The Forge Reference Project: Browse Threads

 

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From Day One


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3/14/2004 ShaneNINE: Fate & Exalted
[quote]Zaal sayeth[/quote] I'm eager to run ... Exalted (with the goal of making a mythic story) games with Fate rules. [/quote] Me too! Well, sort of. What I'd like to…
In RPG Theory
Participants: ShaneNINE.


3/14/2004 Jack Spencer Jr: mystery
Originally posted in Why so little Scenario Oriented Design? Do the "Host a Murder Mystery" games provide an example of a single-adventure RPG product & rules? (I've never seen…
In RPG Theory
Participants: Jack Spencer Jr, Asrogoth, Noon, komradebob, M. J. Young, Jack Aidley, Ian Charvill.


3/13/2004 daagon: Boromir!!!
I'm about to start a Lord of the Rings campaign using TROS rules, and I was just wondering what sword Boromir used in the movie? Is it a bastard sword?…
In The Riddle of Steel
Participants: daagon, Tash, Wolfen.


3/13/2004 Aelios: How to Imprison Spells?
It's not in the book; I've search the forum. I can't find any references. How do I create a one-use spell battery? It uses Imprisoning, it can be activated instantly,…
In The Riddle of Steel
Participants: Aelios, nsruf, Brian Leybourne.


3/13/2004 Earl Aubec: Attacking with sword and axe
Leaving aside the question of historical precedence and "realism", it is not uncommon to find wargaming miniatures with a sword in one hand and an axe in the other. Since…
In The Riddle of Steel
Participants: Earl Aubec, Wolfen, daagon.


3/13/2004 Earl Aubec: Newbie has combat questions
Hi there. Sorry if these are redundant questions, but I did a Search and did not find the answers I sought. Take it easy on me; I just ran my…
In The Riddle of Steel
Participants: Earl Aubec, nsruf, Wolfen, Brian Leybourne, Spartan, Jake Norwood.


3/13/2004 nsruf: Improving Attributes
I thought the maximum temporal or mental attribute was 10, but the table for improving attributes on p. 69 lists a cost to raise attribute 10 to the next level…
In The Riddle of Steel
Participants: nsruf, Lxndr, bottleneck, Malechi, Jake Norwood, [MKF]Kapten.


3/13/2004 taalyn: ISBN co-op?
Does anyone know if it's possible (and legal) to group together to buy an ISBN block? Anyone interested in doing so? I just can't afford a block of 10 (or…
In Publishing
Participants: taalyn, Valamir, Paul Czege, jdagna, daMoose_Neo, Ron Edwards, xiombarg, Lxndr, madelf, talysman, age_of_dissent, Matt.


3/13/2004 inuyasha: i need help with sorcerer
Man will some1 please tell me this... i have absolutely no idea on how to use this sorcerer-online thing . The whole idea about summoning demons got me excited but…
In Actual Play
Participants: inuyasha, Ron Edwards.


3/13/2004 ScottM: Game framing, particularly by Wiki
The original Universalis Arena game ran out of steam. Currently we're working on planning out the framework for the next game-- the last wasn't a failure by any means, other…
In Universalis
Participants: ScottM, kwill, Christopher Weeks, Mike Holmes.


3/12/2004 bergh: Chain Shirt w/o sleeves and sleeves
Chain Shirt w/o sleeves and sleeves OK first: how long are sleeves? middel of the upper arm of the the hands? And w/o sleeves, does that means that it dont…
In The Riddle of Steel
Participants: bergh, toli, Ingenious, Tash, Brian Leybourne, Edge, Malechi, Richard_Strey, ZenDog.


3/12/2004 Mike Holmes: New Review up at RPG.net
See it here: http://www.rpg.net/reviews/archive/10/10166.phtml Pretty glowing. Mike
In Burning Wheel
Participants: Mike Holmes, abzu.


3/12/2004 coxcomb: Narrativism as spice
After reading through the essays and doing many months worth of thinking, I am feeling like I have a fairly clear understanding of my own creative agenda. Thing is, it's…
In GNS Model Discussion
Participants: coxcomb, Mike Holmes, Ron Edwards, John Kim.


3/12/2004 greyorm: Pre-raiding jitters put stop to orcish horde?
Alright, ORX is nearly complete. There's a few bits to write out here and there, but I know exactly what is going into those bits, plus examples need to be…
In Indie Game Design
Participants: greyorm, Alan, Mike Holmes, daMoose_Neo, Sylus Thane, Ole.


3/12/2004 Nathan P.: [Kildarrin] Opinions on optional rules
Hey all. I'd like to get some opinions on offering optional rules in a main game text. First, a little background. Timestream, my time travel game, is on the back-burner…
In Indie Game Design
Participants: Nathan P., montag, Mike Holmes, taalyn.


3/12/2004 Autocrat: I.N.I. ; Action Point System
OK, I'm happy with Action Point systems for interracting, I'm OK with figuring who goes when....the problem I have is excessive AP scores and normal AP Scores. Details: All Characters,…
In Indie Game Design
Participants: Autocrat, s3kt0r, Shreyas Sampat, Jack Aidley, Umberhulk, contracycle, Ben Morgan, Runjikol.


3/12/2004 RDU Neil: Actual GNS discussion in my group
Spinning off from the Blatant GNS questions thread... Last night I had my group over for the first episode of a new story arc in my current campaign. (Both Storn…
In GNS Model Discussion
Participants: RDU Neil, Ron Edwards, Storn, Emily Care, Valamir, John Kim, Nuadha.


3/12/2004 Kitsune: The dreaded first game...
I'm looking down the barrel of the first session of the first game I've run in years. I've never had a hugely successful GMing session before, primarily because I tend…
In Actual Play
Participants: Kitsune, brainwipe, Christopher Weeks, Alan, Itse, Dev, silburnl.


3/12/2004 Scourge108: Blue-booking
While I've tried just about every other roleplaying-related activity, I've never actually participated in a game that involved blue-booking. I'd like to know more about what this is like. How…
In RPG Theory
Participants: Scourge108, Ben Lehman, contracycle, Ron Edwards, ScottM, Valamir, Dev, HMT, John Kim, madelf, Alan, M. J. Young, xiombarg, Blankshield.


3/12/2004 age_of_dissent: [FS: Twilight] Would this initiative mechanic work?
I'm hashing out the details of my combat system, and I've got a system which works a bit differently to any I've seen before. I would appreciate your opinions on…
In Indie Game Design
Participants: age_of_dissent, Mike Holmes.


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Subsequent Topics

3/14/2004 Noon: PC motivation/character and inadvertant GM authorship of it
Hey all, This is a quick one to address GM techniques like 'keeping em poor keeps em motivated'. Not the stingy part of it, but that identification of motivation and…
In RPG Theory
Participants: Noon, komradebob, CRScafidi, Bankuei, Silmenume, John Kim, M. J. Young, Scourge108, simon_hibbs, Blankshield, Mike Holmes, Storn, Doctor Xero, Tomas HVM, age_of_dissent, contracycle, karolusb, Rexfelis, TonyLB.


3/14/2004 komradebob: Does anyone remember divided dice rolls?
The thread on Call of Cthulhu firepower reminded me of an old Dragon magazine article about divided dice rolls. This article must have been at least ten or more years…
In RPG Theory
Participants: komradebob, Walt Freitag, montag, Jeph, Christopher Weeks, Mike Holmes.


3/14/2004 ZenDog: First game advice
Hello All, I haven’t had TRoS long I’ve read it through once, I’m alright with most of it (bit shaky on sorcery but not planning to have any supernatural elements…
In The Riddle of Steel
Participants: ZenDog, Malechi, Bankuei, Wolfen, Brian Leybourne, bottleneck.


3/14/2004 Eero Tuovinen: [MLwM] Vlad the Kommissar
We finally played My Life with Master. A lenghtier analysis will have to wait for the article I'll write for a Finnish fanzine, but meanwhile... it's great. I GMed the…
In Half Meme Press
Participants: Eero Tuovinen, james_west.


3/14/2004 Janus: HQ system and insanity mechanics
Hi, I was wondering if anyone has worked out some game mechanics for stress/sanity/etc. with the HeroQuest system. It would be to run in a contemporary (Call of Cthulhu) or…
In HeroQuest
Participants: Janus, Bankuei, Scripty, newsalor, Mike Holmes.


3/14/2004 taalyn: Myth of Opposed Rolls in action
This may be more appropriate for the design forum, since I'm talking about a specific manifestation, but I am open to discussing the relevance in other systems as well. So,…
In RPG Theory
Participants: taalyn, talysman, Halzebier, Mike Holmes.


3/14/2004 Geoff Wilkerson: My Grand Attempt at GMing- need help!
Greetings friends. I am in the process of creating background and plot for a campaign that will be played 6-7 months from now. I'm playing with a group of close…
In Actual Play
Participants: Geoff Wilkerson, Trevis Martin, komradebob, Paul Czege, aplath.


3/14/2004 Jack Spencer Jr: N&S Just the Facts + premise?
Welcome to the latest chapter of my continuing struggle for understanding and a possible personal breakthrough which I am sharing here. I had mentioned elsewhere about story being life poetry.…
In GNS Model Discussion
Participants: Jack Spencer Jr, John Kim, Ron Edwards, RDU Neil, Blankshield.


3/15/2004 Edge: Example SA's
I've noticed a few topics about SA's lately and i thought we could start one with example SA's in it to help new and old players alike in getting new…
In The Riddle of Steel
Participants: Edge, Malechi, big kev, Valamir, Mayhem1979, Ingenious, Ben Lehman, nsruf, bottleneck, Krammer, silburnl, Caz, ZenDog, [MKF]Kapten, Jake Norwood.


3/15/2004 travisjhall: Publishing a LARP scenario
Hi all. I'm new around here, but I've been lurking as a guest for a while now. Something happened recently that I thought I might ask you people about, though,…
In Publishing
Participants: travisjhall, Walt Freitag.


3/15/2004 M. J. Young: An Experiment in Congruence
I have several times used an example in these forums of a concept in which setting and situation tend toward congruence--that is, in which gamist, narrativist, and simulationist choices would…
In GNS Model Discussion
Participants: M. J. Young, Ben Lehman, Dev, Alan, Mike Holmes, Marhault, Rob Carriere, Gaerik, JamesSterrett, Noon.


3/15/2004 Alan: [Trollbabe comics] Mystic Crystal Revelations
Ah, a new strip, a new life! A new homage? The mushroom man looks like he stepped right out of the sample adventure in Donjon. Let me be the first…
In Adept Press
Participants: Alan, Ron Edwards, ejh, Lxndr, jburneko, Valamir, Paul Czege, Ben Lehman, Gordon C. Landis, jrs.


3/15/2004 xiombarg: too many choices
Check out this article: http://www.newyorker.com/critics/books/?040301crbo_books I think the thesis of the book reviewed, if true, has some interesting implications for RPG design. For one thing, it certainly explains why a…
In RPG Theory
Participants: xiombarg, Nuadha, Scourge108, pete_darby, Thierry Michel, Ron Edwards, Doctor Xero, simon_hibbs, willofgod, clehrich, Walt Freitag, Bankuei, M. J. Young, Lorenzo Rubbo-Ferraro.


3/15/2004 O. Rodriguez: Fleeing Combat
Hello everyone. SA issues were dealt with before session two and now that session two is history, things are starting to move forward really nicely. I'll try to get something…
In The Riddle of Steel
Participants: O. Rodriguez, toli, Wolfen, Jake Norwood.


3/15/2004 Vodrilus: Translating Mirima Tyalie, info required
Hello. I appologize for a slightly OT post, but figured this would be the most logical place to post it. I'm currently translating Mirima Tyalie, an RPG by B. Lee…
In Publishing
Participants: Vodrilus.


3/15/2004 Sylus Thane: RPGShelf help?
Anyone know how to get a hold of Nathan over at rpgshelf? I've paid for my site and my domain name and I'm rareing to get started but I haven't…
In Connections
Participants: Sylus Thane, Nathan.


3/15/2004 The Immortal MOOSE!: D12 Revisited
Quite some time ago, and under a different Screen Name, I posted a concept for a core game mechanic based around the use of a D12 for all resolutions. Due…
In Indie Game Design
Participants: The Immortal MOOSE!, Jasper, anonymouse, Darcy Burgess.


3/15/2004 Walt Freitag: On the term "Interactive": A Rant
On this thread Doctor Xero wrote: But in the name of sanity, please make a comment which has nothing to do with the use of the term "interactive" in…
In RPG Theory
Participants: Walt Freitag, Valamir, John Kim, clehrich, Doctor Xero, Alan, Tomas HVM, M. J. Young, Christopher Kubasik, Mike Holmes, Caldis.


3/16/2004 adamsmith: [Fading Suns] How to help a disconnected player
In our Fading Suns campaign, one of the players has a priest (Eskatonic) but he increasingly seems to be at variance with the character type. I've provided all sorts of…
In Actual Play
Participants: adamsmith, Lisa Padol, tetsujin28, Negilent, Pyske, Valamir, Ron Edwards.


3/16/2004 tetsujin28: [Sorcerer and Sword] and Solomon Kane
So, does anyone have any idea what the PCs' personal demons in Sorcerer might be, if they were, say, 17th-century witch/demon hunters? I'm thinking Solomon Kane meets The Blood on…
In Actual Play
Participants: tetsujin28, Ron Edwards.


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