The Forge Reference Project: Browse Threads

 

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From Day One


Previous Topics

10/12/2003 epweissengruber: Setting the Basis for an Extended Contest: Critiques?
I was hoping to turn this discussion of Extended contests into a wider discussion of the Narrative game mechanics at work in HQ. I don't have my rulebooks with me…
In HeroQuest
Participants: epweissengruber, Ron Edwards, RaconteurX, contracycle, simon_hibbs, GB Steve, MarkAdri, Mike Holmes, Valamir, Ian Charvill.


10/13/2003 aghori: Magic System: Magic Skills VS Spells
I am considering to implement a skill-based magic system where specific skills like call thunder, command fire, command spirits, healing etc would be used rather than the more generic disciplines/schools…
In Indie Game Design
Participants: aghori, M. J. Young, failrate, The Benj, Mike Holmes, ADGBoss, c_stone_bush.


10/12/2003 chade0: one very simple combat question, again =)
A has CP of 10, B has CP of 10. A has initiative. A attacks with 10 dice, B defends with 7. A wins the contest by 1 but B's…
In The Riddle of Steel
Participants: chade0, Brian Leybourne, Salamander.


10/12/2003 elgorade: unequal extended contests?
Two questions about the mechanics and synamics of extended contests. 1) Assume the contest is unequal. One side has managed to work the situation such that they have a master…
In HeroQuest
Participants: elgorade, Brand_Robins, Peter Nordstrand, GB Steve, simon_hibbs, Mike Holmes.


10/12/2003 chade0: How to prevent someone from going past you? and some other q
You are guarding an open gate and an evol thief or thieves are trying to run past you... How would you slash them with your sword while they're trying past…
In The Riddle of Steel
Participants: chade0, Ville, Wolfen, Ashren Va'Hale, Salamander, Jake Norwood, failrate.


10/12/2003 Sir Gawain: Some basic stuff
Hallo everybody! I am totally new to the forum and to TROS too (I found a copy in Germany a month ago), but I'm fascinated by the system and by…
In The Riddle of Steel
Participants: Sir Gawain, Sir Mathodius Black.


10/12/2003 Scripty: First Session of Hyborea/HQ and, boy, do I need help
The first session of my Hyborea/HQ game took place last Monday. I'm glad that I stepped back from it a while to let it settle in my head a bit,…
In HeroQuest
Participants: Scripty, Ron Edwards, Brand_Robins, simon_hibbs, Mike Holmes, AnyaTheBlue, RaconteurX, Valamir.


10/12/2003 chade0: Once again; about multiple opponents
Hi, I have problems understanding how a combat with multiple opponents engaged works. Example: A is fighting alone against B and C. 1. B and C wants to attack A,…
In The Riddle of Steel
Participants: chade0, Brian Leybourne, Abbs.


10/12/2003 joe_llama: Familiars in Donjon
I was getting nostalgic about the days "back then, when we used to roleplay with no boundaries" (today we don't play at all), so I decided to buy Donjon and…
In CRN Games
Participants: joe_llama, Clinton R. Nixon.


10/12/2003 Ville: Does TROS need to much house rules?
Before I start I'd llike to point out the following: I am a huge fan of TROS rules and it is the first game in 10 yrs that really got…
In The Riddle of Steel
Participants: Ville, Ashren Va'Hale, Tywin Lannister, Brian Leybourne, kenjib, Mike Holmes, Jake Norwood, Spartan.


10/12/2003 chade0: Basic newbie questions
How does these affect your combat: 1. Drawing a weapons (assuming you were surprised and you did not have a weapon in your hand)? 2. Standing up from prone (After…
In The Riddle of Steel
Participants: chade0, Ashren Va'Hale, Brian Leybourne, kenjib, Salamander.


10/12/2003 chade0: Simple question about Evasive Attack
Hello, Is evasive attack used only when too fighters attack each other at the same time? Or can you increase your opponent's attack TN for the next exchange with this…
In The Riddle of Steel
Participants: chade0, Salamander, Brian Leybourne.


10/12/2003 ironick: Two Questions Regarding Defaults
Sorry if this has been discussed before, but how exactly do the proficiency defaults work? I was under the impression from the book that you only use the defaults if…
In The Riddle of Steel
Participants: ironick, Salamander, Ashren Va'Hale.


10/11/2003 GMan: Finding Inspiration
Greetings, I have been lurking on these boards for sometime now. I am constantly surprised by the quality of the games that are being designed here and by how much…
In Indie Game Design
Participants: GMan, Jack Spencer Jr, Heather Manley, Tomas HVM, M. J. Young, gobi, Jonathan Walton.


10/11/2003 Mulciber: [Universalis] LordSmerf was there. . .
. . . and so was I. I am really excited by what I can see ahead in the learning curve, and the feeling that there's more stuff out of…
In Actual Play
Participants: Mulciber, LordSmerf, hix, Bob McNamee.


10/11/2003 Gwen: UFO's and Tumbleweeds
[b]UFO's and Tumbleweeds[/b] Humanity over stretched it's bounds by hundreds of colonizable planets before they realized they had entered Pall Space. By then, it was too late to just pack…
In Indie Game Design
Participants: Gwen, failrate, Rich Forest, Spooky Fanboy.


10/11/2003 Paganini: [TQB] Non-anthropomorphic Arthurian
So, after Anonymouse's Donjon game it was still kind of early, so I volunteered to run TQB. The players voted for something on the serious side after our silly Donjon…
In Actual Play
Participants: Paganini, AgentFresh, C. Edwards, Bob McNamee, Dana_mun, suffusionofyellow.


10/11/2003 Dev: Ettiquette for announcing new work...
Considering that "posting in the Indie Game Design forum implies that you're a commited designer, etc.", where would it be appropriate to announce that some work-in-progress has met some completion…
In Site Discussion
Participants: Dev, Ron Edwards.


10/11/2003 anonymouse: [Donjon] Adventures in the Ice Cave, part 2.
Previous: http://www.indie-rpgs.com/viewtopic.php?t=8141 * Wildman/AgentFresh was out this session; prior commitments. * This all took about three hours. Donjon takes forever online. Thankfully I've got a dice bot setup to roll…
In Actual Play
Participants: anonymouse.


10/11/2003 gobi: Discussion vs. Self-Promotion
I've often worried about something when posting on a thread. When the topic of the thread is something about do-it-yourself skills, for example, I'm compelled to discuss how PUNK handles…
In Site Discussion
Participants: gobi, Ron Edwards.


<< more previous topics

 

Subsequent Topics

10/13/2003 Drifter Bob: Realism in RPG's II
I'm am finishing up the second half of my universailly despised article on realism in rpgs, which will be appearing in in swords edge e-zine (http://www.swordsedge.net) in a day or…
In RPG Theory
Participants: Drifter Bob, Marco, Walt Freitag, xechnao.


10/13/2003 Tony Irwin: Men are from Universalis (split Adventure in Impro'd System)
Hey Folks, I split this myself from the Adventures in Improvised System Thread as my questions are quite off topic. Hey Vincent, First off, I agree that Universalis is…
In RPG Theory
Participants: Tony Irwin, simon_hibbs, Jonathan Walton, Valamir, Emily Care, Jack Spencer Jr, LordSmerf, Paul Czege, lumpley, Mike Holmes, Green, hix, Ron Edwards, Bob McNamee, M. J. Young.


10/12/2003 simon_hibbs: Crunchy Contests (rules variant) (split)
Ok, it's time for me to come clean o this one. I don't have anything against the AP/extended contest system. I've payed games using it quite happily and would do…
In HeroQuest
Participants: simon_hibbs, dunlaing, Ron Edwards, MrWrong.


10/13/2003 julien: Falling in Armor
I have this picture of melee fights where if a heavily armored fighter (like a knight in full plate armor ) falls on the ground, it will take him considerable…
In The Riddle of Steel
Participants: julien, Valamir, spunky, Theron, Kaare Berg.


10/13/2003 ethan_greer: Sample Scenarios
Simple question: Are the sample scenarios that get included in many games actually valuable? Now, the obvious quick and easy answer is, "yes, of course." Mainly because a sample scenario…
In RPG Theory
Participants: ethan_greer, bcook1971, Marco, Ron Edwards, John Kim, Valamir, failrate, Jack Spencer Jr, Mark Johnson, Ian Charvill, Tony Irwin, Tim Alexander, Mike Holmes, rafael.


10/13/2003 Ron Edwards: Artists: Adept Press is looking for you
Hello, I have some projects that need some art. ONE: TROLLBABE COMICS Check out the Trollbabe site to see the series so far. I have a few stories for which…
In Connections
Participants: Ron Edwards, cns1138, Colin the Riot.


10/13/2003 Fishy: TbA Non-Genre Specific Rules Core.
OK, so the Subject line is a description not the name : That game is just called TbA (pronounced "Tab", don't ask). The theory is to create a CoreSystem with…
In Indie Game Design
Participants: Fishy, deadpanbob, Andrew Martin.


10/13/2003 jburneko: Trollbabe Comics Musings
Hello, After today's strip I feel like doing some trollbabe musing... I don't think I will ever adjust to the tone of the comics. It's like the strips keep landing…
In Adept Press
Participants: jburneko, Ron Edwards, joshua neff, Valamir, James V. West, ejh.


10/13/2003 Krammer: getting smashed
I recently was the seneschal for a scenario in which a full grown hef tackled someone, who fell back onto another character. The one that was tackled was wearing full…
In The Riddle of Steel
Participants: Krammer, Richard_Strey, Rico.


10/14/2003 Dev: [MLwM] Joy Juice
Excellent game of MLwM. The Master was basically a man who used special syringes to paralyzes persons in the throes of "pleasure", so that he could extract components of a…
In Actual Play
Participants: Dev.


10/14/2003 JamesDJIII: A Question about Sorcerer, Demons, and Humanity Loss
Forgive me if this material is covered elsewhere but in re-reading and re-reading Sorcerer, I think I understand the concept of humanity loss, but I'd like to hear from you…
In Adept Press
Participants: JamesDJIII, Ron Edwards, joshua neff.


10/15/2003 Clinton R. Nixon: The downage
The Forge was down for a day on Oct 13-14, 2003. I need to comment on it, although I'm on the road, and won't be able to read comments until…
In Site Discussion
Participants: Clinton R. Nixon, AnyaTheBlue, joshua neff, Jeph, rafial, ethan_greer, Valamir, Ron Edwards, Brian Leybourne, Jack Aidley, Jonathan Walton, Tim Alexander, LordSmerf, Lxndr, Clay, Nathan, Marco, lumpley, Matt Wilson, xiombarg, greyorm, BenjaminRogers, ross_winn.


10/15/2003 HinterWelt: Co-Op Advertising Opportunity
Hello All, I am not sure this is appropriate for the Forge but I think it could be useful and hopefully Ron and Clay will allow it. We are in…
In Publishing
Participants: HinterWelt, abzu, Clay, Ron Edwards, nerdnyc.


10/15/2003 ethan_greer: Money
Cue the jingling coins and bass riff. Over in this thread Clinton is talking about upgrading the Forge to its own server, a positive but costly move. So, I'm thinking…
In Moderators
Participants: ethan_greer, Ron Edwards, Brian Leybourne.


10/15/2003 abzu: Ubercon Forge Help
Hi All, I'll be at Ubercon this weekend promoting Burning Wheel, Universalis, My Life with Master, Sorcerer and Fulminata. If you are coming, please stop by the Nerdnyc booth. However,…
In Conventions
Participants: abzu, M. J. Young.


10/15/2003 Trevis Martin: MLwM: Meat for the Machine
Hey everyone, We've started a game of MLwM over in indie netgaming and have played one setup and one story session so far. I'm the Ref, my first time trying…
In Actual Play
Participants: Trevis Martin, anonymouse, Mike Holmes.


10/15/2003 abzu: No Press RPG Anthology
Hi All, This thread is spun off from the Small Press RPG Anthology thread. No Press is now the official "publishing imprint" for this venture. The actual title of the…
In Publishing
Participants: abzu, taalyn, AnyaTheBlue, Rich Forest, Valamir, AgentFresh, Matt, ethan_greer, Jonathan Walton, ADGBoss, Jack Aidley, Ron Edwards, Emily_Dresner, Mike Holmes, gobi, xiombarg, Paul Czege, LordSmerf.


10/15/2003 sirogit: A play by message board sorcerer game(Uninmaginitive title)
I plan to run a sorcerer game on a message board. The basic setting is a world similar to just before the reveloution russia, with demonic undertones to backdoor dealings.…
In Adept Press
Participants: sirogit.


10/15/2003 Mark Johnson: The Gender Genie
A while back in Most attractive setting for female players, there was a little consideration of how to make RPG text more palatable to a larger range of people. I…
In RPG Theory
Participants: Mark Johnson, Ian Charvill, Rich Forest, Sylus Thane, Valamir, Emily_Dresner, jrs, AnyaTheBlue, Meredith, Matt Wilson, Sonja.


10/15/2003 Peter Nordstrand: Curse you Rickard! -- Well of Souls 3
This thread is a continuation of Well of Souls 1 and Well of Souls 2. I’m not sure if anybody cares about this except me, but I’ll continue my reports…
In Actual Play
Participants: Peter Nordstrand, Russell Hoyle, ScottM, Brand_Robins, Mike Holmes, Ron Edwards, Valamir.


more subsequent topics >>