The Forge Reference Project: Browse Threads

 

To link to this page: http://indie-rpgs.com/reference/index.php/welcome/browse?ref=15578&board=13&fromaround=15578

Reference Topic

6/2/2005 Mike Holmes: Keyword Restrictiveness
A keyword includes within it everything that it "should" have in it. This is, to me, one of the features of HQ - you never have what I refer to as the GURPS Math Syndrome where players making up a character "forget" to take some ability that they reasonably would take merely because they didn't consider the entire list of…
In HeroQuest
Participants: Mike Holmes, Eero Tuovinen, Valamir, Christopher Weeks, bigpumpkin, Gelasma, lightcastle, Thor Olavsrud.


Previous Topics
In HeroQuest

6/2/2005 Mike Holmes: Variable Augments - Used?
I think this has been covered before (if not here, then on the rules group). How often are variable augments used in your game? I have a feeling that they're…
In HeroQuest
Participants: Mike Holmes, Eero Tuovinen, Brand_Robins, Bankuei, Christopher Weeks, nellist, bigpumpkin, Gelasma, Balbinus, Ian Cooper, James Holloway, Scripty, Vaxalon.


6/2/2005 Mike Holmes: PBEM HP Distribution
In this thread we were looking at the possibility of using TSOY Keys as an alternate way to meter out HPs in HQ. I came out against it, as ancillary…
In HeroQuest
Participants: Mike Holmes, Christopher Weeks, CCW, bigpumpkin, StalkingBlue.


5/26/2005 Gelasma: HeroQuest rules revisited - A simplified mechanism
I propose to simplify the HeroQuest rules, to reduce the handle time of contests. The original rules require multiple comparisons of actual rolls, trait value and masterships to get first…
In HeroQuest
Participants: Gelasma, lev_lafayette, Mike Holmes, Christopher Weeks, Peter Nordstrand, simon_hibbs.


5/19/2005 ghoyle1: What the heck is a bang???
Sorry to be so out of it, but I'm just not sure what a "bang" is. Guy (Hoyle)
In HeroQuest
Participants: ghoyle1, Nick Brooke, Mike Holmes, Paka, GB Steve, xenopulse, Technocrat13, Albert of Feh.


5/10/2005 MrWrong: Team MoLaD needs you!!!
The Masters of Luck and Death, (or Team MoLaD) is Issaries Inc's new official Demonstration team. We are a band of experienced narrators who volunteer our time and energy to…
In HeroQuest
Participants: MrWrong.


4/22/2005 Bryan_T: Thinking about doing a conversion for "Albedo"
I don't know if any of you ever gave a gander to the science fiction role playing game "Albedo." Perhaps I should call it a "Furry science fiction rpg" as…
In HeroQuest
Participants: Bryan_T, soru, droog, Mike Holmes, Der_Renegat.


4/20/2005 Christopher Kubasik: Glorantha is Myth... right?
Hi all, The really long Glorantha thread has so much going on in it, I thought I'd step over here and check something out. In the HQ rules, and source…
In HeroQuest
Participants: Christopher Kubasik, James Holloway, xenopulse, soru, greyorm, Valamir, Brand_Robins, droog, pete_darby, Mike Holmes, contracycle, joshua neff, Ron Edwards.


4/20/2005 soru: Rules variant: Very Simple Contests
This is kind of inspired by the big thread on syncretism, but would only confuse things there. In standard HQ, as everyone knows, there are two types of contests, simple…
In HeroQuest
Participants: soru, Bankuei, xenopulse, Mark Galeotti, Mike Holmes.


4/12/2005 CCW: TSOY Keys in HQ
OK. I just got a copy of The Shadow of Yesterday and as I am with many other aspects of this excellent game, I'm enchanted by the Key system. For…
In HeroQuest
Participants: CCW, Brand_Robins, Clinton R. Nixon, Mike Holmes, Mandacaru, Bryan_T, lightcastle.


4/11/2005 Hobbitboy: A twist in the tail.
When it comes to entertainment I like nothing more than a good-old unexpected ending. How easy is it to do this sort of thing in ForgeQuest? ;) Actually I should…
In HeroQuest
Participants: Hobbitboy, Bankuei, Mike Holmes, Different Games, Bryan_T, lightcastle.


3/30/2005 Mandacaru: Syncretism in HQ
Elsewhere (http://www.indie-rpgs.com/viewtopic.php?t=14714&start=15), Mike H. said, in reference to syncretism: I think that what the rules are intended to support - and I've put some substantial effort into trying to figure…
In HeroQuest
Participants: Mandacaru, lightcastle, soru, Bankuei, Mike Holmes, droog, bigpumpkin, contracycle, Hobbitboy, James Holloway, Donald, GB Steve, joshua neff, cappadocius, StalkingBlue, Christopher Kubasik, pete_darby, jorganos.


3/30/2005 lightcastle: Trolling for bangs
Weel, after many delays and complications, my HQ game has gotten off to a stuttering start. Having stumbled across the Forge some time ago, I decided to try and incorporate…
In HeroQuest
Participants: lightcastle, Bankuei, Mike Holmes, Bryan_T.


3/29/2005 Mandacaru: My first real Bang! ;-)
Just set up a new game online to try out starting from zero and seeing where we go. Basic information is a character has to be an Uz of some…
In HeroQuest
Participants: Mandacaru, Mike Holmes, StalkingBlue.


3/18/2005 Mandacaru: Premise for WoS-style Char-Un game?
***Spoiler alert for people like Bryan or Keith who might play in this *** I want at some point to take a break from narrating (PbEM) my Heortling game and…
In HeroQuest
Participants: Mandacaru, soru, Brand_Robins, Mike Holmes, Bankuei.


3/18/2005 droog: Dark Ages HQ
I've done a conversion of HQ for a quasi-historical game set in the 5th century AD, and I have some potential players that might shortly make it a reality. The…
In HeroQuest
Participants: droog, Christopher Kubasik, James Holloway, Valamir, Bryan_T, Mike Holmes, StalkingBlue, Mandacaru.


3/15/2005 Negilent: SW HeroQuest: Lure of the darkside.
We played the follow up from the Delusions of Grandeur a little while back, and though there were highs and lows of that game, the most notebal was how the…
In HeroQuest
Participants: Negilent, Mike Holmes.


3/14/2005 StalkingBlue: HQ Midnight - New Bangs Thread
This is the sequel to this thread. We haven’t played out the Redgard map yet, but it looks like play may move around the region a bit over the next…
In HeroQuest
Participants: StalkingBlue, Mike Holmes, Andrew Norris.


3/10/2005 soviet: (SWHQ) How would you run this as an extended contest?
OK, so yesterday I ran my first game of HeroQuest (set in the star wars universe). I'm not going to go into too much detail because I may post something…
In HeroQuest
Participants: soviet, Brand_Robins, Mandacaru, Andrew Norris, Hobbitboy, StalkingBlue.


3/4/2005 StalkingBlue: [Actual Play] Midnight - A Dornish Crown 4
Last sesssion (here) Katrin was having a bit of a bad morning losing a duel against the known misogynist, Roland’s new general Olec and then learning from Reifels that uniting…
In HeroQuest
Participants: StalkingBlue, Adrienne, Mike Holmes, BirdMan.


3/2/2005 Peter Nordstrand: Practices, Traditions and other Animist Terminology
Mike and I began discussing the animist rules in this thread. I don't want to hijack Jesse's Eberron HeroQuest topic, so I started a new topic. Hi Mike, You need…
In HeroQuest
Participants: Peter Nordstrand, Mike Holmes, James Holloway, Der_Renegat, Bryan_T.


<< more previous topics

 

Subsequent Topics
In HeroQuest

6/6/2005 KingOfFarPoint: Using The Pool when playing HeroQuest
A while back (in the lull between HeroWars and HeroQuest) I experimented with using The Pool to run HeroQuest games. We already had HQ characters and an ongoing campaign, so…
In HeroQuest
Participants: KingOfFarPoint.


6/14/2005 CCW: Goals-based rewards--actual play.
This thread is a follow up from PBEM HP Distribution OK, we had a go at using goals for experience. I outlined the system simply, I hope: * Each…
In HeroQuest
Participants: CCW, SumSum, Brand_Robins, Mike Holmes, Christopher Weeks, KingOfFarPoint.


6/25/2005 Tom B: Non-Gloranthan Magic
I think this is my final sticking point. I've worked out the PCs into their HeroQuest form, advanced them appropriately to match their abilities under the former system, and everyone…
In HeroQuest
Participants: Tom B, Der_Renegat, Mike Holmes, Tim Ellis, simon_hibbs, Gelasma.


7/21/2005 lightcastle: Can you do EVERYTHING with an Extended Contest?
Is there ever really a reason to use an unrelated action in an extended contest? Lately I've been finding that it seems easier to just subsume the unrelated action in.…
In HeroQuest
Participants: lightcastle, soru, Mike Holmes, Brand_Robins, simon_hibbs, Eero Tuovinen.


7/31/2005 Erik Ny: Narrativist examples of play?
Hi, First time poster, who's been lurking for about a month or two by now, trying to soak up the Forge ideas like a sponge. Anyway... I read a post…
In HeroQuest
Participants: Erik Ny, StalkingBlue, Mike Holmes, Mandacaru, Gelasma.


8/1/2005 epweissengruber: Literary Reference for Lunar Empire: Salammbo by Flaubert
I just finished readaing Flaubert's Salammbo. It is an amazing novel and I recommend it to anyone running a campaign in the Lunar Empire. It describes a rebellion by Mercenaries…
In HeroQuest
Participants: epweissengruber, Nick Brooke.


8/9/2005 Erik Ny: [Glorantha] Source for info on Seshnela?
Me and my players have agreed to set our HQ game in Glorantha, or at least use it as a foundation to mold to our liking. Now, I have been…
In HeroQuest
Participants: Erik Ny, Nick Brooke, Lamorak33.


8/6/2005 Lamorak33: Hesitance towards Glorantha II
Hi I have the same objections that your friend has. I don't play in Glorantha, because I don't want to learn it, and have to…
In HeroQuest
Participants: Lamorak33, simon_hibbs, Mike Holmes, greyorm, Ron Edwards, newsalor, Nick Brooke.


8/6/2005 Lamorak33: MGF and YGMV II
Hi I think most folk have got YGWV nailed.  Donald hits the nail on the head in his post. I see a lot of strange stuff written about MGF though. …
In HeroQuest
Participants: Lamorak33, simon_hibbs, Ron Edwards.


8/18/2005 Lamorak33: Last Days at Skullpoint
Hi all Has anyone run through this as it is written up in Gathering Thunder?  Care to share some notes as to how it ran, and what direction it took?…
In HeroQuest
Participants: Lamorak33, Mike Holmes, Ian Cooper, Ron Edwards.


9/5/2005 Tim Ellis: Lost...
This was almost covered in the <A href="http://www.indie-rpgs.com/forum/index.php?topic=14251.0">10 vs 100 words </a> discussion and the "play before play" point, but it shied away again.  Anyway I was thinking about the…
In HeroQuest
Participants: Tim Ellis, Mike Holmes.


9/11/2005 Issaries: Borderlands & Beyond reprint - adapting it for Heroquest
Hello all, As you may or may not have heard, the Borderlands & Beyond runequest reprint will soon be back from the printers. One of the thigs that I have…
In HeroQuest
Participants: Issaries, Jane, Ian Cooper, Mike Holmes, Lamorak33, droog, Mandacaru, epweissengruber, nellist, Ron Edwards.


9/11/2005 Ian Cooper: Railroading and Heroquests
Red Cow is a non-linear game using techniques like relationship maps (a big relationship map admittedly), bangs etc. So it becomes a litte jarring when we try and play out…
In HeroQuest
Participants: Ian Cooper, Donald, Ron Edwards, GB Steve, Peter Nordstrand, Mike Holmes, simon_hibbs, Jane, Web_Weaver, MarkAdri, Tim Ellis, Bryan_T, StalkingBlue, Neil the Wimp.


9/27/2005 Janus: Midnight / Heroquest conversion?
Hi, Would anyone still happen to have a copy of Scripty's Midnight setting to HQ system adaption? I can't seem to find it around the net. Thanks in advance, Janus
In HeroQuest
Participants: Janus, Mike Holmes, Uzzah.


10/3/2005 Janus: Midnight Heroquest conversion (take 2)
Hi, I'm looking into running a Midnight game with the HQ system. Midnight is your typical MERP-like fantasy setting, with one plot twist The Evil One, after being beaten up,…
In HeroQuest
Participants: Janus, StalkingBlue, Brand_Robins, Mike Holmes, Scripty.


10/10/2005 Erik Ny: Heroquest Exalted: At a loss for bangs
So, after some discussion, me and my players agreed to set our game in the Exalted universe, using the conversion to HQ available here. The characters: Fatima, oldest daughter of…
In HeroQuest
Participants: Erik Ny, Brand_Robins.


10/15/2005 epweissengruber: Balazar Campaign for Indie RPG Toronto: 2 New Myths
I wanted to use some of the Sorcerer and Sword/Heroquest threads in the creation of my own campaign. I got great inspiration from one of my players.  But no one…
In HeroQuest
Participants: epweissengruber, Mike Holmes, Bryan_T.


10/19/2005 Lamorak33: Points buying system
Hi all Caveat: I use terms here from the glossary. Reading the three articles relating to aspects of Creative Agenda would also be advisable. (Regulars tell me if this assumption…
In HeroQuest
Participants: Lamorak33, Ron Edwards, Mandacaru, Brand_Robins, joshua neff, droog, Mike Holmes, Donald, Bryan_T, Christopher Weeks, Janus, Scripty, epweissengruber, Hobbitboy, soru.


10/20/2005 ytreza2: Publications
Hello ! Do you have some news about the books annouced on the issaries's web site ? Like "world of glorantha" announced to be released for 2005 !!!! What an…
In HeroQuest
Participants: ytreza2, newsalor, Mike Holmes, Peter Nordstrand, Bryan_T, Paul King, Lamorak33.


11/6/2005 Mandacaru: Rewarding invention
I feel I need to reward players who come up with something off-the-wall, brilliant, mythical or downright daft, according to my interpretation of Wushu-style gaming - the more dramatic the…
In HeroQuest
Participants: Mandacaru, Vaxalon, Mr Darran Sims, Lamorak33, Bryan_T, Christopher Weeks, Mike Holmes.


more subsequent topics >>