Previous Topics 7/28/2010 Ar Kayon: My Dark Fantasy: All of the Crunchy Bits Since my original thread seems to have veered towards philosophical discussion, this thread will be dedicated to discourse on concrete design mechanics. The discussion will have two goals: 1) To… In First Thoughts Participants: Ar Kayon, Necromantis, johnthedm7000, horomancer, Kalandri, mreuther.
7/28/2010 philipstephen: Game Mechanic for my game is similar to Cortex I am creating a game system that I might publish someday.
Since crafting it, I have discovered more about other similar systems - most notable is the Cortex system (Margaret… In First Thoughts Participants: philipstephen, Ar Kayon, greyorm, dugfromthearth, SaintandSinner, Anekanta.
7/27/2010 alloneword: Looking for Writer In the past few months, I've been developing a pen and paper RPG with a friend of mine, and we've been making some pretty good progress.
The only problem is,… In Connections Participants: alloneword, Locke.
7/27/2010 KevinH: [MLwM] New GM and the Baron Badass... ... pronounced ba-DASH.
Baron Istvan Attila Von Badass is a young Hungarian nobleman, interested in ancient hunnish shamanism. He wants to impress the professors at his old university and is… In Half Meme Press Participants: KevinH, Ron Edwards, Paul Czege.
7/27/2010 martind: [MLwM] Noob, first game tomorrow Hi guys,
I'm going to master my first game at My Life With Master tomorrow and I have a couple of doubts about the endgame (among other things, I'm a… In Half Meme Press Participants: martind, Artanis.
7/27/2010 Necromantis: [A Time of Steel & Staves] aid with Possible Social Combat System I have Been making steady progress on my physical combat system, skills and magic (as well as something called 'actions' but never mind that)
Anyway I have been Keeping Social… In First Thoughts Participants: Necromantis, Ar Kayon, Marshall Burns, Skofflox, johnthedm7000.
7/26/2010 Gryffudd: Idea for a damage system Still working on part of the system idea I had. Apocalypse World got me thinking in a certain direction and I wanted to see if it looked viable to you… In First Thoughts Participants: Gryffudd, dugfromthearth, Noon, westcpw, Marshall Burns, johnthedm7000, EBKPrim, masqueradeball.
7/25/2010 Eliarhiman6: The lumpley principle First, a little grammar lesson: it's written "lumpley principle". Smallcaps.
Then, about this thread... searching for posts about the shared imagined space I found these, at it was a pity… In Welcome to the Archives Participants: Eliarhiman6.
7/24/2010 FetusCommander: [Cooperative Logic] initial idea I've had an idea for a setting that I've been trying to incorporate into a game. Well, actually that's not exactly true. I have incorporated the setting into various games… In First Thoughts Participants: FetusCommander, flossy, Noon, dugfromthearth, stefoid.
7/24/2010 brycedeline: [DitV] A first attempt at a town So I came up with this idea for a town... let me know what you think, and what can be improved. I took a couple ideas from already written towns… In lumpley games Participants: brycedeline.
7/23/2010 triex: My life with master and non-verbal communication Hi, my name is Matteo and I’m a role-playing gamer.
Hiiiii Matteo
I’m Italian, and everyone knows that Italians are good in a few things: cooking, deceiving, and playing indie… In Actual Play Participants: triex, Ron Edwards, Eliarhiman6.
7/23/2010 lantern314: Assessing for new GM cards WGP I'm unclear when the GM gets to assess for new cards during a conflict. I've read the description several times and I can't get it. I think part of it… In Incarnadine Press Participants: lantern314, Ron Edwards, James_Nostack.
7/23/2010 Paul Czege: Half Meme Press and Cream Alien Games at SMACC this coming weekend If you're within driving distance of southeast Michigan this weekend, <a href="http://halfmeme.com/">Half Meme Press</a> and <a href="http://sites.google.com/site/creamaliengames/">Cream Alien Games</a> will be running a table at the first ever <a href="http://idea-men.us/smacc/guests.html">Southern… In Half Meme Press Participants: Paul Czege.
7/23/2010 lachek: WANTED: Original CoC convention scenario! We're planning a Call of Cthulhu "tournament" scenario at this year's HammerCon (November 6th, Hamilton, Ontario, Canada). The convention is a community organized and volunteer-based event, with a focus on… In Conventions Participants: lachek.
7/23/2010 Nath: Book Launch : The Green Book Hello all,
I've been writing replayable freeform / jeepform scenarios in the scandavian style for a few years now. I've finally got round to putting them together and published the… In Connections Participants: Nath, Ron Edwards.
7/23/2010 Marshall Burns: [Heretic Saga] To map or not to map? [i]Heretic Saga[/i] is this Setting-heavy, high-fantasy game I’m working on. When I say “Setting-heavy,” I don’t mean that there’s pages of history you have to wade through or any of… In First Thoughts Participants: Marshall Burns, dugfromthearth.
7/23/2010 luizleandro: A generic supernatural powers system Hello guys,
I'm designing an RPG system which is supposed to be generic. Therefore I would like to develop a system for supernatural abilities that could be used for any… In First Thoughts Participants: luizleandro, dugfromthearth, Vulpinoid.
7/23/2010 SAW: Salvaging certain Afraid mechanics for Dogs So, I know that Vincent isn't happy with the state of Afraid, however, I think that some of the rule adjustments from Afraid could work really well in Dogs, so… In lumpley games Participants: SAW, Falc.
7/23/2010 brycedeline: [DitV + Afraid] Monsters, etc. So I was just looking at the various rules for NPC/ monster/ slave/ acolyte/ victim creation and I am wondering: will these mesh with the DitV rules as they are?… In lumpley games Participants: brycedeline, Artanis.
7/22/2010 RodjMan: Intrepid! The Idea: Intrepid!, a pulp scifi RPG in the vein of Flash Gordon/Buck Rogers. I plan to use the word "Atomic" liberally.
The inspirations: aside from the conceptual ones mentioned… In First Thoughts Participants: RodjMan, Noon, horomancer, Vulpinoid, dugfromthearth, contracycle, stefoid.
<< more previous topics | | Subsequent Topics 7/28/2010 greyorm: [eXpendable] Movement & Range (This is a post about eXpendable design: a dark sci-fi action game about criminals drafted into the galactic army as fodder. It is a Sorcerer-style game mechanically, with dice pools… In First Thoughts Participants: greyorm, Ar Kayon, Noon.
7/28/2010 Ron Edwards: Adept Press thoughts and projects for Sorcerer It occurred to me that 2011 is a significant anniversary for me. I published the first available version of Sorcerer in fall 2006, and I published the book version in… In Adept Press Participants: Ron Edwards, Paka, jburneko, greyorm, Paiku, Paolo D., Troy_Costisick, Nocker, Darcy Burgess, Finarvyn, Aaron, hansel, Eero Tuovinen, pfischer, Marshall Burns, Bret Gillan, epweissengruber, Motipha, Courage75, James_Nostack, The Magus, The Dragon Master.
7/29/2010 westcpw: Melbourne Based Gamer Hi All
Im a melbourne based gamer busy working on my own system and game with some pals, but are available for any play testing or proof reading too.
once… In Connections Participants: westcpw.
7/29/2010 Eric J. Boyd: The Committee Jubilee Edition is Complete! [url=http://ericjboyddesigns.com/The_Committee.aspx]The Committee for the Exploration of Mysteries[/url], my storytelling game of Victorian and pulp adventure, returns in an updated and revised Jubilee Edition. Thoroughly rewritten to improve clarity, streamline the… In Eric J. Boyd Designs Participants: Eric J. Boyd.
7/29/2010 Stregheria Games: Stregoneria Fantasy Tabletop/Pen and Paper RPG A very small,independent rpg game company is releasing its first title in september. Please check out the company's website to read more about the game and to see a video… In Publishing Participants: Stregheria Games, Gregor Hutton, Ron Edwards, Eero Tuovinen, richks, Malcolm.
7/29/2010 SaintandSinner: Games on Demand Twitter Games on Demand Twitter account is
Games_On_Demand
please go ahead and follow now so you'll be in the loop for Gencon. I may be too busy once I get there… In Conventions Participants: SaintandSinner.
7/29/2010 Jaakko Koivula: [Zombie Cinema] Great Balls of Fire Got Zombie Cinema (special handcraft edition) from Eero at the TraCon and now finally got to actually play it. We had 3 players: I and Petteri had never played the… In Actual Play Participants: Jaakko Koivula, Noon, Ron Edwards, Artanis, Pekoraali, Eero Tuovinen.
7/30/2010 Locke: [Age Past] Beta, playtesters wanted, PDF inside, full color art 50%+ done [url=https://docs.google.com/leaf?id=0B-7APna9ZhHENzk5ODMxOGYtMWVmNS00N2I2LWFhMTQtZWE1NjcyYjhhMTI1&hl=en&authkey=CNL9-b4J]https://docs.google.com/leaf?id=0B-7APna9ZhHENzk5ODMxOGYtMWVmNS00N2I2LWFhMTQtZWE1NjcyYjhhMTI1&hl=en&authkey=CNL9-b4J[/url]
Follow the link to a low resolution PDF on Google docs. Its best viewed 2 up with a cover page. I did they layout as trucks, meaning that the… In Connections Participants: Locke, Ron Edwards, dwashba, Magnus Pym.
7/30/2010 Ron Edwards: [With Great Power ...] Brief but strong play in Sweden During our recent three-weeks-plus visit to Sweden, my family and I enjoyed a six-day stay at a summer house by a gorgeous lake near Mellerud, in Dalsland. Peter Nordstrand came… In Actual Play Participants: Ron Edwards, Paul Czege, Jaakko Koivula, James_Nostack, Michael S. Miller, Nathan P., Peter Nordstrand, Bret Gillan.
7/30/2010 jmilum: Announcing the 2010 RPG Geek 24-Hour RPG Design Contest RPG Geek's first anniversary is 1 August 2010, and as part of the celebrations they are hosting an RPG design competition. It's a 24-hour RPG contest, in the traditional format.… In Endeavor Participants: jmilum, Anders Gabrielsson.
7/30/2010 greyorm: [S/lay w/Me] First Experiences A while back, Ron mentioned something to me, that he had half written S/lay for me anyways. I was curious what he meant, and he mentioned it might make a… In Adept Press Participants: greyorm, Ron Edwards.
7/31/2010 chronoplasm: Logic Puzzle Resolution System Hey guys.
I wanted to draw your attention to this site I found:
http://www.mensus.net/brain/logic.shtml?houses=3&a0=on&a1=on&a2=on&q0=on&q1=on&q2=on&q3=on&q4=on&q5=on&q6=on&q7=on&q8=on&q9=on
I was thinking that this might make a good mechanic for an investigative game.
Here's an… In First Thoughts Participants: chronoplasm, dugfromthearth.
7/31/2010 John Buchhalter: Fantasy Chapters seeking help Hi my name is John Buchhalter and have just created a website based on fantasy. The goal of the site is to find fantasy enthusiasts, writers, gamers, game testers, and… In Connections Participants: John Buchhalter.
8/1/2010 Gregor Hutton: [GenCon] 2010 Design Matters Booth Menu Just to let you all know that the <a href="http://gregorhutton.com/dm/DesignMatters2010.pdf">Design Matters Booth Menu</a> for 2010 is now online.
We've got the lowdown on the booth's games:
<b>
Annalise: Final Edition… In Conventions Participants: Gregor Hutton.
8/1/2010 johnthedm7000: My outline for a fantasy RPG, please P.E.A.C.H I'm currently in the process of developing rules for a pen and paper fantasy RPG that I haven't come up with a name for yet (please, anyone feel free to… In First Thoughts Participants: johnthedm7000, dugfromthearth, Paul Czege, Spooky Fanboy.
8/1/2010 dugfromthearth: GM's teach the players how to play in their game There seems to be a natural reaction that this is a terrible thing and should not even be suggested. But GM's teach players how to play in their game.
One… In Actual Play Participants: dugfromthearth, Noon, Eliarhiman6, oculusverit, Ron Edwards, jey, contracycle.
8/1/2010 Noon: The rule "'fiction' determines what rules can be deployed" - definition of murk? Not really much to say - I was commenting in another thread that if 'fiction' decides what rules can be used/deployed, then it doesn't matter how awesomely you design. If… In Actual Play Participants: Noon, dugfromthearth, greyorm, Ron Edwards, Demiurges, VAgentZero, Roger, epweissengruber, contracycle, oculusverit, Anders Gabrielsson, EBKPrim, masqueradeball, Alfryd.
8/1/2010 WillH: Lady Blackbird on Actual People Actual Play On Episode 31 of Actual People, Actual Play we talk about Lady Blackbird. I thought you might be interested in checking it out. In one.seven design Participants: WillH.
8/2/2010 Gryffudd: SAGE system playtest version I've put the playtest version of my game up on my http://sharedauthorityge.wordpress.com/ site, along with the first character sheet. If anyone's interested, it should be easy to download from the… In First Thoughts Participants: Gryffudd, dugfromthearth.
8/2/2010 Necromantis: Playtested Weapons Issue. [font=Century Gothic]This will be my first post in the playtesting forums.
If I am posting incorrectly - let me know and I'll adjust.
I really don't think I need to… In Playtesting Participants: Necromantis, Noon, Skofflox, Ar Kayon, masqueradeball, Simon C.
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