Previous Topics 4/14/2003 [FHE]dave: First Gaming Session On Friday, our group had our first gaming session; after chargen, which took us more than 2 hours because the Seneschal had to explain everything, we started.... and it was… In The Riddle of Steel Participants: [FHE]dave, Jake Norwood, Valamir.
4/14/2003 rafial: Writing your own songs I'm going to run Starchildren tomorrow at SGA's indie gaming night (Hopefully I'll have a report for Actual Play). I'll be testing out some rules I came up for for… In XIG Games Participants: rafial, Ron Edwards, Jared A. Sorensen, Rich Ranallo.
4/14/2003 Ashren Va'Hale: volume target of sculpture Ok, one of my players wanted to use sculpture to sink a boat so he targeted a plank and made a spell to sculpt a circular slice into the plank… In The Riddle of Steel Participants: Ashren Va'Hale, Wolfen, prophet118, Valamir, Bob Richter, Mayhem1979, Brian Leybourne.
4/14/2003 Matt Snyder: Nine Worlds rules draft Ok, folks (and Hello! Coal), this is the item I just posted in my LiveJournal:
Well, thanks to my lovely Dana laptop thingy, the nice weather didn't keep me away… In Chimera Creative Participants: Matt Snyder, coal, Spooky Fanboy, Kester Pelagius, Jonathan Walton.
4/14/2003 Christoffer Lernö: Shift in Indie Game Design? Mark wrote this in the "Request for a Indie Design sticky"-thread:
There seems to be a gradual shift in the Indie Design forum:
1) The Intended Usage: to… In Site Discussion Participants: Christoffer Lernö, Clinton R. Nixon, SrGrvsaLot, Jack Spencer Jr, szilard, Valamir, Kester Pelagius, Paul Czege, C. Edwards, Sidhain, Jonathan Walton, Andy Kitkowski, cruciel, Le Joueur, ethan_greer, greyorm, M. J. Young, Jake Norwood, Mark Johnson, Rich Forest, Mike Holmes, Bankuei, Thomas Tamblyn, xiombarg, Brian Leybourne, clehrich, Blake Hutchins, RobMuadib.
4/13/2003 quozl: Monopoly: The Most Popular Roleplaying Game? I hope this helps show others what I mean when i say that Monopoly is an RPG. Please let me know what you think.
Monopoly: The Most Popular Roleplaying Game?… In RPG Theory Participants: quozl, Eric J., M. J. Young, Valamir, CplFerro, Marco, Le Joueur, Ron Edwards, simon_hibbs, Jack Spencer Jr, Mike Holmes, John Kim, Walt Freitag.
4/13/2003 Fnork de Sporg: FulminataD20, pdf? While I am overjoyed at then new edition of Fulminata, and can only hope that it will bring ther game line, and ancient roman based gaming as genre, that much… In Adamant Entertainment Participants: Fnork de Sporg, GMSkarka, Fastred, scorpio rising, Mean Eyed Cat, quinchris, fabio milito pagliara.
4/13/2003 SrGrvsaLot: Brainstorming - Medieval Fantasy I'm a few days away from completing the rough draft for my latest project (a hybrid board game-rpg where the players take the roles of Gods), and am looking for… In Indie Game Design Participants: SrGrvsaLot, Realmforger, ADGBoss, Jack Spencer Jr, samdowning, Mike Holmes, szilard, Chris, b_bankhead, s/LaSH.
4/13/2003 kanseg: The Whip in Combat? I've recently started some basic training in flexible weapons and had a question on how the whip might fit into TROS. I know some of the Filipino systems developed the… In The Riddle of Steel Participants: kanseg, Darth Tang, Mike Holmes, Eamon Voss, Wolfen, Sneaky Git, Valamir, Salamander.
4/13/2003 PAD the MAD: toughness too useful Hi all,
I've been discussing combat with one of my players and we realised that even unarmoured, a character with Toughness of 8 is unbelievably resilient to damage. It just… In The Riddle of Steel Participants: PAD the MAD, Tywin Lannister, arxhon, Ashren Va'Hale, feanor, Bob Richter, Ron Edwards, Spartan, Shadeling, toli, Mike Holmes, spunky, Mayhem1979, Mokkurkalfe, Wolfen, Jake Norwood, Brian Leybourne, ruusu, Irmo, Nick Pagnucco, Sneaky Git, Vanguard, Tancred, Jason Kottler, Draigh, Salamander, Warboss Grock, Valamir, murazor.
4/13/2003 PAD the MAD: Conflicting spells & Multiple Familiars Hi all,
Been running RoS for several sessions now and have some good players and a nice mix of characters who are developing nicely. A couple of things cropped up… In The Riddle of Steel Participants: PAD the MAD, Jake Norwood, Ashren Va'Hale.
4/13/2003 Christoffer Lernö: Request for a Indie Design sticky There are a few unspoken (well occasionally written down) rules on how to make a good posting on the Forge in general and Indie Game Design in particular.
We went… In Site Discussion Participants: Christoffer Lernö, ethan_greer, Thomas Tamblyn, Mark Johnson, Clinton R. Nixon, cruciel, Ron Edwards, Jack Spencer Jr.
4/13/2003 TooManyGoddamnOrcs: My First Heartbreaker Begins Now. Technically, it's my second after the TFOS/50s Horror hybrid I created in middle school with a percentile color chart straight out of Marvel superheroes, but that's beside the point. Here… In Indie Game Design Participants: TooManyGoddamnOrcs, ethan_greer, Thomas Tamblyn, Valamir, Wolfen, lumpley, Paul Czege.
4/13/2003 taalyn: Chargen issues for Aisling I'm trying to get a basic set of rules together so I can get playtesting results while I work on the fun part (setting). I'm hoping you guys can suggest… In Indie Game Design Participants: taalyn, Wolfen.
4/13/2003 taalyn: All-opposed, but... I've described elsewhere here at the Forge how all of Aisling's 'rolls' are opposed. So-called 'unopposed' draws draw on the Doorness or Carness to determine difficulty.
But, what about situations… In RPG Theory Participants: taalyn, Kester Pelagius, SrGrvsaLot, Garbanzo, M. J. Young, Ron Edwards, Mike Holmes.
4/13/2003 Matt Gwinn: GENCON Registered Games I was checking out the registered games over at theGENCON site and noticed that there are very few indie games registered. Unless I missed some, it looks like the following… In Publishing Participants: Matt Gwinn, samdowning, rafael, Michael S. Miller.
4/13/2003 Bob McNamee: The indie-netgaming folks are playing Trollbabe Two fairly short sessions of Trollbabe so far last Mon and Tues, over IRC chat.
I've got a combined synched up log of the Narration channel and OOC channel in… In Adept Press Participants: Bob McNamee, Ron Edwards, C. Edwards, Jared A. Sorensen, rafial, Bankuei.
4/13/2003 Ashren Va'Hale: who is the inquisition? In your versions of weyrth, how do you imagine the inquisition? Who are they? What do they want? what do people think of them? In The Riddle of Steel Participants: Ashren Va'Hale, Farseer415, Brian Leybourne, arxhon, Nick Pagnucco, Jake Norwood, Thor Olavsrud.
4/13/2003 Buddha Nature: PBEM Brainstorm Okay for the last day or two I have been trying to think up a good way of running a PBEM game - it would be system-lite/less and would make… In Indie Game Design Participants: Buddha Nature, Jonathan Walton, Bob McNamee.
4/12/2003 Dotan Dimet: Daniel Pond's Wushu Has anyone taken a look at Daniel Pond's Wushu system?
The idea is really similar to "giving extra dice for good description", which also appears in Sorcerer. The big difference… In Actual Play Participants: Dotan Dimet, Mark Johnson, johnmarron, Jeph, Bruce Baugh.
<< more previous topics | | Subsequent Topics 4/14/2003 redcrow: Separating Weapon Skills What is the best break-up of weapon skills based on similarity? I'm hoping for some educated/expert opinions on what a reasonable break-up for medieval fantasy weapons would be.
Is the… In RPG Theory Participants: redcrow, SrGrvsaLot, Ron Edwards, Marco, ThreeGee, Shreyas Sampat, Harlequin, cruciel, M. J. Young, Thomas Tamblyn, John Kim, Jake Norwood, epweissengruber, simon_hibbs, Eamon Voss.
4/14/2003 hanschristianandersen: Paladins in The Matrix? Having just seen the Matrix Reloaded trailer, I'm itching to play it, Paladin-style. I'm probably not the only one, either. ;-)
How does this look for a Code?
MINOR VOWS… In CRN Games Participants: hanschristianandersen, Valamir, John Harper, jdagna.
4/14/2003 Ron Edwards: Author recommendation: Luke Short Hey,
I was re-reading my issues of The Preacher prior to loaning them to a friend, and came across a reference or two in the letters pages to the novels… In Chimera Creative Participants: Ron Edwards, Matt Snyder, Valamir.
4/14/2003 Christoffer Lernö: Yggdrasil: Impossible to get cool narration? Is it possible to have cool narration in a game within the framework of more or less traditional mechanics?
I'm asking because I was suggested that this might indeed be… In Indie Game Design Participants: Christoffer Lernö, Valamir, ThreeGee, C. Edwards, Jonathan Walton, Mike Holmes, Mark Johnson.
4/14/2003 Clinton R. Nixon: Some retro-FRPG Sorcerer (comments highly desired) On Monday nights in Seattle, Alan Barclay and I run what we call "Indie Game Night," a session where usually enough people for two groups show up and we run… In Adept Press Participants: Clinton R. Nixon, Ron Edwards, Nev the Deranged.
4/14/2003 Michael Hopcroft: SG and PIGames Join Forces on HeartQuest Diceless [b]Seraphim Guard and Politically Incorrect Games Join Forces for Diceless Shoujo Game[/b]
[b]PORTLAND, OR[/b]: Seraphim Guard, publishers of [i]HeartQuest: Romantic Roleplaying in the Worlds of Shoujo Manga[/i], and Politically Incorrect… In Seraphim Guard Participants: Michael Hopcroft.
4/14/2003 Ryuuko: New Collectors Edition of TROS Ok ever since I got into TROS (last October or so) I've been wanting a collectors edition of TROS. This game is just too good to not have one. Now… In The Riddle of Steel Participants: Ryuuko, kanseg, spunky, Ashren Va'Hale, Draigh, Brian Leybourne, Jason Kottler, arxhon, Wolfen.
4/14/2003 iago: 24 Hour Games: Nine Games Open for Critique A number of 24-Hour Games have been completed over the past weekend. This thread is getting started separately in order to kick off the critiquing phase for those games.
You… In Indie Game Design Participants: iago, Zathreyel, Simon W, anonymouse, Mike Holmes, Jonathan Walton, Jeph, talysman, Ron Edwards, Matt Snyder, philreed, scarecrowking.
4/14/2003 Kester Pelagius: Fellow authors and game designers, your thoughts please... Greetings,
As I slowly iron out and pound the few remaining crinkles in Crystal Spheres into sumbission I find myself wondering whether or not I should include a sample questionnaire… In Connections Participants: Kester Pelagius, Valamir, Sidhain, ethan_greer, Christoffer Lernö, Marco.
4/14/2003 redcrow: Maneuvering in Armor To go along with my other post on weapons, I'm hoping to get some input on Armor. Specifically, maneuvering in armor. Many games include a skill for learning to maneuver… In RPG Theory Participants: redcrow, Mike Holmes, ThreeGee, SrGrvsaLot, Valamir, Sylus Thane.
4/15/2003 Sindyr: Questions on Interrupting... When *can't* you Interrupt? During a Challenge? Durring a Fine? During a Complication?
What if I am creating a role like:
"Barbara is a beautiful and sexy scientist who recently… In Universalis Participants: Sindyr, Bob McNamee, Mike Holmes, Valamir, hix.
4/15/2003 spunky: Anglo's MARTIAL ARTS of RENAISSANCE EUROPE I managed to end up w/ 2 copies of Sydney Anglo's text on the martial arts of renaissance Europe, aptly named THE MARTIAL ARTS OF RENAISSANCE EUROPE. Since I got… In The Riddle of Steel Participants: spunky, Brian Leybourne.
4/15/2003 Kester Pelagius: What's a newbie need to know? Greetings All,
I hope this isn't out of place.
In another thread Andy Kitkowski observed that "At the Forge, you have the ernest newbies, meaning here folks that really want… In Publishing Participants: Kester Pelagius, Mike Holmes, Valamir, GreatWolf.
4/15/2003 Sindyr: Questions on challenging... Do you have to have a reason, or just not like what is being proposed?
For example, if Al says: "Justine is a cat-burglar", can you challenge him simply because… In Universalis Participants: Sindyr, Valamir.
4/15/2003 CplFerro: To Mr. Langford: Special Theory of Roleplaying Dear Mr. Langford:
As a coda to the previous thread, I offer a pithier explanation of the fundamental difference between an axiomatic game like Monopoly, and a principled one like… In RPG Theory Participants: CplFerro, Mark Johnson, Mike Holmes, Le Joueur, Ron Edwards, clehrich, ross_winn.
4/15/2003 edomaur: I'd like to share my work but... (edited) Hello,
Since 1996 I'm working on a game universe and rpg called "Ajia, le monde de la Noire Essence" (Ajia, world of the Black Spirit). The universe of Ajia is… In Connections Participants: edomaur, taalyn, Jonathan Walton, Kester Pelagius, Jeffrey Miller.
4/15/2003 rafial: Starchildren - Hallo Spaceboy/girl Borrowing shamelessly and freely from Hedwig & the Angry Inch, Wild Zero, Tommy, Max Headroom and no doubt a few other things wedged in my subconscious I unleashed a demo… In Actual Play Participants: rafial, Ron Edwards, Clinton R. Nixon, Thomas Tamblyn, Rich Ranallo.
4/15/2003 rafial: Starchildren report in Actual Play... ...Push Your Hands! In XIG Games Participants: rafial.
4/15/2003 philreed: Distressed Design PDF This was the best place I could think of for this.
http://www.philipjreed.com/images/distresseddesign.pdf
This is a 7 page PDF that shows how I create graphic elements for distressed design.
EDIT: If… In Publishing Participants: philreed, Jared A. Sorensen, Jason L Blair, Matt Snyder, rpghost.
4/15/2003 Jared A. Sorensen: Decay - latest news Jurgen (the Mad German who Walks) and I have finally hashed out the basic mechanics for Decay. I'm not sure when I'll be able to post additional info. (or send… In Memento-Mori Theatricks Participants: Jared A. Sorensen, Ron Edwards, Spooky Fanboy, hardcoremoose, Jürgen Mayer.
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