Previous Topics In First Thoughts 9/15/2010 a flight of stairs: Allignment I'm writing something realism-heavy, and I was wondering how important allignment is to realism-based RPGs. I came up with the following, which is comprehensive but clunky.
Good/Evil
Pure/Corrupt
Lawful/Unlawful
Moral/Immoral… In First Thoughts Participants: a flight of stairs, Noon, Coplantor, Ar Kayon, Chris_Chinn, Locke, BunniRabbi.
9/15/2010 Kalladeron: [Multiverse] Need some help and advices. Hi everybody,
I am trying develop a RPG system and I need some help and advices.
My objective is create a system focused on action for fantasy settings. I think… In First Thoughts Participants: Kalladeron, Certified.
9/14/2010 AdriannaDD: [Chrysalis] 2 Players, 1 Body Just to review Chrysalis is a game about teenagers who find their bodies host to an extraterrestrial parasite that just wants to go home and all the while trying to… In First Thoughts Participants: AdriannaDD, VAgentZero, a flight of stairs, Necromantis.
9/14/2010 Gunnox: LichSpace - Any ideas??? -Please read the DrakeStrike post before reading this because that post contains info about the main mechanics-
While I work on LichScape (First known as DrakeStrike) I got the idea… In First Thoughts Participants: Gunnox, chronoplasm.
9/14/2010 epweissengruber: In this Sign I Conquer: Story Game of Galactic Conquest I want to see a game where the GM is a referee between two species competing for domination of the Galaxy.
The inspirations are
* Theory from the Closet's interview… In First Thoughts Participants: epweissengruber, stefoid, contracycle, Gregor Hutton.
9/9/2010 Blind Venetian: [Spellbreakers] Beginning Thoughts & Ideas This idea just hit me yesterday and I've been mulling it over since. I've never attempted to make an Indie RPG or even tried writing up anything conceptual before. I… In First Thoughts Participants: Blind Venetian, Adam Dray, Mike Sugarbaker.
9/9/2010 AdriannaDD: [Chrysalis] Roll Penalties <a href="http://www.indie-rpgs.com/forge/index.php?topic=30254.0"> Initial Thoughts</a>
Things happen in games that may affect the players ability to take an action or it's effectiveness and my question is how to apply this to… In First Thoughts Participants: AdriannaDD, Adam Dray, Locke.
9/8/2010 Eric Schwenke: [QADST (Shitty working title)] Ideas for Persona definition and Conflict/Damage Hello, I'm trying to develop a Purist for System type game to fit many different sorts of settings, with the intent of the rules being designed to be highly customizable. … In First Thoughts Participants: Eric Schwenke, Anekanta, Ar Kayon.
9/8/2010 chronoplasm: Dwarf: Wounds and Character Advancement So I'm designing a game all about dwarves and I had a few ideas for mechanics. I'd like to run these by you and ask some questions.
A dwarf's life… In First Thoughts Participants: chronoplasm, Vulpinoid, masqueradeball, Eric Schwenke, flossy, Abkajud.
9/7/2010 psychomatic: Hitchhikers Guide Universe Yo im new. Hitchhiker's guide to the galaxy is my favorite science fiction series in the world. Its my favorite series in general in the world. Iv'e read every douglas… In First Thoughts Participants: psychomatic, Vulpinoid, Ar Kayon, DDurand.
9/6/2010 TehCodr: Help with Game Idea: The Tale Of The Tears I'm not sure if this should go here, but it's info on a game I'm creating. I'll move this post if it should be somewhere else.
Please offer suggestions, I'd… In First Thoughts Participants: TehCodr.
9/6/2010 DDurand: My new combat system : Need advices Hi, Sorry for my bad english
I changed home recently, more or less of life, and with all the things a start, i started to rewrite my old homebrew game.… In First Thoughts Participants: DDurand, contracycle.
9/5/2010 a flight of stairs: Untitled, awesome spy RPG
I was watching SALT, and at the scene where Angelina Joylene (or however you spell it) created a crude rocket launcher out of a desk leg and owned whatever generic… In First Thoughts Participants: a flight of stairs, Noon, chronoplasm, Magnus Pym.
9/5/2010 ravingmalcontent: [Tales of Hepian] Names for Machines I am making a Steam Punk Themed table top RPG and I have been having one heck of a time trying to come up with better names for machines. Especially… In First Thoughts Participants: ravingmalcontent, Ar Kayon, Noon.
9/4/2010 masqueradeball: Cute Design challenge from Story Games I'm probably a) taking this too seriously and b) running out of time, but I would really like this game to work. I had a cat die recently and this… In First Thoughts Participants: masqueradeball.
9/4/2010 resistor: [Northwest Passage] Very first thoughts So, I've been having a brain-storm of a a concept for a game, but I don't feel like I have enough background to actually implement. I'm particularly looking for pointers… In First Thoughts Participants: resistor, masqueradeball, Skofflox, Noon, Ar Kayon.
9/3/2010 Gunnox: My mechanics for DrakeStrike, what do you think? Hi I work on my FREE tabletop fantasy RPG called DrakeStrike which is set in the world of Farverden where there are 7 continents (Drakmar - Land of Dragons ,… In First Thoughts Participants: Gunnox, Noon, Ar Kayon, Vulpinoid, Anders Gabrielsson, masqueradeball, TehCodr.
9/3/2010 johnthedm7000: Story-Based Mechanics for Shapers So for a while I've been working on a fantasy game in which players take on the roles of great heroes (in the ancient Greek sense of those with incredible… In First Thoughts Participants: johnthedm7000, Spooky Fanboy.
9/3/2010 Anekanta: [Lords of Sky] help with descriptive resolution system Hey all,
I've got another question pertaining to my fantasy game, this time to do with resolution systems. I'm hitting a major stumbling block, and I'm hoping to get some… In First Thoughts Participants: Anekanta, Adam Dray, Finarvyn, Noon, masqueradeball.
9/1/2010 Coplantor: [Eclectic Project] A multi genre game idea Trying to make everybody happy around the gaming table I once thought of a joke campaign for a d20 game with all the pretty things my players wanted.
What was… In First Thoughts Participants: Coplantor, chronoplasm, Skofflox, satellite12, a flight of stairs, Locke.
<< more previous topics | | Subsequent Topics In First Thoughts 9/16/2010 Chill: Unnamed Fantasy I'm looking to design a fantasy game as a hobby, just something that suits the style of game my friends and I enjoy playing. I'm not really looking to re-invent… In First Thoughts Participants: Chill, Ar Kayon, masqueradeball, Adam Dray, Certified, VAgentZero, Locke.
9/22/2010 Anekanta: [Social Anxiety] - Know of any games that deal with social anxiety? Hey all,
I'm wondering if anyone knows of any existing (and hopefully easy to obtain) games that deal with social anxiety (or any sort of anxiety). I'm going to be… In First Thoughts Participants: Anekanta, Noon, Moganhio, Graham Walmsley.
9/22/2010 buzzalbert: Did anyone try playing this? (a steampunk game) I was looking around for a steampunk-themed game and I found something called Wolsung: Steampulp Fantasy. They've got free rules in PDF on their site and post new updates quite… In First Thoughts Participants: buzzalbert, Vulpinoid, Gryffudd.
9/24/2010 luminos: [Oracle] A game about knowing the future This will be my first attempt at making a game. The basic idea for the game is that the PCs all have received a prophecy about their personal futures, a… In First Thoughts Participants: luminos, philipstephen.
9/26/2010 johnthedm7000: Critique My Task Resolution System/Check Mechanics Shapers is a game in which players play individuals called the Willful, who are creatures possessed of exceptional natural abilities and the ability to reshape reality through the force of… In First Thoughts Participants: johnthedm7000, Ar Kayon, Locke.
9/27/2010 Tyler.Tinsley: single use powers so the game i'm working ( www.seedrpg.com ) has bunches of little powers and abilities.
i have realized now that most of the abilities are "once per episode" or "single… In First Thoughts Participants: Tyler.Tinsley, Ar Kayon, VAgentZero, Noon, Vulpinoid, Jason Pitre, Frank Tarcikowski, contracycle, Ckelm.
9/28/2010 Anekanta: [Social Anxiety] [I have overcome] - Rules draft Hey all,
If anybody's interested, I've posted a draft set of rules for a social anxiety game over on my blog. If you feel like checking it out and commenting… In First Thoughts Participants: Anekanta, Moganhio.
9/28/2010 nemiroff: [Shared Dreams] How to create Portals for players I've been working on an idea I had some time ago. The whole roleplaying takes place in the dreams of characters. Right now it's not important how do characters project… In First Thoughts Participants: nemiroff, Artanis.
9/28/2010 Ckelm: A Game of Ten Thousand [center]So I have this written:
[url=https://docs.google.com/document/edit?id=1LKmQQZbGQcezgM_004_ZbIiZDat8M2-8DpYmEb5jEC8&hl=en]https://docs.google.com/document/edit?id=1LKmQQZbGQcezgM_004_ZbIiZDat8M2-8DpYmEb5jEC8&hl=en[/url]
I have been working on this for a bit. I don't expect it to be lucrative, just fun. I know it needs some polish… In First Thoughts Participants: Ckelm, Adam Dray, Ar Kayon.
9/30/2010 Trollkin: Thoughts on a fate point like mechanic I’ve been making a setting based fantasy game for about the last year now, and after reviewing some of the rules I realized that if the players are going to… In First Thoughts Participants: Trollkin, Chris_Chinn, Locke.
9/30/2010 Abkajud: [swords & wizardry] storifying 0e D&D - losing loot = losing xp [x-posted at story-games.com]
I had a thought.
In Swords & Wizardry (the "0th edition" D&D clone), player characters get XP at the end of the adventure equal to how many… In First Thoughts Participants: Abkajud, Ckelm, Chris_Chinn, Noon.
10/1/2010 arithine: Survival: modern survival horror Hello, this is my first post here, found out about the site about a week ago and wanted to make sure I did not make any mistakes for posting so… In First Thoughts Participants: arithine, Trollkin, Noon.
10/1/2010 Noon: Idea : Say No or Roll I had this idea while discussing in a design thread on RPG.net.
Basically I looked at the common method that if someone thinks you have a chance of failure, you… In First Thoughts Participants: Noon, Vulpinoid, Abkajud, Locke, Ar Kayon, masqueradeball, stefoid, luminos, P1NBACK, Kalandri, mreuther.
10/2/2010 Ar Kayon: Grids. They suck. This is where the line between realism and speed really split me in two. As a designer, I've conquered this mountain many times before - devising mechanics that are both… In First Thoughts Participants: Ar Kayon, Noon, Eero Tuovinen, Ron Edwards, Locke, contracycle, arithine, Necromantis, dindenver, Mike Sugarbaker, Kalandri.
10/3/2010 chronoplasm: Timing and Pacing This thread got me thinking about pacing in games and mechanics for keeping track of the passage of time.
http://www.odd74.proboards.com/index.cgi?board=general&action=display&thread=4783&page=1
I'm interested in simple, abstract game mechanics for keeping track… In First Thoughts Participants: chronoplasm, Locke, VAgentZero, Adam Dray, Moganhio.
10/5/2010 Kalandri: Are these character creation options balanced? I'm going to need a statistics nerd to help me out here; I'm wondering if these traits are mathmatically balanced or not. In particular if Strong is balanced against Fast,… In First Thoughts Participants: Kalandri, Jason Pitre, Ar Kayon, Locke.
10/5/2010 Abkajud: [general reflection] Why dungeons? I have a question: does anybody have a notion as to why Arneson, Gygax, and the rest chose to set their game in underground labyrinths?
I'm primarily interested in actual,… In First Thoughts Participants: Abkajud, VAgentZero, Trollkin, Ron Edwards, epweissengruber.
10/6/2010 Ar Kayon: Story games. They suck. But I had a thought when I found myself singing the Butcher Pete song you hear in Fallout 3. Wouldn't it be cool to play a game set in the… In First Thoughts Participants: Ar Kayon, Abkajud, Certified, Adam Dray, Necromantis, Noon, Trollkin, Magnus Pym.
10/7/2010 Kalandri: I dare you to do this better This is a light game I made with the primary intention of having a story-driven rules-light game with characters that felt different and were easy to make.
PRIORITIES ---------------------------------------------------------------------------------------------------------------------------------------------------
These… In First Thoughts Participants: Kalandri, mreuther, Noon, Chris_Chinn, Necromantis.
10/7/2010 Trollkin: Doing health I’m continuing with the design for my fantasy game, but I cannot decide wither to pool hp like in D&D, or to break it into the hit locations like in… In First Thoughts Participants: Trollkin, Locke, mreuther, Necromantis, contracycle.
more subsequent topics >> |