/2011 Nocker: [DitV] questions on Raises and Sees
Hello there, First question : Can you confirm that when someone Escalates on his Raise, you have to Escalate just to be able to See this Raise ? It's either…
In lumpley games
Participants: Nocker, Artanis, lumpley.


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