The Forge Reference Project: Browse Threads

 

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From Day One


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8/24/2004 Gavinthorne: Grifter, First Draft... Please review this system!
OK guys, lay it bare and tear it apart! http://GriftersWorld.homestead.com is where you will find the system. I do want to clarify that a character's Grifts can be as specific…
In Indie Game Design
Participants: Gavinthorne, statisticaltomfoolery, Hudson Shock, Mark D. Eddy.


8/24/2004 Tav_Behemoth: Is Indieness a Property of People, Games, Books, or Lines?
I'm splitting this off from the Open Licenses and Indie Games thread: From my perspective., the question I got when i saw the topic is whether someone who uses…
In Publishing
Participants: Tav_Behemoth, Ron Edwards, abzu, Bob Goat, eyebeams.


8/24/2004 Eric J.: How to spice up combat- The less rhetorical question
As some sortof recent threads in Actual play may or may not have said, I'm currently in my best campaign yet, Star Wars: Sins of the Father. I'm using classic…
In RPG Theory
Participants: Eric J., Thor, Andrew Martin, Doctor Xero.


8/24/2004 Don D.: Gencon...from a customer
The Forge area at Gencon was very cool, and I plopped down my hard earned cash for TROS and the Monster Burner (would have spent more if credit cards had…
In Conventions
Participants: Don D., bigsimon, rickr, jrs, Andy Kitkowski, Valamir, Vaettyr.


8/24/2004 smokewolf: Eat Pussies for the Gods
Ha, beat ya to it Bob. New Game Concept Type: Card game Premise: Prove your devotion to the gods by showing them how far you will go to debase yourself…
In Indie Game Design
Participants: smokewolf, Andrew Martin, jdrakeh, Bob Goat, Gamskee, btrc, JamesSterrett.


8/24/2004 Darcy Burgess: Campaign Seed -- is this the place to post?
I'm working up a campaign for a Star Wars game (using The Riddle of Steel as a mechanic). I've posted over at the new RoS forum, but traffic is very…
In Actual Play
Participants: Darcy Burgess, Ron Edwards.


8/24/2004 Tav_Behemoth: Open Licenses and Indie Games
Ron asked me to expand on some stuff I was saying at Gen Con about open licenses. In doing so I'm going to try to navigate between the Scylla of…
In Publishing
Participants: Tav_Behemoth, Clinton R. Nixon, Bob Goat, Michael Hopcroft, Dev, Jack Aidley, Ron Edwards, salkaner.


8/24/2004 Lee Short: What GNS is about [LONG]
[quote="Mark Woodhouse"] In observing the ongoing attempt to map Virtuality and GDS Dramatism into the Big Model, I?ve hit on (what I think is) a revelation. GDS and GNS aren?t…
In GNS Model Discussion
Participants: Lee Short, contracycle, Marco, M. J. Young, Valamir, John Kim, ErrathofKosh, Gordon C. Landis, clehrich, Ron Edwards, Caldis, bcook1971.


8/23/2004 DannyK: Embarassment of riches? No, just embarassed.
Aargh. I screwed up. I was all ready to finally try my hand at running Sorcerer after lots of big ideas, and I throw out a recruiting post in the…
In Adept Press
Participants: DannyK, Ron Edwards, Sean, Nev the Deranged, sirogit.


8/23/2004 Valamir: Forge Booth Triumphant
[b][size=18px]GenCon Sales Results and Comparison[/size][/b] In 2003 we had 287 separate customer transactions In 2004 we had 360 separate customer transactions This is an increase of 73 customers or 25.4%…
In Conventions
Participants: Valamir, abzu, Ron Edwards, Christopher Weeks, smokewolf, Lisa Padol, Bob Goat.


8/23/2004 Bob Goat: [Conspiracy of Shadows] Liars, Swords & Money: Part One
Hi, Before GenCon we played part one of this three Episode story. You can read about the Episodes that came before it here. This one layed the groundwork for the…
In Actual Play
Participants: Bob Goat.


8/23/2004 Nick Pagnucco: Quarterstaff Question
Quick question for the people who know the history of weapons better than I: Who used quarterstaffs? Just travelers? Was it a dueling weapon? I'm assuming it wasn't seen in…
In The Riddle of Steel
Participants: Nick Pagnucco, Trevis Martin.


8/23/2004 ErrathofKosh: Motives and Methods, Conflict and Elements
First, I'd like to preface this post by noting that I hesitated before coming up with the resolve to present this. This is mixture of ideas that I have been…
In GNS Model Discussion
Participants: ErrathofKosh, Silmenume.


8/23/2004 StalkingBlue: Write NPCs into a game - tools and techniques wanted
I've always liked to get player input in when I GM. I currently run a DnD Midnight game - hence a system that doesn't support plot input from players. This…
In Actual Play
Participants: StalkingBlue, Bogie_71, DannyK, aplath.


8/23/2004 xiombarg: DC Area Playtesters Needed
One of the cells of the top secret "Righteous Group" -- known to its members as simply "the RG" -- is just now finishing up its first mission, infiltrating and…
In Connections
Participants: xiombarg, Adorame, Vaxalon.


8/23/2004 ethan_greer: Long? So What?
I'm noticing lots of people are tacking "long" on the end of their subject lines when they post something that is more than a couple paragraphs. Personally, I think everyone…
In Site Discussion
Participants: ethan_greer, Marco, timfire, Joshua Tompkins, Ron Edwards, LordSmerf, Andrew Martin, Vaxalon, Blankshield, Noon, clehrich, M. J. Young, Mike Holmes.


8/23/2004 smokewolf: GenCon thanks
Hey, I wanted to say hi to all the great people I met at the Forge Booth this weekend. I felt welcome and felt that the weekend was at least…
In Conventions
Participants: smokewolf, Tav_Behemoth, Bob Goat, Andy Kitkowski, Ron Edwards, abzu, Matt Wilson, drozdal, Gordon C. Landis, Michael S. Miller, Matt-M-McElroy, Ben Lehman, GaryTP, Paul's Girl, O. Rodriguez, Claymore, Lxndr, jamesdbr, Vaettyr, lumpley, Albert of Feh, jrs, Nev the Deranged, saiene, Jasper the Mimbo, Calder_Johnson, Jürgen Mayer, Mike Holmes, Ed Cha, ErrathofKosh, Valamir.


8/23/2004 Akuma Kyo: [Makyo] System kernel for critique
Hi all, Thought I would present the very barebones of my system in hope for a little inspiration from your input. This is very barebones. I do have other rules…
In Indie Game Design
Participants: Akuma Kyo, Andrew Martin, Joshua Tompkins, eef.


8/23/2004 Nick Pagnucco: Hero War Question for Sheshnela
Hiya, I love HQ, but seeing how I missed the whole Glorantha boat up until I bought HQ, I get lost in the setting sometimes... Anyhow, my specific question for…
In HeroQuest
Participants: Nick Pagnucco, newsalor, Donald, grbosch, Nils Weinander, Invain, Nick Brooke, keithn, Alai.


8/23/2004 Michael Hopcroft: Too good to be true?
A convention organizer is so interested in The Kevin & Kell Roleplaying Game that he is giving me a full ride next yhear to his convention. ALL expenses paid --…
In Conventions
Participants: Michael Hopcroft, Andrew Martin, Dev, Ron Edwards, jdagna.


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Subsequent Topics

8/24/2004 Bob Goat: Eat Kittens for Khrist
Hi, So this is my tribute to Vincent's wonderful game, Kill Puppies for Satan. You you want to know the whole back story that led to this little exercise check…
In Indie Game Design
Participants: Bob Goat, smokewolf.


8/24/2004 Aman the Rejected: [D&D 3.5e] Changing GM styles met with resistance
[url=http://www.indie-rpgs.com/viewtopic.php?t=10095&highlight=]My group[/url] is a fairly gamist group. I recently began a second setting with them because I was tired of what I will call 'bad decision baggage'. Briefly, to describe,…
In Actual Play
Participants: Aman the Rejected, Valamir, Ron Edwards, Bob Goat, StalkingBlue, ADGBoss, Russell Impagliazzo, DannyK, Scripty, dalek_of_god.


8/24/2004 Alan: [Sorcerer] Combat & Next Roll Penalties
Hi Ron et al., I need clarification about handling next roll penalties. Here's an example situation: two characters declare they're attacking each other. Both roll, leaving dice on the table.…
In Adept Press
Participants: Alan, Ron Edwards.


8/24/2004 Alan: [Sorcerer] Mundane Armor & Shields
I'm preparing a Sorcerer and Sword one-sheet and have been thinking about non-demon armor and shields. In the core rules, Ron says that mundane armor functions in general just as…
In Adept Press
Participants: Alan, Valamir, Ron Edwards.


8/24/2004 Don D.: Burning Wheel Middle Earth
Has anyone came up with special rules/ character creation modifiers for using Burning Wheel in Middle Earth? It seems like a perfect fit other than some added material for races…
In Burning Wheel
Participants: Don D., Paka, abzu.


8/24/2004 Emily Care: Word getting out
Great thread about Dogs at rpg.net. --Em
In lumpley games
Participants: Emily Care, nikola, Paka, lumpley, Brand_Robins, Mike Holmes.


8/24/2004 Mike Holmes: Common Magic Religions and Common Magic
In the thread linked to here the question was raised about how to assign abilities to the Common Magic keyword. We all know that heroes with the keyword start off…
In HeroQuest
Participants: Mike Holmes, lightcastle, Ron Edwards, Mark Galeotti, nellist, Ian Cooper, jrichard.


8/24/2004 Paka: Post Gen Con Indie RPG Booth Effect
I came to the con with two buddies, Jeff and JJ. Both have traveled the familiar: D&D-Rifts-White Wolf gaming highwayand have been looking for something that works for them. They…
In Conventions
Participants: Paka, Ron Edwards, thelostgm, abzu.


8/24/2004 Valamir: Narrativism: Not a Creative Agenda...
I have been recently thinking more on the nature and interrelation of CAs and Techniques in the context of my recent essay. I've been thinking a great deal on the…
In GNS Model Discussion
Participants: Valamir, timfire, ADGBoss, Artanis, Alan, Marco, Lee Short, Asrogoth, contracycle, Sean, Caldis, John Kim, ErrathofKosh, Gordon C. Landis, M. J. Young, Silmenume, clehrich, Ron Edwards.


8/24/2004 Brand_Robins: Excelsior Preview?
So, as I missed Gen Con, did the Excelsior preview come out there? Will it be avaliable to those of us miserable wretches that didn't make it to the Con?
In Incarnadine Press
Participants: Brand_Robins, Ron Edwards, Michael S. Miller, galex, Smithy, dunlaing, Christopher Weeks.


8/24/2004 Darcy Burgess: Quandry: using a beloved setting that's highly restrictive
[b]Lead-in:[/b] Originally posted [url=http://www.indie-rpgs.com/viewtopic.php?t=12406]here[/url], but redirected to this forum. [b]The Backstory:[/b] I'm working on a Star Wars campaign, using a conversion of the Riddle of Steel as a mechanic (if…
In RPG Theory
Participants: Darcy Burgess, Alan, Sydney Freedberg, Eric J., greedo1379, Andrew Martin, Tobias, Ron Edwards, ErrathofKosh, Madeline, anonymouse, Doctor Xero, greyorm, Itse, M. J. Young.


8/25/2004 abzu: Next Year's Booth: Storm this Brain
Ok, so now that buzz is settling down to a manageable level, I want to catch everyone's immediate and fresh impressions for next year's booth. So next year, assume all…
In Conventions
Participants: abzu, Claymore, daMoose_Neo, smokewolf, Matt Wilson, Paul Czege, Trevis Martin, Tigger, Ron Edwards, Matt Snyder, jrs, Bob Goat, Valamir, Andy Kitkowski, Nev the Deranged, btrc, Paka, Michael S. Miller, Harlequin, Christopher Weeks, JamesSterrett, AdAstraGames, Jasper the Mimbo, LordSmerf, Paul's Girl, rickr, nerdnyc, Calder_Johnson, ffilz, Gordon C. Landis, Matt Gwinn, Mike Holmes.


8/25/2004 daMoose_Neo: Looking for artwork contributions - Final Twilight TCG
Heres the deal: We at Neo Productions published Final Twilight, a trading card game, about two months ago, a little behind schedule. The game itself has opened to rave reviews-…
In Connections
Participants: daMoose_Neo.


8/25/2004 ADGBoss: World of Darkness 2.0... Rulebook First Impressions (essay)
[u][b]World of Darkness Rule Set: First Impressions[/b][/u] Well under pressure and duress from my SO I decided to have some friends pick up the new WOD2 and Vampire Requiem from…
In RPG Theory
Participants: ADGBoss, Albert of Feh, sirogit, DannyK, Zathreyel, Jack Aidley, Walt Freitag, Scripty, Noon, Ron Edwards, Landon Darkwood, eyebeams.


8/25/2004 Matt-M-McElroy: Freelance Design and Editing
Hey folks, The amazing designer of both my Websites (Flames Rising & Twilight Games) and who did some fantastic work on the Obsidian LARP Quickstart (which debuted at GenCon Indy)…
In Connections
Participants: Matt-M-McElroy.


8/25/2004 Crackerjacker: Metamechanical Games: Example- "Speak of the Devil"
Ok.. So I can't stand having specific rules for everything, the rolling of dice around, the adding up and the keeping track of millions of different competing values and quantities.…
In Indie Game Design
Participants: Crackerjacker, MrSandman666.


8/25/2004 ChrisJ: How to publish when it's not an RPG?
I'm coming out with one of those compendium books like a 'monsters manual' or 'things that cut compendium' or 'shotgun damage encyclopedia'. The problem is that I will have stats…
In Publishing
Participants: ChrisJ, Ron Edwards, btrc, daemonchild.


8/25/2004 hive_mind: Any word on a new print run?
Still can't get a copy, hoping a new print run is in theworks. Hey, wasn't there supposed to be news at GenCon?
In Burning Wheel
Participants: hive_mind, rafial, abzu, Smithy, Grover.


8/25/2004 Tobias: [GroupDesign] - System and Setting brainstorm.
As mentioned in this thread, a group effort of design will take place in this thread. This thread is for a System and Setting brainstorm. YES, this can involve such…
In Indie Game Design
Participants: Tobias, LordSmerf, Andrew Morris, Thor, Jediblack, Sydney Freedberg, xenopulse, amiel, Andrew Martin, Bogie_71, Doug Ruff, contracycle, Ron Edwards.


8/25/2004 Tobias: Done before? - Group life or death? What would it stimulate?
Ok, here's a little question about something that popped up in my head and that's threatening to eat time if I don't let it crystallize bit: What is a group…
In Indie Game Design
Participants: Tobias, salkaner, ErrathofKosh, Sydney Freedberg, Eero Tuovinen, Ravien, Doug Ruff.


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