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From Day One


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In Chimera Creative

3/23/2003 Matt Snyder: Simplifying Nine Worlds
I wrote this for my Live Journal, and thought I'd share here as well: I have just spent the last couple hours actually working on re-vamping the game design for…
In Chimera Creative
Participants: Matt Snyder, Spooky Fanboy, Bob McNamee, Valamir, Mike Holmes.


3/7/2003 Matt Snyder: Nine Worlds art
OK, folks, some artwork is coming in, and I can't help but share. It really gets me excited about this game again. Check it out, these pics are amazing: Nine…
In Chimera Creative
Participants: Matt Snyder, Spooky Fanboy.


2/12/2003 Matt Snyder: Deathwish -- Back in Action!
Deathwish, Espionage Role-playing on the Edge, is now available for FREE! Deathwish is super-spy modification of Dust Devils, a critically acclaimed indie RPG. Where Dust Devils finds inspiration in the…
In Chimera Creative
Participants: Matt Snyder, Rob MacDougall.


2/6/2003 Matt Snyder: Avatar-13
I've been working on a new game design (in addition to working on Nine Worlds! Phew!). After some discussion about character creaiton in the Indie Game Design forum, I decided…
In Chimera Creative
Participants: Matt Snyder, Clinton R. Nixon, Balbinus.


1/31/2003 Matt Snyder: Chimera site maintenance
The Chimera Creative website may be down periodically for server maintenance this weekend. Fortunately, my provider informs me it should take no longer than an hour, likely on Friday evening.…
In Chimera Creative
Participants: Matt Snyder.


1/30/2003 Jason L Blair: Dare Devils? Interested in your thoughts.
I have no ideas on this of my own, but I'm interested to hear how others would use/abuse the Dust Devils theme and mechanic for various the supers genres? Any…
In Chimera Creative
Participants: Jason L Blair, Ron Edwards, Matt Snyder, Blake Hutchins.


1/28/2003 marknau: Seeking Dealer Advice
I plan on Dealing a DD session using the sample scenario. My players will all be veteran RPGers, but they are all used to the GM-as-sole-director paradigm. I feel totally…
In Chimera Creative
Participants: marknau, Mike Holmes, Valamir, Matt Snyder, Ron Edwards.


1/23/2003 Shadeling: How is Dreamspires coming?
How is it coming along?
In Chimera Creative
Participants: Shadeling, Spooky Fanboy, Matt Snyder.


1/17/2003 Rob MacDougall: Deathwish?
Howdy, pardners. Hope this isn't a stupid question: I've seen a couple of threads around here talking about a supplement to Dust Devils called Deathwish (about spies/espionage, I understand, and…
In Chimera Creative
Participants: Rob MacDougall, Matt Snyder.


12/19/2002 jburneko: Greedy Selfish Request
Okay, so the joy that came to me when I saw Deathwish is indescribable. So in the words of Oliver Twist I say, "Can I have some more, please?" Any…
In Chimera Creative
Participants: jburneko, Matt Snyder.


12/14/2002 Clay: New Group for Dust Devils
I played Dust Devils with my regular group last night. The game was a great success, and we have added it to our permanent repetoir of games. We played the…
In Chimera Creative
Participants: Clay, Matt Snyder.


12/12/2002 xiombarg: We played, and we have questions...
Well, we finally got to play Dust Devils. We had a great time. But some issues came up. 1. What happens if you run out of cards? As I mentioned…
In Chimera Creative
Participants: xiombarg, Matt Snyder.


12/11/2002 Alan: Conflicts with multiple participants
Hi, I'm reading over DD for the second time, preparing to run a demo game. I'm not quite clear on a few things. Here are the rules as I understand…
In Chimera Creative
Participants: Alan, Matt Snyder, Ron Edwards.


12/9/2002 Matt Snyder: 12 Days of Christmas
As you may have read on the Key 20 board, Key 20 will be offering up the 12 Games of Christmas starting December 13 through Christmas eve. Each day, free…
In Chimera Creative
Participants: Matt Snyder, Jason L Blair.


11/27/2002 Matt Snyder: Who's playing Dust Devils?
You know, I get lots of feedback about Dust Devils being a good idea, or doing something different. That's very encouraging. I hear little to NO feedback on ACTUALY PLAY…
In Chimera Creative
Participants: Matt Snyder, Clay, edomaur, Adam, Jason L Blair, Mike Holmes.


11/17/2002 b_bankhead: Dust Devils Box Copy Idea
Over in the publishing section we are running an exercise, 'what kind of copy should you put on a boxed set of Dust Devils in an ordinary (Non gamer) store…
In Chimera Creative
Participants: b_bankhead, Matt Snyder.


10/28/2002 Matt Snyder: Free Character Sheet PDF now available.
Hey, folks, after several requests, I've finally put together a nice character sheet for Dust Devils. It's a PDF file, naturally. You can get a color version here: Color character…
In Chimera Creative
Participants: Matt Snyder, Ben Morgan, Jason L Blair, Tim C Koppang.


10/28/2002 Bankuei: The Peace Hotel
Just watched another HK flick I hadn't seen for about 5 or 6 years, and only had a vague memory of. The Peace Hotel, starring Chow Yun Fat, directed by…
In Chimera Creative
Participants: Bankuei.


10/28/2002 jllama: Crazy Character Idea
Hey everybody, I'm hoping to run a one shot Dust Devils game this weekend, so I've asked my players to start thinking of character ideas. One of my players, we'll…
In Chimera Creative
Participants: jllama, Valamir, Matt Snyder, Bankuei, Clay.


10/26/2002 furashgf: Devil to Fate to Power to Alienation
I haven't purchased Dust Devil's yet, but had a question first about the "Devil" mechanic. The source "mythology" seems to tie the protagonist's "devil" to... - their alienation; - their…
In Chimera Creative
Participants: furashgf, Valamir.


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Subsequent Topics
In Chimera Creative

4/5/2003 Spooky Fanboy: Nine Worlds playtest
Need I even mention that I want one of these ASAP? BTW, if you'd like to include me in credits, or anything, my real name is Carl L. Congdon. Not…
In Chimera Creative
Participants: Spooky Fanboy, Matt Snyder, coal, Kester Pelagius.


4/14/2003 Matt Snyder: Nine Worlds rules draft
Ok, folks (and Hello! Coal), this is the item I just posted in my LiveJournal: Well, thanks to my lovely Dana laptop thingy, the nice weather didn't keep me away…
In Chimera Creative
Participants: Matt Snyder, coal, Spooky Fanboy, Kester Pelagius, Jonathan Walton.


4/14/2003 Ron Edwards: Author recommendation: Luke Short
Hey, I was re-reading my issues of The Preacher prior to loaning them to a friend, and came across a reference or two in the letters pages to the novels…
In Chimera Creative
Participants: Ron Edwards, Matt Snyder, Valamir.


4/16/2003 Matt Snyder: Fun With Real Art (Nine Worlds)
Just a bit of visual fun -- here's a kind of Nine Worlds logo image I've been tinkering with, including a cropped section of some of Eric Lofgren's kick ass…
In Chimera Creative
Participants: Matt Snyder, szilard, Jonathan Walton.


4/16/2003 Matt Snyder: Nine Worlds cover art arrives!
Wow, what a day. Just when I was tinkering with the Nine Worlds art, Eric Lofgren sends me his color proof for my approval. So, I re-did the art samples…
In Chimera Creative
Participants: Matt Snyder, Valamir.


4/16/2003 Matt Snyder: Get your copy of Dust Devils now!
Howdy, pardners! Dust Devils is still available for purchase in both print and PDF formats. Print version, $12.00 + S&H The print version of Dust Devils is still available. This…
In Chimera Creative
Participants: Matt Snyder.


4/17/2003 Matt Snyder: Dust Devils: 2002 Indie RPG of the Year
Dust Devils has won the award for the 2002 Indie RPG the year! In a tight race with other excellent games, including a dead-heat with Jake Norwood's The Riddle of…
In Chimera Creative
Participants: Matt Snyder, Mike Holmes.


5/10/2003 Andrea Gualano: Problems with RPGnow
I've bought DD from RPGnow, and the ZIP file is probably broken: I've downloaded it twice and tried to unzip it with different programs but without success. I was able…
In Chimera Creative
Participants: Andrea Gualano, Matt Snyder.


5/15/2003 Matt Snyder: Nine Worlds intro & layout-in-progress
I've been working more on Nine Worlds. Specifically, I've been working on the book layout, which is coming together quite nicely. Here's a sample of the work-in-progress: Layout-in-progress It's about…
In Chimera Creative
Participants: Matt Snyder, Valamir, Spooky Fanboy, Kester Pelagius.


5/27/2003 jburneko: Bad News from the L.A. Con
Hello, I have some rather bad news concerning the L.A. Con. Deathwish was offered three different times and three different times I got ZERO players. Friday and Saturday night no…
In Chimera Creative
Participants: jburneko, Matt Snyder.


5/29/2003 Spooky Fanboy: Question about Nine Worlds
Namely: the whole permanency issue. The reason I initially wanted to keep Arete actions permanent and Hubris actions changeable unless Locked is because I had problems with killed opponents suddenly…
In Chimera Creative
Participants: Spooky Fanboy, Matt Snyder.


5/30/2003 Matt Snyder: 9W Lexicon (long!)
Here's a sneak peak at the Lexicon that will tentatively appear in the introduction to the Nine Worlds book: Aether -- The aether is a cosmic sea of stars and…
In Chimera Creative
Participants: Matt Snyder, Valamir, Spooky Fanboy, Jonathan Walton, Mike Holmes.


6/1/2003 Spooky Fanboy: Creating the world in 9W
Okay, now that that's solved: A scenario idea popped into my head while reading this thread: some rival bad guy, another Archon, has created a fictional town in Nevada, a…
In Chimera Creative
Participants: Spooky Fanboy, Matt Snyder.


6/3/2003 Matt Wilson: A design and layout question
Okay, since this forum says it's also for discussing design and layout, I've got a question in that department. I'm aiming for something that's going to be downloadable, so I…
In Chimera Creative
Participants: Matt Wilson, Matt Snyder.


6/18/2003 Matt Snyder: Nine Worlds sample chapter
I've uploaded a sample chapter for the upcoming Nine Worlds print edition (the PDF will look much the same, just at letter-size). Chapter 1: Archons (400k+ PDF document) I've labored…
In Chimera Creative
Participants: Matt Snyder, Mike Holmes, Spooky Fanboy, Chris Passeno, Kester Pelagius.


6/20/2003 Spooky Fanboy: Nitpick: "Sleeper" in 9W
In your lexicon, it gives "Sleeper" as the term for those who remain ignorant of what's really going on. Mage uses the same word for the same thing. This game…
In Chimera Creative
Participants: Spooky Fanboy.


6/22/2003 Spooky Fanboy: Divination in 9W
How does divination or or "detect (fill in the blank)" magic work in 9W? Also, is it possible to combine Urges to alter the current reality?
In Chimera Creative
Participants: Spooky Fanboy, Matt Snyder.


7/14/2003 Matt Snyder: Last Dust Devils print edition available at GenCon 2003
The last of the Dust Devils print edition will be available at GenCon at the Forge Booth. I will only be doing print editions of my games in limited runs,…
In Chimera Creative
Participants: Matt Snyder, greyorm.


8/5/2003 Matt Snyder: Nine Worlds playtest
I've been working on this one for a while folks, and I'm proud to say that the playtest version of Nine Worlds is now available as a free download. These…
In Chimera Creative
Participants: Matt Snyder, Spooky Fanboy, ethan_greer, MathiasJack.


8/8/2003 Matt Snyder: Nine Worlds character sheet
Antti Karjalainen has created a wonderful Nine Worlds character sheet for you playtesters out there. Thanks Antti! His web site, including some very nice art work, is here: http://www.kotiposti.net/xakarjala/ Download…
In Chimera Creative
Participants: Matt Snyder, Andy Kitkowski.


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