The Forge Reference Project: Browse Threads

 

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From Day One


Previous Topics

2/20/2004 talysman: limitations on creative agenda
here's an idea I've had floating around in my head for a couple weeks. recent discussions in the thread about Mike's Standard Rant #7 prompted me to post about this…
In GNS Model Discussion
Participants: talysman, Ron Edwards, james_west, Andrew Norris, Emily Care, cruciel, xiombarg.


2/20/2004 coxcomb: Has anyone tried RepKover?
RepCover is a binding for softcover books that enables the book to open and lay flat. It's kind of a halfway point between Perfect binding and case binding. Has anyone…
In Publishing
Participants: coxcomb, Valamir.


2/20/2004 coxcomb: My dusty donjon: adventures in player-driven RPGs
Tonight I played my first-ever session of Dust Devils. We had a good time, but I'm not sure we quite got it. I should mention that this game comes after…
In Actual Play
Participants: coxcomb, Valamir, Matt Snyder, Zak Arntson.


2/20/2004 Tomas HVM: "Guiding"; game guiding techniques (GGT)
[quote="Ron Edwards (in the "GM-less techniques" thread)"] I suggest that "GM-less" is an abominable and misleading term. [/quote] This is quite wrong, in my view. The users of a game…
In RPG Theory
Participants: Tomas HVM, talysman.


2/20/2004 Zathreyel: [GenCon 2004] Questions
heya everyone! i'm planning on being at GC:Indy this year and would love to get involved with the ubertable that you guys have boiling up here. I'm hoping to have…
In Conventions
Participants: Zathreyel, Ron Edwards, Bob Goat, Matt Snyder, coxcomb, Jake Norwood, Trevis Martin, Matt Gwinn, daMoose_Neo, Lxndr, Tav_Behemoth, Valamir, Nev the Deranged, Wolfen, Mike Holmes.


2/20/2004 ksarith: MidSouth Con
MidSouth Con is approaching... last week in March... In Memphis... I was Curious if anyone has the details of this convention other than these minor details. Ksarith
In Conventions
Participants: ksarith, Jake Norwood.


2/20/2004 orbsmatt: Uses for Charisma
Ok, I have another question that needs addressing in my RPG. I've been finding it very hard to use Charisma (or any other stats related to it if you want…
In Indie Game Design
Participants: orbsmatt, Shreyas Sampat, Scourge108, AnyaTheBlue, Itse, Nathan P..


2/20/2004 Skadedyr: Let Me Tell You About My HeroQuest Character
So I just sat down with the gamemaster this evening and made a character for a campaign slated to start sunday 29th. The gamemaster has regretably made the purchase of…
In HeroQuest
Participants: Skadedyr, Mike Holmes, Mac Logo, epweissengruber, buserian.


2/19/2004 Zathreyel: (Criminal Element) back on the streets...
Heya everyone! i know it's been a while since this game was even mentioned here, or much of anywhere, but i've finally gotten to a place in my development of…
In Indie Game Design
Participants: Zathreyel, Loki.


2/19/2004 orbsmatt: Defining Skills
I'm looking for some ideas for the RPG that I'm creating. Skills seem to be what defines a character and makes him unique. However, I've been having a hard time…
In Indie Game Design
Participants: orbsmatt, Valamir, Loki, Darcy Burgess, Andrew Martin.


2/19/2004 ascendance: Homebrew - Morale Mechanic [Long]
I'm working on an adaptation of the Storyteller system for something that can be best described as gritty anime cyberpunk. Thus far, I've allowed for user defined abilities and a…
In Indie Game Design
Participants: ascendance.


2/19/2004 Doctor Xero: indie game design styles
I've been reading (and sometimes participating in) a number of the Forge threads, and the great majority of postings have been interesting and insightful (even when occasionally "snarky"). I've noticed…
In Indie Game Design
Participants: Doctor Xero, Loki, Valamir, Jasper, Gordon C. Landis, quozl, orbsmatt, timfire, Shreyas Sampat.


2/19/2004 Technocrat13: Magazine & Catalog
Ok, so in the past few weeks I've been hammering a set of mechanics for a 'new' game for my friends and I. Now, I really have no intention of…
In Publishing
Participants: Technocrat13.


2/19/2004 bluegargantua: Skipping Steps
Quick question: Could you go from Pride to Sin to Murder? We've got Bro Ben thinking he deserves a second wife and sleeping with Sis Abigail. Bro Fred, Sis Abigail's…
In lumpley games
Participants: bluegargantua, lumpley, Jake Norwood.


2/19/2004 Jonathan Walton: "Beyond Role & Play" Book
Hey all, So the huge Nordic roleplaying convention, called "Nodal Point" in various Scandinavian languages, decided to publish a book on RPG theory for this year's convention in Helsinki, Finland.…
In RPG Theory
Participants: Jonathan Walton, John Kim, Clinton R. Nixon, Rob Donoghue, Ron Edwards, Lxndr, Christopher Weeks, Itse, matthijs, Ole, Tomas HVM, Eero Tuovinen, MikesLeftHand.


1/29/2004 brainwipe: [Icar] Scavenger setting II (split)
Back after a bit of a break... Like many RPG groups, we broke up for 4 weeks over Christmas. During this time, there was little contact between the players. When…
In Actual Play
Participants: brainwipe, Ron Edwards, Mike Holmes.


2/19/2004 johnmarron: Why 39?
This is something that bugs me every time I read through the TRoS book. What was the design rationale behind the numbers of attribute points gained at each priority level…
In The Riddle of Steel
Participants: johnmarron, Mokkurkalfe, Lxndr, Ron Edwards, Matt Wilson, Jake Norwood, Ingenious.


2/19/2004 bergh: Dwarfs, Dwarves and small people!
HEHE, i don't acutally know if this is the right place to write this, but i need info from different systems/RPG world. More precise on Dwarfs! I need the Maximum…
In RPG Theory
Participants: bergh, Bankuei, Doctor Xero, Ron Edwards, anonymouse, Thuringwaethiel, Simon W, M. J. Young, coxcomb, talysman, Christopher Weeks, Ian Charvill, Gelasma, Trevis Martin, ejh, contracycle, Scourge108, timfire.


2/19/2004 bergh: MasterScreen and TROS
Hi everyone, i can see that TROS homepage has ALOT downloaded for this masterScreen thingy! but the page: http://www.citizengames.com/ is closed, and i can see that this where the masterscreen…
In The Riddle of Steel
Participants: bergh, Valamir, Jake Norwood, Wolfen.


2/19/2004 amel: new variant of The Puddle
Hi, I posted a variant of The Puddle at the Adept Press Forum. Andreas
In Random Order Creations
Participants: amel, Scripty, James V. West.


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Subsequent Topics

2/20/2004 bergh: Armor and the test character on page 25
Armor and the test character on page 25 This guy haves full suit chain, ok this gives AV4 and -2CPM this is fine, not this guy have a Cheat Plate…
In The Riddle of Steel
Participants: bergh, [MKF]Kapten, Malechi, Wolfen.


2/20/2004 clehrich: Calculating card-hand odds
Hey, math people, Can you help me calculate some odds that use cards? The difficulty, of course, being that every card drawn changes the pack, thus each draw affects the…
In RPG Theory
Participants: clehrich, james_west, Walt Freitag, M. J. Young, HMT.


2/20/2004 Lithos: An entirely gameplay unrelated piece of praise for TRoS.
The binding.. it's a bloody well bound book! I've had my copy for months, and it's received a heap of use and abuse, and it's sturdy as the day I…
In The Riddle of Steel
Participants: Lithos, Bob Richter, Wolfen, Drifter Bob, Jake Norwood.


2/20/2004 Malechi: Dice, exploding...
No not that kind of exploding...and in fact I'm not sure if thats the right word. Something came up last session regarding dice rolling and its been annoying me ever…
In The Riddle of Steel
Participants: Malechi, [MKF]Kapten, Brian Leybourne, Wolfen.


2/20/2004 Bob Goat: Press Releases
Hi, I finally got my game to my editor today and have finally started to givve serious thought to other aspects of publishing. I was wondering, as far as press…
In Publishing
Participants: Bob Goat, Ron Edwards, Andrew Morris, Paul Czege.


2/20/2004 Matt Wilson: some confusion on dodging missiles
In last night's game, my character was generating missile pool to nail some guy with a thrown knife, and the guy actually launched a knife in return. So the rules…
In The Riddle of Steel
Participants: Matt Wilson, Wolfen, Valamir, John Harper, Brian Leybourne, kenjib, Alan, Jake Norwood, Ben Lehman, Overdrive.


2/20/2004 Darksmith: Paradox RPG...
I’ve been working on an RPG called Paradox for what seems like eternity. After finding this site I decided to pick it up again after a very long hiatus. The…
In Indie Game Design
Participants: Darksmith, orbsmatt, Zak Arntson, Jeph, Nathan P., greyorm, Ravien, coxcomb, Alex Johnson, John Burdick.


2/20/2004 bluegargantua: Dog Dispensation
Hey, I think we had this conversation before under the heading: "Can a Dog order a regular Faithful to violate Church Law? For example, could the Dog order the Faithful…
In lumpley games
Participants: bluegargantua, lumpley.


2/20/2004 bergh: Black Powder Weapons (Split)
first of all, I also wan't black powder weapons for TROS BUT, i need info about the different techs used: Flintlock Matchlocks Wheellocks can anybody give a short description of…
In The Riddle of Steel
Participants: bergh, Valamir, Andrew Mure, Salamander, Brian Leybourne.


2/20/2004 bergh: Half Swording, split
No swinging when half swording?!? Why does the halfsword mode intry, in the doppelhander profile then have a CUT profile?
In The Riddle of Steel
Participants: bergh, Salamander, The Heretic, Drifter Bob, Muggins, Richard_Strey, Wolfen, Jake Norwood.


2/20/2004 Scripty: Game Prep and GM Techniques
I've been fishing around this forum for a while and have a question, or a request really, for all the Narrators, GMs, etc., contributing to the Forge. I've seen a…
In Actual Play
Participants: Scripty, Steve Samson, Nathan P., Negilent, Bankuei, Ron Edwards.


2/20/2004 Jonathan Walton: Brecht Article up on RPGnet
Hey folks, This is a public service announcement. http://www.rpg.net/news+reviews/collists/fineart.html The new article is called "...But with Innovations!" and talks about the dramatic theories of Bertolt Brecht and how they apply…
In RPG Theory
Participants: Jonathan Walton, Noon, Halzebier, xiombarg, Valamir, clehrich, John Kim, Mike Holmes, Jack Spencer Jr.


2/20/2004 Lithos: Is Sword and Sorcerer a stand alone product?
Is Sword and Sorcerer a stand alone product or does one require Sorcerer for a fully functional system?
In Adept Press
Participants: Lithos, Trevis Martin, tetsujin28.


2/20/2004 Grover: Trying to find setting design rpg
I remember running across a free RPG on the internet several years ago. Unfortunately, the only thing I can remember about it is some vague things from the example of…
In RPG Theory
Participants: Grover, contracycle, anonymouse.


2/21/2004 Smithy: Prepping for A Succession Conflict in Pimia
So I'm prepping the first HQ game for myself and my group. We're committed to exploring narrativist gaming, but I'm still getting a feel for how to go about putting…
In HeroQuest
Participants: Smithy, RaconteurX, Bankuei, Mike Holmes, buserian.


2/21/2004 Jaeger: Toned down spell system
This spell system is just a modification of the existing one. it is intended to be a toned town or throttled back version to reduce the ridiculous power levels of…
In The Riddle of Steel
Participants: Jaeger, Edge, Morfedel, Andrew Mure.


2/21/2004 Ravien: Eclipse RPG
[b]Eclipse[/b] Now that i have been here a while, and gotten a bit of a feel for "how things are done", i've decided to present my system mechanics in a…
In Indie Game Design
Participants: Ravien, Darksmith, greyorm, Mike Holmes, montag, Robert K Beckett, Bracken.


2/21/2004 Ben Lehman: Obliteration and Sins
So I have been reading Sophocles and interviews with people who were sexually abused as children, which have combined with Dogs in my head into a incestuously breeding, heavily polygamist,…
In lumpley games
Participants: Ben Lehman, lumpley.


2/21/2004 Ben Lehman: Demons and Preservation
I don't like the way that Preservation, as a demonic power, works. It seems counter-intuitive to everything else in the system, which is all about throwing extra dice down on…
In lumpley games
Participants: Ben Lehman, lumpley.


2/21/2004 clehrich: Weird Tarot mechanic for shredding
[b]Mechanics Concept[/b] Please tear this apart! It’s complicated, and may take a minute or two, and it’s quite a long post. If more clarification is needed, let me know. Most…
In Indie Game Design
Participants: clehrich, Peter Hollinghurst, Rob MacDougall.


more subsequent topics >>