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From Day One


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4/15/2003 Andy Kitkowski: Question about DONJON character sheets...
Not a serious, question, mind you, but a question nonetheless. :-) "I gets my scrilla from pimpin' " Er... What does that mean? We brought it up in my group:…
In CRN Games
Participants: Andy Kitkowski, Clinton R. Nixon, Jared A. Sorensen, Jonathan Walton, Ben Morgan.


4/15/2003 Jürgen Mayer: How do we get Jason to GenCon Indy?
[quote="Jason L Blair"]Dammit.* Dammit dammit dammit.** Dammit.*** *Ron, **Man, I really wish I was going to be there this year. I hope the new booth rocks as hard as the…
In Publishing
Participants: Jürgen Mayer, Jonathan Walton, ethan_greer, Jason L Blair, Mike Holmes, Ron Edwards.


4/15/2003 SrGrvsaLot: Godz playtest version is complete.
Godz is an rpg with strong board game elements, where the players create Gods and create a world from scratch. I'm looking for people who're willing to give the document…
In Connections
Participants: SrGrvsaLot, Kester Pelagius, Paul Czege.


4/15/2003 xiombarg: We Hate God, Part II (Pretender Playtest)
Okay, I'm actually running Pretender tommorrow, so I figured I'd post about the full chargen session. You may want to look at the original thread to refesh your memory about…
In Actual Play
Participants: xiombarg, ADGBoss, furashgf.


4/15/2003 Little_Rat: Another 24 hour game?
Ok, so maybe I have too much time on my hands. For the past four years, I have been working on a study on nerds, their history, sociology, both real…
In Indie Game Design
Participants: Little_Rat, Ron Edwards, Clinton R. Nixon, Matt Snyder, iago, Simon W.


4/15/2003 &&paintPEOPLEblue: New Game: &&paintPEOPLEblue
hello girls and guy and memes, i am working on &&paintPEOPLEblue, new game using memes. you can see basic draft under http://paintPEOPLEblue.tripod.com Note: VERY basic draft (missing: most basic gameplay…
In Indie Game Design
Participants: &&paintPEOPLEblue, lumpley, samdowning, Jonathan Walton, Ben Morgan, Wolfen, Ron Edwards, Spooky Fanboy, Walt Freitag, iago.


4/15/2003 Ron Edwards: GENCON 2003: April update
Hi there, The endcap booth space is reserved, under the combined aegis of Arc Dream Publishing (Godlike), Driftwood Publishing (The Riddle of Steel), and Adept Press (Sorcerer). Here are the…
In Publishing
Participants: Ron Edwards, Jason L Blair, Michael Hopcroft, Bruce Baugh, Jürgen Mayer, rpghost, GMSkarka, Valamir, Paul Czege, Matt Wilson, Jeffrey Miller.


4/15/2003 Green: what do you need from an RPG? (repost of older thread)
I first asked this question here, but it generated no response, and I think that the issue I raise here is integral to the further development of the game I'm…
In Indie Game Design
Participants: Green, C. Edwards, Gordon C. Landis, John Kim, simon_hibbs, Ron Edwards.


4/15/2003 Sylus Thane: Dawn of the Magi and the Magic of it
Ok, so I've been toiling along got quite a bit done and then hit a huge wall. Ouch! I am currently working on the magic system for my fantasy setting…
In Indie Game Design
Participants: Sylus Thane, szilard, Kester Pelagius, bluegargantua, SrGrvsaLot, greyorm.


4/15/2003 Eddy Fate: FAQ? Errata?
I'm in the process of compiling the errata for the dead tree version of CAH. If you think you've spotted some errata that needs to be corrected for clarity, or…
In Cartoon Action Hour
Participants: Eddy Fate, Derek Devlin.


4/15/2003 quozl: GENCON Catalog
Did the idea that was discussed here: http://www.indie-rpgs.com/viewtopic.php?t=5028 ever go anywhere?
In Publishing
Participants: quozl, philreed, Matt Snyder.


4/15/2003 Christoffer Lernö: Yggdrasil: Making the setting - questions on strategy
Yggdrasil's setting is supposed to be rather lightweight. There's a backstory of course, and a map. The most important though, is the provided framework for creating characters, adventures, monsters and…
In Indie Game Design
Participants: Christoffer Lernö, Mike Holmes, Valamir, Shreyas Sampat, Sidhain, Kester Pelagius, ADGBoss.


4/15/2003 Jared A. Sorensen: New Game: TIME TO KILL
(aka "Fuckin' Ninjas, man!") This was posted in my playtest forum but since I probably won't be releasing this as anything but a free game, here ya go. The Game…
In Indie Game Design
Participants: Jared A. Sorensen, ThreeGee, MathiasJack.


4/15/2003 Jared A. Sorensen: Decay - latest news
Jurgen (the Mad German who Walks) and I have finally hashed out the basic mechanics for Decay. I'm not sure when I'll be able to post additional info. (or send…
In Memento-Mori Theatricks
Participants: Jared A. Sorensen, Ron Edwards, Spooky Fanboy, hardcoremoose, Jürgen Mayer.


4/15/2003 philreed: Distressed Design PDF
This was the best place I could think of for this. http://www.philipjreed.com/images/distresseddesign.pdf This is a 7 page PDF that shows how I create graphic elements for distressed design. EDIT: If…
In Publishing
Participants: philreed, Jared A. Sorensen, Jason L Blair, Matt Snyder, rpghost.


4/15/2003 rafial: Starchildren report in Actual Play...
...Push Your Hands!
In XIG Games
Participants: rafial.


4/15/2003 rafial: Starchildren - Hallo Spaceboy/girl
Borrowing shamelessly and freely from Hedwig & the Angry Inch, Wild Zero, Tommy, Max Headroom and no doubt a few other things wedged in my subconscious I unleashed a demo…
In Actual Play
Participants: rafial, Ron Edwards, Clinton R. Nixon, Thomas Tamblyn, Rich Ranallo.


4/15/2003 edomaur: I'd like to share my work but... (edited)
Hello, Since 1996 I'm working on a game universe and rpg called "Ajia, le monde de la Noire Essence" (Ajia, world of the Black Spirit). The universe of Ajia is…
In Connections
Participants: edomaur, taalyn, Jonathan Walton, Kester Pelagius, Jeffrey Miller.


4/15/2003 CplFerro: To Mr. Langford: Special Theory of Roleplaying
Dear Mr. Langford: As a coda to the previous thread, I offer a pithier explanation of the fundamental difference between an axiomatic game like Monopoly, and a principled one like…
In RPG Theory
Participants: CplFerro, Mark Johnson, Mike Holmes, Le Joueur, Ron Edwards, clehrich, ross_winn.


4/15/2003 Sindyr: Questions on challenging...
Do you have to have a reason, or just not like what is being proposed? For example, if Al says: "Justine is a cat-burglar", can you challenge him simply because…
In Universalis
Participants: Sindyr, Valamir.


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Subsequent Topics

4/16/2003 Eamon Voss: Cutlass stats?
Should this be the same as a sabre/scimitar? Or should it be a bit more usefull on the thrust, something the weapon is often hinted at? Ideas? Thoughts?
In The Riddle of Steel
Participants: Eamon Voss, Brian Leybourne, Mayhem1979, arxhon, Valamir, Mike Holmes.


4/16/2003 Slant: I can't remember the name of this cartoon!
This was probably a 90's toon rather than an 80's one, but it was one of the cooler cartoons that I remember. It was set in a cyberpunk-style world and…
In Cartoon Action Hour
Participants: Slant, Jason L Blair, Garbanzo, Iceberg256, Joe Cohen.


4/16/2003 Jonathan Walton: Storypunk: Specific Help with Icons?
In the spirit of the recent discussion of the Indie Design forum, I'm bringing my design of Storypunk back to these boards, after keeping it off the forums for a…
In Indie Game Design
Participants: Jonathan Walton, talysman, C. Edwards, anonymouse, Shreyas Sampat, deadpanbob, Valamir, Thomas Tamblyn, SrGrvsaLot, Ron Edwards, Spooky Fanboy, Mike Holmes.


4/16/2003 Andy Kitkowski: Another Cosmetic Forum Suggestion
Instead of 10 posts per page, how about 15? Less pages to deal with. Just a thought. -Andy
In Site Discussion
Participants: Andy Kitkowski.


4/16/2003 Comte: Required Reading: Post Apocalypse
I need a summer project. I decided one of my favorite generas was the post apocalyptic genera and it is high time I leave my mark upon this sadly forgotten…
In Indie Game Design
Participants: Comte, talysman, Simon W, Clinton R. Nixon, Kester Pelagius, Eric J-D.


4/16/2003 anonymouse: Oracle -- the End of Time.
Originally, this was going to be my next 24-hour project, as the inspiration hit tonight and I was really moving along and happy.. but I decided to pace it slower,…
In Indie Game Design
Participants: anonymouse, Mike Holmes, SrGrvsaLot, Ron Edwards, Jonathan Walton.


4/16/2003 anonymouse: Spotty HTML code?
Specifically, I occasionally want to use a horizontal line to mark off sections in a post, but the simple and standard: <hr> ..does not seem to work. The little 'Options'…
In Site Discussion
Participants: anonymouse, Clinton R. Nixon.


4/16/2003 Christoffer Lernö: Yggdrasil: "Ygg take 3" - Director's Cut
Ok, I just wanted a funny name for the subject. So sue me. Anyway, I wanted to make an updated version of the example of play I wrote up... uh,…
In Indie Game Design
Participants: Christoffer Lernö.


4/16/2003 Michael Hopcroft: GenCon SoCal
I'm starting this topic for anyone who wants to plan a joint effort of any kind at GenCon SoCal this December. Basically this is for any publishers, publisher's lackeys, or…
In Publishing
Participants: Michael Hopcroft, C. Edwards, Gordon C. Landis, quozl.


4/16/2003 Ron Edwards: My comments regarding the Indie Design forum
I thought people might be interested. I'll start with the Forge Moderator Principle #1: when people speak up with great passion about an issue, and when the actual recommendations are…
In Site Discussion
Participants: Ron Edwards, greyorm, Valamir, Jack Spencer Jr, Andy Kitkowski, Clinton R. Nixon.


4/16/2003 Sylus Thane: Dawn of the Magi setting intro, opnions requested please. :)
here is the setting intro I wrote up for my setting Dawn of the Magi. I'd like to get some feedback onit and asks a few questions. 1. Do you…
In Indie Game Design
Participants: Sylus Thane, Thomas Tamblyn, Christoffer Lernö, Walt Freitag.


4/16/2003 Matt Snyder: Fun With Real Art (Nine Worlds)
Just a bit of visual fun -- here's a kind of Nine Worlds logo image I've been tinkering with, including a cropped section of some of Eric Lofgren's kick ass…
In Chimera Creative
Participants: Matt Snyder, szilard, Jonathan Walton.


4/16/2003 aplath: Easy Rider meets the X-Files ...
Hello all, Just posting an account of the first session of a new game I started yesterday using the Pool. After a few playtests with the Pool, this one is…
In Random Order Creations
Participants: aplath, Clinton R. Nixon, Ron Edwards, Valamir, James V. West.


4/16/2003 Sindyr: More questions on challenging and other things...
Can you challenge someone later? IE, Al adds the Trait "unattractive" to the heroine, and you miss it at the time... later you realize he did this and want to…
In Universalis
Participants: Sindyr, Mike Holmes, Valamir, Bob McNamee.


4/16/2003 Matt Snyder: Nine Worlds cover art arrives!
Wow, what a day. Just when I was tinkering with the Nine Worlds art, Eric Lofgren sends me his color proof for my approval. So, I re-did the art samples…
In Chimera Creative
Participants: Matt Snyder, Valamir.


4/16/2003 ThreeGee: Firearms Resources
Hey all, In the spirit of asking impossibly broad questions in the hopes of getting someone else to do my homework for me: What resources would you recommend for understanding…
In RPG Theory
Participants: ThreeGee, Mike Holmes, Walt Freitag, Bankuei, CplFerro, RobMuadib, M. J. Young, Sylus Thane, Tonic.


4/16/2003 Matt Gwinn: New Material
Well, I'm still hard at work trying to get the next run of Kayfabe ready for GENCON. I managed to get ahold of some new art and have more coming…
In Errant Knight Games
Participants: Matt Gwinn, Mike Holmes, J. Backman.


4/16/2003 Matt Snyder: Get your copy of Dust Devils now!
Howdy, pardners! Dust Devils is still available for purchase in both print and PDF formats. Print version, $12.00 + S&H The print version of Dust Devils is still available. This…
In Chimera Creative
Participants: Matt Snyder.


4/16/2003 iago: Long Pig the RPG: Would you play it?
What follows is an intro blurb I just sketched up based on an idea that's been banging around in my head here and there as I've been reading the 24-hour…
In Indie Game Design
Participants: iago, anonymouse, Ron Edwards, Sylus Thane, Mike Holmes, Spooky Fanboy, clehrich, hardcoremoose, Wolfen, Tar Markvar, Garbanzo, Dave Panchyk, Rich Ranallo.


4/16/2003 scarecrowking: IMP rpg demo version available
Hello all. After seeing who some of you folks are, I feel like a guppy extra in a John Woo remake of Jaws. But here goes. We want to publish…
In Indie Game Design
Participants: scarecrowking, ThreeGee, Ron Edwards, Wolfen, Christoffer Lernö, Mike Holmes, Jack Spencer Jr, Jeph, Spooky Fanboy, simon.


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