The Forge Reference Project: Browse Threads

 

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From Day One


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6/27/2004 MarktheAnimator: Pay Pal info - Selling PDF's online
Hello, Ok, so I've made an electronic copy of my game and I want to sell a pdf online. I went to Pay Pal, got an account, and dropped the…
In Publishing
Participants: MarktheAnimator, Ron Edwards, Clay, smokewolf, Malak.


6/27/2004 Survivor: OGL Information
Hey, some of you may remember me from a while back, attempting to create a sci-fi themed RPG using the d20 Modern system. I am still working on said RPG,…
In Indie Game Design
Participants: Survivor, Eero Tuovinen, daMoose_Neo.


6/26/2004 JackBauer: Imagined Space Modules
[quote]Noon wrote: Usually a lot of discussion goes on about what you can do with an RPG, taking the Shared Imaginatiove Space involved for granted to do what your interested…
In RPG Theory
Participants: JackBauer, Jack Spencer Jr, Noon, M. J. Young, Andrew Norris, simon_hibbs, contracycle, ethan_greer, Christopher Weeks.


6/26/2004 montag: [Dark Age:Fae] Hack and Slash
We played White Wolf's Dark Age: Fae the other day and had great fun. Character-generation took a whole evening, since we had trouble getting a good grasp of the setting,…
In Actual Play
Participants: montag.


6/26/2004 Bob McNamee: My Life with "Princess" Diana
Bob McNamee wrote From the title of the thread I was expecting a My Life with Master idea with Princess Diana as the Master.... :) Markus replied Me too!…
In Half Meme Press
Participants: Bob McNamee, Jürgen Mayer, ethan_greer.


6/26/2004 Deliverator: throwing red vs. white dice
Hello all. Long-time reader here, but I only just joined indie-rpgs. I have the core TROS book and have many wonderful things I plan to do with this system. I've…
In The Riddle of Steel
Participants: Deliverator, Durgil, Rattlehead, Ben Lehman.


6/26/2004 Drew Stevens: [Touché] Almost a Playtest Release :)
http://www.prism.gatech.edu/~gte049v/Touche/Touche.html Touché is game I've been working on for a while now- I mentioned it a few weeks ago, in Roleplaying Theory. Well, it's done. Mostly. With my hand written…
In Indie Game Design
Participants: Drew Stevens, Jasper, Mark D. Eddy.


6/26/2004 Jürgen Mayer: My Life With Diana
According to http://www.ogrecave.com, Matt Forbeck announced the short list for the Diana Jones Award at Origins: HeroQuest My Life With Master Savage Worlds "the Scandinavian gaming scene" True Dungeon Congrats,…
In Half Meme Press
Participants: Jürgen Mayer, GB Steve, Bob McNamee, montag, Paul Czege.


6/26/2004 CPXB: [Universalis] The Third Time This Week
I played a lot of Univeralis this week, hehe. I think I blunted the worst of the cravings and the once a week game I have going will be sufficient…
In Actual Play
Participants: CPXB, Bob McNamee.


6/26/2004 komradebob: Filing Edges: Secret Knowledge
First, apologies for borrowing domeone else's title for this post ( but I thought it was such a great heading, I couldn't resist). I've been thinking about this subject ever…
In RPG Theory
Participants: komradebob, TonyLB, M. J. Young, beingfrank, ethan_greer.


6/25/2004 jdrakeh: Oddly...
I just posted a thread relating to this in a different light over at RPGnet. See, I haven't witnessed any more negativity at The Forge over the last few years…
In Site Discussion
Participants: jdrakeh, xiombarg, Ron Edwards, Bankuei, Mark Johnson, Walt Freitag, M. J. Young, Mike Holmes, Clay, Valamir, C. Edwards, Jack Spencer Jr, ADGBoss, Balbinus, Marco, greyorm, MR. Analytical.


6/25/2004 Jonathan Walton: 1001 Designs: New Site, Screen Test
Hey Folks, So, I've got a new site design for 1001 Designs (and a new effort of mine called "Hundred Flowers") and I'd like some assistance. It used to be…
In Publishing
Participants: Jonathan Walton, ethan_greer, Matt, jrs, Jürgen Mayer, Jasper, John Harper, MarktheAnimator.


6/25/2004 pilot602: [Seven Systems Legacy] new(?) idea for damage modeling
OK I've been thinking about Battletech, comments from Mike H. and Sydney and Raiven and I think I have a totally new (new, at least, to my game) approach to…
In Indie Game Design
Participants: pilot602, Sydney Freedberg, Ravien, Andrew Martin.


6/25/2004 JamesDJIII: Forking the Build and Social Context
From thread http://indie-rpgs.com/viewtopic.php?t=11705... Last night I agreed to return to and continue to GM for our Thursday night group. I made several statements earlier to the group about my desire…
In RPG Theory
Participants: JamesDJIII, ADGBoss.


6/25/2004 sirogit: the Seas of Let's Fiddle.(Very weird.)
I'm working on something that's a chimera of a parody of Furry characters and a game with the premise of What Would You do For Love? It's nearly complete. right…
In Indie Game Design
Participants: sirogit, deidzoeb.


6/25/2004 Stephen: A New Sorcery System (Long, Multiple)
[b]REVISED SORCERY[/b] This is a revised version of the sorcery system originally written by Rick McCann, designed to do the following things: 1) Create a more traditional system of terminology…
In The Riddle of Steel
Participants: Stephen, Poleaxe, Deliverator, baumi, Muggins.


6/25/2004 Matt: Looking for contributors
As some of you may know, I run a site called Realms. It's a mix of articles, reviews, interviews, links and free games. It's me, plus the occasional contribution from…
In Connections
Participants: Matt, ethan_greer, Juicetyger, Kester Pelagius.


6/25/2004 ethan_greer: Everyone's a Gamer: A Rant
So, here's the basic premise: Everyone enjoys role-playing. Everyone. There are no exceptions. Every child pretends. Every culture has traditions of storytelling. Everyone enjoys role-playing, period. If that's true (and…
In RPG Theory
Participants: ethan_greer, quozl, Lxndr, lumpley, Jonathan Walton, TonyLB, Ben Lehman, sergeant_x, ADGBoss, JackBauer, Erick Wujcik, rafial, SlurpeeMoney, Noon, Mark Johnson, Cephalopod, Ravien, Jack Spencer Jr, komradebob, Rob Carriere, Matt, Dev, Tobias.


6/25/2004 Ravien: [Scarlet Wake] Playtest Release
Hey all, Although it's not 100% complete just yet (more like 85%), I thought I may as well post this up now, seeing as how it will be completely finished…
In Indie Game Design
Participants: Ravien, Sydney Freedberg, Andrew Morris, WyldKarde, Sledgeman, Andrew Martin, Trevis Martin, Jasper, b_bankhead, Drew Stevens, MarktheAnimator, Mark D. Eddy, Tobias.


6/25/2004 Andrew Martin: Knights of the New Republic (Zac's Shadows)
[quote="Zac"][quote="Andrew"]For example, two weekends ago, I ran Zac's Shadows game for two other players, where the PCs were Jedi Masters or Apprentices. As the GM I said that play should…
In Actual Play
Participants: Andrew Martin, Zak Arntson, Mithras.


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Subsequent Topics

6/27/2004 Deliverator: a new way of dealing with Race & Sorcery
One thing I'm not that happy about in the core book is the way Race works. It seems like playing a non-gifted Seelie, Unseelie, or Halfling is extremely underpowered. What…
In The Riddle of Steel
Participants: Deliverator, Jake Norwood, Ben Lehman.


6/27/2004 Tash: Expanded unarmed combat rules for TRoS
I'm working on some expanded rules for unarmed combat using the TRoS system. They are based largely on my own training in several different eastern martial arts, mainly Kung Fu…
In The Riddle of Steel
Participants: Tash, Caz, Jake Norwood, Turin, Mokkurkalfe, Vagabond Elf.


6/27/2004 Peter Nordstrand: [Sorcerer]Demon Types Make No Sense (to me)
Hi, Please forgive me if I'm asking something that has already been discussed at length... However ... The demon types make no sense to me. The categories actually seem pretty…
In Adept Press
Participants: Peter Nordstrand, sirogit, Fabrice G., Ron Edwards, Bailywolf, Christopher Weeks, Piers Brown.


6/27/2004 Luke Sineath: Easy Uncontested Actions and Gathering Magic Power
The DM rolls 0 dice in an Easy Uncontested action. This means that all of the player's dice will be successes. Therefore, a character with a Cerebrality of 4 and…
In CRN Games
Participants: Luke Sineath, Jason, Wulf, Dev, jdagna.


6/27/2004 Nev the Deranged: [GenCon 2004] Info mailings?
Just wondering if/when those of us who signed up through the booth can expect convention guides and such, or if we will be picking them up onsite. I know they…
In Conventions
Participants: Nev the Deranged, Ron Edwards, Christopher Weeks.


6/27/2004 MarktheAnimator: Off Handed Weapons
Hello, I'm trying to decide if I should include a penalty for using a weapon in your off hand (usually left). Currently I'm using a -25% penalty to hit with…
In Indie Game Design
Participants: MarktheAnimator, Argetlamh, Sledgeman, ADGBoss, TonyLB, Mark D. Eddy, ErrathofKosh, Autocrat, LordSmerf, Andrew Morris, GregS, Mike Holmes.


6/27/2004 bigsimon: Looking for chibi style superhero art for a superkids book.
I'm finally to the point where I'm going to be buying artwork for the first VS. book, which should be finished and in production by the end of the year.…
In Connections
Participants: bigsimon.


6/27/2004 Nev the Deranged: Newbie question
I just got MLwM in the mail and read through it. I'm jazzed to play, but as usual, will have a devil of a time finding players, especially for something…
In Half Meme Press
Participants: Nev the Deranged, Paul Czege, vhirvela.


6/27/2004 Grex: Diana RPG
OT, but I can't resist... It gives me great pleasure to know that this exists: Diana -- Warrior Princess! Check it out at http://www.heliograph.com/diana/dianareviews.shtml Edit: Something went very wrong! This…
In Half Meme Press
Participants: Grex, Ron Edwards, Paul Czege, GB Steve, KingOfFarPoint, DannyK, Sean.


6/28/2004 philreed: Personal Victory -- vs. Monsters Deluxe Finished
While it took a long time to do (most of that time was spent distracted on other projects and stress from work) I've finally finished vs. Monsters Deluxe Edition. http://www.rpgnow.com/product_info.php?products_id=2899…
In Publishing
Participants: philreed, John Harper, Ron Edwards.


6/28/2004 Aimthes: TROS questions and Horror
Hello... First, OT a little: Ordered the game a couple of weeks ago, psychotically read the forums and stewed in a lather of anticipation until it got here... even downloaded…
In The Riddle of Steel
Participants: Aimthes, Caz, Tash, Jake Norwood, Mike, son of Bob, Mike Holmes.


6/28/2004 Dev: MLwM mechanics thinkin'
If I may be so bold; Paul, what was your thinking behind the MLwM d4-pool mechanics? Why did you pick these in particular to back up play? Why do I…
In Half Meme Press
Participants: Dev, Paul Czege, vhirvela, Mike Holmes.


6/28/2004 daMoose_Neo: Final Twilight TCG release and Forge Discount!
Hey all! Finally, after quite a while of dealing with customs (I learned my lesson- never print overseas when possible!), I finally have my shipment of my card game, Final…
In Connections
Participants: daMoose_Neo.


6/28/2004 StrongBadMun: quick and easy trademark question
If I use my last name for my company like "Smith Roofing" although in this case it'd be "Smith Game Studio" People's names can't be Trademarked right? So I don't…
In Publishing
Participants: StrongBadMun, Ravien, Mark Johnson, jdagna, Space Cowboy.


6/28/2004 baumi: another Maneuvering Question
HiHo! What confuses me about the Maneuvering Checks in Combat is how you announce the Roll. Can only the person who try to avoid the attackers roll, are the others…
In The Riddle of Steel
Participants: baumi, Jake Norwood, Deliverator, Tash.


6/28/2004 Tom: Magic System
This is partly a comment to the anti-aging spell that was posted recently. Some of the comments down in that thread made me wonder, so I'm throwing a few ideas…
In The Riddle of Steel
Participants: Tom, Tash, Deliverator.


6/28/2004 Tobias: [Ideal Holiday] Rant/Greer Manifesto Inspired Design
Warning: rambling, since I'm writing this as the ideas are coming. Well, the discussions about the GM (argggl, acronym collision) got me thinking (as most discussion tend to do). As…
In Indie Game Design
Participants: Tobias, MarktheAnimator, Erick Wujcik, JackBauer, ethan_greer.


6/28/2004 pfischer: [Sorcerer] Dark Places
OK, I am working on my own Sorcerer setting, to be developed as a mini-sup. I am in the very initial stages, reading, making notes, researching. What I wanted to…
In Adept Press
Participants: pfischer, Bailywolf, Ron Edwards, DannyK.


6/28/2004 angelfromanotherpin: [Sorcerer]Favorite Humanity Definitions?
I tried running Sorcerer a couple of times, once with Humanity as Identity, once with Humanity as Empathy; and I was a little disappointed each time. The mechanics flowed nicely,…
In Adept Press
Participants: angelfromanotherpin, Ron Edwards, Valamir, Paka, KingOfFarPoint, Doyce, droog, Yokiboy.


6/28/2004 Ashren Va'Hale: I need help creating random magic items and crap
Ok, first of all, if you are a player in my campaign, dont look here. Stop reading. If you keep reading I will break out the GM stick of smiting,…
In The Riddle of Steel
Participants: Ashren Va'Hale, Stephen, Salamander, Tash, bottleneck, Jaeger, Silanthous, hkdharmon.


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